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Noxious Scythe


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Hey tip.it-ers.

 

I've recently aquired a spider fang from Araxxi (After 150+ kills I may add ¬.¬), I'm wondering if anyone knows the current street price of it ?

 

I have yet to buy the leg, which is sitting at 360-420m, but I haven't found any recent legit forum posts on Runescape.com.

 

Most people don't fight it in melee mode, and the fang drops more frequently than in ranged or mage mode, so it would be safe to assume it's the least common drop currently (?)

 

Thanks!

( . Y . )

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Moved your topic to the appropriate forum.

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Our deepest fear is not that we are inadequate. Our deepest fear is that we are powerful beyond measure. It is our light, not our darkness that most frightens us. We ask ourselves, 'Who am I to be brilliant, gorgeous, talented, fabulous?' Actually, who are you not to be?~ Marianne Williamson

 

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Most recent pc was 455m, but the price is kinda volatile right now.

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“I had a feeling we weren’t coming back from this fight when it began.”

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“Huh, you never really notice how lovely the day is until you realize you’ll never see it again.”

“Mmmhmm.”

 

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Call me confused but I thought the fang was untradable?  The leg is tradable and you add it to the fang to make the scythe.  I think the scythe is around 460 right now, but check the friends chat as Stev mentioned.

"Fight for what you believe in, and believe in what you're fighting for." Can games be art?

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He is asking what the Noxious Scythe costs so whether it is worth it to buy the leg to add the fang to it and sell it for profit or need to hang onto it till it does profit.

Our deepest fear is not that we are inadequate. Our deepest fear is that we are powerful beyond measure. It is our light, not our darkness that most frightens us. We ask ourselves, 'Who am I to be brilliant, gorgeous, talented, fabulous?' Actually, who are you not to be?~ Marianne Williamson

 

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Fang is untradeable yeah, I've yet to buy a spider leg to add it to. I may wait before selling. :S

 

It seems strange that the "hilt" pieces, IE: eye, fang, web are the cheapest part of the weapon. Like I said there are a few forum posts of people selling spider leg's for, at the very minimum 350m+

Edit: Sorry, should've worded my first post better :)

( . Y . )

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i should think spider legs are a little more than that, closer to around 450m.  i sold a spider leg for 470 when the good noxious weapons (bow/staff) were like 480.

best drops (reasonably accurate/up to date): 1x Elysian Sigil (LS), 1x Arcane Sigil (cs), 4x Armadyl Hilt (solo at 100m, 100m, 50m, and 5m), 2x Saradomin Hilt (solo at 25m), 5x Draconic Visage (34m,1.2m,1.2m) and various cs/ls/ffa Nex splits.
Drygore Drops: 7 Longswords, 3 Maces, 3 Rapiers, 3 Off-hand Rapiers,  5 Off-hand Maces, 3 Off-hand Longswords

ROTS Shields: 12  Seismics: 16

Ascension Crossbows: 6  Spider Legs: 10

Countless Armadyl armour pieces, Saradomin amulets, Dragon Hatchets, and Fremenik Rings.
Range~Herblore~Construction~Constitution~Defence~Farming~Magic~Attack~Prayer~Strength~Summoning~Slayer~Mining~Dungeoneering~Firemaking~Agility~Magic Mastery~Summoning Mastery~Cooking~Smithing~Fletching~Thieving~Hunter~Woodcutting~Fishing~Runecrafting

 

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I do think they need to be tradeable on its own and be detachable like the hilts of the GWD swords.

Our deepest fear is not that we are inadequate. Our deepest fear is that we are powerful beyond measure. It is our light, not our darkness that most frightens us. We ask ourselves, 'Who am I to be brilliant, gorgeous, talented, fabulous?' Actually, who are you not to be?~ Marianne Williamson

 

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They just need to make all the pieces tradeable. That will help prices fall since people wont have to complete a leg before selling and instead they can just sell the pieces as they get them.

I'm sure there are tons of pieces just sitting in banks of people who started doing Araxxor, got a single piece, but decided it just wasn't worth it.

 

But I'm guess this is the exact reason they made each piece untradeable....

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They just need to make all the pieces tradeable. That will help prices fall since people wont have to complete a leg before selling and instead they can just sell the pieces as they get them.

I'm sure there are tons of pieces just sitting in banks of people who started doing Araxxor, got a single piece, but decided it just wasn't worth it.

 

But I'm guess this is the exact reason they made each piece untradeable....

 

Yeah without a doubt. :(

 

For me, if I could sell the leg for say 460m, and the Sycthe for 480m. I wouldn't attach the fang for the extra 20m. I'm just using this as an example, but I see similar things happening. The price seems to be in the blade, rather than the hilt. Which is wrong imo.

 

As someone said earlier, the pieces should be tradeable.

( . Y . )

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Someone I know got a Fang recently, was able to buy the Stick for 460M, and sell the Scythe for 465M. It completely isn't worth it to gamble on that since the prices are volitaile and you could end up losing a decent amount of money. Just toss the Fang into your bank and forget about it for now.

 

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Also, if the stick parts were tradeable, the economy would be flooded with sticks (since plenty of people have 1-2 parts but perhaps not all three) and the price would plummet. Basically the fact they are untradable is a ramshackle way to keep prices artificially inflated for a poorly designed boss and a poorly designed 2h weapon system.

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Not to change the topic, but I completely agree about the poor design of the level 90 2h system. I recently heard an idea that I thought was a perfect solution, so I figured might as well share. (I'm sure many have said similar)

 

The leg should drop from Araxxor as it does and all pieces should have been tradeable, but the parts you add to the leg should have come from the bosses who dropped the other level 90 weapons of the same style. It would be something like the following:

  • Vorago would have an item to turn the leg into a 2h Magic weapon
  • Kalphite King would have an item to turn the leg into a 2h Melee weapon
  • Ascension Bosses would have an item to turn the leg into a 2h Range weapon

These items would be something new, not the existing weapons as to not cause an unnecessary shortage of a weapon because people are using them for 2h weapons.

 

This would have been great because it would mean that a boss like Vorago would have kept the price of the staff comparable to the price of seismics. The same can be said about the other bosses. This would help keep the different styles at different prices to reflect the effort and skill necessary to get something of the type. This also means the individual part would have become pretty cheap pretty quickly if they were all tradeable and such, but in the same way QBD is profitable Araxxor could have been. The common drops are where the money should be at with a boss of this type.

 

-- This is coming from someone who has never done any of the bosses above (other than QBD) and not someone who just want to make bank on Vorago or another.

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The problem I am referring to is the abilities. Currently, the dual wield and 2H distinction is completely unbalanced and a disaster. For melee, there are a lot of abilities, and a decent bit for 2h-only and for DW-only. DW melee has Destroy, which is an amazing threshold. 2H thresholds are all AOE abilities (they attack multiple targets) but are worse than Destroy, and in high level PVM they are completely useless, you don't need AOE abilities, you need high DPS abilities. So DW > 2H, for melee anyways. Since this is the case, there is no reason to use 2H Scythe over drygores. Since drygores are like 100Mish at most for both, and the Scythe is like 400M+, the only place it can go is down (it is only high in price ATM because of rarity, not because of usefulness).

 

The same thing applies to Ranging. The abilities are sort of messed up. There are several Ultimates in Ranged, but DW clearly has the better one (Unload). Aside from that, the 2H basic and the DW basic are more or less even. So why bothering paying 450-500M for a Noxious bow when you can pick up Dual Ascensions for 400M at most and they are equally as good, and have in fact a better ultimate ability?

 

The Staff is the only 2H weapon better than it's DW version (Seismics) because for Mage all abilities can be used with 1h, 2h, or DW, except for Conc blast (DW ability) and Sonic wave (2h abiity), and between the two, Sonic Wave (because of nerf to Conc Blast and buff to Sonic Wave) is slightly better. So it makes a slight bit of sense to pay 500M+ for the Staff, since it is not only better (sligtly) than Seismics but is a cheaper alternative (dual seismics are currently like 700M or something) and it's one-item.

 

Jagex expects all these items to stay high in price to serve as a reward for people doing Araxxor, but they have ignored all these factors. There are already alternatives out there (DW weapons in game) which ensure that these weapons can never be too high unless they are signifciantly better (and in all 3 cases, they are not significantly better than their DW counterparts). All the mechanics currently added to Araxxor to limit the supply of these weapons entering the game are really just a bandage-job, they cannot solve the fundamental problem. So I understand that a lot of people are annoyed that they can't sell their spider pieces (without having all 3) or their hilt pieces, but if they were tradeable the weapons would be worth even less and Araxxor would be even less profitable. The way it is currently designed sort of makes it so that keeping the Spider leg pieces untradeable and the hilt pieces untradeable as well is the only way to keep the prices up.

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In a way, Nox weapons have an artificial limiter of how low they can go based off of all other t90 weapons. Its the only thing they have going for them.

 

The 2h melee will never be much more than dw mage, but if dw mage drops, it can effectively bring everything else down.

 

On the other hand, all the dw weapons are equal price wise, which imo should have been the way ALL weapons went so that they are equal from the get go.

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On the other hand, all the dw weapons are equal price wise, which imo should have been the way ALL weapons went so that they are equal from the get go.

I don't understand what you mean - within the same class some of the level 90 weapons are similar in price, but not all.  For example the seismic wand is several times the price of its offhand counterpart and still much more than drygores.  Could you elaborate a bit O_o?

"Fight for what you believe in, and believe in what you're fighting for." Can games be art?

---

 

 

cWCZMZO.png

l1M6sfb.png

My blog here if you want to check out my Times articles and other writings! I always appreciate comments/feedback.

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