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Cabbage Facepunch Bonanza 14/4/14


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Cabbage Facepunch Bonanza

Brassica Prime and Marimbo have appeared near Lumbridge and the Cabbage Facepunch Bonanza has kicked off! Also XP-giving Guthixian butterflies spread their wings once more.

Read on to find out more, or log into RuneScape right now!

Cabbage Facepunch Bonanza

Spring event, free players and members.

For our annual spring event, you voted for a Sixth Age battle between Marimbo and Brassica Prime. It's here - and RuneScape's never seen a contest quite like this! For two monkey-punching, cabbage-crunching weeks, the Cabbage Facepunch Bonanza is underway!

Cabbage_Facepunch_Bonanza.jpg

Head over to the former Saradominist war camp near Lumbridge to find Marimbo and Brassica Prime facing off while Holstein of the Godless looks on - baffled and a little uncomfortable. They're holding a contest to determine who's the better god (or Godless), and their followers are competing in an underground arena in their name.

To play, pledge your loyalty to Marimbo, Brassica or Holstein. Be sure to stick your speakers on, as the three are voiced by the mighty Mods Michelle, Raven and Liono! Then, enter the circular zone between the two thrones. When there are enough players, the minigame will begin.

The Cabbage Facepunch Bonanza is played on a large field, with a safe zone on either side. It's played in a series of rounds, in which players have a short time to run from one side to the next while avoiding hazards. Earn points by getting from one side to the next, mining cabbage ore and punching monkeys.

If a player doesn't reach a safe zone in the time limit, or is killed, they will respawn in the middle zone as a gorilla. For the remainder of the game, their objective is to kill human players running across, earning points as they do so. The game ends when all players have become gorillas, or ten crossings have been made.

Reward points earned in the game can be spent on cosmetic capes, active and passive abilities to be used in the Cabbage Facepunch Bonanza itself, and several handy items that you also voted for in a recent poll. Seedicide automatically destroys seeds when they drop in combat, for double the Farming XP you'd have got from planting them; patch bombs instantly clear a farming patch for the full amount of XP and items (noted); and slayer VIP tokens give you a choice of two targets when you next start a new slayer assignment.

Although the minigame and most rewards will remain after the event is over, you have just two weeks to help your faction to victory, and to claim the awe-inspiring capes. Get punching!

 

brassica_cape.jpg marimbo_cape.jpg godless_cape.jpg

Enjoy, and let us know what you think over on the forums.

The RuneScape Team

Guthixian Butterflies

Seasonal D&D, XP rewards are members only.

Last year, we let loose swarms of Guthixian butterflies as part of the Tribute to Guthix event. In memory of the slain god, the butterflies are back.

If you're a member, catching a butterfly grants you a chunk of XP in your lowest-levelled skill - much like Tears of Guthix. You can gain XP for catching up to 20 butterflies each day.

If you didn't before, you can collect up to 15 memories of Guthix by collecting butterflies. You'll get a memory every fifth catch, and can get up to four memories per day.

If you don' t have them already, you can claim the three-piece butterfly outfit, Butterfly Dervish emote and Sword of Edicts cosmetic override from Memstix, just north of Falador.

The butterflies will stay in game for two weeks - until the Cabbage Facepunch Bonanza ends.

In Other News

Read the patch notes for further details of today's updates.

  • The Ninja Team have added two new sets of level 90 degradeable power gloves - the ascension grips for rangers, and the celestial handwraps for mages. These can be picked up from Order of Ascension members and celestial dragons, respectively, while on a slayer assignment for them.
  • Solomon's got some traditional Easter emotes in stock. Head on over toSolomon's General Store now!

 

[hide=Patch notes]

The following fixes and tweaks have now been implemented. If you believe a change has not been documented, either in the patch notes or the news posts for this week’s update, please detail the change so that it may be added.

 

As always, be sure to submit a bug report should you encounter a gameplay bug or graphical glitch in-game.

 

Graphical: 

  •  
  • Minor stretching on the bat wand has been fixed. 
  • Taking damage from poison no longer cancels teleport animations. 
  • The inventory model for The Measure has been resized. 
  • A small texture issue with Mah has been fixed. 
  • Tooltips are no longer cut off on the Gear interface in fixed screen mode. 

Skills, D&Ds & Minigames: 

  •  
  • The range in Al Kharid's kebab shop now has a Cook at option. 

Quests, Challenges and Achievements: 

  •  
  • Zadimus' remains can now be buried correctly which allows players to once again complete the Shilo Village quest.
  • Apep is now correctly stood behind Ozan in the scene at Draynor shore in the Stolen Hearts quest. 
  • An issue where text was being cut off in one of the chat boxes displayed during the Brink of Extinction quest has been corrected. 
  • Players no longer need a ring of visibility to get a holy cithara after completing Fate of the Gods. 

Other: 

  •  
  • The price calculated by the wealth evaluator for several degradeable and tradeable items now more accurately reflects their value. 
  • The requirements for teleporting using the Mask of Gloom/Helm of Darkness has been adjusted to give better feedback about why a player cannot be teleported.
  • The boulder blocking the entrance to the God Wars Dungeon is no longer missing its Strength and Agility requirements. 
  • Banned guests can no longer spam a clan chat with Clan Admin messages by constantly attempting to re-enter the channel. 
  • The speed of the scroll bar has been changed on the emotes interface. 

Ninja Fixes:

  •  
  • It is now possible to attempt to pull up a sapling from a plant pot with the chance of receiving the seed back. 
  • Players can now use marrentill on Player-Owned House incense burners if they are already lit to refresh the buff timer. 
  • Several of the Pyramid Plunder animations have been updated. 
  • The animation on the stepping stones east of Shilo Village have been updated. 
  • Players will now get a token amount of Hunter XP when dismantling traps which have been tripped by creatures. 
  • The first option on coconuts is now 'Use', making it easier for them to be noted at a Tool leprechaun.
  • The first option on toad's legs is now 'Use', making it easier for creating potions with.
  • The text shown when a sign of the porter depletes is now red so it stands out more.

Engine Fixes:

  •  
  • The maximum actions that can be performed by the client in one cycle has been changed from 6 to 9.[/hide]

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Barrows drops: Dharok's helm x2, Guthan's helm, Ahrim's top, Hood and skirt, Torag's hammers, Karils skirt, Karil's top, Torag's helm, Verac's skirt, Verac's Flail, Dharok's Platebody.

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The Ninja Team have added two new sets of level 90 degradeable power gloves - the ascension grips for rangers, and the celestial handwraps for mages. These can be picked up from Order of Ascension members and celestial dragons, respectively, while on a slayer assignment for them.

 

How is that in "in other news"? A somewhat important update. Helping make Slayer slightly more profitable, although I can't imagine the gloves will be pricey for too long.

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"Unfortunately, the real world isn't the same as a fairy tale."


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"The maximum actions that can be performed by the client in one cycle has been changed from 6 to 9."

Can someone elaborate on this?

You can now make a 9-way switch instead of a 6-way switch :P

6Ij0n.jpg

In real life MMO you don't get 99 smithing by making endless bronze daggers.

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"The maximum actions that can be performed by the client in one cycle has been changed from 6 to 9."

Can someone elaborate on this?

Sounds liker they fixed deadclicks

Runescape player since 2005
Ego Sum Deus Quo Malum Caligo et Barathum


 

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"The maximum actions that can be performed by the client in one cycle has been changed from 6 to 9."

Can someone elaborate on this?

You can now make a 9-way switch instead of a 6-way switch :P

 

this

 

check mod pi twitter, 9way hybrid ples :P

 

WHOA CABBAGE MONKEY CAPE!

 

Seeds from pots & renewing burners are nice. Time to get VIP tickets.

Sway all day, Butterfly flaps all the way!  tumblr_inline_mp4i2qAGS11qz4rgp.gif

✿ ♥‿♥)

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With the daily renown bonus, you can get 60 points in around 5 minutes (one game).

 

Edit: At level 99, each point is worth 121 mining xp, 73 farming xp, or 111 slayer xp.

6Ij0n.jpg

In real life MMO you don't get 99 smithing by making endless bronze daggers.

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Marimbo's backstory some what raises a question for me:

 

Her sparkly drinking horn sounds very much like its important eg an elder artefact.

If it is indeed one you'd assume it and Quin's horn are one in the same.

The horn was already on Gielinor when Guthix arrived.

 

So this seems a bit contradictory/twisty, unless of course Marimbo is quite a new god relative to most of the others.

Course of events must've been:

Either someone on Gielinor around the 1st/2nd age ascended via the horn and left OR the previous god of hedonism came to Gielinor around this time and later left.

The leaving would probably occur around the time Zaros empire began to spread - lesser gods displaced etc.

Then Marimbo must've ascended and come to Gielinor pre-3rd age.

 

Would be nice to see some more solid facts on this though.

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And who was blaming ME for bad font whenever I posted an update.

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FYI- They didn't reset the variable counting whether or not you have gotten butterfly exp for the day so if you did it last year on the day they removed it, you won't be able to get butterfly exp until after reset.

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Butterflies are lame, guthix already has been dead. Not to mention SUOMI needs to misclick thousands of them to reach the xp cap this time around

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Any idea if we can own all three capes? Or just one

All 3 they mentioned prelaunch once your buy your factions cape you will be able to buy the other 2 without even swapping sides!

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Operation Gold Sparkles :: Chompy Kills ::  Full Profound :: Champions :: Barbarian Notes :: Champions Tackle Box :: MA Rewards

Dragonkin Journals :: Ports Stories :: Elder Chronicles :: Boss Slayer :: Penance King :: Kal'gerion Titles :: Gold Statue

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Any idea if we can own all three capes? Or just one

All 3 they mentioned prelaunch once your buy your factions cape you will be able to buy the other 2 without even swapping sides!

 

Of course this happens the one event where I decide to switch between all 3 sides for the rewards :P

6Ij0n.jpg

In real life MMO you don't get 99 smithing by making endless bronze daggers.

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Seems like a great fun event. I just love how Marimo tells Holstein how he seems to love big, hairy women...So many naughty things hidden in the dialogue! :p

Time to kick some monkey's ass :) CA-ABB-AGEH!

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0/10 update, the xp is bonus xp so f2p cant use it. don't know why they even let f2pers play it, the only thing we can have is the capes

I guarantee that if the entire update was P2P-only, F2Pers would be complaining that they'd want to be able to play it.

 

It's not like there aren't any rewards for F2Pers either.

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Just buy a bond dont complain. Its takes max 18hours to make 6 mil.

F2P averages what, 300k-400k/hr? So yeah. 18 hours. And then no-skill p2p is usually around like 600k-1mil/hr. Either way you'll likely eat up one of your bond memberships ensuring you have enough money to cover two more bonds. I can see why some people might find that frustrating, though it doesn't mean bonds need changing in the slightest. Just an understandable gripe.

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