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llamster

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Posts posted by llamster

  1. Mage hits better against high mage defense then melee against high melee defense. 1 in 3 is very accurate compared to melee; besides most people don't use protect in PvP.

     

     

     

    Anyway I doubt dragonhide causes mage hits to splash 50% of the time or anywhere near that amount. How much mage pvp have you done?

     

     

     

     

    Range armor drops the hit rate to around 60%, far better then melee does on mage armor.

  2. Yes, magic has a lower max hit. Doesn't mean it's less effective.

     

     

     

    Ah, but it is.

     

    Slap on some d'hide and pray mage, and you're good against mages.

     

     

     

    So if I slap on some good armor and pray melee, then I'm good against meleers?

    Thats his point, you can do that against mage, but not melee.

     

     

     

    Erm... what?

     

     

     

    [hide=]
    Yes, magic has a lower max hit. Doesn't mean it's less effective.

     

     

     

    Ah, but it is.

     

    Slap on some d'hide and pray mage, and you're good against mages.

     

    Hmm

     

    I wonder what would happen if I slapped on a torags set and prayed melee.

     

    :-k :roll:

    [/hide]

     

     

     

    Try reading above first before you post. As far as I can see, Musky was talking about magic. Correct me if I'm wrong, but he never said a word about melee. -.-

     

    All im saying is,doing so would have the same effect for melee or ranged.Its not like thats only a problem for mages.

     

     

     

    No. Magic rips through dragonhide. Melee is horribly inaccurate against good armor.

  3. [hide=]

     

    That is so ignorant. Mage is BY FAR the most powerful skill in the combat triangle.

     

     

     

    I agree completely with you! I'm sick of mages hitting 75s or four hits at once and then picking up their ammo, while melee and range can only hit 34-ish max and can't pick up their ammo. It's ridiculous, and your insight makes me think Jagex should make you PvP King.

     

     

     

    :roll: :wall: -.-

     

     

     

    http://forum.tip.it/viewtopic.php?f=103&t=777299

     

     

     

    clip0034.gif

     

     

     

    82ne2xy.gif

    [/hide]

     

     

     

     

    I think you missed one of the main points, look at the two pictures. The target cannot move.

     

    So tell me what good are AGS and Claws if they cant hit your target because you are frozen?

     

     

     

    Before you reply, I'd also like to cover 2 points regarding the statement above.

     

     

     

    #1) Yes, the melee'er could just put on D'hide, block all mage attacks, and use a melee weapon. That's called hybridizing (Hybriding). You cannot compare a hybrid to a 100% mage, as Hybrid is a combination of two skills, not just one. If the target hybrids, the mage better be hybriding too. Only people who don't understand the triangle bring one combat type into battle and expect it to be successful on everything.

     

     

     

    #2) Rushing is an inaccurate comparison of how powerful a combat type is. If you rush with Mage/Range/Melee, it dosen't matter. Rushing always has the element of supprise and thus has an advantage over the target. Most Rushers are hybrids anyways, so they cannot even be put in a triangle classification.

     

     

     

    That being said, sure mage could be improved with things like putting runes inside stave's and auto casting all combat spells, but magic is certainly not a "weak" skill. It is on par with both of the others, just in different ways.

     

     

     

    You are wrong. Mage is not on par with melee and range. Mage completely dominates melee and range, and should have been nerfed a long, long time ago. It can freeze, poison, heal you, drain stats, cut attack speed in half, and hit up to 62 with a degree of accuracy that meleers or rangers can only dream of.

  4. You barely get hit at sara GWD; a 3:1 ratio would be a waste since you'd run out of restores long, long before you ran out of brews. With a good healer (fruit bat or unicorn) you don't need any food at all.

     

     

     

    With rests now at 13k (I think) I'd just bring a few prayer pots instead.

  5.  

    That is so ignorant. Mage is BY FAR the most powerful skill in the combat triangle.

     

     

     

    I agree completely with you! I'm sick of mages hitting 75s or four hits at once and then picking up their ammo, while melee and range can only hit 34-ish max and can't pick up their ammo. It's ridiculous, and your insight makes me think Jagex should make you PvP King.

     

     

     

    :roll: :wall: -.-

     

     

     

    http://forum.tip.it/viewtopic.php?f=103&t=777299

     

     

     

    clip0034.gif

     

     

     

    82ne2xy.gif

  6. Mage is ridiculously broken. It's good in massive teams, and sucks 1 on 1.

     

     

     

    You're P2P, so you must be talking about P2P magic. In which case you are horribly and completely wrong.

  7. I was just gazing at the picture in the update message and noticed two flaws

     

     

     

    eklr3k.jpg

     

     

     

    1) I don't get it. What's wrong with mages in PvP?

     

     

     

    2) It could be that the ranger is attacking a far-off target (off the picture) and the meleer just left combat. In other words, those two may not be fighting each other at all.

     

     

     

    I was just mocking the fact that mage is the most underpowered combat skill :P

     

     

     

    well if the ranger is attacking someone off screen that doesn't answer why none of them 3 have a skull lol

     

     

     

     

     

    100% true mage is the most underpowered skill :thumbdown:

     

     

     

    That is so ignorant. Mage is BY FAR the most powerful skill in the combat triangle.

  8. get 70 range first then I would say yes

     

     

     

     

     

    Ok, thanks, I had read that, just wanted to know if it was really worthwhile without it.

     

     

     

    It is, just melee Ahrim. Really the speed at which you kill the brothers doesn't matter much; the main things affecting profit are cost, getting through the tunnels efficiently and minimizing banking time.

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