Jump to content

compfreak847

Members
  • Posts

    5581
  • Joined

  • Last visited

Posts posted by compfreak847

  1.  

     

     

    LMAO...clues only drop once and you have to do it before you can get it again.....and level 3 clues take about 20 mins. to do. It might help to do some reading about clues please follow this link: http://runescape.wikia.com/wiki/Clue_scroll :thumbsup:

     

    java2009042219491853.jpg

     

     

     

    :roll:

     

     

     

     

    And do some reading this thread is just about how bad a profit dark beast are, AND YOU NEED FIVE LEVELS MORE TO SLAY THEM pluse they are level 182. Would you get 5 slayer levels up and kill dark beast if they got a new drop worth 3mil?

     

     

     

    My suggestion is to make them worth the time to kill and make profit.

     

    It's not worth the time to kill the KBD. It's not worth the time to kill the Zamorak GWD boss. It's not worth the time to kill the KQ. Sorry, but I'm afraid that not all of your favorite monsters will generate the best possible profit.

  2. It's not ask what to do AND leave, it's ask what to do OR leave.

     

    Both indicating he doesn't know what to do.

     

     

     

     

    If he asks what to do, most likely he is new and learning, or just wants to get the flamers off his skin. If he leaves, he is either new and doesn't want to deal with the flame, or is going to find another team to freeload off of. I honestly do not believe that every single person sitting there is there to learn.

     

    Both of the situations you describe apply to learning players.

     

     

     

     

    I reread the OP, I think he is talking about people who are new. In that case I simply misunderstood. Yes, I agree that new players should have a chance, although I have to emphasize again that NOT everyone is there to learn.

     

    You do'nt know who is and isn't there to learn; if the OP is talking about people who ARE learning, as the symptoms he describe all point to, then his rant is invalid. If he's talking about freeloaders, it's against the rules and should be locked.

  3.  

     

     

    You still haven't responded to the fact that both are valid advertisements for the game.

     

     

    But there are so many influences that result in a cost for Jagex and a complete lack of evidence that an update like this would in any way boost their bottom line that a blanket statement saying it's worth doing without any facts is both short sighted and ignorant.

     

     

     

     

    There are no biased arguments here. You and Jagex differ fundamentally about F2P updates. They think it's a worthy cause and you do not. Technically, I shouldn't even have to prove anything to you. They have set a precedent for F2P updates and they WILL WILL update F2P again. Mod Mark said that himself. I don't want to argue this point further. If you want, you can debate it with Jagex on the RS forums. If you do, could you give me the QFC code so I can sees the chaos that ensues? Thanks :).

     

     

    Since when do you think it's a worthy cause? And I mean real proof, not "a mod said so to make a company look good". News flash: No, the company isn't going to say "we don't give a rats *** about the freeloaders". Anything to make them more money. You will, of course, notice that the point of a for-profit business is to generate profit. If Jagex wanted to make people feel good, they'd offer to donate a percentage of members incomes to a charity of choice.

     

     

     

     

     

     

    Corrupt lends enormous PKing power to melee because of their ability to deliver a disproportionate amount of damage usually not seen in F2P. Try pking in F2P some time and look at the expressions on people's faces when a player KO's them with corrupt gear. It's rather funny and sad at the same time.

     

    It also means your melee player will lose over 300k every time he dies to the mage, and quite frequently his scimitar also - mage can drain his prayer and keep him from teleing or running while the mage would lose at most 30 to 40k upon death.

     

     

     

     

     

     

    Lol, you continue with this. How about a ninja with laser beams shooting out of his eyes?

     

     

     

    But really, any combination of levels can meet on the battlefield. Imagine if two players were maxed out, 99 Str/att/def/Hp/Rng/Mge and one of them used magic and the other used Melee. I think we'd know how a high level fight like that would turn out. Their stats don't need to be perfect like that either. High level players will train ranged to a high level, magic to a high level, and ranged to a high level, but will generally opt to use Melee and ranged because they are far superior. See what I'm saying?

     

    Not at all, especally given that magic is far superior for its level. Your trying to pretend that a level 59 spell is going to compare to maxed melee, but balking at the prospect of a maxed mage competing against a level 59 meleer. Sorry, but people use whatever combat style is superior for their stats. You won't see a maxed meleer trying to complain that range is inferior because his 59 range doesn't compared to maxed melee :roll:

  4.  

    Are we really? #-o That would explain a lot. I thought we were talking about people who do nothing in BA in general, learning or not.

     

     

     

    Although you have to agree is someone is sitting around doing nothing, and not learning, with no good reason such as lag, their team has a right to complain?

     

    Why would someone who is intentionally sitting around not trying to learn or lagging ask what to do and leave? I'm talking specifically about learning, as that's what I believe the OP is referring to :)

  5.  

    Is it possible to be racist against Americans? I thought the race the United States was considered is Caucasian? Isn't it the same as Canada? Being racist against yourself obviously isn't be racist. It's like blacks joking around and calling each other N...

     

    On the internet, no one knows what color your skin is.

  6. But you understand that not everyone learns best from hands-on experience? That's what we're talking about there.

     

    But we're talking about the people who DO learn - the ones who watch to see what is done.

     

     

     

     

    I've seen a lot of players getting flamed because they are low level. That's bs. One of the best BA players I've met was level 40-ish, which is pretty low for a member. That's something to rant about, but what can you do to change it? #-o

     

    Nothing, that's why rants of the kind (think "FTPers are immature") are against the forum rules.

     

     

     

     

     

     

    Either: 1) I'm more persuasive than I know, 2) Got extremely lucky with the 15+ teams I went with, or 3) That's just the general attitude

     

     

     

    Really all you need to a good word or two.

     

     

     

    And plus that's not what's happening. You are simply telling them you are not as experienced so they can assign two people onto your role.

     

     

     

    EDIT: @Compfreak. Well I gotta say again, I can usually talk things out, although sometimes people are stubborn enough not to listen. I've said before, I've been flamed and yelled at too.

     

    You were inexperienced for 15+ games, and stood around doing nothing? You must have gotten awfully lucky or went when it first opened and everyone was new, because for quite obvious reasons no established team wants a clueless idiot dragging them down.

  7. "120m accounts registered to date, including 8.5m active accounts/month (5m every fortnight) and around 1m premium subscriptions (paying roughly £3.20/$5 a month) "

     

     

     

    This is what you're source says so let's go with that for the sake of argument. 7.5 Million F2pers vs. 1 Million P2Pers.

     

     

     

    And so what if PTP players play more on average than F2PErs. Both are own ACTIVE accounts. F2P players are both a great advertisement for Runescape and an enormous source of potential revenue. F2P deserves tweaks in the fundamental mechanics of magic (Namely magic), so all of those active F2P players can enjoy the game more.

     

     

     

    I don't see where you're taking this, Compfreak.

     

    See above, I responded to all of your points in previous replies including advertising and upgrading.. Please stop repeating your arguments over and over.

     

     

     

     

    It's clearly evident, whatever your philosophy about F2P updates is, that Jagex values F2P as a source of revenue and they do things CONTRARY to what you predict they should. After all, they implemented corrupt items into F2P just recently to give players a taste of membership. Yes, Compfreak, you just implied that Jagex does not have a sound sense of finance by claiming that any F2P updates are nonsense, and that's a hilarious thing to say. When you look at how successful Jagex has become, it's fairly clear that they know what the hell they're doing in terms of profits. I'm sure glad you're not at Jagex to give them advice. Runescape might have died a while ago if that happened :(.

     

    I hate to break it to you, but both the fact that FTP players cost Jagex money the fact that ANY update that does not increase PTP membership proportionately to FTP is spending members money on freeloaders. No amount of opinions or biased argument can overcome facts from financial records - FTP costs Jagex money, and lots of it.

     

     

     

     

    P.S.

     

    "And at a cost of only several million GP per hour. Very practical, I'm sure PKers make a fortune."

     

    There is nothing more satisfying than using your own argument against you from our lovely previous thread. Remember what you talked about with not needing the staff of Zuriel for every moment of the fight, and how you could preserve it for weeks on end? Yeah, that argument. The very same applies to Corrupt scims. You only need to take them out when the opponent is low on health. I have many Pker friends who have attested to how long the scims last when used properly. Also, you can protect the corrupt scimitar via prayer, if you were going to use that argument. Corrupt is very powerful in F2P, and magic and ranged were left out, as usual.

     

    So which of those have to do with active PKing power instead of a single, expensive KO shot? And how does being 8 times the cost of Zuriel's staff for 1 2.2 second hit instead of a 48 second effect not relate to this argument.

     

     

     

     

    And by the way, that 70 strength argument you keep making is really invalid. We both know that Runescape players don't train only melee or only magic or only ranged. You could have 2 players with identical combat stats using different types of combat. If one were using magic, he'd be at a disadvantage. Then the essence of the argument does not merely come to levels.

     

    And a meleer who happened to have 99 magic with 3 attack and 5 strength would be at a disadvantage against a 99 mage. So by you logic, melee has a max hit of 3 while mage hits 16s #-o

  8.  

    Point taken. But the OP also states that some of them leave, implying that they didn't say "Idk what I'm doing", which in turn means they were not there to learn.

     

    Or they just knew they would be mercilessly flamed for joining as a complete newb. I generally had to leave when a team found out I didn't know what I was doing; I'd be flamed instead of instructed, and ended up either turning my private chat off (learning nothing) or leaving.

  9.  

    I agree that some people may learn better that way. Different people learn in different ways. I need to actually DO something, while you say that you learn better watching. But that does not mean everyone sitting there like a rock is attempting to learn, does it?

     

    It also does not mean they are not. They could be lagging or simply freeloading, but the "I don't know what I'm doing" gives a clear indication that he's referring to those who truly don't know how to play yet.

  10. Why should they drop them? Jagex never said every high level monster will drop clues, and indeed, given how bad the average profit from clues are, you should be glad your not wasting real drops with them. As for the rest of your post, the drops have been decided. Why should they be boosted?

  11. But he's not going to be better then any other PTP player; FTP players don't stick around anywhere near as long as PTPers (look at the average combat levels), and are much less likely to referr people who would upgrade; most wholehearted, enthusiastic advertisements are going to come from paying members, so FTP advertising isn't as big of an issue as your making it out to be. Additionally, every player who remains on FTP or stays there because of the update is more cost to Jagex with no reward; the addition of players who will remain FTP because they enjoy PKing with high level magic and see members as geared more towards mages. All in all, the idea that it will generate more profit for Jagex is very questionable at best.

     

     

     

    P.S. There is nothing unbalanced about the Mage in my sig. :)

     

    Given that he's much better and more accurately then the meleer's inaccurate 20s without special effects, it's quite similar to PTP combat where magic overpowers all.

     

     

     

    I'd say the idea is not "questionable at best" at all. There are over 135 Million runescape account, and 15 million active accounts. 1-2 million of those are members and the rest are F2P. 14 Million F2Pers is NOT a questionable advertisement.

     

    That's odd, according to http://www.developmag.com/interviews/20 ... -RuneScape there's only 6.5m active FTP. Where's your source? I'll examine it and see if it's as reliable as you seem to think it is.

     

     

     

    Also note that I was referring specifically to playing time; as evidenced by the fact that in the past year, overall PTP play time exceeded FTP play time 57%-42%

     

     

     

     

    P.S. The meleer can hit 27s, not "inaccurate 20s."

     

    I wasn't aware that 70 strength allowed for 27s with a scimitar, nor did 40 attack allow for accurate hits.

     

    P.P.S. Lolcorruptdragonscimitar. I don't even know what that can hit.

     

    And at a cost of only several million GP per hour. Very practical, I'm sure PKers make a fortune.

  12. But he's not going to be better then any other PTP player; FTP players don't stick around anywhere near as long as PTPers (look at the average combat levels), and are much less likely to referr people who would upgrade; most wholehearted, enthusiastic advertisements are going to come from paying members, so FTP advertising isn't as big of an issue as your making it out to be. Additionally, every player who remains on FTP or stays there because of the update is more cost to Jagex with no reward; the addition of players who will remain FTP because they enjoy PKing with high level magic and see members as geared more towards mages. All in all, the idea that it will generate more profit for Jagex is very questionable at best.

     

     

     

    P.S. There is nothing unbalanced about the Mage in my sig. :)

     

    Given that he's much better and more accurately then the meleer's inaccurate 20s without special effects, it's quite similar to PTP combat where magic overpowers all.

  13. Thanks for responding quickly to my PMs and being helpful Das, kudos to you :)

     

     

     

    Now, to help keep this post on topic, I'll re-iterate the previous points that were brought up before the officiousness that occurred later on in the thread:

     

     

     

    There are only three universal ways to determine the value of an item in game: Alch value, GE price, and Personal Value. Alch value, the current system, occasionally results in loss of more market value - dragon battle axe vs. whip. I believe that it is the best system for the following reasons: GE price does not apply to non-tradable items like defenders, fire capes, and quest items, as well as all degraded barrows items, and personal value is very hard to establish with a constantly changing inventory.

     

     

     

    More details are available throughout the thread, but I thought I'd outline the main points thus far to help facilitate discussion :P

  14. And an update to magic in F2P will better the F2P experience for everyone, thus drawing in more customers. Thanks for agreeing with me, Compfreak.

     

    And keeping more players FTP, negating the advantages and resources used for the update; hence why it should be, at most, very minorly updated. I'm afraid you misinterpreted my post and drew the erroneous conclusion that I agreed with you; it would be advisable to go back and read my replies again, or ask me to clarify on areas you are uncertain.

     

     

     

     

    P.S. I hope you like my sig, Compfreak.

     

    It's a nice fictional animation, thankfully we have some intelligent programmers at Jagex that will ensure the current triangle would never become that unbalanced :P

  15. Proof or it didn't happen. Since you can't post proof, your not supposed to post rants like this. Since Jagex doesn't get any more specific then the rules broken, your obviously assuming it was the American comment; without a copy of your report details, which you cannot provide, we can only assume your misinterpreting the report or flat-out lying.

     

    Yeah...totally makes sense why there's an entire sticky on it above me that I didn't see before :roll:

     

    Good, you saw it. Post it there and request a lock.

     

     

     

    I'll get right on it, sir! :thumbsup: \' wow..lol

     

    What? #-o

  16.  

    Seriously, your replys have been getting worse and worse. You continually misunderstand what I am saying and come to illogical conclusions. As I have said over and over, to add in the value of experience would be incorrect as that value does not apply to everyone or even the majority, same reasoning with profit rates. What you are unable to comprehend is that the rate is essentially a ratio. For that amount of combat experience you get that much profit. The player can then determine for themself how to value that experience in comparison to another method. This is the point I have been making all along. To reiterate:

     

     

     

    There is no universal value of experience. By suppling the rates obtained each individual player can use these rates and assign their own values and from that determine what method is worth more to utilise.

     

    Why are you continuing to flame me instead of attempting to respond and understand my post? I'm well aware that individual players may vary, but the ONLY universal factor is time. Yes, some players will have more money then they will ever need from rares and cost\profit doesn't matter, but it's the only logical way to standardize it.

     

     

     

     

    However, since a cannon is efficient, it increases the overall efficiency of Slayer. The point I was making (look at the last paragraph of the response), i'll restate as you again seem unable to comprehend it. You have said you are an efficient Slayer, I showed you aren't. Simple as that.

     

    See my previous posts, where I prove cannon inefficient.

     

     

     

     

    Right. So I show a direct contradiction in your posts and you do nothing to show otherwise. Just like you have done so throughout the thread

     

    If you don't understand my posts, I suggest you ask for clarification instead of flaming.

     

     

     

     

    Are you seriously going to be this stupid? Do you honestly agree with what you just typed here? When I have ever said or inferred that you can train melee with chinchompas? You will not find a quote that says this because I have never said or inferred this.

     

     

     

    Lets see what are the combat skills. There is Attack, Strength, Defence, Range, Magic, Hitpoints, Prayer and Summoning. Now lets see, going on what I actually said (you know... what was actually said.... not made up):

     

     

     

    Now lets see, what skills are trained by using chinchompas here. Well there is Range and Hitpoints. Now let us just look back to which ones are combat skills. Yep, these are combat skills. So yes, chinchompas are the fastest "combat" experience (just so there is no room for misunderstanding).

     

    Gee, that's nice. Your training some of the combat skills. Now explain how you plan to train melee and magic at ape atoll?

     

     

     

     

    What about every post where I have given you the benefit of the doubt that you had some form of intelligence. How about you show me where I am using a "wrong method". You have never mentioned this before. What sort of "incorrect testing methodology" are you sujesting I employed? The only that applies to testing is knowing the start and finish experience, and the time it took to gain that experience (which I got by using a stopwatch). So tell me that test is incorrect?

     

     

     

    There is nothing wrong with it. You just can't face the facts that Slayer is better, so you have to resort to making up arguments to prove your point.

     

    Please review the difference between "opinion" and "fact" before posting. You may think slayer is better, or even 'believe' it like other posters do, but unless you start posting some facts your opinion is irrelevant. And by facts I mean XP rates and calculations, not "well obviously cannon is faster".

     

     

     

     

    Nope. I can't miss what was nbever there to begin with. This is first time you have ever said you had performed 80 hours of testing with a cannon, which oddly enough absolutely no-one can find. So either tell me the post numbers where you show your rates for a cannon, or concede that actually made this up as well. Besides this is nothing out of the ordinary. You have made up rates throughout the thread. First post saying Zombie Monkies is only 40k loss per hour, you also say Slayer is only 50k per hour and that is what is generally obtained. Just like you saying Slayer profits at most 50k per hour, or 10k per hour with piety. All of those are made up.

     

    Again, you seem to have forgotten how we discussed cannon efficiency and other variables. Reading back through the thread might be a good idea.

     

     

     

     

    Oh i'm sorry. Of course because I didn't post in this response that experience from a cannon is equal to twice the damage done. Or that experience from using melee is 4x damage to the melee skills and 1.3x the damage to Hitpoints. According to you, just because I didn't post these numbers in my responses, that makes my post a made up generalization? Of course you must be right.... seriously, you aren't that stupid are you?

     

    No, it means you have no proof to back up what your posting, and no differing rates from my numbers to compare.

     

     

     

     

    So you ignore the main section of my post and bring up something I already know, you're a genious. You will average the exact same drops from a certain number of a NPC (a Slayer task) regardless of how it is completed. Meaning the only thing that changes is the time it was obtained in. Lets go back to using Dagannoths to show this. For my rate with a cannon I get 69.6k Slayer experience per hour and 49.2 Summoning experience per hour worth in charms. A ratio of 1.415:1. Using the above rate of 100k melee experience per hour with no cannon (it wouldn't really go up that much, but it proves my point), you would get 25k Slayer experience per hour. Meaning you would only get 17.7k Summoning experience using the same ratio. So because you don't use a cannon, you lose out on 31.5k Summoning experience per hour. That is what I said earlier.

     

    So you ignore the main section of my post and bring up something I already know? I'm well aware of summoning XP, and I'm awaiting your rates and calculations for slayer.

     

     

     

     

    You don't get sarcasm do you? What he said is an exact parallel to what you are saying, and in your response you proved our point. You would rather be given the information straight up, than look through the help & advice forum. Yet you would propose that only you are allowed to do this? As you refuse to post the results and say to find it buried within 74 pages of forum text (which I am 99.99% sure are not even there - no such thing as 100% sure).

     

    Oh, that was sarcasm? Golly gee, however could I have overlooked such a thing! Thanks for letting me know, I certainly wasn't aware of that! I mean, there's no possible way my post could be interpreted as sarcasm also, right?

     

     

     

    [hide=]Yeah, that was sarcasm.

     

     

     

     

    That is wrong. Piety is more efficient provided you can make enough profit per hour, so what toadalmighty said is relevant. Piety when used in certain places can boost your experience rate by alot. For example, at Skeletal Wyverns. On the basis that Qeltar was being efficient (even though he really isn't), compared to my rate I am getting a bit over twice as many kills per hour. It is a 35k experience increase.

     

    At 23% att\str boost, piety has a maximum effect of 12% in constant combat. Math doesn't lie; your rates, however, might. Thankfully, I've already discussed piety back in this thread.

  17. Proof or it didn't happen. Since you can't post proof, your not supposed to post rants like this. Since Jagex doesn't get any more specific then the rules broken, your obviously assuming it was the American comment; without a copy of your report details, which you cannot provide, we can only assume your misinterpreting the report or flat-out lying.

     

    Yeah...totally makes sense why there's an entire sticky on it above me that I didn't see before :roll:

     

    Good, you saw it. Post it there and request a lock.

  18. And its obvious they don't let you because they don't want people to have proof of there unfair bans. I'm sure if we did have evidence we would be able to find out just weather he was in the wrong or not.

     

    Until then, this is spam.

     

     

     

     

    Guilty until proven innocent eh?

     

    When all those in recent memory have been proven guilty, statistically speaking he's lying or simply not understanding.

     

     

     

    Jagex mutes for alot of stupid reasons.

     

     

     

    Whats worse is the amount of blacm marks they used to give, I had around 7 at one point for 3 offences, and one was for a completely moronic reason that anyone could see as a joke who was there at the time (except the [bleep] who reported me.)

     

    All they see is the evidence in the chatbox. I don't ever recall an unfair mute being posted despite dozens, if not hundreds labeled "unfair" have been posted. Given that CR's over half the company, it's pretty dang impressive.

  19. You can't max out your skills without training slayer. ::'

     

    Read my replies.

     

    How the hell am I supposed to find them? -.-

     

    Click on the various page numbers near the top and bottom of the page to move around in the thread :P

  20. Lol, harsh.

     

     

     

    And the reason you cant post proof is because they don't let you.

     

    Yup. Then again, given the number of people posting here who don't even understand why they were banned (see the thread a couple of days ago), it's pretty likely he misinterpreted the evidence.

  21.  

    If warriors effect is less than 1%, then comparing gs to whip, gs is a little more than 10% more effective for a 50% slower speed?

     

    What? 4/150 attack bonus = 2.6% / 2 = 1.3% + prayers\super sets = ~1%

     

     

     

     

    The main thing warrior ring does for me at least is makes the speed of knocking down the shield faster. I've actually thought about bringing a rune defender just for darklight. But the speed is pretty notable even with a warrior ring.

     

    Defender would have 5 times the advantage for ~2 extra seconds of clicking and 10% extra profit.

     

     

     

     

    why have i never heard you saying that warriors ring is less then 1% it proves that its worthless do you have anything for bersker ring?

     

    Don't act like a moron. See above. Just because I haven't posted the details behind it doesn't mean it's not true, I was assuming all posters would be capable of basic addition and division. Apparently I was wrong -.-

×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.