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compfreak847

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Posts posted by compfreak847

  1. Because I would have to read it all, taking at least a week of my time (don't get to go on that much). If I was in the same situation as you, I would have been fine, tho I might not have much time on the internet each day, it only so many posts can be made. So it is easy to keep up with, unlike now. I am not THAT dedicated to read the entire thread.

     

    So read, say, one page a day.

     

     

     

    I just can't understand how you think it is logical for everyone that wants to respond to read your entire thread.

     

    I don't. Just those who want to argue my numbers and methods, because the entire thread is ABOUT my numbers and methods (and the various ways to prove them efficient).

     

     

     

    PLUS, it is kind of expected that you read most of the responses to your thread.

     

    And I expect the same out of those who wish to debate with me regarding numbers.

  2.  

     

     

    Can't you see that no one in their right mind would/could/should ever go through 75 pages of:

     

     

     


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      [*:2xkc3asy]Statistics
       
      [*:2xkc3asy]Logical explanations
       
      [*:2xkc3asy]Flame wars and
       
      [*:2xkc3asy]Mindless gibberish

     

     

     

    How could you expect anyone to do that? I doubt you would ever do it if it was not your topic and you had arrived at the 60th page of posting.

     

    I did it. Why should I bother responding to them if they can't bother reading my responses?

     

     

     

    You did what? Went through your entire post? You were able to as you were here when it was made and were able to keep track of it. The ones that want the stats have not been here the entire time.

     

     

     

    If you mean that you went and read through 75 pages on someone else thread, and arrived at the 60th page whereabouts, I have to say, you have much to much time on your hands.

     

    I was indeed referring to this thread. Why would it be any more difficult to do it now rather then a month ago, assuming the length was the same?

  3. Yes, but portraying itself as a good company, aka f2p loving company, they may actually lose members because f2p players may think they will get more updates.

     

    Members won't switch because Jagex says that sometime off in the future they intend to update FTP; they'll switch if Jagex DOES update FTP - which they, quite obviously, won't.

  4. Hey you're lucky. This guy asked me what my yahoo I.D was for IM(If you don't know, your Yahoo I.M. ID is your e-mail), and I told him. I got reported by someone and I went from 0-6 blackmarks. Jagex needs to seriously mind their own freakin' business. If I want to tell my e-mail to someone, it's my effin choice, and they aren't responsible for anything. E-mail, back when I got reported for this offense, had nothing to do with the game. They didn't ask for it when you were registering and they didn't care for it. It had nothing to do with the game, yet I got muted for a week and 6 blackmarks, from 0 to straight into the red zone.

     

     

     

    How rubbish.

     

    I'm not sure it's sarcasm, but I'm sure as heck hoping it is. You agreed to read the rules, don't be a moron and ignore them.

     

     

     

    To protect players' safety and privacy, you must not ask for or give out personal details.

     

    Yeah, I'm REALLY hoping that was sarcasm. It was, right?

  5.  

    Did we not just establish there is no universal value for experience. That means no universal value can be added as it does not apply to everyone. A simple rate of how much experience per hour and profit rate per hour is all that is needed. This is the only way to compare rates as a whole on the basis that all experience is valued equally. If the values are not equal for any person, they can assign their own values, is not that difficult to understand.

     

    No, we did not. What we DID say (or at least I did) that experience value may vary, but the most accurate way to standardize it is by controlling all variables but time.

     

     

     

     

    You also say you get 825k at Aviansies, would it not be possible to get 600k+ then for another person? You also say you gget 1mil an hour at Godwars, would it not be possible for other people? The point I am making is you are not being consistent. You use the rates a person with 99 stats can get, but use a profit rate lower than what a person with 99 stats can get. If they trying to make money, are they going to purposely only get 400k an hour when they are quite capable of getting more? No they are not.

     

    #1: GWD is luck based, and all of the easy monsters have dropped in profit; we are sticking to non-dangerous monsters that can be easily accessed with fairly reliable drops

     

    #2: I've only seen a couple of other maxed players that can make more then 450k at Avansies; everyone uses the standard tank with broad bolts outfit.

     

     

     

     

    Was I not clear with the idiotic argument I posted? It is an exact parallel to yours and means shows that Armoured Zombies does not train combat. So it can't be used in comparison. But i'll rephrase what you have just said; "Training a combat skill does not count as combat training without factoring is every other type of combat". Other types of combat are irrelvant in the point I was making. I said nothing more or less than the fastest "combat" experience per is using chinchompas at Ape Atoll. I said that because the experience you get by doing this goes towards combat skills. It is not that difficult to understand.

     

    Chinchompas train a portion of combat, not all of it Glad you finally see that.

     

     

     

     

    I guess it only goes to show that if it has taken this longso far, it would take others much longer as they do not know exactly where to look. As it happens, you would have to of done this anyway, as how else would you have compared rates?

     

    I don't remember which section of which page the rates ofr each monster are; I'm simply going through the thread backwards page by page to determine where the final value of each task is. I don't have a lot of time and I'm trying to ensure accuracy, so it's taking quite a bit of time. But yes, I do expect that reading through this whole thread for the first time should take a considerable amount of time.

     

     

     

     

    If you wanted to see them proven worse, you need only look at rates that can be gotten whilst doing Slayer. Those rates far exceed what is possible at Armoured Zombies. They only proof you have said will suffice is factual proof (not opinions). You have said that these facts are rates and calculations. So please explain to me how someone can show to you that Slayer is better by providing rates, that you now admit will not be enough for you because they exceed yours?

     

     

     

    For that matter, why should anyone take what your rates are as factual?

     

    Why should anyone take your rates as factual? It's a "you vs. me" argument now; once we figure out exactly where the differences are, we'll settle it in RS in a few days\however long it takes of side by side slaying.

     

     

     

     

    Oh, so it is a "rough rate" now. I thought it was a maximum before? As said with the Skeletal Wyverns example, the only way to do it in one trip is with piety due to the added bonuses that are vital. If you use a lower stat enhancing prayer, you will be forced to do 2 trips (maybe 3 if the tasks is like 99, but still i'm not sure) and each kill will be far slower. The bank trip alone will result in the loss of about 1-2k Slayer experience, which is about 5.6-11.1% drop from that part alone. Add in the the far slower kills and yes, it will be slower by greater than 12% without piety.

     

    Rough as in there's no guarantee that XP is split exactly 50\50; it's the best possible result with the given information

     

     

     

     

    If you really had read that thread, then why was this thread created? To prove Slayer is better? That is what the thread on the rsof does. Unless I am mistaken, I don't think i've ever seen a post on that rsof thread ever saying that the rates supplied are impossible or anything along those lines. It is on its 4th thread now so alot of people have seen and replied to it, and those rates still stand. Unless you wanted to accuse him of bad methods and bad testing?

     

    Again, with nothing resembling details and no way of contacting him, I can't take his rates at face value - given that I'm not seeing them and his numbers are wildly incomplete (All he provides is a very rough slayer\melee XP estimate, using inefficient methods). And no, just because people agree with him doesn't make him right or his information detailed.

     

     

     

     

    I've already posted an excel sheet detailing my average rates for each skill as well as overall experience and profit. I have given a plethora of information regarding what I use and the method from those is quite obvious.

     

    It most certainly has not been, and information like charms for summoning XP have not been consistent or forthcoming.

     

     

     

     

    Last time we tried posting rates a mod came in and deleted the the flaming that resulted? I don't think so. Why would a flame war result from you posting your results? The only thing that will happen is that we will all see where you are going wrong and hopefully be able to work out why your rate is so low.

     

    You don't think so? Gee, apparently you missed it. Then again, you weren't around, so it's no big surprise. The flaming resulted from my methods used (blah blah piety is better blah blah use a super set idiot blah blah use a black mask). Odd how you didn't quite manage to see where I was wrong the first time.

     

     

     

     

    You could always post a link to the page where your rate can be found. You can always indicate what page number (7-36 is not a specific number) they can be found. You could go in more detail and say post number. Not to mention looking through the H&A forum to find what Morningrise333 is suggesting is much easier than finding specific rates throughout this thread (search function).

     

    The rates for tasks are spread out over long series of posts, and, quite literally, through 7 to 36. There's simply that much information; how easy Morning's rates are has nothing to do with that. It's all relevant.

  6. I'm still waiting for Compfreak to review my 1,000+ hours of cannon testing. Also, I should add that I've done at least 10,000 hours of Slayer over the span of 10 different accounts (all of which have 99 and beyond.) I will not give you the names of the accounts or show you my results, as that would be far too easy. It's all there in the high scores, and my results have been posted once or twice in Help & Advice in the past year. I expect you to dig through and find them. Until then, good luck proving me wrong.

     

     

     

    Okay, okay. I'll give you two hints. All 10 of my accounts are in the top 500 Slayers and my results can be found between pages 40 and 70 in the H&A forum. Good luck.

     

    Like I said, all I need is a link to the thread. Simple enough.

     

     

     

    I'm not giving you any shortcuts. The threads aren't as long as this one, so it should be about the same difficulty level. Let me know when you've found it. Until then, you can consider the case closed. Slayer is far better in every aspect based on my testing.

     

    This isn't based on difficulty level, it's based on links to relevant material - there isn't a single part of the area I linked too that DOESN'T apply, whereas I'm fairly confident that the are you referred me to contains sections other then your rates.

  7. Jagex doesn't use ASP anyways, it's probably JSP; perhaps Perl and/or PHP.

     

    Quite obviously, I was referring to other, non-java servers :P

     

     

     

     

    I love how people think the server sends 3d models and other content large in size constantly, it's so entertaining to read their posts.

     

    I haven't seen anyone post that on here yet :?

     

     

     

     

    It's not a web server, but I'm willing to bet that the footprint for a single server is pretty small. Jagex is clever with their compression techniques, and I'm sure that they've managed to figure out how to get 2,000 people running simultaneously on a single server client. All that would matter at that point is the amount of connections allowed to each server, which is somewhere near 2,400.

     

    It's still going to take a high end server, as mentioned earlier.

  8. Too obviously easy to AFK - it's the only possible reason it would be used. Monsters are aggressive for danger reasons, not so you can train more easily.

     

     

     

    i do see your point.

     

    what if it was a spell, that only lasted a set amount of time?

     

    So long as it's unbalanced enough to make AFK training impossible. It'd have to cost at least 500k per hour, or 40-50k per spell.

  9. The high end servers you linked to were £3000 a year, and that's for major countries - your likely going to spend more in other areas.

     

    True but I'm sure they get discounts since they always have 4 or more in one locations.

     

    Probably, but this isn't a website server - this is a game server, undoubtedly requiring top end power to manage 2,000 clients simultaneously. All drop\hit generation as well as running\movement AI for NPCs and players is handled by the server; it's far more then "run this ASP page".

  10. no it doesnt.
    Then detail how it doesn't and respond to the points, or I'll be forced to assume that you have no logical response to back up your opinion and have simply given up.
    how about i annoy you and say no i have read alot of your posts atleast 200+ and i know alot about you just from the way you talk youll most likely shove some facts in my face and say im wrong and guess what  I USUALLY AM look take your two sense and just leave me alone i do not need to argue with someone about this i wanted to know what people thought about pvp not you and guess what i DO NOT argue with people LIKE YOU and guess what i bolded those SO you AND YOU only would know this not any other reason so really talk about pvp NOT old past wild and saying all that (if you say i didnt put in facts look what i just said again AND READ IT)
    Soo, your not arguing with me because "you think your wrong"?  Then why not edit out the first post and ask for a lock?
     #-o look don't you get it this was supposed to be used for those angered by pvp not people like you who put so much in and argue with the link creators
    http://forum.tip.it/viewtopic.php?f=66&t=783809"You need to present a valid argument for your rant and back it up".So your saying you'd rather have no RS at all then RS without pking exactly how you want it?  Just making sure I know your viewpoint before I begin the debate.
    HAHAHAHAHA you know what im gonna ignore anything you say from now on go ahead say something you always do say look i get what you mean but i dont want too simple as that oh yeah your next quote will be ignored   :D a futher add on this is where you blow off steam and rant not argue

     

    You need to present a valid argument for your rant and back it up.

     

    Sorry, but the big bad moderators disagree with you.

  11. Your forgetting that this isn't simply a server cost, it's bandwidth and replacement cots for very, very high end machines. To simultaneously run up to 2,000 clients is going to require very high end servers, located and maintained in every country, replaced every 2-3 years with redundant backups available.

     

     

     

    That's not even scratching the surface of bandwidth - when 10,000,000 players download a 50mb+ update\game file as well as streaming 3d models and content, it's a MASSIVE amount of bandwidth required while lag is being avoided at all costs for those actively playing. $3,400 a year doesn't sound that unreasonable.

     

    Jagex won't have there own servers they will just rent or lease them from a data center.

     

     

     

    http://www.webfusion.co.uk/dedicatedservers/

     

    http://www.fasthosts.co.uk/dedicatedservers/

     

     

     

    Note that unlimited traffic on all dedicated servers. Normally with a dedicated server your only restricted by the server itself, the traffic doesn't come into play too much.

     

     

     

    You cache the images/models, animation sequences and so on when the game is loading. Most of the time all the data that is sent is merely a few bytes. The server then returns all the new variables and Java displays them. Your not actively pulling textures, models or other large files all the time. The loading time between sections is mostly client based. At most your receiving the tile map of that location.

     

     

     

    Each server acts on its own, but is synced up with the master server at a given time. This is why during the crash code instance servers where going down on there own and not altogether.

     

     

     

    As for how powerful the server would have to be moderately, but nothing amazing. Remember that most of the time its just reading/writing/querying the database(s) behind the game and then returning the values.

     

     

     

    About 80% of the work (if not more) is done on the client; all the rendering, calculations, etc.

     

     

     

    The 10 million players downloading 50mb at a time is bs.

     

    One or a few master servers send the update to the other servers, these then send them out to the client. Your talking 2000 downloading 50mb at the one time at most.

     

    The high end servers you linked to were £3000 a year, and that's for major countries - your likely going to spend more in other areas.

  12.  

    no it doesnt.

     

    Then detail how it doesn't and respond to the points, or I'll be forced to assume that you have no logical response to back up your opinion and have simply given up.

     

    how about i annoy you and say no i have read alot of your posts atleast 200+ and i know alot about you just from the way you talk youll most likely shove some facts in my face and say im wrong and guess what I USUALLY AM look take your two sense and just leave me alone i do not need to argue with someone about this i wanted to know what people thought about pvp not you and guess what i DO NOT argue with people LIKE YOU and guess what i bolded those SO you AND YOU only would know this not any other reason so really talk about pvp NOT old past wild and saying all that (if you say i didnt put in facts look what i just said again AND READ IT)

     

    Soo, your not arguing with me because "you think your wrong"? Then why not edit out the first post and ask for a lock?

     

    #-o look don't you get it this was supposed to be used for those angered by pvp not people like you who put so much in and argue with the link creators

     

    http://forum.tip.it/viewtopic.php?f=66&t=783809

     

    "You need to present a valid argument for your rant and back it up".

     

     

     

    So your saying you'd rather have no RS at all then RS without pking exactly how you want it? Just making sure I know your viewpoint before I begin the debate.

  13.  

    no it doesnt.

     

    Then detail how it doesn't and respond to the points, or I'll be forced to assume that you have no logical response to back up your opinion and have simply given up.

     

    how about i annoy you and say no i have read alot of your posts atleast 200+ and i know alot about you just from the way you talk youll most likely shove some facts in my face and say im wrong and guess what I USUALLY AM look take your two sense and just leave me alone i do not need to argue with someone about this i wanted to know what people thought about pvp not you and guess what i DO NOT argue with people LIKE YOU and guess what i bolded those SO you AND YOU only would know this not any other reason so really talk about pvp NOT old past wild and saying all that (if you say i didnt put in facts look what i just said again AND READ IT)

     

    Soo, your not arguing with me because "you think your wrong"? Then why not edit out the first post and ask for a lock?

  14. So, how much testing have you done? Remember, it only affects RARE drops. At least 100 drops would be required to establish an accurate conclusion.

     

     

     

    Come back when you've got 200 d plate legs. Until then, you have no proof whatsoever.

     

     

     

    Oh, and since most of Specters profit comes from non-rare drops that neither ring affects, they have nothing whatsoever to do with it.

     

     

     

    Read up on it: http://en.wikipedia.org/wiki/Probability

  15.  

    tinted glasses eh?

     

    Yup. http://idioms.thefreedictionary.com/rose-tinted+glasses

     

    i know for a fact same gear but when you died you lost it all i know it IS same like bh but in bh you had less fear of fighting someone...and less annoyances of getting your drop and having to wait 180 seconds with a red skull will get you killed within minutes :wall:

     

    Welcome to the wonderful world of Anti-RWT, the only option other then shutting down RS.

     

     

     

    thing is in the past good pkers would drop atleast 200k worth

     

    Which they still do.

     

     

     

    forgot this bit clans in bh when you teleport to your target you get stuck and its just everyone on you and only you they take turns call you names and say "panic"

     

    Oh, so in the old wildy if you teleported into a clan they would serenade you and give you flowers?

     

     

     

    i don't know what you'll write back but it better be good

     

    Hope it satisfies you.

  16. To be honest I don't ever think there will be a fair situation unless they put back the old wild. Which will never happen, and would probably cause more "problems". -.-

     

     

     

    They are putting back the old wild. It's called bounty hunter.

     

    bounty hunter will never be like old wild NOT EVEN CLOSE you fought and didnt care about losing in bh its just a huge clan of people killing you old wild you had 1-2 fights earn you like 10 mill i mean really have you ever been in wildy in the past?

     

    I'm afraid your viewing it through rose-tinted glasses. There are clans in BH, but they are easy to avoid (just like real wildy), and PKers still use the same gear. Very, very rare to get anything better then a whip in old wild, and you rarely got those off of skilled PKers.

  17. Does anyone here deadlift? They're my favourite heavy lift, benchpress is overrated, it's not terribly functional.

     

    I love dead lift. I max over 2x my weight with trap bars, and I have a BMI of 22. Work out at the gym a lot after I get home from work. Lifting index of 4.9, not bad for how tall and lanky I am :lol:

  18. It'd be stupid simple to figure out how much each individual server (specifically F2P) cost to run, if we had an average of equipment rental and bandwidth rental. I'm just not convinced with the servers costing upwards of $3400 yet. It's realistic, but I'm not thoroughly convinced yet.

     

    Your forgetting that this isn't simply a server cost, it's bandwidth and replacement cots for very, very high end machines. To simultaneously run up to 2,000 clients is going to require very high end servers, located and maintained in every country, replaced every 2-3 years with redundant backups available.

     

     

     

    That's not even scratching the surface of bandwidth - when 10,000,000 players download a 50mb+ update\game file as well as streaming 3d models and content, it's a MASSIVE amount of bandwidth required while lag is being avoided at all costs for those actively playing. $3,400 a year doesn't sound that unreasonable.

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