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Sy_Accursed

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Posts posted by Sy_Accursed

  1. The rise of the wiki really spelt the doom of fansites as an information source, coupled with the rise of the app which can surplant the fansite more in-depth tools in many cases.

    Fansite forums are a great resource and ought to live on, but an actual fansite itself just does not have the capacity to out do a wiki in terms of breadth of info it provides and speed of content creation.

     

    Couple that with Tip.it not exactly doing itself any favours in terms of getting/staying update and its a recipe for disaster.

    And just to be clear by not doing itself any favours I mean the long standing issue whereby users who want to help and make the site feel better end up tired of trying to help because 9/10 suggestions/corrections get no acknowledgement and those that do a good 3/4 that are 'going to be added' never actually get done. It's an issue that has plagued the site for years now and really saw a down turn in the number of people bothering to submit corrections.

    • Like 2
  2. My main take away from MQC: I never quite realised just how many pointless post-quest tasks exist in-game.

     

    Like we all know the big tickets like illuminating prayer books and what not, but my god some of them are just like wtf?

     

    Getting to a 50gp chest in Icthalarin's little helper?

    Tlelling Cecilla to leave the abbey or not after one piercing note?

    Going back to the rusty anchor after Braindeath rum thingy to say you actually delivered the rum?

    Taking a redberry pie to tht guy under ice mountain?

     

    Also omg I hate rngsus I have 10 reqs left now.

    1 is buying Mad Rambling part 2 which im a few honour points off.

    The rest are all rngsus drops, including feeding tht frigging monkey bananas til it spits out a clue scroll.

    I spent like an hour feeding tht thing today -.-

    • Like 1
  3. Don't get me wrong I'm not by any means saying the kind of environment or posting that Reddit receives is in anyway the same vibe as you get from an old school forum like here. They do foster different types of discussion etc.

     

    My literal only point was that I find it interesting that even though Reddit is a forum, albeit it in a differing format to the 'classic' style, people make sweeping statements whereby 'forums' and 'reddit' are two different things. 

  4. 1) The in-game interface gives the date of the Saturday and Sunday that make up the "real" weekend, but the in-game event is active for 12pm Friday until 12pm Monday as per the news post.

     

    2) For bossing weekend only the listed bosses are affected

     

    3) Row works exactly the same as always - it removes empty slots and bad slots from the drop table to make the odds of good drops better.

    The weekends affect works in the same way, the two combined result in two improvements to drop rate.

     

    4) The double kill count goes towards reward unlocks, as some reward unlocks are part of comp yes it does help.

  5. Most of the guys from pre-'06 sadly are long gone, and even then there's little pre-08 left too. With reddit and social media being used more for Runescape-related media, most forums lost plenty of members and activity slumped. (That and the huge community split in 2012 over Efficiency blowing out of proportion.)

     

    You say most pre-06 are gone in a thread with 2 (now 3) '04 join date users posting...

  6. We'd be able to give more productive advice if you told us what exactly the error was.

     

    Like is there a pop up message?

    If so what EXACTLY does it say?

    If not what does happen?

    Like do you get to a certain point then it white screens? black screens?

    etc.

     

    It'd also be good to know what firewall is blocking it - windows? avg? avast? nrton? bitdefender? kaspersky? etc.

     

    The exact details will reveal what the issue is and what the exact fix will be.

  7. So xmas event is a bit buggy/broken - Got to 15/15 cook and 7/7 eat imp kept saying lets open present in corner...no open option.

     

    Spent like 5 mins wtf-ing before mis-clicking to eat again resulting in fade to black penguin cutscene fade back oh look open option.

     

    Because why wouldn't you need to repeat an action you are finished with whilst being told to open the present in order to make the open option actually appear?

  8. I've been playing gold building Linza strats today. Ended up doing 4 back to back Linza vs Raptor.

     

    I won 3/4 and I reckon I could've won the 4th but in chapter 4 they committed their turn really early and I had sound off and didn't notice until it locked me out just as I placed my first card and that chapter saw us go from pretty level pegging to me having like no health and no wep.

     

    I've found I quite like the strat of getting an k weapon last turn of chapter, then in the following chapter play +3 wep attack, 2x wep attack dmg to enemy, +3 durability, 2x durability attack to opponent.

    If you can pull it off you usually hit 10+ on both attacks, sometimes getting as high as 16 on the first hit which pretty much wipes out anyone unless you've managed to mess up and let Raptor get high armour without dropping much health.

  9. I am a person of results also my results say your R-P-S thing is nonsense and that I have had need of more than 2 gold when playing Linza because it pays off to invest in stronger weapons.

     

    By all means she CAN be played without gold, but playing her WITH gold yields much better results as you can get much stronger weapons for much stronger attacks.

  10. Tactical timing of cards played is everything.

     

    I did a Linza vs Linza today all the way through I was cycling up a weapon with the plan to get off a powerful attack if I could but expecting it to be cannon fodder for the opponent whilst holding back a sgs and a nice set of boost cards.

    Meanwhile they played a gold farming game and never once deviated so I knew chapter 5 their plan was to throw down a wep and boost it.

     

    What did I do?

    I abandoned ship on my sgs basically.

    Threw down a jubbly in slot 1 basically wasting a move and getting some heals, already had an ok wep at 8 attack

    They played their sgs with its 2 durability.

    Slot 2 they played a mob to get some gold.

    I played a dual.

    Result? They are at 14 health with no sword - their slot 3 and 4 were both +3 attack damage to wep cards.

    My slot 3? The one where you throw x2 wep attack at them for a cost of 3 durability.

    They died.

    My slot 4? I had a +2(3?) durability card as back-up incase we reached final fight so my sword would last.

     

    What this fight showed fights nicely with the topic here at:

    My opponent played the "Classic" obvious Linza strat - setup for a final sweep on the expectation early weapons will be lost. They did not deviate from this route at all, even though I hit them and was whittling health down early on.

    Meanwhile I assumed they'd play that strat so went for cheap and easy damage early on. When they resolutely kept to the 'chapter 5 big weapon' strat I realised they aren't hassling me - I can build a bigger, better weapon early on, which I did whilst setting up my hand as best I could to purposefully counter their chapter 5. I knew in about chapter 3 I could sweep them easily if in turn 2 of chapter 5 I could make them break the weapon or at least weaken it because they did not adapt their tactics to the situation at hand.

     

    For me the strategy you play should be something that is fluid and continually evolving.

    Step 1 is when you pick your hero you establish a core aim of your strategy

    Linza - build weapons

    Raptor - build armour

    Ariane - get a big hand

    Ozan - farm gold

     

    Step 2 is when you see who you are fighting you aid a 2nd core aim

    Linza - make them break weapons

    Raptor - hit them a lot

    Ariane - Force them to play cards

    Ozan - Stop them earning gold/keep my gold low

     

    Crucially BOTH core aims most inform how you play from now on, not just stick to what core aim 1 dictates and ignore the opponents moves.

     

    Step 3 is when you get your initial hand where you work out a rough strategy

    These are the cards I have so the best thing I can do is X

    But If I hold onto these I might be able to do Y

     

    Step 4 a,b,c and d is adapting after each Chapter.

    At the end of each chapter you evaluate what play style your opponent went for vs what cards you have and adapt your course accordingly.

    They did X so I am better off to do Z now etc.

    They are doing Y which means if I try to do X they will probably break my chain

    etc.

    • Like 1
  11. Linza does need gold though, sure many of her early specific cards only cost 2 gold, but that is still a need for gold. Without gold she isn't going to get her weapon up very good. And this completely ignores the non-hero specific cards that supply the best weapons ie 7 gold for sgs.

     

    Ariane's direct hit cards royally screw everyone equally if you are mis-plan because of them, Raptor doesn't have to give up health to get armour and he has the same access to Romily as everyone else for quick heals, plus he has his own armour cnetric healing in sara brews.

     

    I have played Raptor vs Linza and I've played Linza vs Raptor. I can't say I've noticed any major Raptor > Linza theme. It has all come down to the luck of the draw and whose long game pays off. If you keep hitting Raptor eough with any of the 3 characters you will keep his armour and/or health down allowing you to take him down nicely.

     

    Armour starving the Raptor isn't always easy, it depends on the cards dealt, but its about hitting him and if possible keeping him low on gold, as if you hit him to keep his armour lower he then hurts himself on the tougher mobs.

    But then the same can be said of all the win strats. Starving Linza of weps, Ozan of Gold or making Ariane play a lot of cards are all dependant on the hands drawn.

     

    Literally in all the games I've played not seen any R-P-S at play, the only way I can see that happening is if you blindly trying to play one narrow strategy for your characters strengths and fail to adapt to your opponent.

    Like whenever you come against Raptor your aim should primarily be get him as dead as possible before the end battle - the Raptor is built around tanking it out to the end battle and then overwhelming you. So your tactic vs him is to hit as much as you can early on and stay healed up late on so that if you haven't killed him you've got enough health to hopefully outlast him.

    Yet in the same vein Raptor vs Linzan shoud be looking for ways to get rid of her weapon, Raptor vs Ozan should be keeping gold low and looking to mess with his gold, Raptor vs Ariane should be looking to heal more

    • Like 1
  12. The game kind of follows the RS scheme using a rock paper scissors balance ..

    Linza > Ozan > Ariane > Raptor > Linza

     

    As for crafting - right now I find the generic cards somewhat better than the character specific. You can get tokens from destroying cards too. So just scrap all the stuff you get but don't need/want from the boosters.

     

    I would entirely disagree with your rock paper scissor thing, haven't found any such scheme of x beat y in my games so far they just all have differing ways to doing things.

     

    All 4 just focus of different stats for attacking foes.

    Ozan is all about gold - he turns your gold and the opponents gold too damage output

    Linza is all about weapons - she makes weapons better and uses weapons to inflict damage to the opponent

    Raptor is all about power and armour - he gains both from his mobs quite easily and is geared towards tanking it out to the final duel.

    Ariane is all about effect - she doesn't get much in armour or weapons or power, but what she does do is have cards that let her hit the opponent for free, monsters that hurt the opponent when they die and cards that rely on having a big hand to do damage.

     

    To me there's no real x beats y mechanic in there.

     

    Ozan stealing gold will mess up Linza, Ariane and Raptor plans

    Ariane constantly chucking out damage will derail Ozan Linza and Raptor as they need to divert to heal

    Linza building up a good weapon will be a bad prospect for Ozan Ariane and Raptor as they can be wiped out in a couple of hits.

    Raptor tanking up to much spells doom for Ozan Ariane and Linza as they can't survive enough hits to break him down.

     

    Yet equally

    Ozan starved of gold is uselss

    Ariane forced to play a lot of cards is significantly weakened and likely to end up hurting herself.

    Linza without a weapon is dead meat

    Raptor starved of armour is easily stomped.

    • Like 1
  13. Now that is what you call a comeback:

     

    Me Raptor, them Linza.

    End of Chapter 4 I'm half dead, they are near max health.

    They have 10 attack due to insane weapon.

     

    They end chapter 4 with a card that makes weapon attack match durability - aka they just turned their wep to 2 attack.

    Chapter 5

    I open with a bash that kills their wep and hurts them.

    They proceed to take dmg cause they planned wrong.

    Meanwhile I grab a weapon and some armour.

    Queue final fight where I win with 2 health left.

    • Like 1
  14. Sy Accursed of course!

     

    I hadn't given much thought to the crafting materials got some legend tokens and a bunch of sapphires thus far; not too inclined to overly worry on my strat with tht part of game thou since they confirmed there will be atleast 1 full wipe during the beta.

    • Like 1
  15. Linza seems like the most well built in terms of having unique gameplay.

     

    All the 3 other 3 I just find myself grinding along trying to balance power, health, getting gold and hurting opponent.

    Linza is very clear cut get weapon, make weapon better, use weapon to seriously hurt opponent.

  16. Double post but sssh

     

    Played a few games and I feel like it's got potential but the balancing of the decks are a bit off. Like you either get the right cards and destroy or your just boned.

     

    Arianne and Ozan seem better balance than Linza and Raptor. They both have a mixture of cards and can do some stuff whenever things happen. Where as Raptor don't get any armour or wep cards? Just get to see your health go down, down down. Linzan don;t get weapon and upgrade cards? Just get to see you fail to kill anything.

     

    Overall I think there is too few cards that give stuff other than gold outside Linza and Raptor cards and there are too many cards that damage you for effect verus too few that give healing. I don't mean we want like heaps of healing cards, but maybe just a few more than do a little healing or maybe even some sort of effect ie you heal a little when out of combat. At the minute its too easy to get to a point where it's just like well I didn't draw a Romily I'm dead.

  17. Nice. I normally buy the 1 year membership during Christmas time when they release perks and stuff. This might be good if I open a new account for Darkscape. :) Thanks a lot.

     

    Opening a new account for Darkscape would be a waste.

     

    1 user account can play main game, darkscape and osrs and thereby only pay 1 lot of membership.

     

    Only reason to open extra accounts as if you want an alt or ironman

  18. Their rarity is a curve which increases as you near 99 herb and 120 dg with a big boost once both are maxed

    Aside from having the juju effect and running c1s or c2s for quick rooms is get that level up.

     

    Sub-99 dg definitely isn't good for rates.

  19. F2P has no elemental stave above T5 - not T50, T5 (mindspike), and in fact no two-handed magic weapons either I think, save TH promotions. At least a level 40 staff that provides elemental runes would even that out a bit.

     

    I find it interesting that you raise this as if it is a major issue where f2p is some how losing out because it has no high-end elemental staves.

     

    In terms of elemental staves in game as a whole theres the 4 basic T1 guys

    7 (4 basic + mud steam and lava) t30 battle staves

    7 at t40 mystic battlestaves

    And Arma Bstaff offering air runes at T77

     

    So it's not like the game as a whole is flush with elemental stavesso I don't think it can be sold as f2p is missing out issue when p2p has the same lack of elemental staves relative to the span of levels.

    Also you might question the balancing factor of it vs ranged - would it be balanced for f2p combat to have 'ammo free' magic at the top end when they can't have 'ammo free' ranging? Especially when ranged ammo is harder to come by in f2p on the whole.

     

    Also not accurate to claim f2p doesn't have higher end staves at all - they do have the t55 gravite staff, t53 nature staff and t45 law staff

     

    Don't get me wrong not saying it's would necessarily be a bad idea, but certainly not a clear cut 'F2P is missing out cause we don't get high tier (relative to the available levels) endless rune weapons'

  20. No way it hell it was 'internal fraud' who in their right mind is going to mess with customers personal data at their place of work for the sake of some runescape gp?

     

    Thats the kind of thing that could land you in serious legal trouble and/or ruin your prospects of getting any job ever again.

     

    Not to mention the fact that if someone was internal and was going to steal/mess with someones account they'd have absolutely no reason to do an account recovery via your email and definitely would not be asking what users were joined to that email - they'd have all that data already and there is almost certainly account management systems that allow them to manually override passwords etc.

     

    Plus if someone was going to do that why your account? Sure you have some xp and stuff, but yours nowhere amazing compared to some accounts they could hit.

     

    Also it's worth nothing you seem to have taken from my former points that I was suggesting someone who knows you irl - I was not. People who know you online and have some decent search skills could probably turn up plenty to manage a hack. In this day and age generally with a few very basic details you can find a profile of some sort for someone online and start to gather more information -  a fb account with badly set privacy settings can reveal dob, email address, home towns, maiden names, relatives, pets, schools (which can lead to teachers for reocvery questions), holidays etc, a twitter with location data turned on can reveal places you like to frequent, last.fm, goodreads, tv tracking services, amazon wishlists etc can turn up interests and other favourties.

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