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Found 7 results

  1. BLOOD FOR THE BLOOD GOD! SKULLS FOR THE SKULL THRONE! BEER FOR MA BELLY! Hello and welcome to one of the stranger blogs! My name's Kieran, though I'll accept 'Draz' or 'Kie' :PI've been playing Runescape since 2006 and been going strong as I can since then! :mrgreen: Don't like talking about myself, so this'll do for the time being. Quit officially on 29th August. I may be on TIF from time to time but that's the most of it! I suck at life.Back again just over a month later! 90+ all stats from 3rd Feb 2013 Maxed (99+ All skills) 27th May 2013 FEEL BAD, THE ALCOHOLIC MAXED BEFORE YOU Lovely lil stats Enjoy!
  2. Echo's 2k13 Sketch Dump. Hello! Welcome to Echo's Sketch Dump thread, where I post my most recent works, W.I.Ps, and finished projects. Most of the works I will post here is rough-lined and incomplete. I have a few projects in the works, so bear with me until then! All of these postings were used with a Fujifilm camera and uploaded via Photobucket. Critiques would be appreciated. [spoiler=A Christmas Card] ^ I tried to design a Christmas card to send to family, but it never got finished. Here are some samples of it during the designing process. I did like designing the clothes though. [spoiler=A New Member!] ^ This is when our new family member came, our Siberian Husky/Blue Heeler mix: Bandit. Here is one of my Projects: [spoiler=PROJECT WALL]A Wallpaper of Miss Yoko! Now, if you have never seen TTGL, I am not forcing you to go out and watch it, but I would advise some research. TTGL is one of my favorite shows, and one that everyone should at least watch once. Yes, yes, there are TONS of fan-made wallpapers of her. However, I wanted to make my own. ^ The first pic is one of many sketches that I did in preparation for this project. I tried different views, trying to get a sense of how the body sits in that position. The second post is the sketch on Bristol board. I plan on using color, but right now I am working on perspective and proportions. To this point, I have yet to use any references... I really should though. ___________________________________ [spoiler=Clicky for the original thread- A blast from the past!]Here are a few that I want to share: *MAY CONTAIN LONG LOAD TIMES* [hide=First Members] -This was a few years ago when I first joined Members, so all I had was a Dragon Longsword (before they changed the shape) and a few others. -Wearing: Polar top + legs, Cooking Gauntlets, Glory Amulet, Dragon Longsword, Obsidian Cape, and a Saradomin Prayer Book. (I don't know which ring, but I'm guessing Charos, but don't quote me on that.) -Done in graphite. (Pencil) -This was my first time working (just uploading) with photoshop, so there are a few things I could touch up with but kept it as is.[/hide] [hide='Attempt at RS Comics] -Hm, I think I got the inspiration from the art and/or off-topic forums... Cannot remember which. Anyways, first attempt of a RS Paint Comic since I didn't know all the workings of Photoshop and kinda wanted to challenge myself. -It was fun doing this, even though it is not shaded and such. Never knew why the other player was skulled though. :unsure: [/hide] [hide=Quickie] -After finding out about this forum, I quickly 'sketched' out my RS Avatar in it's current state. Never bothered the details with Lord Marshal robes, but I think it was good nonetheless at 2 am. :-# -Wearing: Lord Marshal Top, Skirt, Gloves, (and boots), Blessed Spirit Shield, Nature Amulet, and a Trimmed Skillcape.[/hide] Might post some more stuff later on. -Echocut *EDIT* I have more works in line to be scanned in. Hope to get some in within next week. I might even submit one to the Player's Gallery.
  3. Runescape used to be very much involved with their players, letting us vote on the changes we wanted instead of just adding them. I feel like nowadays, as the world economy plummets, their focus has shifted to only gaining new players and increasing membership fees for more money. The opposite will be happening most likely as players are quitting the game and they are losing money. The only thing Jagex really can do is almost rewind their updates back to before the armor update and start letting players vote on content again. The SoF and Solomon's general store are of no concern to me because I honestly can't really care how people will spend their hard earned dollars on spins that rarely give anything good or cosmetic items with no real value. But the rest of runescape should be focused on what the players really want. Jagex, bring back voting!
  4. In this game, we post the Fibonacci Sequence. Aka, add the values from the previous *2* posts together to make the value of your post. Starting with what's clearly the right place to start this sequence: 0 Okay guys, but like, you understand this is a bad thread, right? This was kindof a joke where I'd make a bunch of bad threads that were just variations of the counting game, and they would be just as boring as the count to 30k game, and just as redundant as the count down from 10k game. And yet, people continue to post in this stupid ass thread. Like. [bleep]. This is a bad thread guys. Play in the good forum games, ffs.
  5. [spoiler=Big images] http://www.reddit.co...s_on_automatic/ The new chat-watch system will automatically mute chat between you and your friends, IN PRIVATE CHAT, that is deemed offensive. See the above reddit link for a link to the whole post by Mod Lyon.
  6. Hi, I am wartec. I am here to introduce myself and respond only to questions on based on this same topic and the tags I manually added. We all should already know the rules. I say this only to give a suggested added criteria for the questions that might me asked as follows: There is no such thing as a stupid question. Yet there is such a thing as an offensive question I will ignore any and all questions I deem offensive by simply not answering them. Otherwise all standard rules outlined by the staff of tip.it is enforced without any effort on my part so Lets begin. I simply hope for the best.
  7. I am drawn to a 1880s setting. Guns are reasonably uncommon, as are Cars, but can be acquired. Also the Tavern has something against Archers, so maybe Gunmen will be more tolerable =P Magic would be Esper and Artifact based. The Esper Magic itself is reasonably weak...Flame Magicians = Able to produce a candle flame. In game terms this means level 2-2.9 costs 0.2 per 0.1, level 3-3.9 costs 0.3 per 0.1, and so on. Each player gets a level 1 power at the start of the game (For instance Candle Flame, Ice Nail, Rock Knuckles) and most NPCs will have some limited form of Magic. Only Magic would be handled through the Nimbus system (Minus Parity Levels), everything else goes through the traditional Dungeoneering system.* Artifacts can be acquired and produce singular effects, depending on the magic type being used. The Artifacts tend to be the size of buttons and tend to be mounted on weapons, clothes or, for the magically enthused, wands/staves. A typical artifact might be 'Firey Sphere'. For Fire/Pyro mages this would produce a flaming sphere at double (Up to a certain point, 7, for instance, decided when the artifact is created) their level. For Water/Hydro mages it would produce a steam cloud at their level. For Electro mages it would produce a flaming sphere that erupted lightning bolts, at their level -1 (Since Fire and Electricity don't exactly work together =P). The setting, beyond the general era of 1880-1889 is undecided. We could do Victorian London, or City-X, or the area around Caster in that era. We could use something like the Meritocracy that was discussed last night, with Magic being the Governing power, or the Quisitor of Caster, or Impertor of Priest Town, or Stovepipe hat wearing politicans. We could do Air/steamships, or the exploration of the African Interior. I am open to most things...as long as they explained in a manner I can understand. *Leveling up for most skills will be through the traditional Dungeoneering system of 'You do a task and you get better at doing that task.' For Magic you would set yourself a task, for instance "Travel to the Tailors and buy a pair of Goggles", I assign a difficulty rating, and if you complete the task then you gain points that you can spend to increase your magic skill. You can then spend skill to gain powers. These Powers may affect artifacts, reduce modifers or add new effects to your spells. In all skills each full number(interger) value increases your rolls by 1. Levels are capped at 20. Alternatively you can spend the points gathered to tailor a quest/task. For instance you could spend 4 points to buy a chance encounter with a bard, who tells you of a secret tomb containing the Artifact of "Force Shield". Essentially you give me an outline of a quest and I fill in the details and run it. Finally, for an increasing cost (1.0 for the first, 2.0 for the second, and so on) you can buy 'feats' which have a very wide meaning and needs to be nailed down. The game will be using Aspects and Fate Points. Please consult: http://www.faterpg.com/dl/sotc-srd.html for additional ideas, the system explained below is just my interpretation, I am willing to modify that if the changes make sense. In summery: An Aspect is a character Trait, for instance "Tyrant" "Coward" "Muscle-Bound" "Genius", etc. They are the traits that make up your character. Using an aspect adds 5 to a single roll, or allows a re-roll on things covered by that trait (since I am doing the rolling please tell me when you are using a +5 BEFORE I roll.). For instance "Tyrants" would be better at intimidating people or commanding troops, or counting gold. "Cowards" would be better at running away/dodging attacks, etc. Either of these uses 1 Fate Point. Aspects which have negative connotations, for instancy Tyrants being unable to show mercy, or Cowards who can't fight particularly well, gain 1 Fate Point when their aspect gets in the way. They actually have to get in the way to give you Fate Points, you can't simply start a fight with a mouse then not show mercy/be afraid of it. If I intervene on behalf of an Aspect, aka you are about to let another party member walk free, but you are a tyrant, I will take over your character, but give you a fate point. If you then attempt to free them straight away you will be warned, if you persist lose all of your fate points. Freeing them later, when your character has had time to reflect, is fine. Aspects are decided at the beginning of the game, 2 by you, and then 2 by another person(randomly selected) and 1 by me. Along with the 'Blurb' of your life, as explained below. At the end of a 'bought' quest you can change 1 Aspect(Character Growth), or by spending 5 of your Fate Points a (randomly selected) person can replace one of your Aspects(Epiphany). Plot Aspects, for instance 'Adept of the House of Tarsus' can be changed to reflect story development. Feel free to add these sorts of aspects in character creation. Naturally extreme derpery when selecting other people's traits will result in someone else picking them...For instance selecting, for Mather "Afraid of Science" or "Mortal Phobia of Ice" for Retech. The Aspects you select for other people should develop the character based on what already exists. The Blurb of your life should be just that. You write one to three lines on where you grew up, what you did as a child, etc (It is assumed everyone will be approximate 22-27). The person who choses your other aspects then writes what you did in the last 10 years or so. I then write what you did in the last two months or so, leading up to the present moment. I will take any comments you want into consideration. ...Simply I will add an event that causes everyone to meet up for one reason or another, as well as extricate people from any long term jobs they may have had. Skills: You are level 1.0 in your magic/-mancy skill. This is set in stone and cannot be changed during creation. If you wish to not have magic then simply don't add this skill, you can choose a magic later, if you change your mind, but will start at 0. You can select: 1 skill you are at 10.0 in. (46.9) 2 skills you are at 5.0 in. (22.8) 3 skills you are at 3.0 in. (12.6) 4 skills you are at 2.0 in. (8.4) 5 Skills you are at 1.0 in. (5.0) (warning, convoluted/confusing rule system follows, using this is NOT advised.) If you want to customise this list then 0.0-1.9 costs 0.1 per 0.1. 2.0-2.9 costs 0.2 per 0.1, and so on. The bracketed values are the totals for each catagory. This is only used in character creation. This should sum to 95.7. The highest level you can reach is 14.1 at 94.7. All figures: [hide] 0.1 = 0.1 0.2 = 0.2 0.3 = 0.3 0.4 = 0.4 0.5 = 0.5 0.6 = 0.6 0.7 = 0.7 0.8 = 0.8 0.9 = 0.9 1 = 1 1.1 = 1.1 1.2 = 1.2 1.3 = 1.3 1.4 = 1.4 1.5 = 1.5 1.6 = 1.6 1.7 = 1.7 1.8 = 1.8 1.9 = 1.9 2 = 2.1 2.1 = 2.3 2.2 = 2.5 2.3 = 2.7 2.4 = 2.9 2.5 = 3.1 2.6 = 3.3 2.7 = 3.5 2.8 = 3.7 2.9 = 3.9 3 = 4.2 3.1 = 4.5 3.2 = 4.8 3.3 = 5.1 3.4 = 5.4 3.5 = 5.7 3.6 = 6 3.7 = 6.3 3.8 = 6.6 3.9 = 6.9 4 = 7.3 4.1 = 7.7 4.2 = 8.1 4.3 = 8.5 4.4 = 8.9 4.5 = 9.3 4.6 = 9.7 4.7 = 10.1 4.8 = 10.5 4.9 = 10.9 5 = 11.4 5.1 = 11.9 5.2 = 12.4 5.3 = 12.9 5.4 = 13.4 5.5 = 13.9 5.6 = 14.4 5.7 = 14.9 5.8 = 15.4 5.9 = 15.9 6 = 16.5 6.1 = 17.1 6.2 = 17.7 6.3 = 18.3 6.4 = 18.9 6.5 = 19.5 6.6 = 20.1 6.7 = 20.7 6.8 = 21.3 6.9 = 21.9 7 = 22.6 7.1 = 23.3 7.2 = 24 7.3 = 24.7 7.4 = 25.4 7.5 = 26.1 7.6 = 26.8 7.7 = 27.5 7.8 = 28.2 7.9 = 28.9 8 = 29.7 8.1 = 30.5 8.2 = 31.3 8.3 = 32.1 8.4 = 32.9 8.5 = 33.7 8.6 = 34.5 8.7 = 35.3 8.8 = 36.1 8.9 = 36.9 9 = 37.8 9.1 = 38.7 9.2 = 39.6 9.3 = 40.5 9.4 = 41.4 9.5 = 42.3 9.6 = 43.2 9.7 = 44.1 9.8 = 45 9.9 = 45.9 10 = 46.9 10.1 = 47.9 10.2 = 48.9 10.3 = 49.9 10.4 = 50.9 10.5 = 51.9 10.6 = 52.9 10.7 = 53.9 10.8 = 54.9 10.9 = 55.9 11 = 57 11.1 = 58.1 11.2 = 59.2 11.3 = 60.3 11.4 = 61.4 11.5 = 62.5 11.6 = 63.6 11.7 = 64.7 11.8 = 65.8 11.9 = 66.9 12 = 68.1 12.1 = 69.3 12.2 = 70.5 12.3 = 71.7 12.4 = 72.9 12.5 = 74.1 12.6 = 75.3 12.7 = 76.5 12.8 = 77.7 12.9 = 78.9 13 = 80.2 13.1 = 81.5 13.2 = 82.8 13.3 = 84.1 13.4 = 85.4 13.5 = 86.7 13.6 = 88 13.7 = 89.3 13.8 = 90.6 13.9 = 91.9 14 = 93.3 14.1 = 94.7 14.2 = 96.1 14.3 = 97.5 14.4 = 98.9 14.5 = 100.3 14.6 = 101.7 14.7 = 103.1 14.8 = 104.5 14.9 = 105.9 15 = 107.4 15.1 = 108.9 15.2 = 110.4 15.3 = 111.9 15.4 = 113.4 15.5 = 114.9 15.6 = 116.4 15.7 = 117.9 15.8 = 119.4 15.9 = 120.9 16 = 122.5 16.1 = 124.1 16.2 = 125.7 16.3 = 127.3 16.4 = 128.9 16.5 = 130.5 16.6 = 132.1 16.7 = 133.7 16.8 = 135.3 16.9 = 136.9 17 = 138.6 17.1 = 140.3 17.2 = 142 17.3 = 143.7 17.4 = 145.4 17.5 = 147.1 17.6 = 148.8 17.7 = 150.5 17.8 = 152.2 17.9 = 153.9 18 = 155.7 18.1 = 157.5 18.2 = 159.3 18.3 = 161.1 18.4 = 162.9 18.5 = 164.7 18.6 = 166.5 18.7 = 168.3 18.8 = 170.1 18.9 = 171.9 19 = 173.8 19.1 = 175.7 19.2 = 177.6 19.3 = 179.5 19.4 = 181.4 19.5 = 183.3 19.6 = 185.2 19.7 = 187.1 19.8 = 189 19.9 = 190.9 20 = 192.9 [/hide] Items: I would give alot of leeway with Items, provided your backstory allows you to have them. Obviously be reasonable...If you were the assistant to Hiram Maxim, who died under mysterious circumstances, and left you his Maxim Gun then there will be fallout from that. Likewise if you are an Artifact Thief, hence you have 20 Artifacts, there will be a lot of fallout out from that. However all stories will have 'fallout', so don't ask 'How many artifacts can I have without getting fallout?' And don't be afraid of fallout. If you are a nobody, who never did anything with their life, and is basically boring as hell, then your adventures will be boring =P Death usually resolves as a 20 minute timeout. If you break a law that would see you arrested for more than a month, then you are skulled. If you die while skulled you move 1 step along the permadeath route. Going 30 Minute time out, -10.0 Points(not skills) then Permadeath. So 3 strikes and your out. Some useful Information and links: https://dl.dropbox.com/u/12603519/Infopack.pdf Some useful skills: https://dl.dropbox.com/u/12603519/Nimbus%20Skills.pdf Ninja Scoreboard: Archi: 1 Retech: 3
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