-
Posts
2908 -
Joined
-
Last visited
-
Days Won
11
Content Type
Profiles
Forums
Gallery
Calendar
Blogs
Posts posted by strilmus
-
-
so, wait
who won
-
i wanted to be able to use the quiver like the bolt pouch also
y'know that thing nobody ever uses
-
i get the impression that the level 99 bob will be tankier than the yak because everybody keeps complaining about how they die so fast
-
if people are afraid of comp reqs, that's pmuch the death of the game if people want things to literally stay the same forever
-
my favorite part about all of this is that the attack was entirely unnecessary and both artifacts would have been uncovered if they had just waited and did a snatch and grab
-
*advertises easier, more convenient ectofuntus*
*it still doesn't apply bonus exp*
-
1
-
-
my love is strong enough to free this sword
uh wait should probably rephrase that
-
that herb burner, rip herbicide lol
even with herbicide, the game is still filled with massive piles of garbage herbs that will never be used
-
when you see the investors rush to stuff their pockets with whatever's lying around, it's generally not a sign that they're looking for long term plans
-
somebody call timbo
-
2
-
-
it appears that the chest is adapting to our attempts to retrieve it
-
you don't need to have the banner equipped to have the bonus active
it gets weird when it stays there in your bar forever though
tip: set your spawn point to falador and just die right on top of it
can i be queen of asgarnia now
-
if they're going to increase the crystal rod's recharge cost to half of the crystal bow, but the crystal bow has five times as many charges, a lower level requirement, and combat gives significantly more rewards per hour than fishing even at the max level, i don't know who they're trying to balance here
dead content dead content dead content
-
except gods, because gods don't have souls
-
meanwhile, near nardah, a mysterious settlement has appeared
-
Note: you can now also catch four different kinds of animals on Cashcab and give them to a guy at the west village for a chunk of rep and a hunter lamp.
-
if they didn't waste their budget and time making once off characters and areas and built people and places with depth that people would actually be able to care about for more than ten minutes, i think that they wouldn't be forced to top themselves every month
weird mechanics aren't what i play quests for
-
the whole dynamic about accessibility versus demand does deserve closer examination though
-
^sorry, but hunter and thieving have lots of purposes. If you are looking at skills with no purposes then firemaking is the first one to come to mind, not saying that I want a firemaking rework (first). Even a skill like farming has less purpose than hunter :P But I get your point, hunter is quite broken nowadays.
hunter:
- ingredients for herblore
farming:
- ingredients for herblore
- personal woodcutting spots
- ingredients for cooking summer pies and outclassed tuna potatoes
thieving:
- ironman
- making farming ingredients for cooking useless by providing an unlimited number of summer pies because of arbitrary developer decision making
Not going into detail for the other skills here, but why I said hunting is useful take for example:
Ranged ammo/weapons
Summoning ingredients (especially the cats are quite useful, or were... I may not be up to date)
All kinds of skill additions (rabbit foot, thieving gloves etc.)
All kind of pets (not really useful, but a nice addition)
Eagle transportation network
Hunting implings all over runescape.
firemaking doesn't need a rework because you can replace light orbs in dorgeshkaan and reduce the failure rate of hand cannons
-
personally I've never understood how an advocate for chaos would be able to organize anything in a significant fashion
-
^sorry, but hunter and thieving have lots of purposes. If you are looking at skills with no purposes then firemaking is the first one to come to mind, not saying that I want a firemaking rework (first). Even a skill like farming has less purpose than hunter :P But I get your point, hunter is quite broken nowadays.
hunter:
- ingredients for herblore
farming:
- ingredients for herblore
- personal woodcutting spots
- ingredients for cooking summer pies and outclassed tuna potatoes
thieving:
- ironman
- making farming ingredients for cooking useless by providing an unlimited number of summer pies because of arbitrary developer decision making
-
fletching overhaul will presumably follow smithing overhaul
if anything needs purpose, it's hunter (and thieving)
-
Hm. I support expanding roles instead of erasing them.
Maybe we can talk about Firemaking later.
-
Is there a way to always hit the same damage with an attack ? Doesn't have to be constant hits, just a type of an attack.
I want to test if one can use 2 pieces of the normal crystal armor and 2 pieces of the attuned, to stack the (2) effect twice (for +20% boost against shapeshifters for example)
https://www.reddit.com/r/runescape/comments/3nkd4u/darklight_and_crystal_armour_testing/
Are you the one working on this project?
2nd November 2015 - Raptor's Challenge | Wyverns
in General Discussion
Posted
hey....isn't this just the royal cbow before they nerfed it?