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geesch

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Posts posted by geesch

  1. Gold ammies probs. They give you the ability to cast string jewelery, which is fast exp. Don't bother doing it over the bonus exp weekend until your bonus is 1.1x. It is best to spend the time doing more expensive/slow skills.

  2. If you are new to bursting, you should probably bring extra food/brews, a summoned bunyip, and EE until you figure it all out. Another thing: when luring, switch your armour out to prossy and fally shield 3. It prevents it from degrading, and gives you a high prayer bonus while luring. It also has better range def just in case those pesky range dags hit you. Granted, it makes you more vulnerable to the mage attacks, but you shouldn't get hit more than twice in a lure. Try to keep your mage bonus between 80-85. Once you get that, focus the rest of your mage gear on prayer. Anything more becomes redundant while bursting. Other than that, just don't get too cocky - its easy to die there if you make a mistake. A single wave of attacks by 9 lobbs can (and has) drained half my hitpoin... err, constitution. Don't be afraid of overpraying. It's better to spend an extra ppoint to get a good lure rather than risking death and losing 30m in supplies, plus the inconvenience of running back there to get your stuff (assuming a burstinglobs cc member will bless your grave). Good luck!

  3. For the small difference between the two (haven't had pack yak experience yet, however), I would go with a titan. Reason being, if it doesn't have a huge advantage over a lava titan (which it sounds like it doesn't), its not worth the extra effort. I am admittedly lazy, so the less that is required of me, the better.

     

    Having said that, yaks do have an advantage if you want to bank your gold. The more you can hold per trip likely will give you more exp/hour. If you are powermining it or superheating gold, a lava titan would be your friend.

  4. Using a ROW instead of a zerker isn't worth it. If you want to kill quickly, zerker is what you should use. Furthermore, a dragon squareshield is crap. There are tons of shields I would use before that. The best thing to use for everything, except for drags (where you should use a zspear and super antis), is a rune defender. It gives a great strength bonus and attack bonuses. There are very few places where you need the extra def. If you refuse to use a defender, get an obby shield. Failing that, a dfs is the next best thing, but costs a bunch and honestly is useless unless you bosshunt a lot.

     

    I don't suggest getting a ss. Using a whip on controlled is a more efficient way of training str. A whip will always outdo a ss, unless you are killing monsters with high slash def or low crush def, in which an alternative weapon (ss or zs) would be better. But, for the most part, use a whip. Especially for you right now, a ss isnt worth it.

     

    Definitely get a verac skirt though, and any melee top (dh looks best imo :P). If you want to upgrade any pieces to bandos, start with a bcp and use it with your v skirt. I imagine the biggest issue will be funding the whole setup. Once you get the right stuff, youre golden.

     

    As for guthans, its only use is if you are camping. There are better alternatives to it now, such as a bunyip, uni, EE, even b2p tabs. Good luck :)

  5. You will need to stick in max money for sure. If you could spend the small amount of time to do farming rounds, MTK, and flip, which could be done in 30-45 mins in total, you would have significantly better results. Leaving it in for that long will leave you with 0 favour after 100 days, which means youll get nothing for the remaining 6.77 months.

  6. Do Love Story. Then it doesn't matter.

     

    I keep my house in Pollnivneach so that I can use it as a Slayer Ring teleport destination--it's just convenient. If you want it as a teleport destination rather than merely a hub, the only spot that isn't readily accessible by some other method is Rimmington.

     

    Brimhaven is useless if you have a spirit tree.

    Spirit tree should be planted in Etceteria for the bush patch, tbh. Use Brimhaven tabs for the fruit tree, it's just as fast. Or charter a ship from Catherby after the fruit tree there.

     

    Hmm, never even thought of that. I don't think ive ever planted a bush there before. Thanks for this, I think ill do that.

  7. The above post is pretty much perfect. I would say that you could just wear the sw cape instead of a god cape, due to the fact that mage bonus becomes redundant once you pass ~80. I wouldnt really bring a bunyip, but having it for the journey down there is useful, especially if you don't know how to navigate it well yet. If you dont have a sgs, bring an EE. Bringing a fally shield is useful too, if using a EE. It gives def, a prayer bonus, one free prayer recharge per day, and looks dope xD Other than that, pretty much perfect.

  8. Relleka is where mine is. It was best there before Love Story tabs, and is still best there imo. Brimhaven is useless if you have a spirit tree. Hell, even having an ardy tele and 20 gp is faster for farming haha. Rimmington is useless, and becomes entirely redundant if you have the love story tabs. Make some for picking poison berries every day, but other than that, its not worth your house location. Yannile is overtaken by watchtower tele. Taverly is also useless if you have access to balloons. Its faster to get to the farming spot via balloons anyways. Polviniach isnt useful if you have a slayer ring. I use rellaka because i cbf to recharge my lyre all the time, and makes barraging lobs or dks (have yet to try myself) easily accessed.

  9. The last thing you should do is cutting them, by cutting them you'll actually loose exp and gp which you could otherwise spend on other things that give better exp, if you're out to get crafting exp that is.

     

    I would just sell them all, that's the best thing you could do.

    idk about that. Cutting gems is a pretty good training method. Diamonds and rubies are MORE efficient than dhide if you make 750k an hour. If you make less, the lower gems also become more efficient. If you make 1m an hour or more, dhide beats out rubies slightly.

  10. Torstol seeds are almost 190k each, and the herbs are 30k ish. Which means you need more than 6 herbs per patch to break even. Regardless, I dont think the op can grow torstols. I grow torstols personally, but avantoes are still a very good option for just about anyone looking to profit. Snaps/torstols are higher risk, but have the ability to yield a high reward.

  11. Avantoe is where its at. They are cheap with great profit margins. I don't do dungeoneering, so snaps are out of the question. Wergs suck now, ranarr might be ok, but the seeds are pretty expensive, so they require a lot of initial investment. Each failed crop is also more devastating as opposed to a cheap seed like avantoe. Having a scroll of life would change this evaluation, though. Just remember, just because the seed and herb is expensive doesnt necessarily mean its the most profitable. It's a common misconception.

  12. Fish at barb village and just drop them as you fish them as Morionic said. If you dont want to do that, as it does require attention, just wait until you have a full inventory, then drop them all at once. I wouldn't bother with runners tbh. Back in the day they were terrible, and I imagine they are still terrible. If you find reliable ones, use them when you can, but don't wait around for them.

  13. Cut the uncuts and then sell them all. The exp you get from cutting is actually pretty good, if done in large quantities, which it seems you have. Other than that, they are pretty useless. If you want crafting exp, its best to cut, sell, then buy more efficient materials to craft with.

  14. My response is based on two things. First: Which do you want first? That is probably the most important for somebody getting close to 99. If you want a more strategic breakdown of it, look into the time it would take to get the exp in rc vs. farming. Let's just say you can get 30k exp in an hour of rcing (which you can't get unless you zmi) and will make 700k in that hour. You need to evaluate which skill has more value to you playstyle. Farming requires like 15 hours of waiting before you can get any experience, which for the average player equates to once a day. So would you rather save yourself an hour of rcing, or give yourself the (rough) equivalent to 2-3 extra fruit tree patches (depending on which tree)? Answer that last question and you have the solution.

     

    When I was still trying to get 99 in rc, I cashed out on rc every day even though herb was an option. 30k exp in herb is worth close to 900k, which would have been a smarter choice based on an efficiency standpoint, but I wanted rc exp more than anything. I would probably do rc. The less you have the play, the better imo xD

  15. Make all the overloads, extreme sets, super antifires, and super prayer pots that you will ever want, then make spec restores the rest of the way. They are very fast, but will not cost you as much as pots giving slightly more exp. As in, for half the cost, you lose like 20 exp per pot (comparing spec restores to ext str). If you absolutely do not care at all about cost, and are willing to waste millions more, extreme range pots will probably be fastest. They give very high exp, and have a stackable second ingredient, meaning you mix 27 pots without banking. Another very fast method is making overloads. This requires 96 herblore (to do quickly) and all the extremes to be made up in advance. Its not a sit back and relax method, but its fast and expensive. I would do spec restores once making all the ovls, etc that you will ever want. Any other method is simply a waste, and I can assure you, you arent rich enough to warrant the waste, which will be huge if you arent careful.

  16. This is more or less my organization. It has changed slightly since the pic, but is largely the same. http://forum.tip.it/topic/271008-my-bank/.

     

    It starts with my commonly used items and quest/diary items. Second tab is my gathering tab, which has mining, woodcutting, fishing, and hunter. Third is crafting and construction. Fourth is herblore. Fifth is farming and anything involved in farming (ie: ardy cape, elf teleport crystals, and (not in this picture), ent pouches, etc.). Sixth is combat, with me most commonly used items near the bottom (for ease of usage). Seventh is summoning and slayer. 8th is my start to an outfits tab, and last is a misc or temporary item storage tab (for quests if I have to stop part way or something).

  17. Thanks for the replies guys. You really got me thinking, Barrows might solve all of my problems, not needing to worry anymore about getting Bandos+DFS. Which sets do you suggest I get? (When I do Combat it's almost always slay, except for the odd boss or Cave Horrors trip). Also any ideas on prayer, should I wait untill D bones/ Frost bones crash?

     

    On a sidenote: I really don't see me getting Fire Cape, sorry =/

     

    And apologies accepted ;)

    You should get a dh plate and v skirt. Well, any melee top works really, but I think dh looks best xD The skirt has good def and a prayer bonus, so you cant replace it. You dont need a helmet or weapon, since you should be using a nietznot if not on slayer, a full slayer helm if on slayer, and a whip + defender all the time. This holds true unless you want to get a full dh set for killing monkeys or something with low hp.

  18. ^^^ Truth. Having said that, play the game the way that makes you happy, not what we say is most efficient. If you want to make house tabs to 99 mage, i see no reason why you shouldn't, apart from efficiency. Youll end up with a lot of money, 99 mage, and the satisfaction of accomplishing it. Don't let opinions or efficiency discourage you.

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