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CountryDevil

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Posts posted by CountryDevil

  1. If this is your first time going then I still suggest you take a tort with food, and a unicorn as a switch afterwards.

     

    Dill wave could give you some trouble (Wave 28). Make sure you lure them so only one is on you at a time. Invul crystal DOES NOT stop their special attack. Also, do not melee protect during this wave or use Vampyrism aura, it enrages the Dill and causes a lot of damage. Suggest using Constitution crystal on this wave.

     

    Note: Dragon pickaxe breaks armour faster than rune pickaxe.

     

    Make sure you don't forget scrolls, pots, runes, bolts, signs, etc. I remember missing a few things myself when I did it. :P.

    Edit:sorted. less than 57 mins on my second try, died to jad from lag on first try. thanks for the help

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  2. I'm looking to attempt the fight kiln hopefully twice today for the Melee and Mage capes and was looking for advice on how to do it. I've read the guide on the main page here but it looks extremely outdated..

     

    stats should be in my signature but they are as follows:

    90+ atk

    90+ str

    95 magic

    90+ def

    95 pray

    96 herb

    88 summon

     

    gear:

    full obsidian bar shield

    drygore maces

    abbysal wand/orb

    zo ring for damage boost

    ardy cape 3(I'll be losing my only fire cape)

     

    penance aura/vamp aura

     

    was thinking 2 ovld flasks 1 pray renewal flask 1 super restore flask for summon points/pray 6 pray flasks 3 open spaces for invul/const/restore crystals 1 spare war tort pouch and rest rocktails with war tort full of rocktails

  3. T90 weapons are much better than T80

     

    armor wise if you plan on using all three styles for slayer I would advise getting bandos/armadyl/subjugation armor and work towards a mighty slay helm(upgrade on the current slayer helm for more armor/lp and costs slay points)

     

    (edit): iirc t90 weapon upgrade is more dps than gwd armor->nex armor

  4.  

     

    In other news, I'm getting a bit curious about this Seren/Zaros thing.

    Saw a few theory threads on future updates mentioning about how Seren and Zaros concepts are kinda similar, meaning their origins could be similar. As such, people are also saying the concepts for Seren were drawn up in reference with FOTG..will Seren be amking an appearance in this quest along with Zaros?

    I havent seen anything to say the Seren concepts were drawn up for FOTG, in fact everything simply seems to indicate they were drawn up in the WGS aftermath the same time as all the gods were (re)concepted graphically. Though as a theory I wouldn't say its necessarily all that crazy - after all what we know of FOTG is playing a deciding hand in restoring Zaros to a body of some sort. The mechanics of such a task could easily tie in to how Seren is to be restored.

     

    The link with Zaros seems almost inevitable though, his disembodied form has pretty much identical face to what Seren has got. Plus there are other linking factors.

    Zaros was always a god, Osbourne mentioned that Seren was always a god.

    Zaros is linked to shadows and silence and secrecy and might and Seren seems to be linked to all the polar opposites - light, sound and peace.

    Both have survived 'dying' (or at least we are led to believe Seren can be reformed)

    Both are Tier 2 gods.

     

    probably mentioned somewhere but seren/zaros could have been made as basically two halves of the same coin by the elder gods balancing each other out to protect/control the world

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