- Karmastocracy's Content
Register now to gain access to all of our features. Once registered and logged in, you will be able to create topics, post replies to existing threads, give reputation to your fellow members, get your own private messenger, post status updates, manage your profile and so much more. If you already have an account, login here - otherwise create an account for free today!
There have been 19 items by Karmastocracy (Search limited from 22-November 18)
Giving other people the impression that a GS has "very limited use" is illogical since they make up some of the best weapons in the game. While there may be some low percentage of other weapons (lets say 10% or less) which are more powerful, the GS have special attacks which are unique in Runescape.
(Loved the TF reference)
They are slow, and lack in power compared to other weapons. They do less damage per second than a whip, and you can't wear a shield.
Their specials are easily replaced too. Bandos GodSword can be replaced by a Statius warhammer, Zamorak GodSword can be replaced with an ice barrage, Saradomin GodSword's healing abilities are weak compared to eee, bunyip or unicorn, and the prayer recovery can be done with an ancient mace.
Armadyl godsword is easily replaced with korasi's or Dragon claws.
Except for the ice barrage, you can purchase or earn the alternatives quite easily, even if you only have the attack requirement needed for a GodSword.
GS do not "lack in power" when compared to most other weapons in the game. In my (full) quote I said "there may be some low percentage of other weapons (lets say 10% or less) which are more powerful"
- Bandos GodSword can be replaced by a Statius warhammer, no qualms there.
- Zamorak GodSword cannot be replaced with an ice barrage.
Are you serious? Ice Barrage requires a magic level of 94, I don't understand why we're making a leap and assuming most lower-mid players trying to train their combat levels would have 94 magic.
- Saradomin GodSword's healing abilities are weak compared to eee, but you'd have to complete all of the elite seer's village challenges for a better healing effect, and it's still a much weaker weapon. Also, the prayer recovery by the ancient mace would mean you carry it in addition to a different primary just for the prayer recovery special. Sure you can carry a whip, eee & ancient mace in your inventory instead of the Sara GS, but that's extremely inefficient and not very practical.
- There's a time and a place for the Armadyl godsword, but I too consider it a waste of resources. Still it hits higher than either korasi's or Dragon claws, so I don't think you could "easily" replace it with either.
The Godswords are great weapons, but not the best in the game.
You're defining "powerful" as "best" which is not what anyone has been saying on this thread. Godswords in RS are powerful in the classic definition of the word.
Powerful? Well, that depends on your definition. Chaotic weapons are the most powerfull weapons in the game, and then PvP weapons, and then a whip/saradomin sword... GodSwords are the lowest of the low in terms of "powerful" weapons, so I don't really think they can qualify.
My mind is never made up. I'm always open to change and a new opinion. Change is invigorating! If you don't accept new beliefs, you become complacent and lazy, your life atrophies. Debates lead to new questions and new solutions! New beliefs force us to experiment and adapt, that's how we learn and grow.
One side wastes their mathematics on the other, and the opposite side wastes their experiences on the former. If your mind isn't made up by now which you think is true/which is true, then it's likely it won't be made up at all.
But onto the GS discussion...
This is exactly what I've been trying to say, only said (much) more succinctly.
Obviously, to maxed out players, and players who have a chaotic maul, the godsword is beyond useless.
That doesn't mean it's useless for everyone.
I'm not anti-GS or pro-GS by any means. Frankly, Godswords are unnecessarily expensive, and not worth it to most people. However cost does not wholly define value, and they are still good weapons if not the best in the game.
I'm baffled why you continually state your opinion as fact, that's not a very intelligent or persuasive way to discuss anything. Misusing the word "useful" is definitely not semantics... you understand exactly what he's trying to saying, and he makes a very valid point which refutes your "useless" argument.
The Sara Godsword is a great weapon for lower-ish levels to train their combat up, and many higher level players without the Dung. requirements for chaotic weaponry.
Whip/ee or eee is better
Runescape is a "perfect physics world,"(with magic) though.
Rhetorical arguments that go down to these levels are just pointless really.
The plain and simple fact is that no godsword is ever "useless." You might (possibly) be able to accurately say that after certain levels and items are obtained, then godswords are never the most efficient option, but I seriously doubt that. Also, examples such as tds where the level of attention required can SIGNIFICANTLY affect performance cannot be waived off in that manner reasonably. For example, I know that using a steel titan down there is better AT FULL ATTENTION, but I have tv to be watching, etc. So a unicorn is now the best, yet no statistics/attributes have changed.
And just to be utterly annoying, I could "use" a godsword to slay lvl 2 men if I felt like it. Therefore they have at least one "use," and based on empirical evidence are not "useless."
Yeah, these are just semantics and there's basically no point in arguing past that point. I already admitted they are partially useful for some people at TD's. Still, I am saying they are "useless" to show exactly how limited these scenarios are. GS have like one main reasonable use, and that's about it. Saying that they're useful gives other people the impression that a GS is a reasonable purchase for a noob, which it is not.
Giving other people the impression that a GS has "very limited use" is illogical since they make up some of the best weapons in the game. While there may be some low percentage of other weapons (lets say 10% or less) which are more powerful, the GS have special attacks which are unique in Runescape. When you dismissed my original comment about the Sara Godsword being a powerful training tool for a lower to middle-tier player, you vaguely said the whip/ee is "better."
Since the Saradomin Godsword's special recovers a minimum of 100 LP, it is an excellent way for players attempting to train their combat levels up because it can allow for far longer training sessions, using much less restocking time. Hence, it can allow for more efficient leveling, in certain situations of course. The Armadyl GS in particular also has a use in PvP, where high hits reign supreme.
Godswords are extremely useful in the eyes of most RS players.
Granted, if you have the stats, you can use other higher level equipment. They also have their uses!
In any situation where you might need Zamorak GodSword's special (that being Saradomin GWD), you cannot expect the player to be lower leveled, so there is no reason why a low level player would own a ZGS in the first place.
You cannot talk about using the GS in any situation, then immediately redefine the situation as being only Saradomin GWD. I don't care about the GWD, because that's irrelevant to lower-middle level players who we've been discussing. Far from there being "no reason" why a player would own a ZGS if they don't plan on doing Sara GWD, there are literally thousands of reasons why a player may want to own the ZGS. Any combat training on any creature in the game (save the wildy) is fair game.
You still don't get the situation we're talking about. Sara GS has decent enough stats to train against most creatures in the game, and the reason one may choose to use it would be to get the most out of the extra prayer and LP the special would give. There isn't any need to any of this, none of this is necessary, but it's an excellent way to recover health for free while training combat skills. The extra prayer is just a very nice bonus to use while training, further lengthening the time of each session, and reducing the need to bank at all.
Don't talk about efficiency, because either way, recovering prayer points with a special attack is hardly efficient when you can wield a weapon with a higher DPS and just carry a couple more prayer potions. Not that any medium level player should need to use prayer in their daily tasks so much that they need to recover it with a weapon in any case.
Since you mentioned prayer pots, why not! If you've got a high enough prayer level where it's more efficient to stock up on some prayer pots instead of a few slots of food, then go for it.
Relative worth is defined by your values, if you value experience over money then they a certain one may be worth it to you, or may not be. Needless to say that's a personal decision. I never talked about "accuracy" or "claimed" anything. Where you referring to someone else, or what did you mean?
At medium levels, if you have 75 attack for a GodSword, you should use a whip and a dragon defender instead, because at medium level, you hardly need the "accuracy" you so claim Godswords are worth the money for, and a whip or a saradomin sword are much better, and more damaging alternatives.
At medium levels, you also don't need the special attacks of the godswords, or if you do, the occasions are so rare that the money would be better spend on getting other skills higher.
At high levels, you laugh at anyone who uses a GodSword. Period.
You should never need a Godsword in any situation ever. However there are tons, and tons of situations where they are useful, and fit the bill nicely. The special attacks make some basic leveling easier, and can make grinding that much more painless. Your values are your own, and at higher levels in RS the Godswords should become obsolete. It's probably fair to assume you've hit this point eh?
Thank you, that sounds like solid advice.
Generally skilling fails for money and combat is where it's at.
I can't give any sort of concrete numbers for your level, but I would agree that killing dragons may be a good way to start. There are some new dragon spawns in the chaos tunnels if you weren't aware of those.
Another decent idea is to train slayer or something where you will make small profits from the monsters, but get combat stats up which leads to higher future potential.
Once you have enough money (750k is the minimum you need to have in the kingdom at all times in order to spend 75k per day) you should do kingdom. Make sure you've done both quests for 15 workers. Not worth it right now though since you can't put in enough.
How much money does Kingdoms rake in? I've done both the quests or I wouldn't ask, but now you've got me intrigued...
I'd slay green dragons and collect the bones/hides its even more profitable than before.
Do herb runs of snapdragons and Im not sure if you've already completed it but do the manage thy kingdom quests and do that.
Thats all I can really think of at the moment, I'm sure someone eles will add more.
Thank you Muddy,
Yes I have completed the manage thy kingdom quests, but I don't believe I have enough money to begin investing and make a profit. What do you mean by herb runs of snapdragons?
And I'm sorry to get all specific on you, but I think fairly mathematically... so how many green dragons do you think a level 92 could kill an hour? How profitable would that be? Thanks!
Oh, and here is my profile "high scores" on Runescape.com itself:
As a sidethought, I noticed the price of logs (specifically yew & magic) are doing quite well still. I'm okay with doing some woodcutting to get some quick cash if that's the most efficient method available.
It's been far, far too long since I've roamed the land of Asgarnia....
I last logged into Runescape about 2 years ago, and it's been a long time coming, but I'm finally ready to plunge back into the game. When I logged on, it got me wondering... what are some of the new money-making strategies? Looking at my measly 300K in the bank, and all the new quests (I almost had that quest cape too!) I'm at a bit of a loss on what to do first.
So here's what I'm wondering. What's worked for you guys in the last year? Are there any strategies you'd like to share with your fellow forum goers? Thanks for reading!
Below are my current stats, just in-case you have a specific suggestion for me:
Runescape.com Full Profile: li Karma il <-- Shows quest completion and such.
Thanks for the feedback!
In the general guides section there is a guide by Laura on "dailies" shops you can buy stock from and sell on the GE for profit, following her guide completely will rake in around 1-1.4 mil a day. Combine that with any other money maker and in a day you have enough to start MTK. RSwiki has a chart that updates based on the GE To let you know what the most profitable things to put your workers on are.
After you build up your cash for a week off of that get involved into herb runs for sure, you should have enough for the seed investment. Don't do snaps though unless you have scroll of life or like higher risk. Herbs like toadflax or kwuarm etc will net you about 100-150 k profit a run and you will make even if only 2 patches live. Always however plant ranarr/snaps/torstol in your My Arm's patch as it can never die.
Later you can get into flipping but start with this.
And as others have been saying slayer!
Lauras Daily guide
This looks very promising, thanks!
I've got a few goals now too, it seems this new summoning skill is quite useful. Thanks for the tips & links guys. From what I'm seeing here, it looks like my best way to go would be to follow this guide for about 1250K then go onto kingdom management for more profit.
This will be my long-term goal
slayer to get your combat stats up
get 85 dg
frost dragon until maxed combat
dks/tds/bandos til your bank explodes
Hmmm, I didn't think about stringing amulets, thanks!
Bursting and barraging rock lobs are around 100k-250k exp/h in magic, it varies depending on what you burst/barrage. The fastest are the monkies under ape atoll that you chin. The most efficient if you want good side exp, because of the charms, are rock lobsters, and the most fun is save pvp. Your choice there.
If you want something more afk, stringing amulets it super popular and not too expensive. It is decently fast exp as well, 130k exp/h.
Hunter kit is also good but I don't have experience with it have heard it maxes at 200k exp/h.
What kind of amulet do most people string?
I suppose I should mention that I have access to Ancient Magicks & Lunar Magic as well. I never thought about training with them, I guess I just didn't know these methods. Any other popular ways to train?
So, my last thread was a discussion about modern money making techniques, and now that I've been successful and raised over 100M gp, I'm looking for something to do with it!
My current Magic level is 78.
My goal is 99 (Isn't everyone's?)
I'm looking to hit 99 Magic in the next month, but how should I do it? With over 100M to spare, I'm looking for the fastest possible way to train my Magic level, sparing no expense. What do you suggest?
I didn't even know you could turn regular clay into soft clay using humidify
I'm going to go ahead and start Humidifying, cause from what I've been hearing, it sounds like there's still a strong market. I've been checking out the xp I'd get for casting all 100k, and I just can't wait to get my first Achievement cape... so I've gone ahead and already placed some large clay & rune orders!
I've got a very simple question today, I'm pondering whether to invest in the "Humidify" magic training method specifically using clay. Buying 100k of regular clay won't be a problem, neither will the Astral runes... but I'm not sure how strong the market is for soft clay right now. All I'm wondering is whether you guys have used this method recently, and been able to sell your soft clay quickly (within about 2-3 days.)
Thanks for reading, I look forward to finding out if I can start training my magic tonight!
Well that's an excellent point.
It appears he is asking if you can get random events. But also added a bonus bit of info about the golem, troll, and spirit.
If you are 10k alchs in with no randoms, I'd say yes it is impervious to the randoms.
I wish I had known BKQ had no randoms about 20 magic levels ago! This is a fairly big deal to me, as Soul Wars can amass a large amount of people (causing lag on my laptop) and is the only place I thought had anti-random properties. However it is still possible the enchanted valley only has less randoms, not a complete lack of them. That's why I created the poll/thread, so I could find out if anyone has ever had a random in this area.
I'm currently High-Alching my way to level 90 magic. My favorite place to do monotonous tasks like these is in BKQ, the fairy ring "Enchanted Valley."
Now, I'm about 10K alchs into my goal, and I've noticed a peculiar lack of Random Events. Is this valley like Soul Wars, and impervious to the horror of Sandwich lady, and the evil genius of Bob the cat?
Did you Know?
- The River Troll, formerly a fishing random, now makes its home in the Enchanted Valley (Fairy Ring BKQ). Try to fish in the fishing spot and it will appear and attack you.
- The Rock Golem, formerly a mining random, now makes its home in the Enchanted Valley (Fairy Ring BKQ). Prospect or try to mine the rock in the southeast corner of the valley, and it will appear and attack you.
- The Tree Spirit, formerly a woodcutting random, now makes her home only in the Enchanted Valley (Fairy Ring BKQ). She will appear if you try to cut down any tree there.