Jump to content

Kalphite King - April 26th, 6pm GMT/2pm EST


Recommended Posts

tmht-banner.png

The Kalphite King

Coinshare - Saturday, April 26th

Time and Date

Date: Saturday, April 26th

Time:

  • GMT: 6PM
  • US Eastern: 2PM
  • US Central: 1PM
  • US Mountain: 12PM
  • US Pacific: 11AM
  • Australia/ACT:  4AM (on the 27th)

World: The world will be specified right before we start
Host: Levells
Friends chat: Levells
Co-hosts: TBD

[pending]gre_1398535200[/pending]

Server and Location

We will meet outside the entrance to the Kalphite King. We recommend clearing the blocked passage prior to the event, so that unnecessary health is not lost. Depending on attendance, we may need to split into multiple parties, so be sure to listen to the hosts. Their instructions are important and should not be ignored.

GETTING THERE

There are three main routes to the exiled kalphite hive, noted below and colour coded on the map:

Bandit camp lodestone (green) - completion of the Desert treasure quest required.
Camulet teleport (purple) - completion of the Enakhra's lament quest required.
Jaldraocht teleport (blue) - requires a charged Pharoah's sceptre or Sceptre of the Gods.

JRoWqWk.png

Once inside the exiled kalphite hive proceed south along the tunnel and then north to reach the entrance to the kalphite king lair. The obstruction to the west of the entrance can be cleared to create a shortcut. This requires 23 agility to pass.

IAfTltD.png

SETTING UP

If this is your first time or you fear death, it's recommended to use a Unicorn/Bunyip instead of a Beast of Burden. If you choose to use a BoB, the Pack Pig (with 84 Summoning/Construction/Crafting) is non-aggressive. Using a Spirit Terrorbird or a War Tortoise may cause the Kalphite King to target you for normal attacks or even it's One Hit KO special.
A range swap is advised for the Mage phase, as players will benefit from the accuracy and the ability to run away easier. If not ranging, an offhand is advised for anyone using a shield.

Freedom, Anticipation, and Escape are advised to be on action bars or within easy reach for all.

 

Due to the nature of the Kalphite King's attacks, stunning ablilities should NOT be used. These are:

Melee: Kick, Backhand, Barge, Destroy

Ranged: Binding Shot

Magic: Impact, Asphyxiate

Defence: Bash

[spoiler=INFORMATION ABOUT THE KALPHITE KING]Melee - As shown by ORANGE wings. There are 3 attacks, as follows.
1: Standard attack,This attack has a bleeding attack similar to Slaughter, dealing 3x damage when moving. This is possibly one of the most dangerous attacks as even with Protection prayers, players will find themselves being hit for 2000+ damage.
2: The King charges for a few seconds and then rushes forward, pushing everyone in the way into the wall. This attack, though melee, occurs in the melee and ranging phases. You can avoid this by simply running out of his path.
3: The king stomps and produces a shock wave. Players within the melee range will be hit and pushed back. In addition, their defence level will be reduced by a small amount

RANGE - As shown by GREEN wings. There are once again, 3 attacks, as follows.
1: The king will fire an attack that looks like KQ's ranged attack. This attack will cause a damage over time effect similar to the Fragmentation Shot ability, including taking 3x damage when moving. This attack is usually used together with the Stun Darts.
2: The king will fire stun darts at a group of players, which will have a chance to stun them. These stuns can last up to 20 seconds, and can prove fatal if the king switches phases.
3: The king fires an incendiary shot to everyone in range, which will explode after a few seconds that will hit for a massive damage of around 1000-3000 lp. This attack also drains your prayer. It can be blocked with barricade

MAGE - As shown by BLUE wings. There are only 2 atacks in this phase.
1: Blue Orbs, The king will shoot numerous blue energy circles to everyone in range for up to 3000 damage and possibly a stun. However, the circles will target on the ground instead of the player, so players can avoid damage by moving away before the circle lands.
2: Green Orbs, The king will launch some greenish-yellow circles at the players' squares that slowly levitate and explode. The circles will hit multiple players in range which can also stun them. This attack could be very fatal if the player is hit by multiple circles. If stunned, use freedom and run to evade these.

ONE HIT K.O- Here he aims for a player, and spits a ball of green gloop at them. This freezes them, and resets cooldown timer for freedom. If not prevented via a team mate, the king will one hit you. The way to save yourself from death, is have a teammte use the Provoke ability, followed by Resonance / Immortality / Barricade.

Digging - At random points, he will dig hiself into the ground, briefly disappearing from the battle. At this time, he is burrowing under the person who was tanking. Keep moving (preferably to an area clear of marauders), else if he re-surfaces, and you are on top of him, you can be hit for 1500 lp upwards.

Marauders - He also spawns Exiled Maruaders. This is unavoidable, who will hit you with magic attacks. When they spawn underneath you, you will be hit for roughly 500 lp per one that spawned underneath you.

Red Aura - The king will sometimes be engulfed inside a red aura, when this happens, any damage he deals will heal him. If he kills someone during this, it will heal him by 24000 lp. Just keep the pressure up, and stay alive.

GREEN AURA - The king will also sometimes engulf hiself in a green aura, during this time, any incoming damage will heal him, much like the Siphon stage of Nex's Blood phase. Simply stop attacking til the aura has gone.

Auras last between 5-10 seconds, but he may sometimes spam these auras. Keep your eyes out for them

Each phase is fairly easy, but is difficult to the unaware player. Be sure to watch the kings wings for your prayers, keep your health reletivly high, and keep up the damage. He may be the only boss to use ultimate attacks on you, but these can be avoided. Any damage over time abilities, you can stop by using the ability, Freedom.

This video is helpful for demonstrating the abilities of the King.


Requirements

There are no requirements, but we highly recommend having good equipment and armor. Level 70 equipment is likely the minimum, for Barrows, but lower levels may have some success. As always, we expect everyone to pull their weight.

There is a high chance of death, so attend at your own risk. A max of 4-5 degradeable items (worn at a time) is recommended due to the possibility of frequent death.


Friends Chat Ranks

  • The Main host will be the Chat owner, or will have a Gold Star in the chat.
  • Silver stars are CO HOSTS.
  • Bronze Stars are other TMHT members.
  • Please note all three of these ranks will have the ability to kick members from chats, should we need to.
  • Players who wish to join the hunt can post on this thread, PM the host ingame, or join the chat before the event    :) everyone will be added for coinshare so don't worry!
  • If you need assistance, feel free to Private message a Host/Co-host, or ask in the chat. All leaders are happy to help you with gear choices and inventory setups, should you be unsure of what to bring.

Hope to see you there!

Tanks/Provokers will (depending on group size) be decided shortly before the start. If there are any volunteers, feel free to PM me in-game or on here.

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.