Miss Lioness Posted March 24, 2014 Share Posted March 24, 2014 Fate of the GodsZaros returns in RuneScape's latest Grandmaster quest, with lore galore, otherworldly excursions, fierce combat, rewards to earn, and secrets to uncover. Speak to Azzanadra, south of the Eagles' Peak lodestone, and you'll embark on a cross-world odyssey to Freneskae - birthplace of the Mahjarrat. There, you'll uncover the entire history of Zaros - one of RuneScape's most powerful and enigmatic entities - from his birth right up until the present day. You'll find answers to some of the biggest questions in RuneScape's history, battle powerful foes and explore a perilous, alien landscape.Also, the decisions you make during the quest will directly affect Zaros's fate. Will you help him to return, or seek to hinder him?Fate of the Gods is a real treat for seasoned lore fans. Skill requirements are high, and there's a bundle of recommended quests, which will grant you additional rewards as well as giving further context to the quest's events.It's fully voice-acted too, so be sure to turn up your speakers or plug in your headphones when you play.Your reward will be swathes of XP in Magic, Divination, Slayer, Agility and Summoning, plus permanent access to Freneskae, where you'll find high-level combat and extra content after the quest is complete. There are additional XP lamps, a new teleport and two new cosmetic overrides to earn for completing the recommended quests and finding everything hidden in Freneskae. The Empty Lord returns. Decide where you stand, because Gielinor will never be the same! Mod Rowley and the RuneScape TeamHow to start Fate of the Gods:Speak to Azzanadra, south of the Eagles' Peak lodestone. Requirements:You must be a RuneScape member.73 Agility75 Divination79 Magic76 Slayer67 SummoningYou must be able to combat multiple level 160 opponents over several waves. Bring equipment that'll help you last - a beast of burden familiar would be useful.Recommended:Completing the following quests will earn you additional rewards, which can be claimed after repeating Fate of the Gods: The Firemaker's CurseRitual of the MahjarratThe Temple at SenntistenThe World WakesCompleting the Mahjarrat Memories miniquest will grant you an item that may make it slightly safer to explore Freneskae, and will help you uncover an XP-giving secret. In Other News We've released a new type of divine location: fishing bubbles! These are suitable for a full range of Divination and Fishing levels, and require no bait to use - only an appropriate fishing rod in your tool belt. [spoiler=Patch Notes]Graphical: The correct woodcutting animation is now played when a player chops a tree with the scorching axe override active.The Armadyl's Tower text on the world map has been removed.Varrock guards' waists no longer stretch in combat or during death. The Airut icon in the Slayer Skill Advance Guide has been updated. The Investigator's notebook title text is now aligned correctly.Quests, Challenges and Achievements: A spelling error in Wartface and Bentnose's dialogue in Recipe for Disaster has been corrected. A typo in Kharshai's dialogue has been fixed. The Fremennik Achievement Diary task 'Totally Livid' now has the correct requirements listed. Other: Players may now toggle their public chat off. Bandos, Armadyl and Zaros croziers now correctly count as two handed weapons. Croziers have had their combat stats removed and their Prayer bonuses made consistent.Clan avatars will no longer disappear when teleporting from a Player-Owned House. Players can no longer attack the Giant Mole from the far side of the agility shortcuts of the chamber it is currently in.The Giant Mole will now correctly advance the fight when a familiar deals the most damage to it.A punctuation error in the dialogue for the Guardian Mummy from Pyramid Plunder has been fixed. Duncan, the Ports Navigator, now takes the player to the correct interface when discussing Forgotten Scrolls. The duplicated confirm option in Yrsa's shoe shop has been fixed. Lightning staves no longer have an Attack requirement as they cannot be used in Melee combat. An issue with the Borrowed Power spell requiring the player to carry excess runes to cast High Level Alchemy has been corrected. Enemies in the God Wars Dungeon no longer stay at 0 lifepoints without dying when they drop warpriest armour.A selection of Clan keywords have been added based upon player requests.Ninja Fixes:The Dark Magic aura has been made significantly more powerful.The elements in the 'Featured' tab are now spread evenly within the interface to look more aesthetically pleasing. Dreadnips can now run.The familiar buff timer now updates after renewing a familiar, instead of waiting until the original one had expired. Chaos gauntlets now give a 10% damage boost to bolt spells when worn. There is now a warning message before sending scroll missions in a Player-Owned Port when a player already owns all four pieces. Pets can no longer be taken into the Big Chinchompa minigame. It is now possible to enable and disable audio settings using keybinds. Players can now home teleport to various lodestones by using keybinds. Our deepest fear is not that we are inadequate. Our deepest fear is that we are powerful beyond measure. It is our light, not our darkness that most frightens us. We ask ourselves, 'Who am I to be brilliant, gorgeous, talented, fabulous?' Actually, who are you not to be?~ Marianne Williamson For account help/issues, please follow this link: Account Help. If you need further assistance, do not hesitate to PM me or post here. Link to comment Share on other sites More sharing options...
Tach Posted March 24, 2014 Share Posted March 24, 2014 I wonder what the high level combat stuff and extra content are? New drops? Link to comment Share on other sites More sharing options...
Wkw Posted March 24, 2014 Share Posted March 24, 2014 Did silver hawk boots get nerfed? Runescape player since 2005 Ego Sum Deus Quo Malum Caligo et Barathum Link to comment Share on other sites More sharing options...
Ammako Posted March 24, 2014 Share Posted March 24, 2014 So does this make Chaos gauntlets actually useful for lower level players now? As in, does this make bolt spells deal more damage than using Fire Blast? Link to comment Share on other sites More sharing options...
Saradomin_Mage Posted March 24, 2014 Share Posted March 24, 2014 Bolts end below level 40 though. Fire Blast is 59? So bolts are still useless. In real life MMO you don't get 99 smithing by making endless bronze daggers. Link to comment Share on other sites More sharing options...
Ammako Posted March 24, 2014 Share Posted March 24, 2014 Chaos gauntlets don't really make sense anymore anyway, since bolt spells don't even require Chaos runes anymore. They were great in pre-EoC when you actually required runes for every cast, since you could wear those gauntlets and get just a little lower max hit, but at a much lower cost. But now that Blast spells only cost like ~100gp more in runes (and virtually no extra gp cost because lol abilities), coupled with the fact that being able to get Chaos gauntlets automatically means you can use Fire blast, as long as Chaos gauntlets only affect bolt spells they'll still be useless. Don't really see why they even bothered making such a change tbh. The only way in which they could be useful is to make them increase the damage for any spell (making magic even more OP than it already is compared to ranged/melee) or maybe make it so bolt spells deal more damage than Surge spells on Lv. 80/90 weapons, making them OP as well. 1 Link to comment Share on other sites More sharing options...
primadog Posted March 24, 2014 Share Posted March 24, 2014 fishing bubbles? All I learned in life, I learned on Tip.it Link to comment Share on other sites More sharing options...
Miss Lioness Posted March 24, 2014 Author Share Posted March 24, 2014 fishing bubbles? New Divine Location. Will make a list of the new ones:Crayfish - lvl 1 - 5 Pale energy; 20 Raw crayfishHerring - lvl 11 - 15 Flickering energy; 20 Raw herringTrout - lvl 20 - 15 Bright energy; 20 Raw troutSalmon - lvl 30 - 45 Glowing energy; 20 Raw salmonLobster - lvl 41 - 70 Sparkling energy; 20 Raw lobsterSwordfish - lvl 53 - 70 Gleaming energy; 20 Raw swordfish Shark - lvl 79 - 60 Lustrous energy; 20 Raw sharkCavefish - lvl 89 - 70 Radiant energy; 15 Raw cavefishRocktail - lvl 91 - 80 Luminous energy; 10 Raw rocktail Our deepest fear is not that we are inadequate. Our deepest fear is that we are powerful beyond measure. It is our light, not our darkness that most frightens us. We ask ourselves, 'Who am I to be brilliant, gorgeous, talented, fabulous?' Actually, who are you not to be?~ Marianne Williamson For account help/issues, please follow this link: Account Help. If you need further assistance, do not hesitate to PM me or post here. Link to comment Share on other sites More sharing options...
kamil1210 Posted March 24, 2014 Share Posted March 24, 2014 Freneskae could be fun it there was no minimum 0,6 second ping in runescape 1 Link to comment Share on other sites More sharing options...
Scherzo Posted March 24, 2014 Share Posted March 24, 2014 I can't for the love of God find the third memoriam. Anyone know where that one hides? Link to comment Share on other sites More sharing options...
Issildur Posted March 24, 2014 Share Posted March 24, 2014 I can't for the love of God find the third memoriam. Anyone know where that one hides?I'm missing 3 and 13-16:( Link to comment Share on other sites More sharing options...
inner fears Posted March 24, 2014 Share Posted March 24, 2014 wheres mah xp lamps??? Link to comment Share on other sites More sharing options...
Saradomin_Mage Posted March 24, 2014 Share Posted March 24, 2014 Postquest stuff, mostly complete for now [hide]Memorial crystal z3 is where Mah once slept Seren's crystals are in a small arena in the middle of Freneskae. You need to tag the crystal pillars as they light up to unlock the crystals. 80 tags in a row will unlock all four crystals - if you die at any point whilst doing this, you will have to tag them all over again. Using crystals z1-12 gives you access to the Zaros Helm cosmetic override Using crystals s1-4 gives you access to the Seren Crest cosmetic override Seren's memories recount the reasons for the Rituals of Rejuvenation and Enervation. The naming of the Ritual of Rejuvenation is very, very clever. Beating all 4 Nihil at the same time gives you access to the Annihilator title Talking to the Guthixian High Druid in the Shrine of Guthix adds a World-Gate teleport to your circuit Talking to Ali the Wise rewards you with a large prismatic lamp Talking to Azzanadra rewards you with a lamp that grants 75k xp three times in combat skills You can kill Muspah where Mah once slept. Some drops include: 40 soul runes, 20 death runes, rune platelegs, 10 dragon arrowtips, 30 dragon bolt tips, rune full helm, 2 sharks Muspah take double damage from Ancient spells[/hide] In real life MMO you don't get 99 smithing by making endless bronze daggers. Link to comment Share on other sites More sharing options...
Issildur Posted March 24, 2014 Share Posted March 24, 2014 Got all of the memoriam crystals. Anyone have a strat for the 4 nihils for comp? [hide]It appears Zaros has an innate ability to control others through devotion, whereas Seren has an innate ability to inspire adoration Additionally, it looks like the Elder Hall on Freneskae contains hints as to the nature of the remaining 2 Elder gods. There exists a light brown sandy corner, and a fiery lava corner, embodying Jas and Ful. The remaining two are an earthy nature corner and a frigid ice corner.[/hide] Link to comment Share on other sites More sharing options...
Ambler Posted March 24, 2014 Share Posted March 24, 2014 :thumbsup: At last... ^^My blog of EoC PvM, lols and Therapy.^^My livestream- Currently: Offline :(Offical Harpy Therapist of the Mad[hide=Lewtations]Barrows drops: Dharok's helm x2, Guthan's helm, Ahrim's top, Hood and skirt, Torag's hammers, Karils skirt, Karil's top, Torag's helm, Verac's skirt, Verac's Flail, Dharok's Platebody.Dag kings drops: Lost count! :wall:4k+ Glacors, 7 Ragefires, 4 Steadfasts, 4 Glaivens, 400+ shards![/hide] Link to comment Share on other sites More sharing options...
goro Posted March 24, 2014 Share Posted March 24, 2014 This is not a quest spoiler, but it's a somewhat hidden part of the quest, so I'll put it in spoilers anyway: If you talk to the Guthixian High Druid (not sure if right after finding the World Gate or only after the quest, I found it after the quest myself, would've been REALLY useful during it...) at the Guthixian Shrine (where Sixt-Age Circuit from The World Wakes teleports you), he adds an option of teleport to the World Gate to the Circuit... Oh, did not notice it was already in Saradomin_Mage's post, got distracted by the picture and didn't read any further ^^ [spoiler=Skill level siggies are a so 07] Link to comment Share on other sites More sharing options...
Sylpheed Posted March 24, 2014 Share Posted March 24, 2014 So what did the engrammeter do if you had all the memories? Link to comment Share on other sites More sharing options...
Issildur Posted March 24, 2014 Share Posted March 24, 2014 So what did the engrammeter do if you had all the memories?[hide]25k experience and decreased environmental damage[/hide] Link to comment Share on other sites More sharing options...
Demoli Posted March 24, 2014 Share Posted March 24, 2014 It reduces the damage taken in frneskae. Link to comment Share on other sites More sharing options...
Issildur Posted March 24, 2014 Share Posted March 24, 2014 [hide]http://imgur.com/amCasekGoing to see if I can find Jas, nature (Dramen?) and the ice energy)[/hide] Link to comment Share on other sites More sharing options...
inner fears Posted March 24, 2014 Share Posted March 24, 2014 post quest lamps large xp = ali in dardah3x combat = digsite Link to comment Share on other sites More sharing options...
Jolletzu Posted March 24, 2014 Share Posted March 24, 2014 http://puu.sh/7HP1f/70d8d9fe1f.jpg One more of the fragments, two more to go i'd say Link to comment Share on other sites More sharing options...
Urza285 Posted March 24, 2014 Share Posted March 24, 2014 Where were the 9, 10 and 11 shards at? Lots of good info about rewards. This quest truely was EPIC! Maxed [February 14, 2012] | Completionist [October 25, 2012] | Trimmed Completionist [in Progress]Visit my Blog! Link to comment Share on other sites More sharing options...
Ammako Posted March 24, 2014 Share Posted March 24, 2014 Shard of Zaros... I can strongly accept that. Is it a pocket-slot item? :thumbsup: At last... But to what extent? Chaos gauntlets, too, were buffed with this update's patch notes, but they're still useless. Link to comment Share on other sites More sharing options...
Saradomin_Mage Posted March 24, 2014 Share Posted March 24, 2014 Shard of Zaros... I can strongly accept that. Is it a pocket-slot item?[hide]It goes in the pocket slot. Makes all armies in the GWD, including the Zaros army, as well as the Muspah unaggressive.[/hide] In real life MMO you don't get 99 smithing by making endless bronze daggers. Link to comment Share on other sites More sharing options...
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