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toone

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  1. Did they say anything about releasing names in the future (for example releasing names of inactive accounts that weren't inactive long enough for these batches)?
  2. It would've been nice if they released a list of the training methods that give you a chance for a shard. It would've been better if you've a chance with any method (excluding things like mini games and xp lamps).
  3. Yes. I really like the updates coming, though I'm more of a skiller so the combat things doesn't really interest me but it's good to see that they're doing something to restore what people loved pre-eoc and atleast making it somewhat doable :) I just wish that they reverted the combat formula though, it's confusing as shit to see level 200s, and when you look them up they have 99 def, 99 mage and like 18 attack and strength lol, would be so much easier to know if someone was a good overall combatter if we had the 138 system in place. I didn't know you could be 200 without all maxed combat... right because people want to spend 20 years or whatever for 200m in a skill come on now In the current EoC formula you need 99 in an offensive stat (Attack, strength, mage, range or summoning) + 99 Defence + 2 to be level 200 which is max. So basically people tend to go from 4 to 200 cb in like a week because they camp the abyss for 99 defence and mage and they're equal combat level as any comp caper with 99 in every other cb skill, it is kinda pathetic and should be changed but the poll has not gotten a lot of recognition (probably cause people don't even know it exists in the "Combat beta 2014" subsection on rsof, if they made a post on the homepage I'm sure more people would be aware of the unofficial poll. Combat lvl function is to reflect how well you will do in combat, not how much time you spent getting to that combat lvl. The old 138-system is worse then the current 200-system (biased towards melee, pures with better combat abilities as one would expect from cb lvl, etc), but needs improvement. There are better ways then combat lvl to show off your accomplishments (total lvl, capes, high score table, etc.)
  4. Might extend that to anything that's close to a teleport. With captain log's teleport you are back to your port quickly enough.
  5. I bought 200 spins this weekend (for 40 euro) which b( r )ought 1000-1100k Slayer xp (at 95 slayer), so you are looking at at least 25k xp / euro or at least 5k Slayer xp / spin (probably a bit higher at 99 Slayer)
  6. I am pretty sure I've had 2 randoms on the same day after the nerf. It might be that the chance of getting another random on the same day is substantially lowered, just like the chance of getting an effigy is lower if you already have another effigy.
  7. They are going to implement anti-bot measurements as well. Instead if giving us the total package of the 500k+ tier, we get nearly what the 500k+ tier package offered, reflecting the nearly reached mark of 500k votes, which is a nice gesture.
  8. I think you misunderstand my post, so I suggest to read it again and see what it says.
  9. I only voted after the 250k votes already where in. This means I voted for a version of 2007scape with no additional member fee and I only will play 2007scape for real, if this is the case. Saying I shouldn't have voted if I am not willing to pay an additional fee is not a valid statement, because my vote only changes the outcome if the 500k mark is reached which is what I want. In other words: I voted for a RS2007 that's playable without an additional fee and nothing else. For the people who complain about not being able for RS2007 seperately, you can also see it this way: you are paying seperately for RS2007, but on top of that Jagex gives you a free EOC-cookie. Who would say no to a free cookie? I won't, even if I don't really like the cookie.
  10. We are just over 250k votes now. Assuming that each vote is one person (which is probably not the case anyway) and reflects sincere interest in playing RS2007 (probably not), it would be more cost effective to pay membership for one month on a second account and vote again (hoping everybody else is this smart, which is probably not the case). Reaching to 500k votes means no more additional member fee for RS2007, so you earn back the investment of 1 month membership after just one month (2, because of the free first month after voting) Ofcourse this could be considered cheating and gives Jagex false information, but it's just a major flaw in the set up of the tiers they should have thought about in the first place.
  11. Yeah, it makes sense it works this way. And I also think it screwed up the attempts to find the right answers, especially if it also works the other way around (Meg gets lucky despite giving suboptimal advice)
  12. It seems that even the official excellent answers to Meg's questions from the Runescape Wiki isn't a gaurantee for a perfect adventure. I received a large lamp as a reward and I'm (almost / 99%) sure I picked the excellent answers . I don't mind and it makes sense. I also make mistakes the first time I try to kill for example a boss monster, despite preparing and trying to follow the advice of several guides. Are there others who didn't get a perfect adventure while giving the excellent answers? (For this week I'm 100% sure I picked the excellent answers)
  13. I think PoP will remain relevant because it offers the best xp/hour you can get for the associated skills. XP book special voyages might be look down upon atm, because getting items is top priority for most people at the moment. However, once you have all the upgrades and scrolls and have completed all the story missions, the xp book missions are a good alternative. I haven't looked in the actual numbers, but if you spent on average like 1 minute to send out a xp book mission for 20k xp, you are looking at 1200k xp/hour. Making items from trade goods give also big chunks of xp. For example, I think for people going for 200m in the associated skills, PoP is a very relevant training method.
  14. Set a bank pin, especially now you shared your wealth with the world.
  15. I never said you were lying, just pointing out it's impossible to get these results with only one deposit of money. I'm only pointing this out because it's (unintentionally) misleading. There's one explanation I didn't think of yesterday and that's you already had some credits from your workers build up without collecting the rewards when you made your last deposit. You cannot see how much rewards your workers collected, so when you made your final deposit before your membership ran out, it might have appeared as if you did this from scratch.
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