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Posts posted by HerHero

  1. It's pretty hard to get scammed. I was there in the days before the exclamation points and colored money; and even before then all it took was some patience.


    Oh yeah, I did get scammed when I was a low level playing the "trust game", I lost my adamant platebody... I learned my lesson fast though, maybe it's a good life lesson for kids playing.

  2. Having finally laid at rest that there's little I can do to oppose this, it's making room for the contentment I'll feel when people get what they want and realise what a vile and crude thing 2007 actually was. People have been glorifying free trade and old Wilderness like hell these past 3 years, even the people who haven't or hardly experienced it.


    Just you wait when those glorious days weren't as glorious as they were called. United community? I recall a community where people avidly cheered on hostile random events to kill people just so they could snatch their armour. PKing as it should? 90% of the PKing in the Wilderness consisted of killing defenceless people. Merchanting as it should? Enjoy your autotalkers or cramped fingers as people continuously repeat line after line ad nauseum to sell that Barrows armour they bought for 100K cheaper than they're advertising it. Correct prices? GE is the most correct price you can find, people were almost always over- or undercharging their products, don't expect skilling items to suddenly be affordable again. Actual risk? The only risk in 2007 was an artificially player-created risk that took advantage of newcomers' naivity and ignorance; don't honestly expect that this will breed a happier, more connected community.


    Oh, I can't wait to see.



    I doubt they're going to get rid of the GE, it will most likely turn into an auction house. The days of all the trade being in w2 fally is gone; besides, people use auto talkers NOW all the time in w2 GE, it's just as rampant now as it was back then.


    GE correct? It takes (took) literally months for some items to finally meet their price. No longer do I have to wait 2-3 hours for freaking potions to go to DKs with because some damn merchant clan took them. People undercharge their products for a reason, fast sales... That's their choice if they want to lose out on 50k; and at least now they have an option! whereas sometimes if an item is being dumped they would have to wait weeks for their item to sell, when they would have gladly undercharged for it.


    Not everyone understands the markets or can sit there and "snipe" an item. The GE and trade restrictions a lot of the time screwed the naive and new player.




    I don't think the community is any better today. Back then we had clue killers, today we have brawler glove killers. We still have crashers who don't respect the "first come first serve" unwritten rule. We still have d-bags, and that's not because of any rules or regulations, that's because of the maturity levels, the ages etc... Back then things started going down the hill community-wise when all the mini-clippers came.



    I don't worry. I think their claims of their systems being better is crap but I'm more than willing to take on a few more bots for this.

  3. Clues weren't that hard... Then again we have all these new things in the game now it may be a pain in the ass. If it comes back then the wilderness will be chaos for at least a week, clues will be hard as hell to complete unless done in the dead ass of night on some slow Aussie server.


    I don't know much about clues since I quit around the time the new ones were in the game (level 4) but I think it's worth it.

  4. I believe so, all fan-sites do is bring the community of players who are already committed together. If you count RS wiki and other Runescape-guide-like website, then there would be people drifting off. God knows how many times I've done quests on multiple accounts, and if I didn't have the help from the fan sites I don't think I would have even bothered, thus lessening the amount of time I play.

  5. Looking forward to this... Dungeoneering made me quit, but nice clan tools in-game might make me rejoin.

    A completely optional piece of content made you quit the game that you like? You're really smart and you're not a 12 year old.



    At the time I was already on-the-outs with Runescape and I was hoping that "The new skill" would re-spark my interest, but being somewhat of a completionist and hating Dungeoneering all it did was send me over the edge. I didn't rage or anything I just took a break/decided to quit; and until now I have yet to see anything that would make me start playing again.


    As a player of 7 years I got burned out. Was my decision irrational? Partly, but hey...

  6. It's a very good MMO, how much you actually get for free is impressive. I went into it thinking it was gonna be a cheap knock off of the LOTR name (uh, keep in mind I had not heard of this game until someone mentioned it going f2p on another forum) but it actually far exceeded my expectations.


    That said, it's just too different, you can easily compare it to WoW but not to RS. RS is a much different, more simplistic yet still fairly in-depth experience which keeps players playing for so long.


    I probably won't buy a monthly subscription though. Sorry, but the micro-transactions and seeing that store button just ruin it for me, call me a nerd but I like to be immersed in the game, not be bombarded with constant advertisements. Just the whole concept of real-world micro-transactions bug the hell out of me.



    Could it put a dent in the RS subscriptions? I doubt it, if you wanted a game like that, then WoW has been there for awhile, and you can only get so far in the f2p game before you need to start buying stuff. You can get "turbine points" in game but not enough, I recently got enough to buy the riding skill (mounts) for 95 points and I also need to unlock more bag space which will cost me over 600 points... So unless you're crazy lazy and willing to devote hours upon hours of monotonous grinding, you'll eventually be dipping into your own pocket book.



    -It's market mechanics make it too easy for clans to manipulate prices.


    -Controls of the game could be a lot less cluttered and easier to use.


    -The world is small and congested. You won't go a single screen's pace without encountering something that's of importance to something. A part of a quest, diary, or what have you.


    -Weapons are useless. What do we use? Scimitars and shortbows(in a nutshell). There's almost no use for other weapons like warhammers, maces, daggers, long or short swords, or longbows.


    -Monster drops are hardly useful. See, with other MMOs, a person slaying a monster might have a slight chance at finding a special type of armor or weapon that could be better then their current one. Granted, this wouldn't work with RuneScape's current mechanics anyway. Since there's so little diversity in armor and weapons in the first place. Monster slaying now is largely based on EXP, or getting a high amount of items which you can then turn around and easily sell for profit. Not items that are directly useful to the player collecting them.


    -There's only a few methods for boss hunting. Any other method attempted is deemed "inefficient" and any player attempting them, a "noob". But again, this relates back to RuneScape's combat system and rather blocky character movement.



    1. This is what happens in an involuntary corporatist-like economy. Jagex is involuntary playing into the hands of the elite rich with their control over the economy; they could completely control the economy and fix the prices themselves, but that would cause things to collapse economically, trade would halt, and prices would skyrocket in the black market (assuming of course there could be one, this is a game so unlike the real world they can have complete control.) In a completely free market, capitalism is a rich persons worst enemy; if you look at the real world the corporations always do well with the governments help, generally by regulating competition out of existence and providing bailouts. Looking at America, there were more regulations implemented under Bush than any past president in the last 50+ years (albeit, not all monetary.)


    2. I agree with this, I got used to the controls by playing 6+ years, but a WASD movement would be nice...


    3. Yeah, it has been like this since the beginning and unless there's a complete engine overhaul ('Runescape 3') I don't see much changing.


    4. Again, correct...




    The rest is correct, this is how runescape and it works, you're suggesting HUGE changes with the drop system and overall feel of the game.

  8. I remember getting my first million GP and I spent it all on blood runes just so I could finally shoot air wave because I thought it looked so cool; bloods were 1k ea so I only had 1k bloods, lasted me a couple games. :smile:


    Ah yes, the good ole' days, when I didn't care about money... Then again I was only 12.

    Reminds me of when I runecrafted 1K mind runes and 2K airs for training Magic. :mellow:



    Haha, my method of training was even worse. I sat at black knights fortress to collect hundreds of chaos runes, the first time I did this I collected about 50, then found the red dragons and ran out, so the next day I literally spent all day collecting, within the first 10 minutes of killing Red Dragons I got pked by 2 rangers :-P


    So inefficient but so much fun :) And I didn't get pissed off.

  9. I remember getting my first million GP and I spent it all on blood runes just so I could finally shoot air wave because I thought it looked so cool; bloods were 1k ea so I only had 1k bloods, lasted me a couple games. :smile:


    Ah yes, the good ole' days, when I didn't care about money... Then again I was only 12.



    First scam I fell for was the "trust scam". I forget how it went exactly but I lost my "addy plate" over it, so disappointed....

  10. For what the goal is with the game? No. This is supposed to be entertainment and fun so there needs to be restrictions against those who ruin fun.


    I personally welcome free trade with open arms, only if they (Jagex) could get their house in order and fix the botting problem. I don't see why we still couldn't have a GE; if left to the players and if Runescape had a free market system then the idea of a GE (without trade restrictions) would have been thought of a long time ago. This is a game though, crafted by Jagex, and because of patents/copyright laws it cannot be optimized by the individual in the marketplace.



    And yes, I was there for free trade, been playing for roughly 7 years, but I quit last year :P

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