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cowmasta13

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Posts posted by cowmasta13

  1. Stop being so lazy and work it out yourself, ill help you out to start you off:

     

    Average yield per patch: 6.7

     

    I reccomend snapdragons myself.

    Average is actually about 7, especially if you use My Arm's patch. Using super compost and the magic secateurs.

     

    I just got through 120 ranarr seeds and averaged 6.02, supercompost and magic secs. Am I just bad at luck?

  2. I have 10m cash that I'd like to invest in something, maybe a skill or some merching. I haven't played in a year so if there's some great new thing you're suggesting please include a little explanation.

  3. The Letter to Jagex was very good, I liked how he spent the majority of his post explaining how much fun he had giving away things to new players (something I experienced myself at a little level 10) and then came in with the Dec. 10 updates in two short paragraphs. Pretty much sums up the updates, long times of generosity, put to death in one short day.

  4. Glancing over it; it's an awesome idea, no joke. :)

     

     

     

    But now as I think about it, it would have a major problem. It's a good idea, but it's extremely risky. Every day hundreds of armor sets, weapons, amulets, arrows, all that would be drained from the economy. I'm not sure how fast smithers, crafters, and slayers get all that armor that floods into the economy every day, but it could very well be outmatched by the armor being deleted in bh. Thus raising prices to possibly extremes, slayer monster spots being over-crowded, ect.

     

     

     

    However, if the amount of armor coming in outmatches the amount being lost this update could be really healthy. Armor would raise to a decent price, where slayer monsters are worth killing as a great moneymaker (as jagex intended), and a few other things.

     

     

     

    But, all I'm saying is it's just too risky.

     

     

     

    Personally, I can make over 2k FULL dragonhide sets per day. So me alone probably outweighs the loss for d'hide sets by pk'ers.

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