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TMHT Vorago! 28th June, 8:30pm BST, 9:30 CET, 15:30 EST.


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Vorago Mass!

Time and Date


Date: Saturday 28th June 2014

 

The event will start at 8:30pm UK time, other timezones are shown in the countdown below.

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Server and Location

- Will meet at Falador Lodestone, World will be announced closer to the time in the friends chat (Ambl3r)

The Boss

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- Vorago is a gigantic, rocky and extremely powerful boss monster created by the Anima Mundi, or as he refers to it, the "earth soul", billed as the toughest boss monster in RuneScape!

Friend Chat: "Ambl3r"
Inventory & Equipment

- The most common & widely used methods of taking down Vorago is with Magic and/ or Melee... because some of Vorago's phases require you to do a lot of damage as quickly as possible only the best weapons in the game are good enough, so level 90 Weaponry is a must, however if you are using Magic level 80 weapons can be used instead.

[spoiler=Melee Setup]Gear:
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Inventory: 
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Ability Bar:
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[spoiler=Magic Setup]Gear:
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Inventory:
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Ability Bar:
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* Please note the setups shown are just examples, Dungeoneering shields & Ports armours can be used instead.
** Also for Magic users, the Chaotic & Armadyl Battlestaff's can be used in place of Virtus Wand+Book.

If you do not have a Pack Yak, it is recommended for you to bring a Pack Pig or War Tortoise, with a Unicorn and scrolls. Recommended stats are;
90+ in Attack, Strength, Defence & Constitution if you choose to opt with melee but only 90+ Range/ Magic & defence if you don't.
96~ Herblore (for overloads)
95 Prayer for stat boosting prayers & soulsplit! (If you don't have access to curses, an Amulet of Zealots combined with the basic boost prayers is a suitable alternative.

Requirements

- To face Vorago you do not need to do any quest or gain any kill count beforehand, however you do need to talk to Vorago and have a brief conversation, and it's advised you watch a guide or two before you enter for the first time...
Below Is a brief written guide on how to do a successful Vorago kill, we recommend you take note and  come clued up before battle if you haven't been before!   :)

[spoiler=Read Me...]Before entering the fight, Vorago will charge a massive attack of 50,000 damage... This will be split amongst everyone who accepts his challenge, so please be sure to have a healthy amount of lifepoints before starting. Having a shield equipped & life points boosted from a bonfire should be more than enough to survive this.

Throughout the fight one thing needs to stay the same, player positioning... Vorago sends magic orbs to those stood out of melee distance, these are AoE attacks so hurt surrounding players... because of this, tanks need to stand as far back as possible, normal range & magers need to hang around in the middle, a few steps out of melee distance is enough & meleer's ofcourse need to be in melee distance however try to refrain from walking under Vorago as he does the same Stomp damage like the Corporeal Beast!

Please Note; Some of Vorago's phases change each week, this is for correct for the phases seen in the Vitalis Rotation.

Phase One:
To pass this phase one person will need to climb up the side of the arena & jump onto Vorago while another positions Vorago's back to face the jumper.
Because of the preciseness needed for this phase, its advised everyone have Incite OFF & no agressive familiars be brought along.

Phase Two: 
This phase is time based & requires a fair amount of teamwork, or else there will be many deaths!

Vorago will do a series of bleed attacks which if focused on one person for too long will make it deal an unblockable hit of 4500, this damage can be prevented by provoking Vorago from that player, then having someone provoke Vorago from you & using FreedomEscape or Barricade to negate the bleed damage. (Below an animation of when Vorago starts a bleed attack.)

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A short while after Vorago does the bleed attack times he will then reflect all incoming damage to a random player, it is your job to stop attacking Vorago as soon as the message that he is channeling damage to you or someone else appears!

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Once this process is repeated 3 times Vorago will stumble, players will need to repeatedly click on Vorago to pull him further to the ground.. Once this is done you will need to do as much DPS (Damage Per Second), as possible.

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Please note the constant 150 hits you get while pulling Vorago to the ground, it is advised you keep your health above at least 3k, when this is happening.

The team will need to repeat this process twice in order to pass this phase.

Phase Three:
This phase is DPS based so do as much damage as quickly as possible, player positioning is also very important in this phase.

At the start of the phase, Vorago will be in the center of the room, and two Scopulus will spawn, south east and south west of him. The goal of this phase is to take them out as quickly as possible, making it very simple! Those using melee should protect from melee, as they can hit very hard- rangers/magers should stand further out, but not far enough that Vorago's Bomb attacks hit them. This should be a relatively quick phase, when both Scopulus are dead, Vorago will jump around the room, before the floor breaks, dropping the players into...

Phase Four: 
This phase is similar to Phase Two in which Vorago will do bleed & reflect damage at certain intervals, however after he reflects damage he will charge a massive fire attack... Players have 10 seconds to locate & run under the waterfall which will randomly appear in one of the 4 corners of the room.

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YOU NEED TO BE COMPLETELY UNDER THE WATERFALL OR ELSE YOU WILL TAKE THE DAMAGE WHICH HAS A MAX HIT OF 9500~.

A few attacks after the waterfall occurs, a few people will have a Stone copy of themselves spawn, if you have one, a flashing arrow will be above it's head, everyone will deal decreased damage to Vorago for a short time also.
The 5 Bleed attacks will occur soon after Vorago releases a red bomb, after the bleeds are over he will reflect damage, and then create another waterfall.

3 waterfalls later and it's time for...

Phase Five:
The home straight! Here everyone needs to stand in one spot & simply do as much damage as possible, eventually Vorago will keep getting pushed back till he is on the edge of the platform. Vorago still makes use of reflects on this phase, so watch out! Once at the end the person with the Maul of Omens needs to use it on Vorago to deal the final finishing blow, then... Kill complete!    :)

 

  • Like 1

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^^My blog of EoC PvM, lols and Therapy.^^

My livestream- Currently: Offline :(

Offical Harpy Therapist of the Mad

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Barrows drops: Dharok's helm x2, Guthan's helm, Ahrim's top, Hood and skirt, Torag's hammers, Karils skirt, Karil's top, Torag's helm, Verac's skirt, Verac's Flail, Dharok's Platebody.

Dag kings drops: Lost count! :wall:

4k+ Glacors, 7 Ragefires, 4 Steadfasts, 4 Glaivens, 400+ shards![/hide]

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>melee

best drops (reasonably accurate/up to date): 1x Elysian Sigil (LS), 1x Arcane Sigil (cs), 4x Armadyl Hilt (solo at 100m, 100m, 50m, and 5m), 2x Saradomin Hilt (solo at 25m), 5x Draconic Visage (34m,1.2m,1.2m) and various cs/ls/ffa Nex splits.
Drygore Drops: 7 Longswords, 3 Maces, 3 Rapiers, 3 Off-hand Rapiers,  5 Off-hand Maces, 3 Off-hand Longswords

ROTS Shields: 12  Seismics: 16

Ascension Crossbows: 6  Spider Legs: 10

Countless Armadyl armour pieces, Saradomin amulets, Dragon Hatchets, and Fremenik Rings.
Range~Herblore~Construction~Constitution~Defence~Farming~Magic~Attack~Prayer~Strength~Summoning~Slayer~Mining~Dungeoneering~Firemaking~Agility~Magic Mastery~Summoning Mastery~Cooking~Smithing~Fletching~Thieving~Hunter~Woodcutting~Fishing~Runecrafting

 

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>melee

 

 

Keeps people away from the bomb tanks I guess. =/

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“I had a feeling we weren’t coming back from this fight when it began.”

“Do you have any regrets?”

“I don’t. It seems surprising, I know, but I wouldn’t change a thing. This is how it was meant to be.”

“Huh, you never really notice how lovely the day is until you realize you’ll never see it again.”

“Mmmhmm.”

 

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