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Infi

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Posts posted by Infi

  1. Today, I went drove to my local Shoppers Drug Mart to replace my lady scented body wash with some Old Spice body wash. Do I look like Isaiah Mustafa? No. Can I smell like him? I dunno :razz:

     

    Anyways, I was looking around for a while then I noticed a huge gap in between all the body washes, all of the Old Spice body washes were sold out :lol: Every other brand was full to the brim, found it pretty funny. I ended up buying some Old Spice anti-perspirant anyways, but when I looked down and looked back the my purchase, they turned into diamonds <_<

  2. Yeah well, if they change it so that you can't gatestone out of a boss room, then they better make sure that when people click the door, someone else clicking the door during the buffer time doesn't get flung into the boss room. I wouldn't be able to count how many times my gatestone has saved me from a needless death.

  3. Destroyed my Prom Spear (p++) and opted to switch and bind a Promethium 2H my friend smithed for me. Liking it so far, the extra slash bonus really helps out at mysterious shades and the like. Also just as a random side note I've been getting lucky on bosses and usually get all the primal drops >_> Really want the last of the Primal gears to come out so I can bind a Primal 2H and Primal Platebody :shock:

  4. All of the responses in this thread are true, though in a serious team dungeon the worth of trapping dino to make range armour is debatable and no one traps dino in a rush.

     

    In a rush dungeon, dino is there to be killed to reduce chances of npc limit screwing up the rest of your floor, preferably with soulsplit on as your hit rate is like 90%< so you can get some good hp back.

     

    I hear NCP - Limit being thrown around with dungeneering but i have no idea what it means, can some one clear this up? in context to the above quote aswell.

     

    The max amount of NPCs that can be spawned in a dungeon at any given time is 255 - includes monsters, barrels, and statues.

  5. Severely under priced in my opinion. Not only is it the best in-slot for mage at the moment (15% damage boost is WAY better than the marginal +3 mage attack bonus given from the master wand), but the rune saving ability will eventually pay itself off in casts in the long run. I got mine for free (yey Slayer) but I definitely wouldn't mind paying prices of 20M for it, it's a really phenomenal weapon. 5M is a steal to be honest, so you'd be crazy not to buy it if you use any form of combat magic. Hell, I'd pay 5M for it just to use it on Ice Wyrm tasks..

  6. i realy dont see how flameburst + hailstorm is that good

    The combo ignores defense, and procs bonus damage like crazy. Downside is low base damage though.

     

    If I were in it's level range, I'd certainly go for the set.

     

    wait a sec ur telling me it ignores def entirely? dear god.....

     

    also confirmed by the #1 rs player, zerker does work on spears and he does notice his 1.2x dmg upgrade on his spear

     

    learned a few great tricks from the guy, best way to solo ferret, how to solo a lvl 500 shadow forger, how to do a 5 man lever set with 4 people hes pretty good but not as fast as some guys ive heard about, castle wars was still fastest key runner ive played with

     

    Care to share some of those tips? :lol:

  7. Yeah but I figured it merited some discussion in the runescape section considering this could be the end of Runescape if they overshadow their old game with the new StellarDawn game.

     

    We already know that they don't devote their staff who work on Runescape to Funorb or Stellar Dawn, so you don't have to worry about Runescape getting overshadowed. Sure they might be some members from Runescape hopping to SD to try it out on release maybe, but as large as the RS community is at the moment I don't see much happening or it dying out it the near future.

  8. I'll post a setup and inventory in a sec, got course registration in 2 minutes and can't miss that - been waiting anxiously :mad:

     

    I'll edit it in about 10-15 minutes..

     

    EDIT: Here you go as promised :lol:

     

    You can swap out the Explorer's Ring for Seers. You also don't need to bring a cannon but it speeds kills up

     

    100714131736g.png

  9. Pretty sweet level:

     

    100712231319.png

    gmxbhs3.png

    That is easily the WORST dks setup I have ever seen someone with a yak use, and I've seem some pretty damn awful setups.

     

    What's wrong with it?

     

    Also that isn't a range pot, it's a magic pot in case of crashers.. although I don't get crashed often lol

     

    Also about the Normal restores - they're not only cheaper than super restores, but they can restore melee stats BETTER than Super Restore. You can take 4 doses of brew then restore fully with the normal pot, whereas you can only dose 3 times before you need to restore with Super Restores.

     

    I don't bring a range weapon because I only kill Supreme and Rex on a nearly maxed population world. Only would get 1-2 hits on Prime before one of them would spawn again. I let deflect curses kill Prime, hitting it at least once to get the drop.

     

    Setup works perfectly for me. I run out brews, prayers, antipoison, yak time ALL at the same time - within two yaks. Trips are short, profitable and intense. So I don't know what you're on about. You can take it to PM if you really want to criticize my setup :rolleyes:

  10. There's a rant exactly like this a few posts before yours on the front page...

     

    Doesn't mean I can't rant about my own experiences that I've experienced :rolleyes:

  11. You know what really grinds my gears? Well..

     

    The AFKer - Self explanatory, the person who will leave for random amounts of time and not even explain his absence before or after he goes away

     

    The Smither - The person who will go out and make Full Promethium for a rush through a small dungeon when odds are you won't even get hit once even when fully naked armed with only a weapon >_>

     

    The Coward - Waits for other people to go in a room first, then conveniently slips in and doesn't take any damage

     

    The Food Stacker - The individual who ALWAYS likes to grab all the food as soon as it drops the floor, while the others are left to survive on 2 Heim Crabs and a Short Finned Eel. Is living it up with a pack full of Salve Eels

     

    The Lever Dude - There always seem to be one of them. Doesn't know what to do with a lever and randomly pulls it and single-handedly almost kills the whole team

     

    The-Doesn't-Know-Which-Emote-Is-Which Dude - Hey, it's not that hard to tell when the statue NODS or SHAKES its head..

     

    The Ditcher - Randomly leaves when he wishes because he/she dies or just because he/she doesn't feel like Dungeoning anymore

     

    :wall:

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