Estoc Posted January 25, 2014 Share Posted January 25, 2014 It has about as much gameplay and relevance to Runescape as:scooping leaves out of your poolcollecting marbles that have rolled under furniture when you accidentally spill them onto the floorpopping bubble wrapcleaning up garbage on the freewayreorganizing files in your officepicking up dog poop in the parkThis conglomeration of the worst of Runescape's skills does not even have the decency to fit into the lore, and had to have a quest specially made to shoehorn it into the game without it seeming completely out of place. At this point I'd rather have Guthix alive than a new skill, which is saying something as I don't much care for the lore at all. 2 From the empty days of hope, deny the darknessFollow my voice, we'll run far away from hereIf only to hide, to escape this lifeAnd live forever, forever in the sun Link to comment Share on other sites More sharing options...
PolarBearBlue Posted January 25, 2014 Share Posted January 25, 2014 To be fair, popping bubble wrap is fun. Especially with friends. For me, I'm about 50/50 on the skill. It really isn't a great skill but even with it being slow I don't mind it. "Goals dont have a deadline." -xxxgod quoting Lady Shahdie [slayer "Essentials"][click pic for main blog][click quote for mini blog][Worthwhile Auras] Link to comment Share on other sites More sharing options...
Quyneax Posted January 25, 2014 Share Posted January 25, 2014 Remember how they promised the skill would have lore? Or how it was going to be an old-school gathering skill? Supporter of Zaros | Quest Cape owner since 22 may 2010 | No skills below 99 | Total level 2595 | Completionist Cape owner since 17th June 2013 | Suggestions 99 summoning (18th June 2011, previously untrimmed) | 99 farming (14th July 2011) | 99 prayer (8th September 2011) | 99 constitution (10th September 2011) | 99 dungeoneering (15th November 2011) 99 ranged (28th November 2011) | 99 attack, 99 defence, 99 strength (11th December 2011) | 99 slayer (18th December 2011) | 99 magic (22nd December 2011) | 99 construction (16th March 2012) 99 herblore (22nd March 2012) | 99 firemaking (26th March 2012) | 99 cooking (2nd July 2012) | 99 runecrafting (12th March 2012) | 99 crafting (26th August 2012) | 99 agility (19th November 2012) 99 woodcutting (22nd November 2012) | 99 fletching (31st December 2012) | 99 thieving (3rd January 2013) | 99 hunter (11th January 2013) | 99 mining (21st January 2013) | 99 fishing (21st January 2013) 99 smithing (21st January 2013) | 120 dungeoneering (17th June 2013) | 99 divination (24th November 2013) Tormented demon drops: twenty effigies, nine pairs of claws, two dragon armour slices and one elite clue | Dagannoth king drops: two dragon hatchets, two elite clues, one archer ring and one warrior ring Glacor drops: four pairs of ragefire boots, one pair of steadfast boots, six effigies, two hundred lots of Armadyl shards, three elite clues | Nex split: Torva boots | Kalphite King split: off-hand drygore mace 30/30 Shattered Heart statues completed | 16/16 Court Cases completed | 25/25 Choc Chimp Ices delivered | 500/500 Vyrewatch burned | 584/584 tasks completed | 4000/4000 chompies hunted Link to comment Share on other sites More sharing options...
Hedgehog Posted January 26, 2014 Share Posted January 26, 2014 The lore is that we're putting the divine energy that came from Guthix when he died back into Gielinor so that evil people (by Guthix's definition) don't use it to get stronger. Link to comment Share on other sites More sharing options...
Estoc Posted January 26, 2014 Author Share Posted January 26, 2014 The lore is that we're putting the divine energy that came from Guthix when he died back into Gielinor so that evil people (by Guthix's definition) don't use it to get stronger. It feels like they killed Guthix just to make the skill fit. Not cool Jagex. 1 From the empty days of hope, deny the darknessFollow my voice, we'll run far away from hereIf only to hide, to escape this lifeAnd live forever, forever in the sun Link to comment Share on other sites More sharing options...
Quyneax Posted January 26, 2014 Share Posted January 26, 2014 The lore is that we're putting the divine energy that came from Guthix when he died back into Gielinor so that evil people (by Guthix's definition) don't use it to get stronger.Yeah but Daemonheim has more lore than Divination, and that came without any promises (as far as I remember). Not to mention Runecrafting having more lore, or hell, Prayer, Herblore, Summoning and Slayer. Sure these skills have been around for a while, but even so, you kinda expect a lore-heavy skill to have, well, more lore than most skills. (anyway not arguing with you, just continuing the rant, as is appropriate) Supporter of Zaros | Quest Cape owner since 22 may 2010 | No skills below 99 | Total level 2595 | Completionist Cape owner since 17th June 2013 | Suggestions 99 summoning (18th June 2011, previously untrimmed) | 99 farming (14th July 2011) | 99 prayer (8th September 2011) | 99 constitution (10th September 2011) | 99 dungeoneering (15th November 2011) 99 ranged (28th November 2011) | 99 attack, 99 defence, 99 strength (11th December 2011) | 99 slayer (18th December 2011) | 99 magic (22nd December 2011) | 99 construction (16th March 2012) 99 herblore (22nd March 2012) | 99 firemaking (26th March 2012) | 99 cooking (2nd July 2012) | 99 runecrafting (12th March 2012) | 99 crafting (26th August 2012) | 99 agility (19th November 2012) 99 woodcutting (22nd November 2012) | 99 fletching (31st December 2012) | 99 thieving (3rd January 2013) | 99 hunter (11th January 2013) | 99 mining (21st January 2013) | 99 fishing (21st January 2013) 99 smithing (21st January 2013) | 120 dungeoneering (17th June 2013) | 99 divination (24th November 2013) Tormented demon drops: twenty effigies, nine pairs of claws, two dragon armour slices and one elite clue | Dagannoth king drops: two dragon hatchets, two elite clues, one archer ring and one warrior ring Glacor drops: four pairs of ragefire boots, one pair of steadfast boots, six effigies, two hundred lots of Armadyl shards, three elite clues | Nex split: Torva boots | Kalphite King split: off-hand drygore mace 30/30 Shattered Heart statues completed | 16/16 Court Cases completed | 25/25 Choc Chimp Ices delivered | 500/500 Vyrewatch burned | 584/584 tasks completed | 4000/4000 chompies hunted Link to comment Share on other sites More sharing options...
Hedgehog Posted January 26, 2014 Share Posted January 26, 2014 The lore is that we're putting the divine energy that came from Guthix when he died back into Gielinor so that evil people (by Guthix's definition) don't use it to get stronger.Yeah but Daemonheim has more lore than Divination, and that came without any promises (as far as I remember). Not to mention Runecrafting having more lore, or hell, Prayer, Herblore, Summoning and Slayer. Sure these skills have been around for a while, but even so, you kinda expect a lore-heavy skill to have, well, more lore than most skills. (anyway not arguing with you, just continuing the rant, as is appropriate) Well I mean Divination has more lore than every skill other than dungeoneering Prayer, herblore, summoning, and slayer don't even come close Runecrafting is kinda iffy, but I don't think it's as lore-y It's not like gods are siphoning runic energy Link to comment Share on other sites More sharing options...
Saradomin_Mage Posted January 26, 2014 Share Posted January 26, 2014 Maybe with Bandos' death, we can try to collect his energy as well as memories to obtain more lore from him? I'd expect his energy to behave differently from Guthix's too (Malicious energy? Violent energy?) As it is Divination vanilla is boring as hell as the most lore we get is the fortune cookie crap from the chronicles. @Mere RC has quite a bit of lore if I recall correctly, the old (retconned) Rune Mysteries story talked about it quite a bit, and the ability to craft runes does tie into the Stone of Jas which V------ touched. In real life MMO you don't get 99 smithing by making endless bronze daggers. Link to comment Share on other sites More sharing options...
Hedgehog Posted January 26, 2014 Share Posted January 26, 2014 Maybe with Bandos' death, we can try to collect his energy as well as memories to obtain more lore from him? I'd expect his energy to behave differently from Guthix's too (Malicious energy? Violent energy?) As it is Divination vanilla is boring as hell as the most lore we get is the fortune cookie crap from the chronicles. @Mere RC has quite a bit of lore if I recall correctly, the old (retconned) Rune Mysteries story talked about it quite a bit, and the ability to craft runes does tie into the Stone of Jas which V------ touched.Guthix was like "here are runes" V------- was like "oh we're running out so i'll make a few million more with the stone of jas also moonclan" everyone else was like "oh shit V------- how'd you do that" Wizard tower was established to figure out how to make runes One of the wizards figured out how to get to the altars, red guys were like "no we though of it first", big fight, wizard tower dies Link to comment Share on other sites More sharing options...
Saradomin_Mage Posted January 26, 2014 Share Posted January 26, 2014 Maybe with Bandos' death, we can try to collect his energy as well as memories to obtain more lore from him? I'd expect his energy to behave differently from Guthix's too (Malicious energy? Violent energy?) As it is Divination vanilla is boring as hell as the most lore we get is the fortune cookie crap from the chronicles. @Mere RC has quite a bit of lore if I recall correctly, the old (retconned) Rune Mysteries story talked about it quite a bit, and the ability to craft runes does tie into the Stone of Jas which V------ touched.Guthix was like "here are runes" V------- was like "oh we're running out so i'll make a few million more with the stone of jas also moonclan" everyone else was like "oh shit V------- how'd you do that" Wizard tower was established to figure out how to make runes One of the wizards figured out how to get to the altars, red guys were like "no we though of it first", big fight, wizard tower dies And wasn't Divination just Guthix going "oh shit I'm dead, quick everyone hide my non-PG memories in holes in the ground"? :P In real life MMO you don't get 99 smithing by making endless bronze daggers. Link to comment Share on other sites More sharing options...
Hedgehog Posted January 26, 2014 Share Posted January 26, 2014 No Sliske killed Guthix Gielinor started spewing Guthix goo from its pores We tried to keep it in Saradomin and Zamorak tried to harvest it and got into a big fight and Zamorak got an ouchy Then Armadyl and Bandos tried to harvest it and Armadyl was convicted of third degree murder and was sentenced to 40 years-life Link to comment Share on other sites More sharing options...
Quyneax Posted January 26, 2014 Share Posted January 26, 2014 That's still way less lore than RC (which has the whole wizard tower quest line, Lunar Island vs. Fremennik and the whole BRD quest line). This is, after all, Runescape. And we know about rune guardians, we have Aubury's research and so on. Stuff has actually happened here. Prayer, obviously the gods, therefore automatic lore background. Herblore: druid background. Summoning: druids and ogres. Slayer: semi-secret society with Amascut as one of its members. By comparison, there is nothing in the game to suggest that Divination should even happen. It's completely out of the blue, has nothing to do with the old quests about the Anima Mundi (Hazelmere, for instance, or spirit trees). Jagex made zero effort to integrate it into the game at all. Even all of the new NPCs are new. 2 Supporter of Zaros | Quest Cape owner since 22 may 2010 | No skills below 99 | Total level 2595 | Completionist Cape owner since 17th June 2013 | Suggestions 99 summoning (18th June 2011, previously untrimmed) | 99 farming (14th July 2011) | 99 prayer (8th September 2011) | 99 constitution (10th September 2011) | 99 dungeoneering (15th November 2011) 99 ranged (28th November 2011) | 99 attack, 99 defence, 99 strength (11th December 2011) | 99 slayer (18th December 2011) | 99 magic (22nd December 2011) | 99 construction (16th March 2012) 99 herblore (22nd March 2012) | 99 firemaking (26th March 2012) | 99 cooking (2nd July 2012) | 99 runecrafting (12th March 2012) | 99 crafting (26th August 2012) | 99 agility (19th November 2012) 99 woodcutting (22nd November 2012) | 99 fletching (31st December 2012) | 99 thieving (3rd January 2013) | 99 hunter (11th January 2013) | 99 mining (21st January 2013) | 99 fishing (21st January 2013) 99 smithing (21st January 2013) | 120 dungeoneering (17th June 2013) | 99 divination (24th November 2013) Tormented demon drops: twenty effigies, nine pairs of claws, two dragon armour slices and one elite clue | Dagannoth king drops: two dragon hatchets, two elite clues, one archer ring and one warrior ring Glacor drops: four pairs of ragefire boots, one pair of steadfast boots, six effigies, two hundred lots of Armadyl shards, three elite clues | Nex split: Torva boots | Kalphite King split: off-hand drygore mace 30/30 Shattered Heart statues completed | 16/16 Court Cases completed | 25/25 Choc Chimp Ices delivered | 500/500 Vyrewatch burned | 584/584 tasks completed | 4000/4000 chompies hunted Link to comment Share on other sites More sharing options...
Hedgehog Posted January 26, 2014 Share Posted January 26, 2014 Idk what you're talking about. Divination fits into the lore perfectly. Link to comment Share on other sites More sharing options...
Tansuo Posted January 26, 2014 Share Posted January 26, 2014 That's because they've thrown aside the old lore to fit this new skill. As Q said, it's called Runescape for a reason, not DivineEnergyscape. | | | A Blog to Bathtubs for BeginnersQuest Cape | 99 Defence Achieved 11-Jul-2011 17:41 | 99 Prayer 11-Jul-2012 | 99 Constitution 02-Aug-201299 Attack 31/10/2012 | 99 Dungeoneering 31/10/2012 | 99 Strength 31/10/2012 | 99 Magic 2/12/201299 Range 16/12/2012 | 99 Herblore 25/12/2012 | 99 Summoning 4/1/2013 | 99 Firemaking 6/3/201399 Farming 10/4/2013 | 99 Slayer 11/7/2013 | 99 Fletching 21/8/2013 | 99 Smithing 22/8/2013 99 Crafting 19/12/2013 | 99 Cooking 15/1/2014 | 99 Agility 25/1/2014 | 99 Thieving 01/02/201499 Construction 21/04/2014 | 99 Woodcutting 04/03/2014 | 99 Fishing 17/04/2014 | 99 Mining 23/07/201599 Divination 27/07/2015 | 99 Runecrafting 20/08/2015 | 99 Hunter 20/08/2015 | Maxed 20/08/2015 Link to comment Share on other sites More sharing options...
Hedgehog Posted January 26, 2014 Share Posted January 26, 2014 They didn't throw anything aside. At most they invalidated what we knew about some of the gods, which was from an incredibly unreliable, Saradominist point of view anyway. Link to comment Share on other sites More sharing options...
Invasian Posted January 27, 2014 Share Posted January 27, 2014 Divination is pretty bad, but the fact that you don't have to pay full attention to it is a 50/50 for me. Link to comment Share on other sites More sharing options...
Auror Posted February 8, 2014 Share Posted February 8, 2014 OP is just mad cuz he can't get 99 in div lol Link to comment Share on other sites More sharing options...
Rena Posted February 16, 2014 Share Posted February 16, 2014 OP is just mad cuz he can't get 99 in div lolAm I allowed to complain about it being a bad skill? I'm a few days from 99. 現実とうひを繰り返してもうそうしてんだ Link to comment Share on other sites More sharing options...
V O R K Posted February 19, 2014 Share Posted February 19, 2014 They didn't throw anything aside. At most they invalidated what we knew about some of the gods, which was from an incredibly unreliable, Saradominist point of view anyway.this Tuska will pwn Sway all day, Butterfly flaps all the way! ✿ ♥‿♥) Link to comment Share on other sites More sharing options...
Huge Ego Posted May 30, 2014 Share Posted May 30, 2014 Divination wasn't too bad i mean it felt like Agility all over again 'x.x but the last 4 levels went by very quick lol Link to comment Share on other sites More sharing options...
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