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New Skill: MORPHING

#1 User is offline   xplod33 Icon

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Posted 22 May 2006 - 04:39 PM

Just started thinking if it would be cool to be able to transform into many different monsters other than monkeys and imps that raise certain skills while your in that morph. Also im not a member so i don't know what players can currently turn into. :(



I've got quite a bit of detail, I think. Here goes.... :D



Name of Skill: Morphing



What it does: Allows players to transform into animals, plants, items that can help them in certain tasks.



What You can transform into:Items, Animals, and Plants.



Items

Level 1: Spade

Level 5: Bronze items (eg. bronze dagger, bronze pickax, bronze 2-hander.

Level 10: Iron items

Level 15: Steel items

Level 20: Black items

Level 30: Mithril items

Level 40: Adamant items

Level 60:Rune items

...if you guys can think of anything to add then please do...

When you become an item you can do something as that item.

Eg. If you become a spade you will be able to dig the spot you are standing in. If you become a dagger you can stab an opponent.

Note: While you are transformed you will lose points in the morphing level. Just like prayer.

You can also be attacked so that people can't turn into items during fight to escape dieing. Also when you are a item and just lieing on the ground you can be picked up by other player (if in your setting you put accept aid to the 'on' position). This can be done in the wilderness if you are pking with a clan. Though if the person holding you dies you do not go to lumbridge with him/her. You are dropeed onto the ground and remain in your morph until your points run out. If you run out of points while someone is holding you then he/she drops you and you morph out of your shape.



Plants

Level 1: Flowers

Level 5: Shrubs

Level 50: Trees

...Can't think of anything else...

Dont know what this would be useful for but....

Wait I have an idea. When you morph into a plant, shrub, tree your white dot will not show up on map, so you can surprise people. :lol: But if that person walks on you (you need to be a flower) you lose hit-points and your hp bar will show up. Also you can not be attacked in anyother. You can not turn into a plant until 10 seconds after the end of combat.



Animals

Level 1: Chickens

Level 5: Rats

Level 10: Cows

Level 20: Bears

Level 30: Hill Giant

Level 75: Lesser Demon

Level 85: Dragon

...Like I said before I'm not a member therefore i dont know many monsters, please feel free to add...

Turning into These animals/ monsters have their own benefits.

Chicken: You can fly over fences

Rats: You can go through small crevices

Cows: You can break down fences :lol: don't really know

Bears: Increases your strength by 10, and can run fsater/longer

Hill Giant: Increases your strength and defence by 10

Lesser Demon: Increases your defence by 10, Your attack by 10, and your strength by 15

Increases your Strength, Attack, and Defence by 20, can breath fire, and rune a bit faster after enemies.

You can still be attacked as a animal/moster and you can still die. You also can get to your inventory so that way you can eat and use potions etc.

Well thats all, please add something if you think it will make this better.

Sorry but I don't have pictures, I tried but they looked absolutely horrible so i skipped that part.



EDIT: Forgot to tell you guys how to gain experience.



There will be building or training centres. Where a person will give you a task to preform into something, and when you succeed you will gain experience



If you guys think this isn't so bad, then post and i'll come up with something more detailed.

#2 User is offline   nkillers Icon

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Posted 22 May 2006 - 04:50 PM

an pretty fun thing to add :P i know a game that is like the same as this but i lost the name of it:P

but... that also makes runescape go even more laggy:( and look at it now already



but if ya think itll work out than ask mod or member they can do more with it than non-members



btw im a member myself :wink:

#3 User is offline   xplod33 Icon

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Posted 22 May 2006 - 05:41 PM

I dont really care who gives me ideas, just point out the part that needs improving and give me a suggestion.

If you want copy the whole thing and make many changes

#4 User is offline   xplod33 Icon

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Posted 22 May 2006 - 07:29 PM

at least say something

good, bad, makes no sense, plain idiotic :lol: , etcetc

...something

#5 User is offline   Smackapotato Icon

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Posted 22 May 2006 - 08:00 PM

Seems like a very fun and interesting idea, but is it really usefull? It seems to me that it would be more of a waste of jagex's time and resources and would not be very wildly popular with the scapers, but that's just my opinion.



Well thought out idea though.
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Posted 22 May 2006 - 08:34 PM

not to rant or flame, but wouldnt this sounds quite pointless, who would want to keep morphing into things all day, sounds more worthless then fm

#7 User is offline   StrikerRay Icon

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Posted 22 May 2006 - 08:47 PM

i think this ideas kool..im not mem so i dont no if u can turn into monkeys..i would if this thing actually works lol or into into a dragon er sometin..



pretty good idea, jus forgot one thing, member er non member?
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#8 User is offline   xplod33 Icon

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Posted 22 May 2006 - 09:40 PM

i was wondering wether it would be useful or not and if it would be popular among players after i posted, guess not

#9 User is offline   Nick_6464 Icon

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Posted 22 May 2006 - 10:13 PM

Seems kinda pointless and childish too me :?
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#10 User is offline   bobby1167 Icon

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Posted 23 May 2006 - 11:37 PM

There is rumours of Summoning late this year or early next year.



This was a leak last summer,people seem to have forgotten about..
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#11 User is offline   xplod33 Icon

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Posted 24 May 2006 - 01:27 AM

bobby1167 said:

There is rumours of Summoning late this year or early next year.



This was a leak last summer,people seem to have forgotten about..




what?!?

#12 User is offline   Toxicologist Icon

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Posted 24 May 2006 - 11:43 AM

Summoning and Necromancy (which JAGeX has confirmed), when released, will render your precious skill useless. Anyways, what is the use in changing into a spade, can you USE yourself?



This is basically a fun skill only, so it shouldn't be a skill at all. If you really like to morph, get your easter ring and rub it.
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#13 User is offline   xplod33 Icon

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Posted 24 May 2006 - 12:19 PM

Toxicologist said:

Summoning and Necromancy (which JAGeX has confirmed), when released, will render your precious skill useless. Anyways, what is the use in changing into a spade, can you USE yourself?



This is basically a fun skill only, so it shouldn't be a skill at all. If you really like to morph, get your easter ring and rub it.




Well the use of changing into a spade would be this....

i reckon for farming members need a spade for some odd reason, well intead of having it in your inventory you cuold instead morph into a spade and use it on the sport, it opens up an inventory space for use



But thinking it over it is kind of stupid :lol:

#14 User is offline   Toxicologist Icon

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Posted 25 May 2006 - 07:55 AM

No, you don't get it. If you change into a spade YOURSELF, well a spade can't move, right? It needs another person to use it.



So as a spade... how are you going to dig a hole YOURSELF? You are the spade!
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#15 User is offline   xplod33 Icon

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Posted 25 May 2006 - 11:34 AM

Toxicologist said:

No, you don't get it. If you change into a spade YOURSELF, well a spade can't move, right? It needs another person to use it.



So as a spade... how are you going to dig a hole YOURSELF? You are the spade!




lol :oops:

#16 User is offline   cjwarrior65 Icon

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Posted 25 May 2006 - 04:43 PM

I like the idea about plants, but you should just be able to buy some ring or something for that.



The items idea is pointless, because it would not be worth it training that skill just to turn into something you can just get out of your bank.



If people could turn into monsters, they could become way too overpowered.



Also, I dont see any good way of training this skill. Like I said, though, your idea about the plants was good. :D
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#17 User is offline   Dalcyte Icon

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Posted 26 May 2006 - 01:57 AM

this has been around for a while and i have been reluctant to click it, because i was afraid i was gonna see some really stupid not thought out post. Well, despite that i'm not very fond of the idea...seems a little..not unnecessary but just a little excesive, it was very well thought out, i comend you for that. But getting exp is to vague, the point is also vague...just tweak those and think of some things and i see no problems with it.

#18 User is offline   hyarmentar Icon

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Posted 27 May 2006 - 08:46 AM

I'd like the fact that you could morph into animals :o

#19 User is offline   Toxicologist Icon

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Posted 27 May 2006 - 10:51 AM

Go into Castle Wars. You can morph into a sheep or a rabbit there. Implement animal-morph rings. I don't care. Just don't implement morphing as a skill.
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#20 User is offline   aquariusman Icon

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Posted 27 May 2006 - 01:00 PM

The idea sounds good, except for the new skill, they should just make it branch off of magic or prayer, creating a ring to transform into items, a necklace for changing into plants, and an amulet for changing into animals. And they shouold also require you to have your combined level of prayer and magic to equal the animnals combat level, and just require a certain level like 5,10,15,etc for the objects and plants . They could also make some of the basic ones non-member, like changing into animals upto bear or Hill giant, objects upto steel or miht items, and up to willow trees. And instead of a training place, they should make leveling sort of like slayer, you get an assignment to go and a study some animals, plants or objects, and once you study them for long enough you can change into them.
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