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PolarBearBlue

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Posts posted by PolarBearBlue

  1. Somehow I feel like I have came back from the dead. But enough about my resurrection. 

     

    Does anyone else watch RWBY, and how do you feel about it? I feel the burning need to discuss it, but I didn't see a topic specifically about it.

     

    I can still do that right, create a topic for a specific show?

  2. Aside from what Squakus mentioned I would suggest doing all the quest you missed while working on dungeoneering, specifically to get magic and range weapons. Evetually you'll want to upgrade to t90 weapons, but considering you may have no money at all you'll be a long way off buying those, so chaotics will have to do. I would also suggest starting Player Owned Ports it you haven't already. With enough time spent in Ports you'll be able to make your own magic tank armor thanks to your runecrafting level. Your prayer and flecthing levels also allow you hunt for the item to make scrimshaws and your cooking level will allow you to make rocktail soups, both of which you can sell for profit. However, you'll need 90 fishing, 90 thieving, and 90 crafting to get melee and range tank armor.

     

    Other advise I can give would be to see if you can afford Barrows and camp Frost Dragons to buy better equipment, as that is my go to monster I kill for money. Other monsters would be Roraii, any of the dragons, Waterfiends, QBD, and GWD bosses. However, some of these may not apply to you because of some of the lower levels you have and or lack of equipment/money. For example, for you to wear anything better than Barrows, that defense level needs to be higher. You need 75 defense for GWD sets, 80 for Nex, and 85 for Ports armor. Good news is that Jagex seems to be trying to make slayer more profitable, so improving slayer would allow you to access better monsters, get more money, and get a higher defense to wear better gear.

     

    Other than that I would do your standard herb farming runs/mtk/daily profit while you work on safe minigames/Dominion Tower to get a feel for combat now and quest to catch up. Lastly, if you still have friends in game, they should be able to share their ability bar with you with a new in game function. Otherwise someone else can share here or you can even stop in HYT Chat (Serpent Eye) to ask for more assistance.

     

    Good luck and welcome back!

  3.  

    I'm such a terrible blogger. I won three awesome prizes and I hadn't updated when I got them. Anyway, here they are.

     

     

    Official prayer of the church of Yelps.

    For it is in his passing that we receive awesome prize. Through this we become faithful followers of microtransaction virtue and glory to rise above all. Infinite in rewards and unbound by lack of real world currency. He releases to you keys for skilling and killing. And by Alice's treasure chest he gives you free xp!

     

    DivinerRobe_zpse492b223.png

    As you can see by the banner, this was won this first day of the xp outfit promotion. Because of that little spin I also earned 1.5 that week for SOF Treasure Hunter. And that's because I had every outfit piece but the Robe before the promo.

     

    Three days later the all might Yelps smiled upon me.

    MaskoftheAbyss_zps87db9b3e.png

     

    And again 3 days before this weekend's promo.

    MaskofVines_zps17727dcf.png

     

    So in summary:

    Skill outfit - Complete

    Slayer Mask - 10/16

    No Silverhawk boots

     

    Let us all sing praises to the almighty Yelps!

     

    Ten internet points for whoever can figure out where I might have stolen that prayer. Realistically only Jason, Nick, and Icer would get it, if they do.

     

    • Like 1
  4. I'll try my best to answer each question.

     

    1) EOC is the the Evolution of Comabt, which is the new form of combat in runescape. Weapons no longer have special attacks. Rather some have passive abilities and you have what is now abilities that do things similar to special attacks, but are not tied to one weapon. You should take your time doing the EOC tutorial to sorta get an idea of what it is.

     

    2) Divination is the new "lore" inspired skill. Without giving spoilers away, you basically harvest memories in certain locations and place them back into the world. As a by product you get energies which can be used to make things, something like auras and scrimshaws that let you bank certain dropped items, at as a ring of life, protects extra items, etc. As far as I remember, divination is really what smithing is to mining, so sometime in the future, we are suppose to get another skill which divination compliments, called inventor.

     

    3-5) I don't think I can answer these well but what I suggest, since your account is brand new, is to do as many quest as possible and training combat by Slayer. Like how doing Waterfalls gets you 30 attack or whatever automatically. In my opinion I would train by slayer, but by 70+ combat stats you'll have more options to what you can train with. Outside slayer I personally find Frost Dragons good for Melee, Roraii/Waterfiend/Chromatic Dragons good for Range, and Metal Dragons good for Magic. That's ignoring what I think people traditional call bosses, which are also good if you are efficient enough to kill them in speeds needed.

     

    Also for set up, until you can get to the point where you can wear GWD/Nex sets, wear the best your charactr has the level for, upgrading whenever you can. And in general Dual wielding is better than using 2handed weapons (except in Dungeoneering).

     

    6) Waterfiends are still great for charms. Charm sprites may also be an options.

     

    7) I would have to say drop mining iron until you can do concentrated gold in LRC for mining and Artisan workshop for Smithing. However, the workshop is very expensive. Doing the Knight's Sword, and What's Mine is Yours will get you some nice boost.

     

    8) Do whatever you can until you get to 30, do fly fishing until 70, then C2 fishing with fish flingers or Barbarian fishing with fish flingers all the way.

  5.  

     

    Heck one guy even went on and on about liking it because it is retro.

    I get the feeling that the retro aesthetic is making a comeback thanks to indie games. There's a pretty big market for that kind of thing (not just because of nostalgia) and you can't discount it just because it's not as flashy as newer games. It's simple, expressive

     

    I might not like OSRS, but I still think they could learn a thing or two from it... Not the more-blatant-than-RS3 pandering elements (you're playing a game made specifically to cater to RS07 players who are upset about EoC, they're probably going to agree on stuff), of course, but the simplicity/clarity of it. RS3 is less a consistent game and more a collection of needlessly complicated features from different eras that only barely fit together.

     

    Or, as has been said before, compare it to other free MMOs (rather than itself) and see how it stands up. I tried a couple a few years ago and (at least from a couple of hours of gameplay) their combat systems managed to be about as involved as EoC without all of its arbitrary complexity - each action felt like it meant something. On the other hand, Scape has noncombat skills and options, and story-driven quests rather than gameplay-driven quests... Nowadays they've neglected the former and bad writing plagues the latter.

     

     

    Retro has been in for a while, but its already getting quite tired and old hat as people look forward with the innovations of the new wave of consoles.

    Equally yes indie games playing up the retro can work wonderfully, but I don't think a game like Runescape in the mainstream market can compete by trying to play up the retro and equally it was simply making the point that in this 'study' the test subjects weren't all that sound - they all seemed to like the nostalgia that the retro-look brought to them reminding them of what games were like when they were younger not because it added anything to the game or made it more appeal especially considering as the video admits the target audience is much younger and that 'retro' feel is gonna be totally lost on them because they come from a generation where things look so much better.

     

    Retro is certainly a hot button trend right now but it'll be dead soon enough and when the target market is an age that retro look is lost on and in a market that doesn't really play with the whole retro scheme it just seems like it'd be a bad idea to chase simply because people older than the target market get tingly nostalgia feels over low-res bad graphics that are a retro relic from their childhood.

     

     

    While I agree Jagex shouldn't try to market Runescape in the retro space, I disagree with you saying that retro will be dead soon enough. Like you said, retro works very well for indie games and considering many indie games get their start as apps for phones and small media devices, I would be inclined to say at the very least retro style games will be a niche market. But I don't see it dying out.

     

    As for the survey I agree with some of the points there and earlier points you made. The game is indeed too bright and if they could fix the color I think that will solve a large part of the problem. I also do agree some of the comments did not belong in the disapprove section of the survey and were more undecided/indifferent.

     

    And while I am used to it, I do agree the interface is too much and combat to complex for a newcomer, experienced or not. Player probably should have similar combat and interface like OSRS until they reach a certain point where they can diversify their playing experience.

     

    As for the tutorial, it was talked about in a topic in either the general discussion or rant forum and I think one of the solutions there was to introduce what one needed to know as they go along. I personally feel the current tutorial is better than what they previously had for RS3, but is still worse than OSRS. At the same I feel OSRS tutorial is just too long and some of the details there can be done away with, especially since we have quest that can teach you the same thing. Introduce what people need to know know and as they explore give them the option to learn more.

     

    I'd love to see a follow up to this with more subjects, a longer term playing. Like having a certain sample size play a beginner account and actually build their account up on both sides of the game.

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