Jump to content

Welcome to Rune Tips, the first ever RuneScape help site. We aim to offer skill guides, quest guides, maps, calculators, informative databases, tips, and much more to help you get the most from the Massive Online Adventure Game, RuneScape, by Jagex Ltd © 2009.

Report Ad

Welcome to Forum.Tip.It
Register now to gain access to all of our features. Once registered and logged in, you will be able to create topics, post replies to existing threads, give reputation to your fellow members, get your own private messenger, post status updates, manage your profile and so much more. If you already have an account, login here - otherwise create an account for free today!




- - - - -

Damnation!

Posted by Troacctid, in Magic: the Gathering 12 October 2010 · 1,103 views

Great Designer Search Magic: The Gathering
You are instructed to move an ability from one color to another. This ability must be something used in every set (i.e. discard, direct damage, card drawing etc.). You may not choose an ability that has already been color shifted by R&D. What ability do you shift and to what color do you shift it? Explain why you would make that shift.

Posted Image

Currently, mass creature destruction is a primary ability in white, and secondary in black. Black’s mass kill effects tend to be limited or conditional--Hex, Consume the Meek, Infest, Barter in Blood, and so on--while white gets the big, unconditional sweepers like Day of Judgement. I would shift white’s slice of mass removal into black.

There are strong mechanical and creative reasons why black should have access to mass creature kill. For one, black is the color of death, so it shouldn’t be surprising for it to kill indiscriminately--that’s what should be expected from a significant burst of black mana. Black is also the color most willing to sacrifice its own creatures, and the color best-positioned to take advantage of a well-stocked graveyard through reanimation spells. For further synergy, black’s ability to attack the opponent’s hand allows it to cripple the foe’s ability to recover afterwards.

All of black’s biggest core mechanics and characteristics lend themselves well to mass creature destruction; white, on the other hand, is more conflicted. One of white’s most iconic strategies is the weenie rush, and that’s not usually the sort of strategy that wants to nuke the board. Day of Judgement as a white spell creates tension, forcing white in two different directions as its Ajani Goldmane and Honor of the Pure demand lots of creatures to pump while its sweepers want as few creatures as possible to maximize value. Flavor-wise, while black views its creatures as expendable, white (although it understands that some losses are acceptable) is much more likely to want to protect them.

Logically, this should leave black with simple mass destruction such as Damnation, with white restricted to spells such as Planar Cleansing that, although perhaps more thorough, require a larger mana investment.

Posted Image




Welcome to my blog

Be sure to track this blog or subscribe to the RSS feed. You can also follow me on Twitter, @troacctid.

And of course, feel free to leave comments or ratings on any of my entries. Posted Image

About the author

Troacctid began adventuring in Runescape in early 2007, and has since traveled all across Gielinor and accumulated healthy amounts of knowledge, wealth, and power. She enjoys undermining evil world-domination schemes, defending the innocent from oppression, wrestling sharks out of the water with her bare hands, and Magic: The Gathering. Her friends call her "Pi".

The name "troacctid" is an acronym for "The Ratio of A Circle's Circumference To Its Diameter" which of course is Pi. Hence the nickname.

Posted Image

Search My Blog

Twitter

1 user(s) viewing

0 members, 1 guests, 0 anonymous users