God Of Lego Posted October 11, 2014 Share Posted October 11, 2014 Seems kind of bland. Stuff we already have an idea of just restructured. Shame. Link to comment Share on other sites More sharing options...
Arceus Posted October 11, 2014 Share Posted October 11, 2014 Confirm on Ironman launching Monday? Or just a suggestive hunch? "Fight for what you believe in, and believe in what you're fighting for." Can games be art? --- My blog here if you want to check out my Times articles and other writings! I always appreciate comments/feedback. Link to comment Share on other sites More sharing options...
Flyingjj Posted October 11, 2014 Share Posted October 11, 2014 Ironman launch Monday confirmed. Link to comment Share on other sites More sharing options...
Arceus Posted October 11, 2014 Share Posted October 11, 2014 Ironman launch Monday confirmed.Nice, thanks. "Fight for what you believe in, and believe in what you're fighting for." Can games be art? --- My blog here if you want to check out my Times articles and other writings! I always appreciate comments/feedback. Link to comment Share on other sites More sharing options...
Saradomin_Mage Posted October 11, 2014 Share Posted October 11, 2014 RIP Inventor we hardly knew you. Sell energies!!@!##!@#! In real life MMO you don't get 99 smithing by making endless bronze daggers. Link to comment Share on other sites More sharing options...
E M R E Posted October 11, 2014 Share Posted October 11, 2014 There are already enough skills imo, so i don't care about the fact Inventor might not come :) Link to comment Share on other sites More sharing options...
Alg Posted October 11, 2014 Share Posted October 11, 2014 Mod Mark really wants to make in-game shops usefulFINALLY. I painted some stuff and put it on tumblr Link to comment Share on other sites More sharing options...
Flyingjj Posted October 11, 2014 Share Posted October 11, 2014 Mod Mark really wants to make in-game shops usefulFINALLY. Don't get your hopes up, he said something to the effect that it is his eternal quest to find a way to do it. Link to comment Share on other sites More sharing options...
Arceus Posted October 11, 2014 Share Posted October 11, 2014 Mod Mark really wants to make in-game shops usefulFINALLY. Don't get your hopes up, he said something to the effect that it is his eternal quest to find a way to do it. Quick, write him up a quest guide! 2 "Fight for what you believe in, and believe in what you're fighting for." Can games be art? --- My blog here if you want to check out my Times articles and other writings! I always appreciate comments/feedback. Link to comment Share on other sites More sharing options...
WeatherMatt Posted October 11, 2014 Share Posted October 11, 2014 So that's what they were saving the Signature Heroes for all along! Welcome to the lore, guys. Link to comment Share on other sites More sharing options...
Estoc Posted October 11, 2014 Share Posted October 11, 2014 Mod Mark really wants to make in-game shops usefulFINALLY. Don't get your hopes up, he said something to the effect that it is his eternal quest to find a way to do it. Quick, write him up a quest guide! Start point: Speak to design team leader Membership required: Yes Official difficulty: Medium Length: Very long Required quests: High school diploma Business degreeSkill requirements: 61 Creativity (Assistable) 37 Leadership 19 Livestreaming (Assistable) 68 Design (Assistable) Ability to overcome substantial design challenges Ability to defeat high level (120-138) disgruntled players without food or armorItems required: Up to a year's payment for design teamGiving the order Start by speaking to the design team leader. After exhausting all of the options, talk about starting a new project. Explain that you want to make shops more viable, and confirm you want to start production. Mention the project on a livestream. Explain to the playerbase that it is your life's goal, and that you will do what must be done to make it happen. Mention that "it will be polled." Check in on the design team from time to time. The project takes a different amount of time for different players, but most report it being completed within 6-12 months. You may be required to assist the team in any of the listed skills. When the project is complete, you will receive either an Update (Good) or Update (Bad). Right click the update and choose " schedule for upload" when near a pc. Make sure to present the project in the BTS article and explain how it will benefit players and how it is a great thing, regardless of its actual state. Talk to the design team leader. Quest complete!Rewards1 quest point10,000 Leadership experience7,500 Livestreaming experienceAbility to hear rants from players about the update2 Treasure Hunter keys for use in Treasure Hunter2 Hearts of Ice for use in Treasure Hunter 4 From the empty days of hope, deny the darknessFollow my voice, we'll run far away from hereIf only to hide, to escape this lifeAnd live forever, forever in the sun Link to comment Share on other sites More sharing options...
Tim Posted October 11, 2014 Share Posted October 11, 2014 Out of curiosity, what was this years' Runefest exclusive item? There was the Banner, Hood then Cape in previous years. Popoto.~<3 Link to comment Share on other sites More sharing options...
Kaur Posted October 11, 2014 Share Posted October 11, 2014 Out of curiosity, what was this years' Runefest exclusive item? There was the Banner, Hood then Cape in previous years.Home teleport animation, where you ride away with the runefest dragon mascot. Link to comment Share on other sites More sharing options...
HunterDexter Posted October 11, 2014 Share Posted October 11, 2014 I was wondering what all those Sunfreets were doing around Priffdinas. Link to comment Share on other sites More sharing options...
strilmus Posted October 11, 2014 Share Posted October 11, 2014 better get an umbrella, cause it's gonna be raining armor piercing poop Link to comment Share on other sites More sharing options...
Urza285 Posted October 11, 2014 Author Share Posted October 11, 2014 I can see them doing a slayer, hunter, dungeoneering type theme with tuska. Maxed [February 14, 2012] | Completionist [October 25, 2012] | Trimmed Completionist [in Progress]Visit my Blog! Link to comment Share on other sites More sharing options...
Yoko Kurama Posted October 11, 2014 Share Posted October 11, 2014 What I learned from watching the Runefest Stream (granted, I didn't watch it all, but I am watching the rest of it): it never ceases to amaze me how much the OSRS developmental manages to do with such little resources and manpower, while how little the RS3 seems to be doing with such vast resources and manpower; the RS3 team always seems like they're coasting along with no plans whatsoever. Despite the fact that the OSRS team is so small and limited they seemed to have all sorts of intricate plans for the future. The RS3 team, on the other hand, in recent Q and A's and what not, seemed to be mostly without any concrete plans for the future, and a lot of "we might think about it", or "we don't have the resources to do that". A shame. And I say this as someone who does not play OSRS and has no plans of ever doing so. 5 Link to comment Share on other sites More sharing options...
helring Posted October 11, 2014 Share Posted October 11, 2014 Thing is, the OSRS team can cut out a lot of things the RS3 team can't because its just simpler. The textures and graphics are much simpler, they don't have the more intricate music, the playerbase isn't as demanding about weekly updates. They can also have a lot bigger and more coherent plan because they only really have a few projects at once. Whereas RS3 is trying to shuffle around a lot of stuff. 1 R.I.P. The olde nite. A legend is gone but not forgotten. a Faction Related Item Sink for Rune Labs. https://[LikelyScam]/m=player-proposal/a=13/c=VcG-Ir5Ijno/view-idea?idea=19 Link to comment Share on other sites More sharing options...
Flyingjj Posted October 11, 2014 Share Posted October 11, 2014 What I learned from watching the Runefest Stream (granted, I didn't watch it all, but I am watching the rest of it): it never ceases to amaze me how much the OSRS developmental manages to do with such little resources and manpower, while how little the RS3 seems to be doing with such vast resources and manpower; the RS3 team always seems like they're coasting along with no plans whatsoever. Despite the fact that the OSRS team is so small and limited they seemed to have all sorts of intricate plans for the future. The RS3 team, on the other hand, in recent Q and A's and what not, seemed to be mostly without any concrete plans for the future, and a lot of "we might think about it", or "we don't have the resources to do that". A shame. And I say this as someone who does not play OSRS and has no plans of ever doing so.Yes this is true, but at the same time a lot can be said for how much more complicated it must be to work in the RS3 development environment. You also hear a lot about running out of time in their graphics allotment or about how they don't have the graphics budget for that. RS3 is just bigger, and has so many more things to worry about breaking when you are developing something. Also, here is an official summary of all the things from Mark's talk: http://services.runescape.com/m=news/runefests-big-reveals?jptg=ia&jptv=community_news Link to comment Share on other sites More sharing options...
essiw Posted October 11, 2014 Share Posted October 11, 2014 So the best thing of the Runefest this year is a confirm date of Ironman mode? :P Oh and HTML5 coming closer ofc. http://sign.tip.it/1/2/79/260/essiw.png Retired item crew I would like to be credited as essiw at the website update & corrections forum. Thanks! Link to comment Share on other sites More sharing options...
Significant_Otter Posted October 11, 2014 Share Posted October 11, 2014 I had alot of fun watching the stream :) Link to comment Share on other sites More sharing options...
helring Posted October 12, 2014 Share Posted October 12, 2014 Meet the Maker Sessions have been uploaded to the rs youtube. Unfortunately the Ninja one wasn't recorded. Meet the Makers - ContentMod Lewis R, Mod Daze, Mod Moltare, Mod Deg and Mod Timbo Meet the Makers - Elf CityMod hunter, Mod Ante, Mod Alex R, Mod Rowley, Mod Stacey, and Mod Giara Meet the Makers - LoreMod Stu, Mod Raven, Mod Osborne, and Mod Chaose Meet the Makers - Oldschool RunescapeMod John C, Mod Ronan, Mod Ash,Mod Reach, and Mod Ghost Meet the Makers - PvMMod Chris L, Mod Ramen, Mod C3DPO (Dean), Mod Harrison, and Mod Ollie R.I.P. The olde nite. A legend is gone but not forgotten. a Faction Related Item Sink for Rune Labs. https://[LikelyScam]/m=player-proposal/a=13/c=VcG-Ir5Ijno/view-idea?idea=19 Link to comment Share on other sites More sharing options...
V O R K Posted October 14, 2014 Share Posted October 14, 2014 What I learned from watching the Runefest Stream (granted, I didn't watch it all, but I am watching the rest of it): it never ceases to amaze me how much the OSRS developmental manages to do with such little resources and manpower, while how little the RS3 seems to be doing with such vast resources and manpower; the RS3 team always seems like they're coasting along with no plans whatsoever. Despite the fact that the OSRS team is so small and limited they seemed to have all sorts of intricate plans for the future. The RS3 team, on the other hand, in recent Q and A's and what not, seemed to be mostly without any concrete plans for the future, and a lot of "we might think about it", or "we don't have the resources to do that". A shame. And I say this as someone who does not play OSRS and has no plans of ever doing so. This Sway all day, Butterfly flaps all the way! ✿ ♥‿♥) Link to comment Share on other sites More sharing options...
Yoko Kurama Posted October 15, 2014 Share Posted October 15, 2014 I just watched the Meet the Maker's session (the Elf City one and the PVM one). I have to say the Elf City team of J-Mods, well, firstly, I didn't know most of them prior to this; so a lot of unfamiliar faces. But still, they seemed nice, and they seemed dedicated to the project and seemed to know their stuff and excited for it. And they seemed to have worked very hard and obviously have various interesting plans. So I will give them props for that. I gained a new found appreciation for Mod Stacey and the rest of the team who was up to this point unknown to me. The Ninja team and PVM team though, still seem very complacent, lazy and unresponsive to player demands/needs. A shame. Link to comment Share on other sites More sharing options...
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