Miss Lioness Posted July 24, 2015 Share Posted July 24, 2015 Well I got to Mirage Phase today on 2nd attempt. First one it was glitched that even though we poisoned Yaka, he went back and forth the same pool. Same happened again, but now after we missed 1 poison. Third time we finally managed to get to Mirage Phase, but tank died too soon, so no 2nd base tank to hold other Mirages off... Managed to leave group safely every time, so thanks for that =3! Our deepest fear is not that we are inadequate. Our deepest fear is that we are powerful beyond measure. It is our light, not our darkness that most frightens us. We ask ourselves, 'Who am I to be brilliant, gorgeous, talented, fabulous?' Actually, who are you not to be?~ Marianne Williamson For account help/issues, please follow this link: Account Help. If you need further assistance, do not hesitate to PM me or post here. Link to comment Share on other sites More sharing options...
Saradomin_Mage Posted July 25, 2015 Share Posted July 25, 2015 It's not glitched, if you let the Durable Jellyfish heal Yakamaru up past the threshold, he returns to the same pool you just beat. Cruelty/Elements scrimshaws also make him skip phases entirely. 1 In real life MMO you don't get 99 smithing by making endless bronze daggers. Link to comment Share on other sites More sharing options...
Miss_Kozlov Posted July 25, 2015 Share Posted July 25, 2015 Given Jagex's penchant for buggy updates I really think they need to change their overall release procedure. Instead of rebalancing and making things easier post launch they need to release them in a more forgiving stance to compensate for the sure to be there bugs, then when the bugs are fixed 1-2 weeks later they can buff them up. Their content these days gives me Fallout flashbacks. Back after a 5 year TIF hiatus. Please don't mind me too much. Link to comment Share on other sites More sharing options...
Miss Lioness Posted July 25, 2015 Share Posted July 25, 2015 It's not glitched, if you let the Durable Jellyfish heal Yakamaru up past the threshold, he returns to the same pool you just beat. Cruelty/Elements scrimshaws also make him skip phases entirely. We all used scrimshaws, didn't skip one phase :)! Our deepest fear is not that we are inadequate. Our deepest fear is that we are powerful beyond measure. It is our light, not our darkness that most frightens us. We ask ourselves, 'Who am I to be brilliant, gorgeous, talented, fabulous?' Actually, who are you not to be?~ Marianne Williamson For account help/issues, please follow this link: Account Help. If you need further assistance, do not hesitate to PM me or post here. Link to comment Share on other sites More sharing options...
Saradomin_Mage Posted July 25, 2015 Share Posted July 25, 2015 It's possible for those scrimshaws to make him skip phases, it's not a guarantee. In real life MMO you don't get 99 smithing by making endless bronze daggers. Link to comment Share on other sites More sharing options...
Saradomin_Mage Posted July 25, 2015 Share Posted July 25, 2015 Given Jagex's penchant for buggy updates I really think they need to change their overall release procedure. Instead of rebalancing and making things easier post launch they need to release them in a more forgiving stance to compensate for the sure to be there bugs, then when the bugs are fixed 1-2 weeks later they can buff them up. Their content these days gives me Fallout flashbacks.What have they made easier post-launch? They've buffed stuff post-update ever since the KQ's barbed spines attack. In real life MMO you don't get 99 smithing by making endless bronze daggers. Link to comment Share on other sites More sharing options...
Sy_Accursed Posted July 25, 2015 Share Posted July 25, 2015 Given Jagex's penchant for buggy updates I really think they need to change their overall release procedure. Instead of rebalancing and making things easier post launch they need to release them in a more forgiving stance to compensate for the sure to be there bugs, then when the bugs are fixed 1-2 weeks later they can buff them up. Their content these days gives me Fallout flashbacks.What have they made easier post-launch? They've buffed stuff post-update ever since the KQ's barbed spines attack. Tru dat they buff monsters and games and what not and nerf useful items. We want to have cool items with niches uses. OH DEAR GOD NO DAKRLIGHT IS BEING USEFUL IN A NICHE nerf nerf nerf GO GO GO GO. 1 Operation Gold Sparkles :: Chompy Kills :: Full Profound :: Champions :: Barbarian Notes :: Champions Tackle Box :: MA RewardsDragonkin Journals :: Ports Stories :: Elder Chronicles :: Boss Slayer :: Penance King :: Kal'gerion Titles :: Gold Statue Link to comment Share on other sites More sharing options...
Youmu Posted July 25, 2015 Share Posted July 25, 2015 I am pretty sure Yakamaru only skips phases if you deal reflect damage past the hp threshold. BlogTrimmed | Master Quester | Final BossBoss pets: Bombi | Shrimpy | Ellie | Tz-Rek Jad | Karil the Bobbled | Mega Ducklings120s: Dungeoneering | Invention Link to comment Share on other sites More sharing options...
Autumntempest Posted July 26, 2015 Share Posted July 26, 2015 Given Jagex's penchant for buggy updates I really think they need to change their overall release procedure. Instead of rebalancing and making things easier post launch they need to release them in a more forgiving stance to compensate for the sure to be there bugs, then when the bugs are fixed 1-2 weeks later they can buff them up. Their content these days gives me Fallout flashbacks.What have they made easier post-launch? They've buffed stuff post-update ever since the KQ's barbed spines attack.Tru dat they buff monsters and games and what not and nerf useful items. We want to have cool items with niches uses. OH DEAR GOD NO DAKRLIGHT IS BEING USEFUL IN A NICHE nerf nerf nerf GO GO GO GO.They were OP as heck and then they ended up nerfed, weaker than the original darklight.People complain about it being weaker than the original non-enhanced darklight, but then the original darklight wasn't actually a weak weapon, and that it was just underused.I think it would be fair to give it stats close to t90, but it should require more requirements, similar to what it's fellow niche weapons do(chromatic balmung, keris(desert tasks))From Subzero's darklight rebalance threadhttp://[Use Quick Find Code]/[Please Use QuickFind Code]?15,16,341,65627713,1,335806899He suggests a darklight upgrade through attunning it to a weapon, gaining the original enhanced darklight stats, but now with a coin and demon ash sink. In my opinion, niche weapons like these end up causing a lot of over farming in the economy (Drygore prices, dhatchet prices for reference).Therefore I do not think buffing enhanced darklight back to it's original stats would be a feasible option for runescape's long term sustainability. Link to comment Share on other sites More sharing options...
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