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Got a TWR-related question/comment/idea? Post it here

#81 User is online   Dandaman619 Icon

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Posted 18 November 2009 - 06:26 PM

No one but your leaders or other leaders are preventing offensive magic from being used. I think all styles is very hard to tank and too many ko's would happen. It doesn't take skill to mass range and mage in center of classic arena - they'd have like 2 spots to hug and those spots aren't even easy to use. If it were turrets it'd be a lil easier but one bind and then 5+ blasters along with 5+ rangers and 5 melee on you...you're downedddddddd.

I wouldn't mind seeing more range mage and bind only wars or melee plus blasts and binds only.
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#82 User is offline   Peterpan538 Icon

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Posted 28 November 2009 - 02:19 AM

TWR's set rules/suggested rules are just the basics of warring. Clans just generally don't want to fight with blasts. Don't complain here, complain to the clan world. :razz:
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#83 User is offline   Drags8696 Icon

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Posted 01 December 2009 - 10:38 PM

View PostPeterpan538, on 27 November 2009 - 08:19 PM, said:

TWR's set rules/suggested rules are just the basics of warring. Clans just generally don't want to fight with blasts. Don't complain here, complain to the clan world. :razz:


don't really see it as complaining more as a discussion but none the less this is going no where right now so ill just leave it at that.

P.S. lol nice to see u again Peter
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#84 User is offline   unorclan Icon

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Posted 05 January 2010 - 01:03 AM

It'd be cool to have a list for each Clan that shows each clan they've fought, when they warred, and what the outcome was.

Kind of like sports teams have a list of their past seasons and who they played and what the outcome was.
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#85 User is offline   y_guy_4_life Icon

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Posted 05 January 2010 - 01:27 AM

View Postunorclan, on 04 January 2010 - 08:03 PM, said:

It'd be cool to have a list for each Clan that shows each clan they've fought, when they warred, and what the outcome was.

Kind of like sports teams have a list of their past seasons and who they played and what the outcome was.

There actually was a sticky called "Battle Report" which was exactly that. It was removed because it was simply too much work to update.

#86 User is offline   unorclan Icon

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Posted 05 January 2010 - 03:34 AM

View Posty_guy_4_life, on 04 January 2010 - 09:27 PM, said:

View Postunorclan, on 04 January 2010 - 08:03 PM, said:

It'd be cool to have a list for each Clan that shows each clan they've fought, when they warred, and what the outcome was.

Kind of like sports teams have a list of their past seasons and who they played and what the outcome was.

There actually was a sticky called "Battle Report" which was exactly that. It was removed because it was simply too much work to update.


Couldn't they just have a team of 3-4 people who just update that? I mean (I may be wrong) but it shouldn't be hard to update if you have a couple people doing it, and certainly you could find enough volunteers
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#87 User is online   Dandaman619 Icon

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Posted 05 January 2010 - 05:14 AM

View Postunorclan, on 04 January 2010 - 09:34 PM, said:

View Posty_guy_4_life, on 04 January 2010 - 09:27 PM, said:

View Postunorclan, on 04 January 2010 - 08:03 PM, said:

It'd be cool to have a list for each Clan that shows each clan they've fought, when they warred, and what the outcome was.

Kind of like sports teams have a list of their past seasons and who they played and what the outcome was.

There actually was a sticky called "Battle Report" which was exactly that. It was removed because it was simply too much work to update.


Couldn't they just have a team of 3-4 people who just update that? I mean (I may be wrong) but it shouldn't be hard to update if you have a couple people doing it, and certainly you could find enough volunteers

in my opinion the mods aren't active enough, and If voluenteers do it they'd be on their own since no one else can edit the post unless they shared an account or something?
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#88 User is offline   Laikrob Icon

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Posted 05 January 2010 - 01:36 PM

Not to sound defensive, but the mods have more than enough to do already. We're volunteers, and we have to go by priorities. The less forum, TWR & IRC drama we have to deal with, the more time we have to do stuff like this.

I love the battle report and would have loved to keep it, but at the moment we don't have the manpower to keep it updated.
If someone outside of staff wants to update it weekly AND deal with clans who contact them when results are erroneous/questioned/not posted in time, I will gladly edit the topic personally - if the rest of the Clan Staff thinks it's a good idea. I just don't have time for additional drama or the tallying, or someone asking me a million questions about it. :)

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#89 User is offline   unorclan Icon

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Posted 05 January 2010 - 05:21 PM

View PostLaikrob, on 05 January 2010 - 09:36 AM, said:

If someone outside of staff wants to update it weekly AND deal with clans who contact them when results are erroneous/questioned/not posted in time, I will gladly edit the topic personally - if the rest of the Clan Staff thinks it's a good idea. I just don't have time for additional drama or the tallying, or someone asking me a million questions about it. :)


I may not be the right person, but I think it would be very interesting to keep up with the Clan wars. Its like sports to me, I suppose, seeing different match-ups and waiting for the outcome.
But again, I may not be the right person, but I'd gladly work on the Battle Report.
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#90 User is offline   Lovelost Icon

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Posted 06 January 2010 - 08:18 PM

Hello, my name is Lovelost, I own.

Well regarding the TWR rules, i think it is flawed in more then 1 way.

First off, looking down the list of clans on TWR, i'd like to point out that their are : Two teams, and one country clan.
Now not trying to be disrespectful but being a team or country clan on TWR is rather stupid. Full of multiclanners and your main purpose or goal in a team or country clan should be extra wars besides your normal clan for warring. To have fun and just play runescape. It really shouldn't be your main goal to get points and ahcieve some sort of status on a small based clan site. I find it rather silly that some clans get flammed for "Multiclanners" yet these teams and country clans don't.

Besides these people should ask themselves, does not being counted on a war ranking really not make you a tipit clan? You can still post here and still be allowed to post on other topics. You still get counted in the votes for a award. Their is no difference besides not putting TWR in front of your topic name.

Secondly, addressing multiclanners. Since when did it become fine to allow people who multiclan into the tipit war ranking? It causes flamming obviously, from old Tempted killers to New Divine vindicators it will always happen that clans that allow that get flammed by others, making it harder for yourselves, the moderators and admins to keep this a clean place. The amount of flames that i've seen clearly off that alone is rediculous, after talking to more then one moderator about them having to "cool the flamming" the situation would be obvious to anyone with a right mind.

If anything the tip it mods and admins are allowing the whole of this ranking system to be flawed.

I know for sure many people will disagree with me : DH , TKO , LND, DV

But I know alot will agree, and if the moderators really want less work its rather obvious what you should be doing inorder to calm the flamming within the boards.

I'll leave you with a quote:
"All is connected ... no one thing can change by itself."
— Paul Hawken
"Natural Capitalism, Yoga Journal October 1994



~Lovelost

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Posted 06 January 2010 - 08:22 PM

Lovelost your silly.

(just wanted the post count)
Retired until Summer as of March 1st, 2010.

No longer in Teams/Clans, I can troll freely yo.


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Posted 06 January 2010 - 08:26 PM

Lovelost owns
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#93 User is offline   Madcat471 Icon

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Posted 06 January 2010 - 08:33 PM

The man speaks truth.
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#94 User is online   Dandaman619 Icon

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Posted 06 January 2010 - 11:34 PM

It's on the clans own desicsion to allow multiclanners or not. If we clear multiclanners we take away a large chunk of active competitors. Some teams aren't here for the points like you stated, they are here for the planned wars that are always gaurenteed.

But if DV won't clear their multiclanners I suggest Downfall accept a full out and I will be there; as a multiclanner. More will join and then DV will cry. Taste of your own medicine is coming in the future DV i'd suggest you act NOW before I actually decide to follow through.
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#95 User is offline   Lovelost Icon

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Posted 06 January 2010 - 11:55 PM

View PostDandaman619, on 06 January 2010 - 06:34 PM, said:

It's on the clans own desicsion to allow multiclanners or not. If we clear multiclanners we take away a large chunk of active competitors. Some teams aren't here for the points like you stated, they are here for the planned wars that are always gaurenteed.

But if DV won't clear their multiclanners I suggest Downfall accept a full out and I will be there; as a multiclanner. More will join and then DV will cry. Taste of your own medicine is coming in the future DV i'd suggest you act NOW before I actually decide to follow through.

Thats where our opinons differ [ for once] two wrongs don't make a right. The realility should be set in stone, one clan per person, on and off site. Teams can get fights without points, and if they really need to use points to badger a clan into fighting obviously they should be fighting someone at a higher level.

#96 User is offline   Laikrob Icon

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Posted 07 January 2010 - 12:15 AM

The rules are clear on multiclanners in TWR:

A member may only be listed on the memberlist of one clan participating in the TWR.
A multi-clanner is defined as someone who is on more than one memberlist of participating TWR clans. Clans will lose 100 points for every person that is on multiple TWR lists and participated in a TWR war.



Past:
Have we (as in the Clan Staff) been consistant enough when dealing with this rule? Obviously not. :mellow:
Several wars have happened where this rule hasn't been followed, and that is not good enough. The second part is a relatively new rule, and not all the mods were familiar with it, which lead to confusion. We can only apologise for that, and promise to be more consistant from now on.
Last time there was a vote about whether to allow multiclanning in TWR or not between the users and officials, it was basically split 50/50, so no change was made (except for a consistant point deduction for multiclanners, see second part of the rule quoted in my post).

Present:
A topic has been started in the Conclave forum, where the Clan Officials are discussing multiclanning.
The Clan Staff is discussing the rules, and we are of course open for changing them if that is what the discussion presents arguments for. The important thing is that we need to be in touch with what's happening in the clan world (sounds horribly clichè, but it's true), and many people are both in clans and on teams. We want to find a practical and viable solution that could work with that, it would be ideal. Sticking with a no multiclanning rule if most people are in teams aswell as clans would seem a bit archaic. On the other hand, we need to make sure it doesn't give too much of an advantage. We can see both sides of the argument here.
For now, we suggest making special TWR memberlists for teams that have members in other TWR clans, to avoid any arguing or issues - one without the questionable members. While this might not be the best solution for you as teams, please keep in mind that clans are our first priority and that most similar rankings don't even allow teams.
Clans need to take responsibility for their own members, and make sure that they are (only) on the lists they should be.

Future:
When the Conclave has discussed for a while, with input from the Clan Staff, any possible rule changes will be considered and then implemented by the Clan Staff. If we can't find a solution that works for the majority or the TWR clans, then there is very unlikely that any changes will be made. Hopefully a compromise can be found, though.
The TWR mods will be well informed about the rules, so that noone gets mixed or wrong signals if they ask for clarification. If in doubt, they will refer to someone who can help.
Clans still need to take responsibility for their own members, and make sure that they are (only) on the lists they should be.


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#97 User is online   Dandaman619 Icon

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Posted 07 January 2010 - 02:46 AM

View PostLovelost, on 06 January 2010 - 05:55 PM, said:

View PostDandaman619, on 06 January 2010 - 06:34 PM, said:

It's on the clans own desicsion to allow multiclanners or not. If we clear multiclanners we take away a large chunk of active competitors. Some teams aren't here for the points like you stated, they are here for the planned wars that are always gaurenteed.

But if DV won't clear their multiclanners I suggest Downfall accept a full out and I will be there; as a multiclanner. More will join and then DV will cry. Taste of your own medicine is coming in the future DV i'd suggest you act NOW before I actually decide to follow through.

Thats where our opinons differ [ for once] two wrongs don't make a right. The realility should be set in stone, one clan per person, on and off site. Teams can get fights without points, and if they really need to use points to badger a clan into fighting obviously they should be fighting someone at a higher level.


Getting rid of the teams and country clans isn't fair because DV wants to allow multiclanners. I do see what you mean by two wrongs don't make a right but sometimes it levels the playing field and might make the other side realize how they are getting unfair advantages.

I honnestly hope TWR doesn't loose Teams and Country clans due to DV. Seeing as all those you mentioned are decently Active. With out them you take away some of the more organized competitors. TWR needs more active clans to take their spot and I don't see that happening really [ Clans that can compete and last, seeing as most clans join and die once they realize their mass recruited clans don't last ]

With people voting for it I doubt we'll get anywhere. If you can't beat em join em.

EDIT:

It's your clans responsibility to take care of Multiclanners; DV has shown no serious intent to remove them. That's their desicsion and it's affecting the TWR to those who recruit the harder way. We can't force them to clear their multiclanners I'd bet they'd do everything to prevent such a rule to forbid their multiclanners.

Also it's like when someone tells you to do something that you think is working for you; They won't change cuz you ask them. We've tried persuading / showing Them how it's unfair but they don't care.
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#98 User is offline   unorclan Icon

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Posted 09 January 2010 - 03:17 AM

So....what about the Battle Report?
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Posted 06 February 2010 - 11:30 PM

Hey, I have a question.

If a clan forfeits one day before the war, and doesnt war because they want to go to a pvp war instead, what happens?

Thanks
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#100 User is offline   TitansRevolution Icon

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Posted 19 February 2010 - 06:58 AM

View PostLovelost, on 06 January 2010 - 11:55 PM, said:

View PostDandaman619, on 06 January 2010 - 06:34 PM, said:

It's on the clans own desicsion to allow multiclanners or not. If we clear multiclanners we take away a large chunk of active competitors. Some teams aren't here for the points like you stated, they are here for the planned wars that are always gaurenteed.

But if DV won't clear their multiclanners I suggest Downfall accept a full out and I will be there; as a multiclanner. More will join and then DV will cry. Taste of your own medicine is coming in the future DV i'd suggest you act NOW before I actually decide to follow through.

Thats where our opinons differ [ for once] two wrongs don't make a right. The realility should be set in stone, one clan per person, on and off site. Teams can get fights without points, and if they really need to use points to badger a clan into fighting obviously they should be fighting someone at a higher level.

Lovelost is completely right, a clan can't just lend an arm and a leg to another clan for the duration of a war, a team shouldn't be able to lend their member base to another team either.

This is starting to remind me of W141 CWA, where everyone just calls random friends to their CC (or team in this case) to war another CC of randoms. But I believe Tip.it can be better than W141 CWA, all it needs is what Lovelost has suggested - a simple rule set in stone: one clan per person, on and off site. I personally came to Tip.it to challenge other clans, if I wanted to war teams of random friends I could easily just go to W141 for that.
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