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Posts posted by Quasar
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Onyx, risky areas like boss monsters are places where things like fire capes are most useful. I always found it to be good when say, tanking at bandos, and it's very good for corp.
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I'm in love with deposit all.
I was under attack at bh bank, but I saved most of my dragon bolts, runes, and even some gear by depositing worn items and invent in between attack turns.
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Darn, I think a friend and I were going to crash you. Maybe I should've.
But seriously,
2 consecutive hilts/2
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I once went to a castle war game where some high crater bh team was practicing. Needless to say, me and few of my friends, (all level 70s or so at the time) were against this highly organized group of 120s in Barrows, with tankers and hybrids. We would get one hit, but eventually one of my friends taunted them out, and in an amazing act of tanking managed to drag their entire team for almost 2 minutes while I captured the flag. We didn't win, but it was pretty awesome.
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Poison chalices can heal big but they can lower your stats and or hit up to 49 damage.
They're quite a wild card.
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I just got a Guthix Platebody two days ago, and I've gotten guilded things.
It's a nice use of time and it can add a bit of a bonus to my aviansie trips.
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Maybe the quest cape should be trimmed with a fire cape.
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I was just thinking about a skill similar to Runecrafting: Charm Crafting.
Naturally it would kill summoning.
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How about A C I D Y or Krimandy1?
Post all RS Screenshots, Videos, and Sounds here!
in General Discussion
Posted
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