There isn't anything to be done really. It's not like tip.it forums are dying and nothing else is. Forums are a dying breed full stop. Every fan site, every game, every forum out there is in a similar situation as the world is moving on. The forum as a concept has had its glory day and now social media and reddit are taking the fore. There's no point trying to cling on to it and force it to carry on, you just have to move with the times and realise nothing can last forever and as something birthed is the 90s (mostly) the forum has done quite well as a format. It's outlived Myspace, Bebo, MSN, AOL etc. Forums still have their place, more to discuss topics in depth rather than just discussing what's happening at that moment. Forum topics have a much longer life span than a reddit post and that has some merit, it's just about tuning your forum to that niche. But there is still a lot less appetite for that now than their used to be. Tip.It hasn't been helped by the fact that the website is dead, if the website was still going strong than that'd mean there'd be more activity here (albeit not a huge amount, but still more than now). Tip.It did not adapt when the Wiki came along and that's what killed it. A lot of staff stopped playing the game and they weren't replaced, I mean look at how many of the current staff still play the game, not a lot. I think there's about two admins even who are still actively playing the game (maybe even only one?). Out of all the current crew members it's been over a month since a single one of them logged into the forum! The Moderator/Crew Leader hasn't logged in for over a year too. This site needed people who still cared about the game in charge but that didn't happen. As they stopped playing the game those people stayed in charge instead of doing what those before them did when they stopped playing the game - step down and let others take control. I am not certain what I can tell, but things are a lot more complex than that. What I can tell you is that we tried our hardest on doing exactly just that. Main problem with us versus the Wikia is, they can do it a lot faster as they use the power of the many. That is the very nature of the Wikia. You wouldn't believe how much work even a small update brings. Would it be possible to add them in a timely manner? Sure, but that would compromise our personal lives a lot. That doesn't mean that we don't care about the game anymore, far from it. We just aren't the teenagers anymore with a plethora of time to work on these things. Life happens. I myself am working on a Masters degree, which sometimes require me to be focusing an entire month on it without playing the game. Most of the forum base are at either studying at college or university, or working at a job as well. There are a lot more things that all add-up to the state that we are in here now. And it isn't only us. Every RS forum shares the same fate, even the RSOF has taken a huge hit in the past few years. It isn't even restricted to RS forums. There are only a handful of forums that actually works. What do they do differently? Not much, just the luck of the draw. Having been part of many fansites over the years I can tell you that the way Tip.It setup was not for expediency. I saw what happened with the crew from the admin side and I am extremely glad I was never a member of the crew, I really disliked the way it was setup as it didn't feel like it was voluntary. I have nothing but respect for everyone that worked in crew. Tip.It did really well at making great guides and making sure they were accurate and were miles ahead of elsewhere in that regard. You do not need lots of people to do things quickly, throughout the mid 2000s I worked on a site where there were two of us who provided guides for the recent updates (this was back when most updates were quests). Between the two of us we'd be the first site to publish a guide for new content (and I'd say it was of a very high quality), Tip.It would usually take a couple of days to get a guide up whereas we'd have it up in a couple of hours following an update. Of course for more complicated updates (minigames etc.) we'd not have anything but that's because we didn't focus on that. We did have a handful of people who did work on those kind of guides, but the majority of our traffic came from our day 1 quest guides. When I left staff on this site (Mid 2011) crew were not really short of people, the wiki was just starting to gain traction but was not what it is today. Admittedly I stopped playing RuneScape as much around that time and wasn't keeping up with updates so had no need to use the wiki, so I can't accurate comment on what actions were taken here during that time, but given that most of the lead staff didn't change during that period I doubt there was a huge change in direction.