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Runescape Patch Notes - 17-November-2009 : Game Update

#1 User is offline   Red_Tanya Icon

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Posted 17 November 2009 - 10:53 PM

From the pages of Jagex
(RSOF Quick find code: 15-16-921-59910852)

Mod Srowley - Jagex Mod said:

The following small fixes and adjustments have now been made to the game. If you spot any further bugs in-game, please use the Bug Report feature ('Submit a Bug Report' under the 'Help' drop-down menu of the website).

Graphical
  • Fixed several ghost chatheads that were broken.
  • Added backing to the walls in the Temple of Light.
  • Fixed the fountain animations outside the Wizards’ Tower.
  • Fixed Ava's arm from bending in odd directions.
  • Adjusted the wall near the Falador grapple shortcut.
  • Mining rocks in the desert have been graphically improved.
  • Resolved a problem when wearing infinity boots and flared trousers.
  • Corrected the colour of the bronze pickaxe near Piscatoris.
  • Resized a key that was a bit small and hard to see on the floor.
  • Adjusted the models for the lighthouse so it renders better in Standard Detail.
  • Better aligned the walls in Falador near the armour shop.
  • Corrected the height for the guard tower outside Varrock.
  • Adjusted the walls in the classroom near Barbarian Village in Standard Detail.
  • Corrected the image of halberds in the Strength skill guide.
  • Adjusted the placement of the TzHaar and Werewolf Champions’ Challenge banners.
  • Improved the timings for animations in a cutscene in the Contact quest.
  • Removed a chathead issue from Thorgel the dwarf.
  • Resolved a problem when wearing Barrows armour and an abyssal whip.
  • Stopped some blood from hovering off the ground.
  • Corrected some labelling issues when wearing a rune plateskirt and a rune crossbow.
  • Improved the held position for an NPC with a staff.
  • Stopped a few torches rendering through the floor above.
  • Adjusted the colour of an Agility shortcut gap to properly fade to black rather than grey.
  • Corrected several animations for rats and mice, especially in Rat Catchers.
  • Fixed some labelling issues with the flame gloves.
  • Mystic robe bottoms now match when worn and when in your inventory.
  • Marius's beard now matches his chathead.
  • Fixed a problem where some ground would be occluded and disappear.
  • When picking your produce from farming patches, you should no longer have any offhand items shown in the animations.
  • Fixed a problem when wearing the ringmaster top and holding Eek.
  • Corrected several hat problems with the latest selection of hairstyle additions.
  • Changed some mapping to prevent seeing into nearby squares.
  • Frodi's shadow is now at the right height (i.e. floor height)
  • Fixed the lava bubbles near Ourania Altar.
  • Resolved a problem with the portrait in a Keldagrim pub.
  • Flattened the calquat patch on Karamja.
  • Mourning's Ends Part II will now correctly show as started in your Quest Journal.
  • Corrected a render issue for a haircut on the player creation interface.
  • Adjusted the area around the ladder down to the Champions’ Challenge arena.
  • Players’ torsos are now correctly aligned when wearing Saradomin platebodies and larupia legs.
  • Various animation issues in Spirits of the Elid have been resolved and various sounds added.
  • Fixed interactions between top hats and male haircuts.
  • Removed some bubbles from the bottom of Baxtorian Falls that didn't look great.
  • Solved a problem when holding the bowl from Tears of Guthix and wearing larupia legs.
  • Realigned the roof on the pub in Yanille.
  • Graphically updated the mining rocks north of Yanille.
  • A tree broke its trunk. We've splinted the gap and it should be healed in no time.
  • Stopped a piece of wood floating in Burgh de Rott.
  • The ship at Pirates’ Cove is now consistent with the ship at Lunar Isle.
  • Magic trees grown by players now have sparkling effects on both sides.
  • Remodelled a crossbow shortcut on Karamja.
  • Fixed the Grand Tree and remove roof issues.


Audio
  • Added more variance to the sound effects when casting spells.
  • A sound has been added to the Telegrab spell.
  • Slightly modified the song "Baroque".


Quests
  • Removed a combat requirement from the Merlin's Crystal quest as it wasn't needed.
  • Fixed a problem where Within the Light wasn't being filtered correctly even if you had the requirements to start it.


Minigames
  • Added a bridge on the Treasure Trail map interface to reflect recent changes.
  • Mobilising Armies no longer forces custom cursors in the minigame.
  • Rewrote a fair amount of the logic behind the Brimhaven Agility Arena.


Miscellaneous
  • Adjusted the logic when asking Oronwen to repair your trousers.
  • Fixed a website link from the welcome screen.
  • Corrected a few in-game links to the Knowledge Base.
  • Reduced the clickable area for picking up the bank leaflet.
  • Expanded the Barrows digging area to the north.
  • Properly fixed the flowers required to create praying mantis Summoning pouches.
  • Removed duplicate right-click options in the Clan Chat window.
  • Fixed a few typos and grammar issues.
  • Adjusted the checks when resting and casting spells.
  • Ivy has been added to the suggested Woodcutting objectives.
  • After the Ardougne Achievement Diary, your POH scrying pool will show the correct location.
  • Adjusted the logic behind the Magic interface scroll bar.
  • Ensured all lava in the Clan Wars area is blocked off.
  • You can no longer stand on the same square as Frodi.
  • Various extra checks have been added to the skillcapes and resting.
  • Fixed a mechanical problem with the Lumbridge water wheel.
  • You now need to be within a certain distance to be able to read signposts.
  • Fixed a problem with sea snakes and poison attacks.


These updates/fixes are being discussed in our forums Here.

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