Jump to content
Due to the significant updates that have taken place, you now need to login with your display name or e-mail address, NOT your login name. ×
Due to posts that are 5+ years old being rebuilt, some of the older BBCodes may not have converted properly but still be in the post. Most posts are unaffected but some using what was our custom BBCode (like [spoiler]) will be a bit broken. ×

Pandapk

Members
  • Content Count

    19
  • Joined

  • Last visited

Community Reputation

2 Neutral

About Pandapk

  • Rank
    Chicken Feather

Profile Information

  • Gender
    Not Telling

RuneScape Information

  • RuneScape Status
    None
  1. I don't remember, can untradeables still be picked up when you're killed in 07?? If so zerkers will be fun again!!
  2. Releasing it early to voters certainly was a great way to get votes. No doubt many votes came from people Checking out the hype
  3. There are also some people like me who will play 07 servers that aren't signing up to vote just because they're offering the first month free ;)
  4. Returning to an old hobby and progressing in real life aren't mutually exclusive. To even imply that it is, is ludicrous
  5. Well. You see. Why is it now, all of the sudden a big deal. What about everyday life, everyday since Jan 1 08? If you had a chance to rebuild a game you loved with the mechanics and gameplay that has a fan base would you not be passionate about it as well?
  6. I think it'll be the complete opposite. Botting will be epidemic in 2007 servers as people too impatient in the race to the top cheat their way up either by botting directly on their characters or real world trading gold. It wouldn't surprise me one iota if the first whip to be claimed was done so by a botter/goldfarmer and sold for irl money. This is, of course, one of the aspects that will likely happen. The other issue is, of course, the problem with re-building the game's economy. With everyone starting at scratch and no gear and/or items that can be bought and sold except through the old-fashioned "bank sale" format, it's pretty much going to be DIY for a while. Everyone is going to have, essentially, the same goods and materials as everyone else and no money. As such, there will be little, if any, player to player trading going on. This was the same issue that happened when they reintroduced RSC. As a result, you're going to have people buying and selling crap in the stores again, which means that sold goods will plummet in value and bought goods will rise. No one will make money and everyone will be poor and [bleep]ing about it. Ah well, I guess some people will enjoy this system, like the 120 or so people still playing RSC daily ... :rolleyes: Im assuming rather than gold trading it'll be resources. Like my 50 logs for your 40 ores. Which is quite nice. As it suits both players trading. Yeah - that worked so well after the relaunch RSC, didn't it? :unsure: Sure, yeah - and how long will it take for the 100 or so of you who will stick it out to get to those levels? Stronghold of Security is 2008 content. Sorry. 100 people willing to do the work for a couple months and then pking is better than the barren that is the current wilderness currently IMO. But once again that's how I feel. You have to understand for many of us it's this or nothing... If 07rs is a huge flop then it flops and I go back to my everyday life without rs. Simple as that, eoc supporters should want 07rs to succeed because for many like me it's either this or no rs. Which I'm fine with, I'd much rather be able to provide revenue for the live game then not play at all and contribute nothing to runescape whatsoever
  7. Barrows will be a much better money maker than 85 slayer and much easier to begin. Best armor widely available in the game, low requirements to welfare and with agic dart it's more or less profitable magic xp, and a way to stockpile bloods for pking ;). Prayer pots will be a pain to aquire, but some of us who know what to do will be farming barrows within a month of opening pretty easily. Then just stock the armor til the main economy is established enough to profitably sell the armoir
  8. The difference between a reset in 07 and Rsc is how beneficial quests will be in the beginning. Dragon weapons can be bought in shops and many quests offer gp rewards, also nats can be crafted. Meaning gp theoretically can be generated much more rapidly as more people can have access to high Althing much more quickly than they could in a reset Rsc. Those of us who know what to do wont see getting established as being as impossible as what most people who will play and shortly thereafter quit rs07 will.
  9. I somewhat expect Jagex to come out with an announcement like that this week. Very few people will be willing to pay over $20 a month to access a game from 2007. First, to PoorLepRecon's point, why wouldn't you want to pony up the cash? When you voted in the poll, you knew going into it that, if the numbers couldn't be reached, then you'd have 2007scape but at a high premium. It's like saying you want the nostalgia filter, but don't want to pay the costs of bringing it back - one who thinks like that can't have their cake and eat it too. Next, to ItsASpork's point, why would Jagex reverse their stance on this? They knew what they were saying when the poll came out, and my gut feeling says that they wanted to see just how vocal this group of players - that claimed that they'd want 2007scape - were, just to see if the numbers they were quoting off could really materialize. Just because it's slowing down/isn't projected to reach whatever mark doesn't mean one can start looking for outs. Even if the number misses the [self] desired mark by 1 person before 1 March, Jagex should stick by their plan and execute - whether this means an additional $5 on members, or $20 for the whole kit'n'caboodle. Because it makes no sense to trash what could be a fun and potentially profitable project because of some arbitrary targets. And to your point aimed at lep, there is no way I could justify spending $20 a month on any game, especially not a 5.5 year old one. I'll happily play if it's free, and might consider it if it was $5 a month, but an additional $15 is outrageous. Doesn't change the facts that people knew what they were potentially signing up to before the poll even went live, Jagex stated clearly the higher premium to recoup costs if there wasn't enough interest in the new servers, as there clearly isn't at this moment. People should be prepared to pay an extra $15 a month if the 250k target is never reached and be happy, as that is the cost Jagex have pre-determined if required to avoid these new nostalgia-servers not be a cash drain on themselves. Making the new serves free to play or lower premium without the amount of interest would be a terrible business move to please a very small vocal minority, which they were doing anyway with the news of 2007 servers returning. That's a poorly thought through argument. 07servers have the potential to be much more than just nostalgia, it has the potential to be a much smaller, yet profitable and growing independent game that generates money for the live game. However, that outcome is only possible if the cost is low enough to entice new players to try out the servers. Someone who's never played 07rs isn't going to pay 15 bucks a month for something they aren't even sure they'll like. as far as I'm concerned 07 servers have little to no potential to be sustainable for long period of time to generate cash for the main game. People will log in see that there expectations =/= the nostalgia they felt for 07 servers and quit after a few weeks/months at most. I've said it before bringing back 5.5 year old code to make so called 'old school' servers will be nothing like the game used to be, the game still had major flaws in 07 but everyone with rose tinted glasses on seems to forget that. the community made 2007 great, no matter how much obsolete coding you bring back with change the fact that the community has moved on or adapted to change. If you want an accurate prediction for these new servers look at RSC, it's mostly barren and overrun with bots now. Yet still costs Jagex 3 extra servers to maintain. The difference being RSC is actually a different game and hence a true legacy/'old school' server, unlike 07 servers. Jagex killed Rsc servers by making them closed just like they will kill 07 potential by making it too expensive to get off the ground. If you can't see the potential in a runescape reset to zero with a combat system that was extremely popular because it was before all of the overpowered weapons then you either haven't been apart of this game long or haven't paid attention to its evolution. The combat engine alone is enough to draw many old pkers back, as well as, those who pked right up to eoc. Also with everything reset it has a draw to those who want to start a new game and economy but it only has that draw if it comes with a reasonable cost. There are many like me who have left the game that would be willing to return at a reasonable cost, but that number will dwindle severely as it gets more expensive, not so much because we aren't willing to pay it but because we are old enough now to know that the game reset to zero that costs 20 dollars a month has no potential of getting off the ground. If runescape cost 10 bucks a month right from the start, it would most likely not even exist today. Because a new game can't muster a supporting network of players when it costs that much before the players even get a chance to become emotionally invested in the games survival. The community had no draw to me in 07, I prefer the community of 02 tbh.... But the gameplay of 07 has enough draw to me personally to come back. The old combat engine is nothing to be proud about or be a major enough selling point to 07 servers. As to the over-powered weapons part is simply part of a power creep. Back in early RSC/RS the rune 2h was considered overpowered, based on it's speed being equal to a dagger or scimi. Dragon b'axe was considered overpowered upon it's release. Hell even the whip was considered overpowered in it's heyday. It's only after new weapons are released that people realise that these weapons aren't over-powered just top end of the game at that moment. I myself have personally played for the best part of 8 nearly 9 years, I played very actively during the 05-09 period, and I can gladly say I feel nothing positive about going back to the 2007 servers, if anything it would be a massive step backwards for Jagex and runescape as a whole. Just because it isn't a selling point to you doesn't mean it has no value to many of us, the reproduction of this eras combat engine and weapons in private servers is evidence enough that there is an established fan base for this Rs eras pking.
  10. I somewhat expect Jagex to come out with an announcement like that this week. Very few people will be willing to pay over $20 a month to access a game from 2007. First, to PoorLepRecon's point, why wouldn't you want to pony up the cash? When you voted in the poll, you knew going into it that, if the numbers couldn't be reached, then you'd have 2007scape but at a high premium. It's like saying you want the nostalgia filter, but don't want to pay the costs of bringing it back - one who thinks like that can't have their cake and eat it too. Next, to ItsASpork's point, why would Jagex reverse their stance on this? They knew what they were saying when the poll came out, and my gut feeling says that they wanted to see just how vocal this group of players - that claimed that they'd want 2007scape - were, just to see if the numbers they were quoting off could really materialize. Just because it's slowing down/isn't projected to reach whatever mark doesn't mean one can start looking for outs. Even if the number misses the [self] desired mark by 1 person before 1 March, Jagex should stick by their plan and execute - whether this means an additional $5 on members, or $20 for the whole kit'n'caboodle. Because it makes no sense to trash what could be a fun and potentially profitable project because of some arbitrary targets. And to your point aimed at lep, there is no way I could justify spending $20 a month on any game, especially not a 5.5 year old one. I'll happily play if it's free, and might consider it if it was $5 a month, but an additional $15 is outrageous. Doesn't change the facts that people knew what they were potentially signing up to before the poll even went live, Jagex stated clearly the higher premium to recoup costs if there wasn't enough interest in the new servers, as there clearly isn't at this moment. People should be prepared to pay an extra $15 a month if the 250k target is never reached and be happy, as that is the cost Jagex have pre-determined if required to avoid these new nostalgia-servers not be a cash drain on themselves. Making the new serves free to play or lower premium without the amount of interest would be a terrible business move to please a very small vocal minority, which they were doing anyway with the news of 2007 servers returning. That's a poorly thought through argument. 07servers have the potential to be much more than just nostalgia, it has the potential to be a much smaller, yet profitable and growing independent game that generates money for the live game. However, that outcome is only possible if the cost is low enough to entice new players to try out the servers. Someone who's never played 07rs isn't going to pay 15 bucks a month for something they aren't even sure they'll like. as far as I'm concerned 07 servers have little to no potential to be sustainable for long period of time to generate cash for the main game. People will log in see that there expectations =/= the nostalgia they felt for 07 servers and quit after a few weeks/months at most. I've said it before bringing back 5.5 year old code to make so called 'old school' servers will be nothing like the game used to be, the game still had major flaws in 07 but everyone with rose tinted glasses on seems to forget that. the community made 2007 great, no matter how much obsolete coding you bring back with change the fact that the community has moved on or adapted to change. If you want an accurate prediction for these new servers look at RSC, it's mostly barren and overrun with bots now. Yet still costs Jagex 3 extra servers to maintain. The difference being RSC is actually a different game and hence a true legacy/'old school' server, unlike 07 servers. Jagex killed Rsc servers by making them closed just like they will kill 07 potential by making it too expensive to get off the ground. If you can't see the potential in a runescape reset to zero with a combat system that was extremely popular because it was before all of the overpowered weapons then you either haven't been apart of this game long or haven't paid attention to its evolution. The combat engine alone is enough to draw many old pkers back, as well as, those who pked right up to eoc. Also with everything reset it has a draw to those who want to start a new game and economy but it only has that draw if it comes with a reasonable cost. There are many like me who have left the game that would be willing to return at a reasonable cost, but that number will dwindle severely as it gets more expensive, not so much because we aren't willing to pay it but because we are old enough now to know that the game reset to zero that costs 20 dollars a month has no potential of getting off the ground. If runescape cost 10 bucks a month right from the start, it would most likely not even exist today. Because a new game can't muster a supporting network of players when it costs that much before the players even get a chance to become emotionally invested in the games survival. The community had no draw to me in 07, I prefer the community of 02 tbh.... But the gameplay of 07 has enough draw to me personally to come back.
  11. I somewhat expect Jagex to come out with an announcement like that this week. Very few people will be willing to pay over $20 a month to access a game from 2007. First, to PoorLepRecon's point, why wouldn't you want to pony up the cash? When you voted in the poll, you knew going into it that, if the numbers couldn't be reached, then you'd have 2007scape but at a high premium. It's like saying you want the nostalgia filter, but don't want to pay the costs of bringing it back - one who thinks like that can't have their cake and eat it too. Next, to ItsASpork's point, why would Jagex reverse their stance on this? They knew what they were saying when the poll came out, and my gut feeling says that they wanted to see just how vocal this group of players - that claimed that they'd want 2007scape - were, just to see if the numbers they were quoting off could really materialize. Just because it's slowing down/isn't projected to reach whatever mark doesn't mean one can start looking for outs. Even if the number misses the [self] desired mark by 1 person before 1 March, Jagex should stick by their plan and execute - whether this means an additional $5 on members, or $20 for the whole kit'n'caboodle. Because it makes no sense to trash what could be a fun and potentially profitable project because of some arbitrary targets. And to your point aimed at lep, there is no way I could justify spending $20 a month on any game, especially not a 5.5 year old one. I'll happily play if it's free, and might consider it if it was $5 a month, but an additional $15 is outrageous. Doesn't change the facts that people knew what they were potentially signing up to before the poll even went live, Jagex stated clearly the higher premium to recoup costs if there wasn't enough interest in the new servers, as there clearly isn't at this moment. People should be prepared to pay an extra $15 a month if the 250k target is never reached and be happy, as that is the cost Jagex have pre-determined if required to avoid these new nostalgia-servers not be a cash drain on themselves. Making the new serves free to play or lower premium without the amount of interest would be a terrible business move to please a very small vocal minority, which they were doing anyway with the news of 2007 servers returning. That's a poorly thought through argument. 07servers have the potential to be much more than just nostalgia, it has the potential to be a much smaller, yet profitable and growing independent game that generates money for the live game. However, that outcome is only possible if the cost is low enough to entice new players to try out the servers. Someone who's never played 07rs isn't going to pay 15 bucks a month for something they aren't even sure they'll like.
  12. If jagex is actually planning to implement the new servers strictly using the poll as a guideline than they are as short sighted as ever. I've played this game from 2001 all the way up to a month after eoc, paying membership on multiple accounts. I've seen the game shape and change and been apart of turning it into what some of you so much enjoy to this day. I stopped playing because the runescape I logged into was no longer a runescape I enjoyed. I personally am willing to pay 20+ a month to play these new servers, however, if jagex doesn't release them as a minimum of 5 extra I won't bother coming back to play them. Charging anymore than that will be a cash grab because they would be bringing back a game with no chance at sustainability. There is a decent sized community that wants to see this happen, however, new blood is the lifeline of this industry and without it being cheap for new people to try out 07scape, the game has a short life expectancy. IMO even the eoc community should be in support of these servers returning at a decent price, even if they aren't profitable from the get go they have the potential to bring back many old members. Income generated will go to the live game not 07scape.... Give those of us who shaped the game you are still in love with a chance to rebuild a new runescape with a game engine we enjoy more for both of our benefits. All of this animosity towards the separate groups is sickening, a sustainable 07scape is more money for the live game. Jagex is a business, if they operate at a loss for a few months they will scrap the project or raise the price to compensate... Simple as that. This poll is nothing more than an attention grabber, if they really plan their business models based on some random poll I'd be much more worried about runescapes future.
  13. Your recovery questions saying february 2002 was a well known glitch for years. Many people with accounts created in 2005 or later reported having their screen saying recovery questions being set in feb. 2002. Anyways, have access to 10 year cape on 5+ accounts, all f2p :/ Have to wait 3 more months for my old black pure turned maxed main to have access. Oh wells, still have my bunny ears to skill in!
  14. I'm working on an SOA tank currently, already have 99 magic and the higher level reqs for ROTM done, still have 100 or so QP to go. If you're going to start a new account for this, my biggest advice is to not even get started unless you have a lot of extra time, and a lot of cash to burn. Personally i'm not a fan of the turmoil/ss build for SOA accounts. If you have the gp to do so, a 60 att/ 80 def/ 88 str/ 80 hp/ 77 pray (augory)/ 99 mage/ 92 summ build is the best way to go. With that build you start at cb 97, pking with virtus and a divine is more or less required because of your low LP without virtus. The reason it's optimal to stay sub 100 combat for as long as you can is because no one is truly going to fight you. SOA pking is more or less TB/entangle and then killing them before they run out of the wild. That being said most of the people you will be targeting are going to be the ones who go up to west drags, if you stay in the upper 90s of combat you get a pretty wide range of people you can attack, also there are plenty of turmoil/zerks around that combat level that frequently hybrid at west drags, if you get too high of a combat level than having melee becomes far less useful. With the turmoil build of an SOA tank your accounts ability to output damage doesn't become significantly higher to warrant the added combat levels, thus making you less effective than you could be otherwise. Piety will do just fine for your switch to claw specs. With the build I posted, YES you risk alot everytime you are in the wild.... but a combat 97 with 1200 LP, and a divine? It's intimidating to think about risking 700+ mil in the wild.... but there really isn't much risk unless you have a crappy connection. No one your combat level will be able to out damage you, and you can take a ridiculous amount of damage. Most people after being teleblocked and entangled and see the pinecone of armadyl coming after them will not bother trying to attack you, they'll be too busy spam clicking to get out of the wild. Just a little advice from someone actually building an account like that.
  15. My wife and I some engagement pics, wedding pics, and pic with new house in the background :)
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.