beerrobb3r Posted August 1, 2007 Share Posted August 1, 2007 In depth guide to law RuneCrafting NOTE: All times different to abyss in this guide were taken without using any energy boost Introduction Laws are the main runes used for teleport spells, the law altar is locates in the holy island of Entrana, many people use running companies to both, run or craft laws, many other RuneCrafters prefer to make natures, because they have a more active market, but there are some pros and cons of making laws. Pros: -More experience per rune -No Pkers risk at almost the same speed (your choise) -Laws can be sold for a bit more than natures Cons: -Can get a bit difficult to sell -Use of wood and dueling rings (your choise) Requirements -Knowledge of how to RuneCraft -54 RuneCrafting -Troll Stronghold completed (for law taly) -Enlightened Journey completed -Castle Wars route open (10 yew logs) -Abyss mini-quest completed -50+ agility is suggested -Abyss pouches -Temple of Ikov started (for lightness boots) -15+ glories is an advantage Time to make some runes 1. Method 1: Common way 1.1 Equipment Exp: Head: Law Tiara Amulet: Glory (4) > none Cape: Spottier cape > Spotted cape > none Gloves: Penance gloves > none Boots: Lightness boots 1.2 Inventory Abyss pouches Pure ess Super energy pots > Energy pots (if you want to use them) 1.3 Crafting This method is the most used for law running but you can use it to make you own laws, its very simple, just run from draynor bank to monks, use the boat to go to Entrana. YouÃÆââââ¬Å¡Ã¬Ã¢ââ¬Å¾Ã¢ll get to the island of Entrana, from the docks run to the law ruins located in the north-eastern part of the island, when you see it just click it and enter Then get to the altar and craft your runes, empty pouches and craft again. Now here wheres your choose enters and makes difference, you can use Glory amulet to teleport back to Draynor, or you can walk/run the way back. 1.4 Timing Times W/O glory, and W/O potions, making only 200 laws, you will make 1000 laws in around 1 hour 40 minutes Total time: 00:19:50 Shortest time: 00:03:34 Longest time: 00:04:29 Average time: 00:03:58 Lap 1: 03.34 Lap 2: 03.56 Lap 3: 04.06 Lap 4: 04.29 Lap 5: 03.45 2. Method 2: Air balloon For this method you need Enlightened Journey and CW route open. In my opinion this is the best method, it has a good balance between speed and safeness lol. 2.1 Equipment Exp: Head: Law Tiara Amulet: Glory (4) > none Cape: Spottier cape > Spotted cape > none Gloves: Penance gloves > none Boots: Lightness boots Ring: Dueling ring 2.2 Inventory Abyss pouches Pure ess 1 normal log per run Super energy pots > Energy pots (if you want to use them, NOT NECESSARY) Note: For an efficient banking you can use this bank set up This can be also used for all three methods 2.3 Crafting This is the best method since it is quickly and safe, you start in CW the run/walk to air balloon and fly to Entrana. When you get there, run/walk to the ruins. Crafts your laws, empty pouches and craft again, rub your dueling ring and teleport to CW. 2.4 Testing Note: These times are based on my own testing, without using any energy boost at 64 agility. I can affirm that you can make 1000 laws in 45 minutes or less using this method which is around 200 runes less than crafting natures via abyss. If you can afford super energy pots, use them since they can reduce this time to 30 minutes if you are really good. You will need 24 normal logs and 3 Duel ring for every 1000 laws. Times: Total time: 00:43:07.799 Shortest lap: 00:01:18.943 Longest lap: 00:02:45.762 Average lap: 00:01:47.824 Lap 1: 01.18.943 Lap 2: 01.36.281 Lap 3: 01.53.359 Lap 4: 02.05.281 Lap 5: 01.23.040 Lap 6: 02.02.795 Lap 7: 02.08.590 Lap 8: 01.27.002 Lap 9: 01.43.563 Lap 10: 02.04.430 Lap 11: 01.43.503 Lap 12: 01.21.916 Lap 13: 02.00.874 Lap 14: 02.45.762 Lap 15: 01.32.388 Lap 16: 01.39.963 Lap 17: 02.03.645 Lap 18: 02.13.551 Lap 19: 01.41.429 Lap 20: 01.28.818 Lap 21: 01.44.776 Lap 22: 01.59.549 Lap 23: 01.45.551 Lap 24: 01.22.790 3. Method 3: The Abyss For this method you need to finish the Abyss mini-quest. I donÃÆââââ¬Å¡Ã¬Ã¢ââ¬Å¾Ã¢t recommend doing laws via abyss since you canÃÆââââ¬Å¡Ã¬Ã¢ââ¬Å¾Ã¢t use armor you will be very exposed to Pkers. Also its very risky because inside abyss, the creatures can hit fairly often since you donÃÆââââ¬Å¡Ã¬Ã¢ââ¬Å¾Ã¢t have a good armor. You can use the normal way (glory), house teleing(house teletabs, mounted glory) or ancients. Very good guide. I would say, when you go into abyss, you will have to look for the theving,agility, or passage. A trick is to bring a bronze pick, and drop once you are on the inner ring. This obviously requires alot of pickaxes, but buying from dwarf mine, then glory teleing to edgy can cut the time. You only need around 25 to get 1k laws. In my opinion this is worth it, since getting 100, or even 1k will definatly save time on your trip without. Also, you CAN bring prayer books thru abyss, even zammy. Most bring sara for its slight def bonuses. 3.1 Equipment In the right part is the best you can carry, in the left is the image if you dont have prayer book and dont want/can get bronze picks Exp: Cape: Spottier cape > Spotted cape > none Amulet: Glory (4) Top: Zammy robes > other robes > none Bottom: Zammy robes > other robes > none Boots: Lightness boots Gloves: Penance gloves > none Ring: Ring of life Weapon: Bronze Pickaxe*read quote Shield: Prayer Book* read quote 3.2 Inventory Taking food with you to abyssal is pointless takes up valuable space, if you are going to have something to try to survive if your tbed is a sara brew. Abyss Pouches P ess Home Tele tab Super energy > Energy pots Sara brew*Check quote> food > tinderbox (used as a tool for entering the central abyss faster) > none 3.3 Crafting Start in edgeville and make sure the glory amulet you are using is charged, the run a bit north-east until u reach wilderness ditch, jump across it and run to the zamorak mage in lvl 5-6 wild, right click him and select ÃÆââââ¬Å¡Ã¬Ãâ¹ÃâteleportÃÆââââ¬Å¡Ã¬Ã¢ââ¬Å¾Ã¢. Now in the abyss search a way to enter, you can use thieving eyes, agility gap or boiling(if you are bringing tinderbox), in the inner abyss search for the law risk in the north-eastern part. You will now be inside the law altar, just craft your runes, empty your pouches and craft again. Here is you choise again: a) Rub glory teleport back to edgeville, repeat. B) Tele back to edgeville using ancients, you will be using some of the laws you are crafting, and using some other runes (air and fire, or smoke), that takes some space, but you'll save little more time, wont risk glory and will be getting some magic experience. c) Use tele tabs to teleport to your house, and use your mounted glory to get back to edgeville, it might take some more time, but you wont be risking your glory, also its useful if you cant afford many glories. 3.4 Testing This is pretty the same as natures so if you are using super energy pots, you can make around 1500 laws per hour. This timing was using super energy pots, and w/o any robes, with agility 64, and thanks to god no pkers interferance. You can make roughlty 1k laws in 40 minutes. [/code] Times: Total time: 00:08:17.635 Total laws made: 205 Longest lap: 00:01:39.527 Shortest lap: 00:01:14.320 Average lap: 00:01:39:.527 Lap 1: 01:31.854 Lap 2: 01:14.320 Lap 3: 01:58.221 Lap 4: 01:52.531 Lap 5: 01:40.709 This times can be shorter depending on your skills to RC via abyss. Thanks to... -Tip.it (Maps and forums) -Jagex -Gabe93 Walla for inspiring my law crafting career lol -pantim, samurai_lassie, Death_dude74 and deathlord552 for giving some tips - hmgbking for letting me use some of his pics -And you for reading my guide, I hope you like If there is anything I did wrong just tell me, any opinions are accepted and ÃÆââââ¬Å¡Ã¬Ãâæ Happy ÃÆââââ¬Å¡Ã¬Ãâ¹ÃâScaping! ^Click it to see my BLOGBarrows Drops: 3[spear, dh helm, t helm]Law Crafting guide Link to comment Share on other sites More sharing options...
Owned_Nex Posted August 1, 2007 Share Posted August 1, 2007 Very good guide. I would say, when you go into abyss, you will have to look for the theving,agility, or passage. A trick is to bring a bronze pick, and drop once you are on the inner ring. This obviously requires alot of pickaxes, but buying from dwarf mine, then glory teleing to edgy can cut the time. You only need around 25 to get 1k laws. In my opinion this is worth it, since getting 100, or even 1k will definatly save tiem on your trip without. Also, you CAN bring prayer books thru abyss, even zammy. Most bring sara for its slight def bonuses. Dungeoneering isn't a skill. I'm faster than bots at Sorceress Garden. PM me if you want to chat. My PM is always off. My keyboard is on fire. Want some? Link to comment Share on other sites More sharing options...
beerrobb3r Posted August 1, 2007 Author Share Posted August 1, 2007 Thanks :D I'm currently taking times for method 1, but after I get them I'll add that to the guide :wink: ^Click it to see my BLOGBarrows Drops: 3[spear, dh helm, t helm]Law Crafting guide Link to comment Share on other sites More sharing options...
samurai_lassie Posted August 2, 2007 Share Posted August 2, 2007 Taking food with you to abyssal is pointless takes up valuable space, if you are going to have something to try to survive if your tbed is a sara brew. 563rd to 99 mining on 15/08/0799 Farming Link to comment Share on other sites More sharing options...
Death_Dude74 Posted August 5, 2007 Share Posted August 5, 2007 Taking food with you to abyssal is pointless takes up valuable space, if you are going to have something to try to survive if your tbed is a sara brew. I agree. You don't really need a shark (I rarely see pkers, and a shark is unlikey to help). Either a sara brew for its great healing and defensive properties, or nothing at all imo. I'd mention using other one click teles than tabs (elf crystals or ectophial works), also you could mention other ways to get back to Edge besides abyss (such as house tabbing and using house glory to edge or using ancients (no need to bring laws because you'll craft them, thus cutting down on 2 laws/trip, but you'd also need a fire and air rune (or a smoke rune) so you'd be cutting down on 3-4 laws, trip, albeit getting magic experience and not risking a glory (and using a bit more time)). This information would be good even without times. I'd like to congratulate you though, as the guide itself is pretty solid. PostScript: Are zammy robes best for any reason..? Just wondering. Link to comment Share on other sites More sharing options...
The Real ET Posted August 6, 2007 Share Posted August 6, 2007 Good guide, but at the end you should tell your opinion on the best way to do it. Also, an Abyss map like that isn't needed. as the Abyss changes. Ever notice when killing the monsters for pouches how people do mine, cut, and crawl through a passage that needs something different? Just an overall review of the Abyss and a map of the inner circle would suffice. Cowards can't block Warriors. Link to comment Share on other sites More sharing options...
hmgbking Posted August 6, 2007 Share Posted August 6, 2007 Abyss isn't all that much faster than balloons. *waits for you to do some time tests* Harvest Moon Gameboy King Link to comment Share on other sites More sharing options...
beerrobb3r Posted August 8, 2007 Author Share Posted August 8, 2007 Taking food with you to abyssal is pointless takes up valuable space, if you are going to have something to try to survive if your tbed is a sara brew. You are right, I'll correct that. I'd mention using other one click teles than tabs (elf crystals or ectophial works), also you could mention other ways to get back to Edge besides abyss (such as house tabbing and using house glory to edge or using ancients (no need to bring laws because you'll craft them, thus cutting down on 2 laws/trip, but you'd also need a fire and air rune (or a smoke rune) so you'd be cutting down on 3-4 laws, trip, albeit getting magic experience and not risking a glory (and using a bit more time)). This information would be good even without times. I didn't mention other one click teles because house tele tabs are the best, you can use them if you are posioned or can save you from a high KO hit, since you don't lose your stuff in your house. The other methods you name will be added for sure :P . PostScript: Are zammy robes best for any reason..? Just wondering. No reason, but maybe a pker can confuse you with the Zamorak Mage lol Good guide, but at the end you should tell your opinion on the best way to do it. Also, an Abyss map like that isn't needed. as the Abyss changes. Ever notice when killing the monsters for pouches how people do mine, cut, and crawl through a passage that needs something different? Just an overall review of the Abyss and a map of the inner circle would suffice. Ok you are right, I'll add my opinion. The abyss map is just for reference of the entraces you can use, I know it changes but thats why I marked with a red circle the ones you can use. Abyss isn't all that much faster than balloons. *waits for you to do some time tests* I'll take times ASAP, I still need to test method 1 with glory, and all possible ways to use abyss ^Click it to see my BLOGBarrows Drops: 3[spear, dh helm, t helm]Law Crafting guide Link to comment Share on other sites More sharing options...
swordb88 Posted August 10, 2007 Share Posted August 10, 2007 once i can make laws im doing this =D 10/10 LOL invite? PM me :) Link to comment Share on other sites More sharing options...
beerrobb3r Posted August 12, 2007 Author Share Posted August 12, 2007 once i can make laws im doing this =D 10/10 I'm glad you like it, I hope it helps you : ^Click it to see my BLOGBarrows Drops: 3[spear, dh helm, t helm]Law Crafting guide Link to comment Share on other sites More sharing options...
hmgbking Posted August 13, 2007 Share Posted August 13, 2007 I'm hooked on this guide waiting for the abyss thing. I know I have been beating abyss law rcers when I am ballooning Harvest Moon Gameboy King Link to comment Share on other sites More sharing options...
tomtunney Posted August 13, 2007 Share Posted August 13, 2007 or maybe theyr beating u by crafting banking and going back? lol nice guide i craft laws but i mean i get nearlly 1k an hour doing it thru draynor Link to comment Share on other sites More sharing options...
beerrobb3r Posted August 14, 2007 Author Share Posted August 14, 2007 I'm hooked on this guide waiting for the abyss thing. I know I have been beating abyss law rcers when I am ballooning I have a BETA timing, I call it BETA because it is small and may not be very accurate, but can be a general example of what it should take you. or maybe theyr beating u by crafting banking and going back? lol nice guide i craft laws but i mean i get nearlly 1k an hour doing it thru draynor In fact balloons are a lot faster if you use super energy pots, if you have 70+ agility you will be only using 1 dose every trip. btw, Are you using glories or any energy boost? ^Click it to see my BLOGBarrows Drops: 3[spear, dh helm, t helm]Law Crafting guide Link to comment Share on other sites More sharing options...
hmgbking Posted August 14, 2007 Share Posted August 14, 2007 or maybe theyr beating u by crafting banking and going back? lol nice guide i craft laws but i mean i get nearlly 1k an hour doing it thru draynor I definitely make MUCH better time then the crafter who do it through Draynor. You must've misinterpreted what I said. I was stating that I was, in fact, beating the abyss crafter on the world I was in. And to beer, keep it up. :thumbsup: Harvest Moon Gameboy King Link to comment Share on other sites More sharing options...
J35u5_M4 Posted August 27, 2007 Share Posted August 27, 2007 Nice guide pal, every method is well explained, good on AOW :P, well I will make 48.8k laws with that balloon method :thumbsup: Link to comment Share on other sites More sharing options...
beerrobb3r Posted August 27, 2007 Author Share Posted August 27, 2007 Nice guide pal, every method is well explained, good on AOW :P, well I will make 48.8k laws with that balloon method :thumbsup: Thank you. AOW sounds good :P Good luck making all those laws. ^Click it to see my BLOGBarrows Drops: 3[spear, dh helm, t helm]Law Crafting guide Link to comment Share on other sites More sharing options...
tryto Posted August 30, 2007 Share Posted August 30, 2007 Nice guide! :thumbsup: One thing, if your're doing the abyss, adn can stand dropping your pickaxe, you may want to use a mithril one, as it's half the weight of the others. When a true genius appears in the world, you may know him by this sign, that the dunces are all in confederacy against him. ~Jonathan SwiftWebsite Updates/Corrections here. WE APPRECIATE YOUR INPUT! Crewbie's Missions!Contributor of the Day!Thanks to artists: Destro3979, Guthix121, Shivers21, and Unoalexi. Link to comment Share on other sites More sharing options...
beerrobb3r Posted September 7, 2007 Author Share Posted September 7, 2007 Nice guide! :thumbsup: One thing, if your're doing the abyss, adn can stand dropping your pickaxe, you may want to use a mithril one, as it's half the weight of the others. The problem when dropping picks isn' really weight, its the price, its not very viable to buy 1k mith pick axe, because A.) It's stock on stores is low B.)It's prices is arround 1k ea. ^Click it to see my BLOGBarrows Drops: 3[spear, dh helm, t helm]Law Crafting guide Link to comment Share on other sites More sharing options...
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