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baraglas's Content

There have been 5 items by baraglas (Search limited from 18-November 18)


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#4895603 14-Jun-2011 - Troll Invasion

Posted by baraglas on 14 June 2011 - 05:35 PM in General Discussion

I did the "repair the castle" version of the game instead.

Killed 750 trolls, put my reward into a lvl97 skill and got 37,260xp for it. Not bad for 10 minutes work, though not as lucrative as the circus.



#4859288 Tip.It Times - 15th May 2011

Posted by baraglas on 17 May 2011 - 10:52 AM in General Discussion

if i was Jagex i would think "We can't make future capes better than Comp cape".


I don't get why a reward for Completionist players have to be the best combat cape in the game.


So, which is it? Do you think that the comp cape should be the best there is, or not?

The comp cape is good for a lot of things, but it's possible they might bring out a combat specialist's cape that has better stats for combat but fewer other powers. Frankly, I'm not too bothered - it's not as though there'll be thousands of people wearing comp capes, or that doing so makes them invincible - a couple of extra plusses on their stats won't make much difference.

What would be silly is for a "completionist" cape to be gettable without actually completing all aspects of the game.



#4642795 Wilderness and free trade vote! - Now Closed

Posted by baraglas on 22 December 2010 - 12:16 AM in General Discussion

I'm astonished at how flawed this process is:

  • No attempt to authenticate who you are before you vote
  • You can (apparently) vote multiple times
  • No way to vote "No"
  • No way to vote separately for free trading and the wildy - what if you're in favour of one but not the other?
  • No explanation - for the benefit of new players - what these things actually ARE. There must've been a lot of people join since 2007.
  • No details of in what form they're proposing to bring them back.

A proper poll, where you have to sign on to cast a vote, and you can say "yes" or "no" to each issue in turn, might yield interesting results. I'm not sure it would be as clear cut as many think it would.

Personally, I don't have a view on free trading, but I'd be against a return to the old wilderness on every world. If they keep the new wildy on a few worlds - so I can go there when I need to for a quest or to spot a penguin without running into a bunch of PK-ers - then fine. But if it's a blanket choice between old and new, count me in for new.

Not that it matters though. My name appears in the high scores, so I expect someone's already cast multiple "yes" votes on my behalf.



#4386097 The new Circus guide

Posted by baraglas on 12 July 2010 - 01:45 PM in Completed Website Corrections

good point, please help us out on that one! I will see what I can do myself. I do agility. I will see how much xp you get from just plain acrobatics without any modifiers next week.(thanks for the props)

We need to know how much experience you get for each trick. The levels missing are:

Agility: Levels 80, 90, 99

Mage: Level 99

Range: Levels 90, 99


I can fill in the level 80 agility gap myself now - forgot to look when I did it this week.

Note that emotes, circus gear and what the crowd wants has no impact on xp gained.



#4380949 The new Circus guide

Posted by baraglas on 09 July 2010 - 09:35 AM in Completed Website Corrections

Just looked at the new guide to the circus ( http://www.tip.it/ru...page=circus.htm ). It's great - a big improvement on the old page.

However, it says hardly anything about one of the most important elements of doing the circus - the xp you gain. I'm making 20K mage experience every week, for about 5 minutes work!

I did some work detailing what you have to do, and the experience you get in this thread: http://forum.tip.it/...cus-experience/ . With some help from people with 99's in magic, range and agility we could fill in the gaps and add that information to the guide. There's also stuff from that thread that could be added already.