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Stephenn

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  1. I'm trying to keep this as a pretty simple quest list. I gave a simple idea of what a turmoil zerker is and some maxed out stats and combat stats. I think thats as far away from the original topic of quests. Thank you for the information though and if I decide to make a guide to making a turmoil zerker I will add that to it.
  2. I added the exp recieved for Defense and Prayer. The others are useless, plus 90% of people are going to use a quest guide anyways. The main idea of the quest list was to give people a little bit of info so they have an idea of what to expect when making a Turmoil Berserker Pure. I haven't seen one on the internet for awhile. Just partial ones that didn't include all of the weapons you can unlock JUSt having 45 defense.
  3. Perfect Turmoil Zerker Quest List This includes receiving the ability to use: Ancient Curses, Berserker Helm, Dragon Scimitar, Full Lunar Magics Book, Ancient Magics, Crystal Bow, Korasi, Anchor, Salve Amulet, Full Slayer Helm, Zanik’s Crossbow, Barrows Gloves, and Ability to use Fairy Rings, spirit Shield, prossy, Rune Plate Body, and Dragon Battle Axe / Dragon Mace A Turmoil Berserker Pure is typically known as a mid to high level PKing (Player Killing) account with 45 defense with the ability to use a Berserker Helm and the Ancient Curse Turmoil, wear a fighter torso from Barbarian Assault, wear void knight armour, and have a fair amout of defensive bonuses from Runite armour. Turmoil Zerkers are an all around great account to have. You have the capability to kill the bosses of Runescape with more ease than a 1 defense pure, use the Slayer skill as a means of money making, and be the king of mid-level pking in the wilderness. Dragon Scimitar No defensive exp gained or required. Monkey Madness - 43 Prayer (Recommended) Tree Gnome village The Grand Tree – 25 Agility Dragon Dagger No defensive exp gained or required. Lost City – 31 Woodcutting, 33 Fletching Climbing Boots No defensive exp gained or required. Death Plateau Ancient Magiks No defensive exp gained or required. Desert Treasure – 10 Slayer, 50 Firemaking, 50 Magic, 53 Thieving Digsite – 25 Thieving, 10 Agility, 10 Herblore The Tourist Trap – 10 Fletching, 20 Smithing Temple of Ikov – 42 Thieving, 40 Ranged Priest in Peril Waterfall Troll Stronghold – 15 Agility Death Plateau Crystal Bow No defensive exp gained or required. Roving Elves Waterfall Regicide – 56 Agility Underground Pass – 25 Ranged Biohazard Plague City Barrelchest Anchor No defensive exp gained or required. The Great Brain Robbery – 16 Construction, 16 Crafting, 50 Prayer Pirate Pete – RFD – 31 cooking Creature of Fenkenstrain - 25 Thieving, 20 Crafting Priest in Peril Restless Ghost Cabin Fever – 45 Agility, 45 Crafting, 50 Smithing, 40 Ranged Pirate’s Treasure Rum Deal – 40 Farming, 50 Fishing, 47 Prayer, 42 Crafting, 42 Slayer Zogre Flesh Eaters – 8 Herblore, 30 Ranged, 4 Smithing, 20 Strength, 33 Fletching Jungle Potion Druidic Rituals Big Chompy Bird Hunting – 5 Fletching, 30 Cooking, 30 Ranging Salve Amulet Haunted Mine – 15 Agility, 35 Crafting Priest in Peril Nature Spirit – 18 Crafting Barrow’s Gloves Recipe for Disaster Cook’s Assistant – 10 Cooking Pirate Pete – 31 Fishing Goblins – Goblin Diplomacy Dwarf – Fishing Contest 10 cooking. Ogre – Big Chompy Bird Hunting 5 Fletching 30 Cooking 30 Range, 41 cooking 20 Firemaking Evil Dave – Gertrudes Cat, Shadow of the Storm 30 Crafting, Demon Slayer, The Golem 20 Crafting, 25 Thieving Monkey – 70 cooking, 48 Agility, Monkey Madness, Tree Gnome Village, The Grad Tree 25 Agility Lumbridge Guide – 40 Cooking Big Chompy Bird Hunting, Biohazard, Demon Slayer, Murder Mystery, Priest in Peril, Witch’s House Sir Amik – The Lost City, 31 crafting, 36 Woodcutting, Start Legends Final fight – Desert Treasure, Horror from the Deep 25 Agility, 176 Quest Points Zanik’s Bow No defensive exp gained or required. Land Of Goblins – 30 Prayer, 36 Agility, 36 Thieving, 36 Fishing, 37 Herblore Fishing Contest – 10 Fishing Another Slice of H.A.M – 15 Attack, 25 Prayer Death to the Dorgeshuun – 23 Agility, 23 Thieving The Giant Dwarf – 33 Magic, 16 Firemaking, 14 Thieving, 12 Crafting The Digsite – 25 Thieving, 10 Agility, 10 Herblore Ancient Curses 29 defense levels gained from completing sub quests. The Temple of Senntisten – 50 Prayer, 125 Kudos Curse of Arrav – 37 Slayer, 41 Summoning, 61 Agility, 64 Ranged, 64 Mining, 64 Strength, 66 Thieving, Completely Restored Senliten Shades of Mort’ton – 15 herblore, 20 Crafting, Priest in Peril Troll Romance – 28 Agility, Death Plateau, Troll Stronghold ~ See Above Tale of Muspah – 10 Magic, 8 Mining, 6 Firemaking, 10 Woodcutting Missing My Mummy – 35 cooking, 35 construction, 35 Crafting, 35 Magic, 35 Prayer, Prince Ali Rescue, The Golem ~ See Above, Icthlarin’s Little Helper Defender of Varrock – 51 Agility, 51 Hunter, 54 Smithing, 59 Mining Shield of Arrav The Knight’s Sword – 10 Mining Demon Slayer Temple of Ikov ~ See Above The Family Crest – 40 Mining, 40 Smithing, 59 Magic, 40 Crafting What Lies Below – 35 Runecrafting, Rune Mysteries Garden of Tranquility – 25 Farming, Creature of Fenkenstrain ~ See Above Desert Treasure ~ See Above! Devious Minds – 65 Smithing, 50 Fletching, 50 Runecrafting Wanted! – Priest in Peril, Recruitment Drive, Rune Mysteries, The Lost Tribe*Maybe Troll Stronghold ~ See Above Doric’s Quest Rune Plate Body Dragon Slayer – 33 Quest Points Berserker Helm Fremennik Trials – 40 Woodcutting, 40 Crafting, 25 Fletching Lunar Magics Lunar Diplomacy – 61 Crafting, 40 Defence, 49 Firemaking, 5 Herblore, 65 Magic, 60 Mining, 55 Woodcutting The Fremennik Trials ~ See Above Lost City ~ See Above Rune Mysteries Shilo Village – 32 Agility, 20 Crafting Jungle Potion ~ See above Hand Cannon Forgiveness of a Chaos Dwarf – 61 Firemaking, 61 Hunter, 69 Strength Between a rock – 30 Defense, 40 Mining, 50 Smithing Fishing Contest- 10 fishing Dwarf Cannon Forgettable Tale of a Chaos Dwarf – 17 Farming 22 Cooking Fishing Contest- 10 fishing The Giant Dwarf – 33 Mage, 16 Firemaking, 14 Thieving, 12 Crafting Korasi The Void Strikes Back- 80 Magic, 78 Attack, 78 Strength,71 Firemaking, 70 Construction, 70 Crafting, 70 Smithing, 55 Summoning, 10 Defence A Void Dance- 54 Thieving, 52 Woodcutting, 49 Herblore, 48 Summoning, 47 Construction, 47 Mining, 46 Hunter Quiet before the Storm- 35 Attack, 42 Strength Wanted! – Priest In Peril ~See Above Recruitment Drive~See Above Rune Mysteries ~See Above The Lost Tribe~See Above Wolf Whistle Druidic Ritual Dragon Mace/Dragon Battle Axe Heros’ Quest – 25 Herblore, 50 Mining, 53 Fishing, 53 Cooking Shield of Arrav ~See Above Lost City~See Above Merlin’s Crystal~See Above Dragon Slayer~See Above Spirit Shield Summer’s End – 23 Summoning, 23 Woodcutting, 35 Hunter, 45 Mining, 47 Firemaking, 55 Prayer Spirit of Summer – 40 Construction, 26 Farming, 35 Prayer, 19 Summoning The Restless Ghost Proselyte Armour Slug Menace – 30 Crafting, 30 Runecrafting, 30 Slayer, 30 Thieving Wanted!- See above Sea Slug- 30 Firemaking Slayer Helmet No defensive exp gained or required. Smoking Kills- 25 Crafting, 35 Slayer, 85 Combat Icthlarin’s little helper Restless Ghost Trollhiem Teleport No defensive exp gained or required. Edgar’s Ruse- 31 Herblore Troll Stronghold Death Plateau Ability to use Fairy Rings Fairy Tale Part II- 57 Herblore, 49 Farming, 40 Thieving Fairy Tale Part I Lost City Nature Spirit Ava’s Accumulator No defensive exp gained or required. Animal Magnetism- 18 Slayer, 19 Crafting, 30 Ranged, 15 Thieving, 35 Woodcutting Restless Ghost Earnest the Chicken Priest in Peril Prayer Book No defensive exp gained or required. Horror from the Deep – 35 Agility To complete all of the above quests you will need these stats: 78 Attack----------------00 Constitution------64 Mining 78 Strength-------------61 Agility--------------70 Smithing 40 Defense--------------57 Herblore----------50 Fishing 64 Range-----------------54 Thieving----------70 Cooking 55 Prayer-----------------70 Crafting-----------71 Firemaking 80 Magic------------------50 Fletching---------55 Woodcutting 50 Runecrafting--------42 Slayer-------------49 Farming 70 Construction--------61 Hunter------------55 Summoning 85 combat 125 Kudos from Varrock Museum 176 Quest Points PLEASE NOTE. IF YOU GET 40 DEFENSE BEFORE QUESTING YOU WILL GET OVER 45 DEFENSE Quests that give Defense exp: 18,650 dragon slayer 10,000 defender of varrock 5,000 between a rock 3,075 Heros' 2,813 Freminik Trials 2,000 what lies below 2,000 Nature Spirit For a total of 43,538 exp (41 Defense) Quests that give Prayer exp: 10,000 Summer's End 10,000 Swan Song 10,000 The Temple at Senntisten 6,000 The Great Brain Robbery 5,000 Spirit of Summer 3,000 Another Slive of H.A.M 2,400 Ghosts Ahoy 2,000 Land of Goblins 2,000 Moutain Daughter 1,406 Priest in Peril 1,125 Restless Ghost 1,000 Recruitmen Drive For a total of 53,931 exp (43 Prayer) Since you are getting 95 Prayer for Turmoil, you may get 95 Prayer before doing ANY of these quests considering 54k exp is less than 1/10th of a level to 96 Prayer Items worth getting for a turmoil zerker: Fire Cape - Fight Cave Minigame Void Knight Armour - Pest Control Minigame Fighter's Torso - Barbarian Assault Minigame Chaotic Rapier - Dungeoneering - 200,000 Tokens Berserker Ring (i) - Mobolising Armies Some Suggested builds for a Turmoil Zerker are: Atk/Str/Def/Prayer/Range/Mage/HP(hitpoints) aka Constitution. 60/99/45/95/99/99/99 this build would be using a Dragon Scimitar as a primary weapon and you would not be able to obtain Korasi's Blade. 99 combat 70/99/45/95/99/99/99 this build would use a Saradomin Sword as a primary Weapon with the possibility of the Abyssal Whip, which increases attack. Not able to obtain Korasi. 102 combat 75/99/45/95/99/99/99 this build would have a variety, Saradomin Sword, Armadyl Godsword, Staff of Light, and Abyssal Whip. Not able to obtain Korasi. 104 combat 78/99/45/95/99/99/99 this build can use all of the above weapons and Korasi blade. 105 combat 80/99/45/95/99/99/99 this build is the boss of them all, you can wield all of the above weapons and the deadly Chaotic Rapier (Requires 80 Dungueneering) 105 combat 99/99/45/95/99/99/99 Simply a maxed out Turmoil Berserker Pure can wield all weapons. 112 combat There is no best build for a turmoil zerker. They all have pro's and con's. If you are looking for the lowest combat account the 60 Attack option may be best for you. If you plan on getting 78 Attack you may as well get 80. in the long run it will not effect your maxed combat of 105. These quests are in NO way in any order. This is the first time I've ever posted anything like this. So let me know anything that will make this quest list easier to read and/or understand. Also any mistakes pointed out will be appreciated. This quest list was put together by myself. There was no copy and pasting. ALL of this was done by me. Thank you to: Tip.it for the skill requirements for the quests.
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