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  1. So after being thrown into a world with EoC with no prior experience, I've finally understood stuff enough to piece together solid QBD runs. I'm doing pretty good killing this thing, and today marks the first time I've been able to kill her since like....forever. Seriously. I only killed her once before and that was for comp. And I cheated. I used range. And who uses ranged? Ain't nobody got time fo dat. Anyways here's the video. I'm just happy I can finally reclaim my dignity from this giant worm thing. http://www.youtube.com/watch?v=nCpTZfwBoCU&feature=youtu.be
  2. i just compared some weapons to get an idea what would be the most favorable melee all-purpose weapon for me at present, and there i got a bit confused when looking at the new specs since EOC.. eg. comparing dragon longsword and and abyssal whip: dragon longsword Damage 336 Hit Bonus 600 Life Bonus 0 Level 1 Prayer bonus 0 Accuracy 610 Style Slashing Melee Crit 0.0% Type Melee Speed Fast abyssal whip Damage 672 Hit Bonus 0 Life Bonus 0 Level 70 Prayer bonus 0 Accuracy 700 Style Slashing Melee Crit 0.0% Type Melee Speed Fastest well, judging from these, the whip should be generally better, since 2x the base damage and better accuracy and faster striking. however, what does this hit bonus do?! ie. when does is apply (and when not, if)? looking at both weapons in-game in fact makes the longsword look superior, since there the hit bonus is automatically added to the base damage, which amounts to 735 for the longsword and just 672 for the whip! since theres no slash/stab/crush etc anymore for a single weapon, but all swords are slashing, as it is the whip, the longsword doesnt have the advantage of having more attack styles anymore over the the whip, which before EOC only had the slash style. or have these specs just not been updated correctly/fully yet (like eg. the level requirement of 0 for the longsword, which should be 60)? any clue? and any tips on which weapon to use now? thanks!
  3. Hello! I wanted to try this new RS3 thingy, since I decided to quit RS when they released EoC. Now, I am completely lost.. The design looks great, and all these new features.. But honestly it's not user friendly at all, and the new combat system doesn's fit RuneScapes tick-based gameplay very much.. So, would anybody care to tell me how to play this game 2k13 style. Especially how to do combat in each role as well as selecting the best settings. And what activities to do :) Any help appreciated! Best regards, Hegelstad
  4. So i recently made a video that i myself found quite interesting to make and i hope you guys also will enjoy it. It's quite a unique type of video and it's wrapped into a shorter clip not to bore you guys, Thanks.
  5. On the Morytania Tasks page I notice there is no info for Morytania Legs 2; well here you go, it's: Armour: 83 Level: 20 Type: Hybrid Also, I feel this seriously calls into question the accuracy of the entry for Morytania Legs 1, which as of now is: Armour: 69 Life Bonus: 360.
  6. CONQUEST! Conquest is one of the most underrated minigames in RS with lots of in-depth strategy and theorycrafting. Its mechanics are easy to understand, but can get complex in execution. Discuss the game here. Also tell everyone you know to start playing it more. Some thoughts I've come across ever since coming back to the game: Units Foot Soldiers are deceptively powerful. I used to think they were utter trash since they had crappy movement and attack, but they make excellent counter scout-rush units and don't die to bombard-scout attacks like halberds do. With shield wall or stoicism, they make for a disgustingly annoying unit to kill and are still only worth 50 points to the enemy Scouts are probably the most OP unit. While they're outranged by archers and mages by 2 and 1 units respectively, they're also only worth 25 CPs. They make excellent bait and when used with BC/Stoicism/Charge, their offensive prowess skyrockets. Their cheapness is great for forcing unfavorable trades for the enemy and also allows more room for stronger units and commands. Their flexibility and versatility is unmatched. Champs are still amazing units despite the 100 HP nerf a while back. However with tricky stuff like bombard/charge/BC scouts, they need to be protected a lot more and should only be brought out if the player can assure they'll wreck maximum havoc. Halberds are a solid unit. They can render the vigilance ability useless on all non-ranged units. 4th longest range for a unit. I don't have much experience with a mass hally setup and I still think a bombard setup can do well against it, but it's worth looking into I haven't found a good place for mages and archers. If you go second, you need to be super paranoid and protect them like crazy since charge-scouts will one shot them. I tried a strategy where I used mass scouts to block off a single mage or archer, but whenever I faced mass scouts they would just trade scouts with me until I could no longer protect the archer. Maybe mass FS + a mage would be better? Knights are an interesting unit. They can make for good units to 1 shot BC'd scouts and have the potential to 1-shot champs with BC/charge. However, their vulnerability to BC'd scouts themselves make them hard to place for me. Perhaps a knight would be a good pairing with the mass FS+mage strat since he has the ability to kill BC'd scouts or Stoic'd scouts with BC. Commands Regenerate is probably the worst ability in the game now. It was decent back when champs had 600 HP to make them annoying difficult to kill, but with the nerf I feel like stoicism is just strictly better. I can't think of any solid setups that skip BC/Charge. There's just too much potency in these two abilities. Winds of Fate seems like it has a lot of potential, but it's incredibly hard to use. Using it is just as or more expensive compared to bombard and you're faced with two choices when using it: Either use your abilities asynchronously or play the RNG game. Bombard is another high potency ability. Given that players are typically sitting on massive piles of points late game, having a place to spend them is great. So long as the unit has more than 100 HP and an attack is made right after, the net loss in points isn't actually that bad. Shield wall and stoicism are somewhat similar in function. Both are meant to let a unit tank an extra hit or two. Shield wall is probably better for taking on champs whereas stoicism works on any unit with more than 100 HP. Unfortunately, both are countered by chastise. Chastise is probably the best ability right after BC and Charge. Locking down a unit is incredibly powerful and it effectively bypasses the effects of stoicism/shield wall/vigilance while only having a 3 turn CD. Still has a nasty bug attached to it that lets players chastise the last unit on a team - really unfair stuff Miscellaneous Musings Jagex should allow players to unlock Hybrid gear from the minigame. It gives an alternative to mind-numbingly boring PC, encourages a healthier population of players, and also entices Jagex to fix some of the nastier bugs still left in the game. Met quite a few of the high rating regulars, ranging from 3k to 15k rating. Most of them are open to strategy discussions and are pretty chill, except this one fellow who comes off as pretty cocky. A single misclick can cost the game. Things can go sour really quickly just from misclicking a command or not using corners properly. I lost two games by a single unit just because I misclicked a movement phase and failed to kill a unit. Not too fond of boosters. I wish there was a good measure to discourage it. It doesn't promote actual play of the game which is disappointing. Irrelevant material below: [hide] Origin of this Blug [hide]BAM! I'm one of those weird people who see significance in pretty mundane things. Seeing that my standing counted post count on TIF hit 2011, I thought I'd start a blug. [/hide] Who I am [hide]I am an ancient Maltese practitioner of alchemy at a Shaolin Temple. I played croquet at an Olympic level, but retired to take up freefall chess-fencing. I have 15 extra bones that are not normal to humans, but I have adapted them into a collapsing framework that can used as a perch for my companion albatross, Koo. I am also none of these things and I play Runescape.[/hide] Current Main Goal: 3000 Talon Beast Charms I'm really dumb and want to get this relatively unrealistic goal. However, I do rather enjoy temple trekking and I value the xp rewards and being a virtual swamp is pretty cool. I'll also be able to collect enough Vyre corpses to max my blisterwood polearm while I'm at it. Current count: 740 Corpse count: 400 Stat Updates [hide] (October 17, 2011) [/hide] Completed Goals [hide] 90 Ranged/92 Firemaking/99 Farming 99 Farming woo! Joined DGS as a recruit. Accepted by Tui <3: Join a Dungeoneering Clan I want to join a community where people know what they're doing. I really want to learn from the best on how to key, path, coordinate, and communicate. I've always really enjoyed co-op elements of any game and this is one of the best co-op experiences when you get good competent team mates. I'm thinking of DGS, but they have rather high requirements in terms of time that I can't commit at this time, though I think I can hit the point where I'm competent enough to join them. Get a Fire Cape Donezo [/hide] Skill Goals [hide] These levels are simply what I want to achieve before I stop caring about what level I get thereafter. Obviously I aspire to get 99 eventually, but I these goals are the main breakpoints. Most of them are dungeoneering and effigy releated goals lol. 90 in all Melees Just to round my combats out for bossing or whatever. 96 Magic Just for spellbook swap and also have vengeance. 95 Prayer Turmoil/SS. My top priority for buyables. 90 Agility For Kuradal dungeon 90 Fishing Cave morays and I guess rocktails if I ever want to AFK fishing. 89 Runecrafting To be able to boost to effigies, but once I hit 77 for bloods I don't care that much. 70 Construction Just for quest requirements lol. Dislike this skill. A click-intensive and a deep money sink that doesn't offer enough utility for me. I would maybe consider 75 cons for altars in dungeoneering. 90 Fletching Dungeoneering and effigies I guess 99 Slayer Want me a hex lol. Don't really expect to get this at all soon, but the cape looks pretty rad. 90 Cooking Dungeoneering and I guess effigies. 96 Herblore Being able to make ovls without boosting. 99 Smithing I like smithing as a skill even if it's not really that useful. This is probably the skill that I would want to trim my farming cape with, but I don't think I'll get it before I hit 99 with another skill. 81 Hunter For herblore habitat 96 Summoning Yak 91 Thieving Last room for PP just so I have access to it. Also I guess effigies. 90 Mining Dungeoneering. 90 Woodcutting Dungeoneering 120 Dungeoneering I like this skill. I really want 120, but it's really far down the line. Chaotics and rewards would be also pretty nice. [/hide] Other Goals [hide] Finish all Quests Still haven't done stuff like wgs and Nomad's Requiem lololol. I do have a strong intention to do so though. Attempts so far: 5 Get Any Drop Worth >1 million gp The most exciting drop I've ever received was a d med from Nechryaels and I still get a little giddy from dragon daggers. Something actually nice would be cool. [/hide] Accomplishments [hide] Coming Soon™ [/hide] Current RS-related Projects [hide] Temple Trekking Guide Working on something for Tip.it and hopefully it makes it into the AoW Done for now. Will update later though Crew stuff mostly now [/hide] Things I have Beat Quyneax in [hide] Won a Conquest Game Got 596 total levels in Temple Trekking first :) [/hide] Non-RS Interests [hide] Coming Soon™ [/hide] Random Stuff [hide] In regards to this, I have changed my profile photo: [hide] wut Also posting in interesting blog oh hey you think this blog is interesting official harpie connoisseur [/hide] Halloween 2011 [hide] [/hide] [/hide] [/hide]
  7. The Hool presents: RuneScape gameplay video in real 1080p (Full HD) quality with maxed out settings. :shades: http://www.youtube.com/watch?v=OzpRnoAPD6g This gameplay video shows some of the things that you can do in F2P worlds. -_- It took me long hours to record and encode this video, so I hope you'll enjoy it. :thumbsup: I've decided not to make editing to preserve image quality. I also disabled music. :boohoo: What do you think about my video? It's my 2nd RuneScape video, so don't be too harsh. :pray: BTW: I'm a real person, not a bot... O:)
  8. Greetings! I just got back to playing runescape 3 weeks ago from being a newbie. I saved up 10m for this thing they call "bond" now it has an option to "change character name" or become a "member" and getting "runecoins" right? I was wondering, I logged on to runescape website then it says there i can only change my character name if im a member. If i use the bond for 14 day membership will i still be allowed to change my character name? or not? from, mr. boomtastic
  9. On an ironman account, Crafting is an important skill to train in order to tier up your magic and ranged armor, as well as to make wands and orbs and complete various quests. It's such a vital skill to train, but seems to require so much time investment for the return. Today I'm going to be showing you three effective ways to train Crafting at the intermediate levels and beyond without being able to buy your materials. NUMBER 3 HARD LEATHER BOOTS Requirements: 27 Crafting, some gold and thread 100k+ Gold/hour, 10k+ Crafting exp/hr Hard leather boots are unique in the crafting skill as an item which is worth far more gold than other items made of similar materials. They sell to General Stores for 300GP each and High Alchemy for 600GP. Since it only costs 3gp and some thread to create these boots, this means you're making almost 300gp each per cow you kill. While the experience per hour is not the best, this is a great way to gain crafting exp while generating early-game gold to fund your other endeavors. NUMBER 2 COCKROACH SOLDIERS/CARAPACE AND HIGH ALCHEMY Requirements: 34 Crafting, 55 Magic, High Alchemy Runes 150k-200k/hr, 6-10k Crafting exp/hr, 20-35k Combat xp/hr Cockroach Soldiers are another option at low crafting levels which can generate lots of gold, especially with the use of High Alchemy. They have a 100% drop of Carapace, every 2 of which gives 24 crafting xp for Carapace Legs. The legs High Alchemy for 2100GP a piece, so this is a great way to generate gold and crafting exp while also getting some combat exp. The cockroach soldiers drop some pretty cool items as well, including noted mithril and adamantite ore, uncut gems, and rune scimitars and square shields which can greatly increase gp/hr if high alchemied. NUMBER 1 TEMPLE TREKKING Requirements: Quest: Darkness of Hallowvale 1-3k Silver Bars/hr (30k+ Crafting xp/hr) and Rewards/progress in minigame Temple Trekking is a classic minigame that's been around for over 8 years now, in which you will lead adventurers through Morytania from one side of Mort Myre to the other. In order to do this method some questing is involved, you have to do Priest in Peril, In Search of the Myreque, and In Aid of the Myreque to play this minigame but it's advised to do Darkness of Hallowvale as well to unlock the Return trip, called Burgh De Rott Ramble. All in all this will require numerous skills to be in the 20s or 30s, full list in the description below, so this is the hardest method in this list, but it has numerous benefits. First of all, getting Silver Bars as a reward from Temple Trekking is one of the fastest ways an ironman account can bank crafting experience - with the potential to get thousands of silver bars per hour, it destroys mining or harvesting most hides for banked crafting xp/hr. Once you've earned the bars they can be used to make Unstrung Holy Symbols for 50 crafting exp and 60GP at a general store, training crafting at 50k+ exp per hour. Training crafting in this way will also mean you're leveling up your companions through the Trek, which can unlock pretty potent rewards including the Ouroboros Pouch, an infinitely charged druid pouch; the Constructor's outfit, which provides 1% bonus exp to construction per piece equipped; and there are other rewards as well including the Lumberjack Outfit for bonus Woodcutting experience. Not only that, but Temple Trekking will work as a method to obtain bowstrings, raw sharks, low to high level herbs, or tomes of experience in skills like Agility, Thieving, Hunter, Woodcutting, and Mining. It's a massively useful piece of content and I would suggest you go unlock it if you haven't already. So that's my Top 3 Ways to Train Crafting for an Ironman on Runescape, as always thanks for watching, and if you want to see more videos like this don't forget to subscribe to my channel and like this video to support what I'm doing. Leave a comment in the comments section on YouTube if there are any good Crafting training methods that I missed, and if you have a question about RuneScape you'd like answered, leave that down there too. (or here, on this topic!)
  10. One of the rewards from the new Dimension of Disaster quest is an upgraded Darklight, and a commonly asked question I have seen today is: Is this upgrade worth doing the quest for? To answer this question, I decided to take my upgraded Darklight to Kal'Gerion Demons, and compare it to a Drygore Rapier. The factors I've measured are the number of seconds it takes to kill the demon, and how much damage was inflicted on my character during each fight. I also decided to take an additional sampling of kills where I performed Darklight's special attack, which is also upgraded to reduce the demon target's stats by 15%. Here is the raw data used in making this video; there is a noticeable trend, despite the small sample size: I definitely noticed a definite increase in accuracy and kill speed with the Enhanced Darklight over a Drygore Rapier. IMO, this is a reward worth getting if you plan to kill demons or do a lot of slayer. What do you think? Worth getting? Have you tried it yet? Let me know in this thread.
  11. Hi there, This my Runelabs idea which is to bring in another upgrade or two to Ava's devices that she currently has. The Alerter is currently the highest tier available, in Ava's stock and is lacking in stats, which is sad. I would love to see a higher upgrade become available. As the next highest thing that collects arrows... Is the completionist cape. Please Tip It Community, is this a small update you can all get behind? If so please follow the link to my Runelabs idea and support it. Currently sitting on - 50 supporters. - Kind Regards: Zodiac Lotus source - https://[LikelyScam]/m=player-proposal/c=E7Bk1pawRas/view-idea?idea=21122 "My Runelabs" P.S - Please move, if it's in the wrong section.
  12. Hello, I am in the progress of making a staking account. I am wanting to make a defence based staking account as I have heard that high att and def with lower str is a good type of account. My current stats are 62,63,60 but i want 70,65,75. The problem is that I have already leveled prayer to 43 and prayer is pointless in staking due to the unneeded combat levels. My question is should i make a new account and get 70,65,75 and keep 1 prayer or just continue with my current build with 43 prayer. Thanks for reading.
  13. About me: RuneScape player since 2001 with 2 Bachelor‘s & Master's in Law degree. Generating content for you to enjoy & improve your game! Accounts: RS3 - Subzero Lt. OSRS - JonDefon. I live in Lithuania where poor get poorer. ------------------------------------------------------ Hey guys, starting a new series, where i will train combat from level 3 to 126 in 1 month! Play with me and lets have fun!
  14. Hello there, and thankyou for taking your valuable time to look at this post, I currently experience a problem when i Click the "Play Runescape" button. It goes to the runescape homepage, i click on The play button and then it says: Please Update Java It appears that you do not have Java installed, or your version of Java is out of date. To play this game for free please click here to download the latest version of Java. Alternatively, click here to get the downloadable version of the game. If you have already installed the downloadable version, please look for the icon on your computer desktop and double-click to play. The fact is, i think i have the up-to-date java, so i dont know how to fix this problem =\ I hope someone can answer this post, and thankyou if you answer it, Greets, Reborn Hawk
  15. Jagex is beginning to mute accounts who use offensive language in PRIVATE MESSAGES between friends. See the attached reddit link to see the quote from Mod Lyon. http://www.reddit.com/r/runescape/comments/1g3cyv/jagex_moderator_mod_lyon_comments_on_automatic/
  16. Hey guys - StormCoreFilms here! I've put together a video of me obtaining 1 and a half years worth of Managing Miscellania goodies. Through the video, I open and crush 1000 bird's nests. The total value of the accumulated items is 19 million coins. Enjoy! http://www.youtube.com/watch?v=2uL-KX1-nkI Be sure to like, rate and subscribe if you liked it! :D
  17. Hey all! Partaxx here, with some RuneScape song remixes! These are a few I've done so far, more to come. I've been trying to get them out there and get kind of a name going for myself. It would be awesome if you guys would check these out and let me know what you think of them!! Cave Background Remix This is a Cave Background Remix! For those of you that may not recognize the name, it's the song from the mine underneath Falador; one that I'm sure holds a special, nostalgic place in our hearts from days of old. Let me know what you think! This is a new kind of thing for me, having incorporated actual instruments and vocals into it. A Daemonheim Rendition This one is a complete overhaul of the Daemonheim music, also currently the main theme of RuneScape, with realistic instruments. It's a little slower, and a lot more powerful. It took a few days but I think it was worth the work and it was a lot of fun. Let me know what you think of it! Port Sarim Remix I had techno remix in mind when I started this one. Port Sarim is the place I would always seem to be when I was a noob way back in the day. I think it turned out pretty well. Spooky Remix I began this one with the intent of doing something similar to A Daemonheim Rendition wherein I would recreate it realistically, but it quickly switched courses and became its own thing. I really like the way this on turned out. I would especially love feedback on this one. Well, there we have them! I hope you all enjoy! Thank you so much for all the support through the past few months, and thank you in advance for any feedback on these!! If you guys like what you hear, please consider liking my Facebook page at www.facebook.com/PartaxxMusic! You will be updated there whenever a new song is put out! Also you can follow my blog and other things at my website: www.PartaxxMusic.com! And if you guys have anything you'd like to hear, contact me at any of the above places or here and I will see what I can do! :) Partaxx
  18. For the past week I've been grinding Dungeoneering floors for a few hours each day trying to get this drop (it's the last journal I need and I don't care about getting any actual dg levels anymore, so I decided why not). Wikia says that it should drop from monsters and bosses every 6 floors (that would put it at floors 25-30), an older RSOF thread said every 4 or low Furnished floors (so that would be 17-20; I didn't add these to my rotation until a few days ago). To make it faster, two days ago I started C1'ing the floors, but still no luck. My fear is that I'm doing the wrong floors (given the varying information) and wasting a ton of time. If someone happens to remember the specific floor they got it on I would love that information so I can grind that single floor over and over with confidence that it'll eventually drop. EDIT: For any future people that stumble upon this... I gave up after a few more hours. I feel like the most unlucky person in the world and didn't want to spend another 100 hours (yes, I literally wasted this much time just trying to get this one page) without the guarantee of getting the drop. I wish you better luck than I had....
  19. Barebones all the way. I will continue to update this post on the WGS reqs until I complete WGS. I'm Schizotypal and I'm here today because I just got srs and bought Gold membership for my ironman account. I have no clue what my plans are for the account honestly. I'm merely enjoying the journey. At the start of this blog my current plan is to go for both 90 Runecrafting and raise all of my skills to 50 or higher. I've played Runescape for a while now. Oh and you may or may not know me as Hyoro/Archdemonz18. So I guess I'll start off. Around December 17th, 2014 I reached a total level of 826. As of today these are my stats along with 110 quest points. I have completed the following easy diaries; Varrock, Karamja, Falador, and Ardy I took a break recently from Runecrafting to work towards 50+ all. I'm about 95k from 83 iirc. I wanted to get a Rune hatchet so yesterday I camped Steel Dragons and went from 54-60 magic with no dice. So tonight I plan to go kill Rex to try to get a rune/dragon hatchet. I have my godstaff and plan on heading there after my current slayer task. My account goal atm is to complete While Guthix Sleeps. Page 4 - I completed While Guthix Sleeps Page 6 - 99 Magic Account Goals: While Guthix Sleeps 99 Magic 70+ All Plague's End 75 Ranged 75 Dungeoneering 75 Prayer 75 Summoning 75 Mining 75 Herblore 75 Woodcutting 75 Construction 75 Agility 75 Crafting 120 Magic
  20. Tip.it has created something that is likely the most useful thing I've ever seen (for this era of Runescape, anyway) in terms of discussing Jagex and their intentions, acitvity, and their financial goals. My opinion may vary from yours, of course, so take that first line with some Morton's :D. Anyway, I had come across and contributed to a few topics regarding Jagex's finances, bots in general, membership and microtransactions. A small part of it was the bots, but I think at this point I could start a separate post for it. Here's a pic of Tip.it's http://open.tip.it/high-score-stats Check the dates on it for references on when my pic was taken And one of the last 24 hours' updated graph: What I said when I posted the first picture originally: The most recent "bot bust" would be the 730k-ish accounts removed from the hiscores as shown on the 2nd picture. Aside from that, drop-off points currently show about 150k players removed from the hiscores. The peak number of players on hiscores in the first picture is about 1500k~. Again, on the 2nd picture, the peak is a flatline 2M+ accounts available to be shown on the hiscores (the limit is 2M period). As I thought, and still assume, Jagex is banning only what is absolutely necessary, and over the past 3 months they have allowed at least 200k accounts by based on the lowest drops on each pic. Of course, not every account there is a bot, but I don't think I'd believe 200,000 new NON-BOT players have subscribed to Runescape in the last 3 months.. Beyond all this jibber-jabber and opinionated bullcrap I've posted is some actual info. What is Tip.it's forum users' take on it, and how do you feel about the situation(s) involving bots? Edit: sorry for the messed up pics/urls. Haven't used Tif in a long while, and this new crap is bugging out on me.
  21. From what I understand (using the combat triangle)... If your opponent is using magic, you should wear ranged armour. If your opponent is using ranged, you should wear melee armour. So... If your opponent is using melee, you should wear... magic armour? That doesn't seem right.
  22. Commentary about new UPDATE: The Botany Bay http://www.youtube.com/watch?v=M3NuVzlP2yQ&feature=plcp
  23. Got a Daily challenge to plant an herb seed; didn't feel like messing with the main herb patches since they all had stuff growing already so I 'ported to Trollweiss to use My Arm's patch. I arrived at the exact same time as another person who was apparently heading the same direction, but we both decided to take different routes. I followed the windy path down where he took the Agility shortcuts; I expected him to get to the ladder leading into the mountain way before me since he was using the shortcuts. He didn't. In fact, despite my wearing much heavier equipment than him, I actually got to the ladder first. Once inside, he easily outpaced me, but when he took the "shortcuts", I was able to run right past him while he was still stuck halfway through the climbing animations. So I guess the lesson here is, use the shortcuts if you want the EXP, but if you're looking to save time, just go the "long" way since it's apparently faster.* *Okay, the real lesson here is Jagex needs to scale back many of the animations or time them faster. Between that and the "lean" and "stand" animations in Tears of Guthix minigame still being too long (not to mention the many other time-intensive animations that could be made faster, shorter, etc), we're wasting a lot of game time waiting for animations that shouldn't be wasted.
  24. Hey, Usually, when I camp Varrock guards for medium clues, I get one in 10 to 20 minutes. Sometimes it drops in under 10 kills. I've done 6 medium clues today, which together took me about 3 hours to get. and I wonder if there's a daily limit, because I've been having a dry streak with clue drops. I've killed 100+ guards on my last trip, and no clue. I know you can't get another clue drop if you already have a clue banked/in inventory, but I finished my clues before hunting for others. Just bad luck? :P
  25. New here. Straight to the point: As a f2p player in the oldschool game, the market community can be very small. As there is no grand exchange, it is incredibly hard to have transactions. As I am currently stuck mining a hell lot of coal without much stuff to run this test, does anyone know what the cost equation is like for stores? i.e General store. What I am referring to, would be, if I sell something, what is the chance of price decreasing, or the percentage decrease. perhaps we can get an collective information post so that this cost equation is figured out.
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