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MotherBrainII

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Posts posted by MotherBrainII

  1. Before the eoc magic was dominant, now it's melee.

     

    When was magic ever dominant?

     

    The only way you could ever compete with the best melee weapons using magic was with full virtus, wolpertingers and Storm of Armadyl. Other than that, magic might have been usable or even powerful, but it was by no means dominant except for maybe very short time periods before melee got a new weapon that obliterated the previous magic strategy.

     

    I agree, though, that suggesting EoC fixed the combat triangle is laughable. What we have now, in pre-EoC terms, is Storm of Armadyl changed to Fire Surge but dealing 5 more damage, the Chaotic Maul hitting at dart speed with a +600 strength bonus and a new whip that hits at twice the speed and ignores any and all defence.

     

    EDIT to add that on the plus side, EoC has made it vastly easier for jagex to fix these flaws. Before, they needed to balance everything really carefully and come up with niche special attacks. Now, all they need to do is tweak a couple of numbers.

  2. I know how to use magic... ability stacking and whatnot. Momentum is decent, but can't possibly compete with the maul hitting 4000+ with each ability. Ice barrage can do it very rarely, but only because it's currently subject to two separate bugs that make it dramatically more powerful than it should be and that I'm sure will get fixed at some point. (It doesn't get its damage reduced by wands, so you can spam full-power barrages twice as fast as you should be able to, and its stun triggers on all attacks made by it, not just autoattacks.)

     

    The real issue here is that ability damage and cooldown is not being scaled to weapon speed as it ought to be. 2h melee and ranged weapons benefit from this; 2h magic weapons do not.

  3. The combat triangle is a complete [bleep]ing joke. Even more so than before EoC, despite Jagex's patheitc attempts to balance it.

     

    Magic can barely hit 1k with abilities except for a pithy ultimate that hits 3k if you're really lucky and is incredibly slow, range gets an overpowered stun and can compete a bit better, and melee?

     

    Well, melee is, as always, strictly the best class for everything. There are no conditions on that statement. It's the best for glacors, a boss which was specifically designed for magic to be the best. I've heard of people using it effectively at ganodermic beasts, which have a 90% damage reduction on melee attacks or something stupid. They have the only level 90 weapons, which are so accurate that nothing in the game is even sliightly effective at defending against them even with the maximum accuracy penalty for wearing offclass armour/ And what has Jagex said? They want to make drygores EVEN MORE POWERFUL.

     

    Why? To compete with the chaotic maul. The [bleep]ing chaotic maul. Which utterly decimates anything not flatly immune to melee. Which is so overpowered that I can go into a duel wearing maxed melee defense gear and using magic against an opponent with a chaotic maul and NO ARMOUR and still consistently lose in about 3 seconds. Which has single-handedly destroyed this game with how much it utterly craps on everything.

     

    What were Jagex thinking? Who could possibly think that a weapon which hits constant near-unblockable 4000 hits faster than dart speed and has abilities that can do everything short of smash the opponent's computer into a cup of coffee for you to drink (and even then it's only time) is even remotely close to balanced? Why is weapon ability cooldown? After getting crashed at Saradomin GWD by a mauler whose damage output was something like six times as high as mine (and I have the best magic gear in the game), I feel like they should just bring this to its logical conclusion and give the maul a special ability which smashes the opponent half a mile in the air and instakills them, Skyrim giant style.

     

    How long before melee is considered unequivocally the best class for Armadyl GWD?

  4. What is a 'Behind the Scenes' article?

    Behind the Scenes is a sneak peek at the planned game updates that we hope to launch in the coming month.

    This, however, is only a plan; not a promise that a particular update will be released in a particular way or at a particular time. To get you the highest quality updates as quickly as possible, we usually keep on tweaking and testing right up until the moment before release, so sometimes things change or take a bit longer than expected. We aren't afraid to change our plan if necessary, as we will never launch an update before it is ready.

     

    K, so there it says that the quest was planned to be released this month, not implicitly promised. Also, get facts on how the RS07 update affected the quest update and I will bow down to you. That is what you want right? You are trying to act superior by making me seem inferior, not exactly in the best of moods for you to aggravate me so with this, I log out knowing that you cannot prove that the update was postponed due to 07RS.

     

    Yeah, "technically you can't prove it, neener neener" is totally watertight.

     

    It's been confirmed by J Mods. What more do you want?

    What is a 'Behind the Scenes' article?

    Behind the Scenes is a sneak peek at the planned game updates that we hope to launch in the coming month.

    This, however, is only a plan; not a promise that a particular update will be released in a particular way or at a particular time. To get you the highest quality updates as quickly as possible, we usually keep on tweaking and testing right up until the moment before release, so sometimes things change or take a bit longer than expected. We aren't afraid to change our plan if necessary, as we will never launch an update before it is ready.

     

    K, so there it says that the quest was planned to be released this month, not implicitly promised. Also, get facts on how the RS07 update affected the quest update and I will bow down to you. That is what you want right? You are trying to act superior by making me seem inferior, not exactly in the best of moods for you to aggravate me so with this, I log out knowing that you cannot prove that the update was postponed due to 07RS.

     

    Yeah, "technically you can't prove it, neener neener" is totally watertight.

     

    It's been confirmed by J Mods. What more do you want?

    Proof.

     

    Would you then like me to prove that that proof is authentic? Then prove that proof? Or shall I cut to the part where you expect me to prove the concept of proof itself?

    • Like 2
  5. What is a 'Behind the Scenes' article?

    Behind the Scenes is a sneak peek at the planned game updates that we hope to launch in the coming month.

    This, however, is only a plan; not a promise that a particular update will be released in a particular way or at a particular time. To get you the highest quality updates as quickly as possible, we usually keep on tweaking and testing right up until the moment before release, so sometimes things change or take a bit longer than expected. We aren't afraid to change our plan if necessary, as we will never launch an update before it is ready.

     

    K, so there it says that the quest was planned to be released this month, not implicitly promised. Also, get facts on how the RS07 update affected the quest update and I will bow down to you. That is what you want right? You are trying to act superior by making me seem inferior, not exactly in the best of moods for you to aggravate me so with this, I log out knowing that you cannot prove that the update was postponed due to 07RS.

     

    Yeah, "technically you can't prove it, neener neener" is totally watertight.

     

    It's been confirmed by J Mods. What more do you want?

     

    ETA: Notice how the main issue was completely ignored instead of strawmanning a borderline side point as the main complaint YET AGAIN.

  6. The ma

    in promise that they failed to uphold is that RS2007 would not interfere with the main game.

     

    The implicit promise that they failed to uphold was that the Quest would be released this month; indeed, as late as last week's BTS, they still maintained that it would be released next week. Now before you try to pull the, "Well, the BTS's aren't really a promise" card, I will preemptively remind you that although it's certainly understandable that sometimes they need extra time, there actually needs to be a valid reason for this. Choosing to finish an update that was not in this month's BTS, and which was initially slated to be released, at the earliest, in a month, at the expense of an update which was supposed to be released, is not a valid reason. It's the equivalent of refusing to hand in a homework assignment that was due this Friday, and in lieu of it, handing in some other assignment not due for several months, and then expecting your teacher not to get angry.

     

    I don't have a problem with this generally being delayed, and no announced reason is usually tolerated. I think the first complaint is the real biggie here, and you're doing the point a disservice by playing it down.

     

    It's not the end of the world or anything but it leaves a really bitter taste in my mouth about an update that was already obtrusive just by the loudmouths who wouldn't shut up about it

  7. It has complete relevance, I CBF right now but I might in the morning. I was merely picking up on the amazing drama performances from the people who don't get what they want. RS caters to many different players, the development of bringing about SOF, Solomon's and RS07 is all healthy to the game, it will benefit you in the end.

    Also, stop trying to use 'little' to try and belittle me, stop acting like everything I said isn't true.

    Tl;dr, people cry and whine and then use big words to sound sophisticated and try to win a losing argument.

     

    And other people, it appears don't even pretend to read the discussions they are part of, and instead regurgitate the same unsubstantiated nonsense all day. What part of they "lied to us, faileed to uphold a promis, and with callous disregard ignored hundreds of complaints without any explanation what-so-ever" is difficult for you to understand? What expression or term in that so-complex sentence do you have trouble understanding? It's almost as if you are trolling and aren't even trying anymore (if you ever were).

    Please, show me this promise.

     

    Why bother? You didn't pay attention the first 10 times.

    • Like 1
  8. I'm astounded at the way this community acts towards those who wanted old school RuneScape.

     

    It doesn't help that those upset about the quest delay have tried being reasonable and not only has nobody responded to our complaint properly, but almost nobody trying to respond has shown any understanding whatsoever of what that complaint even is, instead choosing to strawman us despite the complaint having been spelled out like 80 million times.

    • Like 2
  9. It's funny how angry it makes people. They've done things like this for the past half decade. Dunno why you're not used to it by now, and still get so worked up over it.

     

    Because Jagex has actually been getting somewhat better with this stuff recently. That's not a high bar, but it's there.

    • Like 1
  10. Thanks. I wasn't sure about the DPS thing. :)

     

    Edit: the bonus damage you get from virtus armor favors dual casting.

     

    Yeah, this is rather important since I do own a set of virtus. It's common sense, but is it confirmed that this is actually how it works? Do we know for a fact that the 74 extra damage is applied after the 50% staff multiplier rather than before?

  11. I'm well aware that this is the third thread I've made in herre in a week, sorry. But I can't seem to find anyone who actually knows what they're talking about anywhere other than here.

     

    Is a wand/book setup better or worse in general than a staff of the same tier? In particular, what are the advantages and disadvantages of using a virtus wand and book over a chaotic staff, disregarding cost? I'd appreciate in-depth answers as opposed to a simple yes/no.

  12. I can't do QBD anyway -- I don't have the reflexes for it. I'm lucky if I can get one kill done in 15 minutes with a full inventory plus unicorn, and I often just die because I reacted to an attack 0.01 seconds too late and she depletes my entire health bar pretty much instantly. She's easily more dangerous than Nex (who I'd like to try properly, but have found no team willing to accept anyone without 99 in everything and full Torva/drygores).

     

    I'll give Saradomin a shot, and if that doesn't work I'll just stick to Bandos. Thanks. :)

  13. I'm looking to make 100m, and I think God Wars is probably the fastest way to do it. Which boss would be most profitable to solo as a mage? I know Zamorak is the easiest, but I've got full virtus, so I can tank Bandos's melee and stay there pretty much indefinitely -- I'm pretty sure Graardor's loot is better than K'ril's. I don't know how much harder Sara is, since I haven't tried to solo there yet, but I'm guessing it's a similar story. So which one of those it's viable to mage gives the best loot, on average?

  14. Hey everyone, I'm just looking to start Nex and wondering if theres any guides around and what kind of gear/supplies I'll need. I've done every boss besides Nex and really want to get into it. Also curious if finding a team will be possible with my stats.

     

    Stats: 99/99/95 Melees, 89 Ranged, 94 Magic, 95 Prayer (With Curses), 87 Summoning (Will be 88 soon) and 75 Herblore (Working on getting extremes but may still be a little).

     

    Also wondering how I can gather fast charms, I normally would Slay for them however I'm 270k from 88 Summoning so would really just like to get them as fast as possible.

     

    Any advice is appreciated, Thanks!

     

    If you don't have 99 in everything relevant to combat and enough cash for full Torva and twin Drygores, forget about Nex.

  15. You know, when you go to certain areas and the game shifts to a weird cutcene-like perspective where you can't interact with any of the scenery? SO annoying, especially next to the Wilderness wall.

     

    Is there any need for it? Does random zoom-ins of my character walking through certain areas I can't interact with (but where monsters etc can still attack me) enhance the game in any way? Is running through some tiny 6x6 square such an epic gesture?

     

    EDIT: As I was typing this, I died because I wasn't paying attention at LRC. And I had to open my gravestone from several squares away, because at the square it was on, I couldn't interact with it because of this zoom-in feature. I can't loot my grave, but OMG I DON'T CARE BECAUSE THE CAMERA IS SLIGHTLY CLOSER THAN NORMAL OMG IT'S LIKE I'M REALLY THERE.

  16. Several quests have level tweaks (eg Firemakers Curse got lowered)

     

    In response to how much whining on the forums about the Quest Cape requirement being raised by something like 25 levels? The original requirement was viewed as unreasonable for similar reasons to why an unannounced 90 strength and 90 prayer requirement on one of the most hyped quests of all time would be poorly received, even if only for "full completion".

     

    and others have reqs that aren't mentioned (eg Missing My Mummy kudos "req" wasn't mentioned)

     

    Have any of these requirements been in the same ballpark as two 90+ skills, one of which overwrites an 80 skill requirement that has been explicitly confirmed? (In before someone finds a hyper-pedantic way to argue that that's not confirmed either.)

     

    Also precedent for un-released content stuff in that Philippe post quest visits has two further meet-ups confirmed by the creator at QP levels currently unobtainable.

     

    I shouldn't even need to explain why this is different.

     

    No actual precedent for extra requirements coming from 'last minute' released content - but then teaser-content is very rarely released. Also one has to keep in mind the requirements list was to FULLY complete the quest and get all the rewards

     

    And, notably, did not include a multitude of 90+ skill requirements, and DID include an 80 skill requirement which this content would make redundant.

     

    This is the sort of quest where people are likely to consider "fully completing the quest" to be the bulk of the quest. I'd be very surprised if all those requirements are just for two or three dialogue boxes at the end. If 90 strength and 90 prayer were required for full completion, Jagex would probably have said so, either when the quest was announced or when the teaser content came out. I think that's common sense -- maybe I'm giving Jagex too much credit.

     

    , the only req to start it was 140 combat - so they could strap on anything they like to the fully complete without locking people out the doing the quest itself.

     

    OK, you got me. It's not confirmed. It's also not confirmed that there won't be a door containing all the good post-quest rewards that can only be opened by sacrificing a full inventory of trimmed completionist capes and bribing a guard with 100 piles of max cash three times, each while wearing a different set of POP armour. I suppose that's also a reasonable suggestion.

  17. for the new quest do you think we'll have to unlock all 3 of the gems for it? and if so is it potable?

     

    Confirmed by the list of full requirements that we won't need to.

     

    I wouldn't say it's been confirmed at all.

     

    Is there any precedent for requirements not in the game yet?

     

    I think awakening Koschei will be a requirement. I don't think Jagex will be big enough [wagon] to slap a 90 Prayer and 90 Strength requirement onto a highly anticipated quest without warning. If they do, the official forums will explode with ranters and the decision will be reversed almost immediately.

     

    EDIT: Also, Blood Runs Deep isn't listed as a requirement.

  18. [hide]Is it possible to bring Kharshai other bane items to have them upgraded? Could be a way to make them with using again, seeing as by the time we can access bane ore we also have access to better ammo, rendering it useless.[/hide]

    [hide=no]

    Nope, tried all combos, using items on him, gem on items etc... It might be a post-quest reward?

    [/hide]

     

     

    The dialogue says he needs the creature's blood on the weapon to complete the enchantment anyway.

     

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