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PereGrin

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Posts posted by PereGrin

  1.  

     

    So zamorak still protects me, even though I wear Saradomins armor. Cool. rofl

    Ps: i wuld have to kill sara gwd for the armour right? Cuz i didnt get it from world event :s

     

    Yes.  soldiers in the sara camp drop the armor.

     

     

    It's because it works off whichever god you sided with during BoL.

     

    Yeah, i know.  Still sort of amusing.  I allied with Sara to get the armor, and then swapped to zammy.

  2.  

     

    60k damage is like what an hour with Jagex's "big numbers are fun" constitution system.

    60k hits, not 60k damage.  There is a huge differece.  If you bothered to read carefully, you would know that.

     

    It's a 100,000 charges if you look in the wiki. 

    No idea what a charge is but I can take a conservative guess and say it's a point of damage. (after 8 years with Jagex, i know them well)

    So there you get 2 hours... hoo hum.

    Oh and if you wanted more facts it takes 84 scales and 6 pieces of thread to make the armour set.

    Thats 87mil if scales are sold at the GE starting price of 1mil each.

    Very unlikely since the only things that drop them are the stuff in the day glow place with the fake guthix. and 3 slayer tasks (spiritual mages, aquanites, and dark beasts).

    So 87mil+ for 2 hours of styling like a space jelly.

    Award winning update here, as awesome as that pvp armour was....

    this is a way better update than that prestige system.

    We definitely had to vote that shit down and save the sanctity of the highscores.

    Hey, do it for the no-lifers if you haven't. They need your help.

     

    After 8 years with Jagex, you appear to be comparatively clueless about how armors degrade.  There is no armor in game that takes one charge per point of damage.  However, every single degradable armor degrades based on number of hits.  So I am gonna go out on a limb and say that, since ALL degradable armors (including sirenic and tectonic) degrade based on number of hits and not damage taken, so also must sirenic and tectonic degrade based on number of hits and not damage taken.

     

    Clearly, you do not actually know anything about Jagex, notwithstanding the short time you have been playing Runescape.

  3. They need to give back the difference in weapons, and the reliablity of them staying the same.  Scimitars were the best, longswords slightly worse, and anyone using a 2h to train was just silly.  Now, doesnt matter, you grab anything you can wield, and you get the very close to the same dps.  It's boring.  Also, stop changing armor and weapon stats.  It's annoying.  Power armor one week, tank armor the next.  And so much of the decent armor is almost worthless because the "best" armor in that tier is dirt cheap, and completely worthless after you level up past it.  Also, remove offhand weapons and just give an option to equip a weapon in main or offhand.  Give the player the ability to choose left or right as main, for fashionscape.

     

    And put rune at lvl 40 again.  None of this level 50 nonsense.

  4. I would prefer it none of it happened.  It sounds like an amazingly bad idea.  I don't think many players will actually care about the new hiscores, and everyone will always check the old ones anyway.  And the actual system itself sounds incredibly pointless.  Increasing the grind of leveling up just an insane thing to do on a game that is pretty much built on grind already.  There is no need to do to skiling what EOC did to combat.

  5. This could be interesting.. I wish they would require combats to reset all at once, so that way you can't just keep most at 99 and still not have to do lower lvl things.

     

    The nice thing is that if enough poeple prestige, the lower tier resources will matter a tiny bit more because the lower levels will take more xp and more time, so those spots could stll be somewhat crowded.

     

    I think the thing I see is that it ruins the bar for new players even more though, because those new players still can't catch up. It doesn't give someone who's starting tomorrow a chance for the number 1 spot.

     

    An extreme example would be prestige 200. It is 231k xp for levels 1-10. So yeah, for smithing, copper and tin would be used for longer. But 92-99 is still 1.3 billion xp at prestige 200. So higher level ores are going to be way way more in demand. Because you will use them for so so much longer.

  6. 50 Prestige.

     

    Getting 58,854XP at the pale wisp colony to reach level 10.

     

    Letting that thought slowly sink in.

     

    Or just imagine 120 Dungeoneering at even 4 prestige, which is over half a billion.

     

    Not to mention each time you've done it before then.

     

    Augghhhh.

    Hmm, I assumed you would start at 1 prestige, not 0.

     

    If the first 1-99 is 0 prestige, then at 200 prestige, level 1-2 would be 16,683xp 1-10 would be 231,594. 1-99 at 200th prestige would be 2.62billion xp, with 264.6 billion xp in that skill total.

  7. Also the hiscores will be really annoying. People with 100m xp will be ranked below people with 39m xp, which is just ridiculous. There's really no advantage to prestiging, other than being able to train after 200m, and only like 5 people in the whole world would want to do that.

    See catering to the high levels. Right?

     

    Leave it to jagex to find some way to piss people off.

  8.  

    Also, anyone want to go for 16th prestige? I bet jagex hasn't even worked out that it would take 208m xp in that skill to do that. Whoever gets their first is gonna be pissed off.

    Actually 5th prestige is 195 mil xp.

     

    Nope. xp doesnt double. You add 100% of base xp, which is 13m. so like

     

    13 26 39 52 65 78 91 104 117 130 143 156 169 182 195 208
  9. Also, anyone want to go for 16th prestige? I bet jagex hasn't even worked out that it would take 208m xp in that skill to do that. Whoever gets their first is gonna be pissed off.

    Also, getting all the way to 8m short of your 16th prestige would be 1760m xp in one skill. Gf life.

  10. There were 2 times I really loved rs. One was when I started in classic. Playing with real life friends, still not used to the game and learning all the new stuff. new stuff put me in awe. This lasted through the start of rs2, till end of 2005, when i became a member.

     

    Second was just before, during, and after the release of dungeoneering. I love the skill, and I had a really tight group of friends I played with. 2 in particular that I did nearly everything with. Starting with dungeoneering, all those friends have quit over the years. And I the only update I have really liked since dungeoneering is ports. The rest is sort of mediocre, or just bad. Mostly, I liked the game when I had that first group of friends. That is the time I would like to return to.

  11. Also... I have to scroll down in my chat window every time a new message pops up :\ any way to fix this?

     

    I do not know how to fix this, but I found the pattern. It jumps to display the central line of text that you have saved.

     

    example: If you have 200 lines of chat in the chat box, and your chatbox is showing 8 lines at a time, then when you enter a message, it will jump to display line 100-108. line 108 will be a more recent entry then line 100.

     

    the only way I have found to bypass this so far is to make your chatbox the entire half of the screen. This allows it to always have at least half the total conversation displayed, and thus it scrolls properly.

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