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  1. Hello everyone! I am writing this post because i'm curious as to why the new, ( Smithing & Mining ) update has not been added to this website! I have been a faithful user of this website since i was 10! (15 years). I do not think i have ever waited this long for new content to be added! If anyone knows why the new, ( Smithing & Mining ) update has not dropped on this website yet then please feel free to let me know! thanks a million i love all you! Out of all the games i have played throughout my 25 years of playing video games I can honestly say that the RuneScape community is one of the, 'LEAST TOXIC' of all time!!! So thanks again Everyone i will appreciate any info i can get on this!!! <3<3<3
  2. <!DOCTYPE html> <head> <style> * {box-sizing: border-box; margin: 0; padding: 0; } body {} #container { border: none;} header {background: #0A0080; height: 125px; } #top-nav {background: #28208F; height: 50px; margin: 0 0 1% 0;} #contentHolder {position: relative; border: none;} main {border: none;} #sidebar-left {background: #0A0080; height: 1000px; min-width: 15%; width: 15%; display: inline-block; position: absolute; left: 1%; } #center { min-width: 66%; display: inline-block; width: 66%; margin: 0 17% 0 17%; border: none;} .clear-fix {overflow: auto;} #runescape-news {background: #0A0080; float: left; width: 49%; height: 200px;} #community-news {background: #0A0080; float: right; width: 49%; height: 200px;} article {background: #0A0080; width: 100%; position: relative; clear: both; height: 200px; margin: 1% 0 0 0;} #sidebar-right {height: 1000px; min-width: 15%; max-width: 15%; display: inline-block; position: absolute; right: 1%; } aside {background: #0A0080; margin: 0 0 5% 0; width: 100%; height: 150px;} footer {background: #0A0080; height: 300px; margin: 1% 0 0 0;} </style> <title> </title> </head> <body> <div id="container"> <header> </header> <nav id="top-nav"> </nav> <div id="contentHolder"> <nav id="sidebar-left"> </nav> <main id="center"> <div class="clear-fix"> <section id="runescape-news"> </section> <section id="community-news"> </section> </div> <article> </article> <article> </article> <article> </article> <article> </article> </main> <div id="sidebar-right"> <aside> </aside> <aside> </aside> <aside> </aside> <aside> </aside> <aside> </aside> </div> </div> <footer> </footer> </div> </body> </html>
  3. I found an unlisted Elite Clue site; it's at the group of cactus just Southeast(or maybe South by Southeast) of the magic carpet guy in Pollniveach, or almost due West of the Nardah magic carpet guy. Dig at the Southwest corner of the group, just West of the second, smaller ball cactus. I have attached the following image to help with this. http://i174.photobucket.com/albums/w96/NobleKorhedron/Untitled.jpg Also, since I can't edit this topic's title for some stupid reason, the scanning orb clue about Wyson the gardner's house is wrong, it's actually just West of his house door, not East of it as the clue says at the moment...?
  4. I think that they should add a braid or a side braid as a women's hairstyle.
  5. Hello all, I've been really curious if it is worth getting 95 prayer or not because of the EOC (Evolution Of Combat). I have been told by some people that its worth it since there are 2 new curses. Though other players said it would be a waste since prayer doesn't really do anything in The New Runescape Beta... My account name is: xAncientsGSx feel free to pm me online I try to be on for at least an hour everyday. My stats are currently: Attack:70 Strength:70 Defence:50 Ranged:99 Prayer:62 Magic:99 Summoning:57 and Constitution(HP):89. (I'm currently leveling my atk to 70 as I type this [at 26k till 70] then getting 80 strength or higher. My friend also offered to give me some money to help me on the way. Please leave a message on your opinions. Thank you very much!(:
  6. Hey, This is going to be a thread that I update on a weekly basis on the level's I have gotten over the week etc. Most of the skills that are 98 are around 6k to 99, I am leaving them around 5k off so that when I have my maxing party I can get all of them at once. Please feel free to post any tips you have for me on skilling / maxing. Thank you. :) Planning to be maxed by: 1st of March, 2013 Next Update Scheduled For: 22nd of January, 2013 Starting Stats: Total XP: 459,579,148 Quest Points: 306 Tasks: 385 / 530 Fishing: 6k To 99 Taken: 24th of December, 2012 ============================================== 30th of December, 2012: Total XP: 467,088,122 Total XP Gained Since Update: 7,508,974 Quest Points: 306 Tasks: 285/530 Fishing: 6k to 99 RuneCrafting: 1.2M to 99 Taken: 30th of December, 2012 ============================================== Update Log... Thread started - 24th of December, 2012 RuneCrafting Levelled Up 94 - 24th of December, 2012 RuneCrafting Levelled Up 95 - 25th of December, 2012 RuneCrafting Levelled Up 96 - 26th of December, 2012 RuneCrafting Levelled Up 97 - 27th of December, 2012 RuneCrafting Levelled Up 98 - 28th of December, 2012 Construction Levelled Up 94 - 28th of December, 2012 Construction Levelled Up 95 - 29th of December, 2012 15,000,000 Cooking XP Achieved - 30th of December, 2012 16,000,000 Firemaking XP Achieved - 30th of December, 2012 Construction Levelled Up 96 - 30th of December, 2012
  7. I Currently Have 76 Attack, 71 Strength, And 70 Defense. I'm Using A Bandos Godsword, Along With Rune platebody And Dragon Legs, Boots, And Gauntlets, With The Helm Of Neitiznot. I Was Wandering If There Was Anything Else That Would Be Better For Fighting The Green Dragons In The Chaos Tunnels Or If My Setup Seems As Good As Any Other At My Levels? Thanks For Any Help!
  8. NeVeRvErSe Friendly Belgian clan looking for new members. We accept anyone with a combat lvl of 100+ with open arms,as long as you do your duty in the citadel every week. We are currently aiming to get it upgraded asap so that we can start with some decent activities outside the citadel with our clan members,be it in combat or at a bonfire in a bank with some other members on the background with our avatar. Up until now our main events include some house partying,kbd,revenant hunting,gwd armadyl zammy and bandos ( we are aiming for nex though),kq and some few amongst us have the good old pk'ing spirit in them;) we also regularly skill at some designated banks and plan on choosing some clan hotspots in the future for group training fm,magic,fletching,smithing,herblore,crafting and prayer. We have a few verry high lvl players in our clan and a few old skool players who can guide you through most of the questions you ask yourself when stumbling upon a problem with a quest or skill. Our main goal in-game is to make progress in group so that we may take profit of the various benfits of group training,shared xp,lootshare and overtaking in minigames such as pest control and castle wars. Besides the various group activities we would also like to create a webpage about our clan providing screenshots,movies and clan activities and reports of course! If you are interested in joining our clan then plz pm blepkop or wobodo in-game. Usually one of us is online between 3pm and 4am,GMT+1. Our homeworld is 56 and our building tick is on monday evening 8pm. Hope to see you soon on my end of the team!! Blepkop Recruiter NeVeRvErSe
  9. Hey whats going on guys =D Can here again, Im posting my 5th episode here so I can get feedback on what to improve.I would appreciate if you guys checked it out. Enjoy guys :) http://www.youtube.com/watch?v=Lrw1uZXS-5k
  10. I would like to Suggest: Add a little section at the Top where it would show when you Last Logged in.
  11. TMHT March 2016 Event day #3 This event day may still be a little scary; We will be wandering in the catacombs of Morytania... I want to introduce you the Barrows Brothers, and I think they are eager to meet you as well. :mrgreen: After dwelling in the dark dungeons, we are going to the desert to get some sun. :shades: And visit the old Kalphite Queen. So, these are the schedule plans for our third event day. Feel free to join all of them if you like. Time and Date Date: Saturday, 26th March 2016Time: 16:00/4PM GMT (UK Time) (In-game time).Other Time Zones: GMT (Greenwich Mean Time): 16:00/4PM Saturday, 26th March 2016CET (Central European Time): 17:00/5PM 16:00/4PM Saturday, 26th March 2016ACT (Australia Central Time): 01:00/1AM Sunday, 27th March 2016PST (US & Canada Pacific Standard Time): 09:00/9AM 16:00/4PM Saturday, 26th March 2016MST (US & Canada Mountain Standard Time): 10:00/10AM 16:00/4PM Saturday, 26th March 2016CST (US & Canada Central Standard Time): 11:00/11AM 16:00/4PM Saturday, 26th March 2016EST (US & Canada Eastern Standard Time): 12:00/12AM 16:00/4PM Saturday, 26th March 2016[pending]gre_1459008000[/pending] Friend Chat Comeback, you need to type in Hokuspokus (the FC's creator) to join. 16:00/4PM GMT (UK Time) (In-game time): -Barrows Brothers guidance; Give it a try if you've never been running Barrows runs, but interested in doing it. -This is personal combat, which means this can't be completed in teams, however it's possible to assist others by giving information & tips. -This is rated as a high-risk area. So don't bring anything that you aren't willing to lose. However I presume you can claim your items from Death for a relatively small fee, so you wont lose them. -Note that you must have completed Priest in Peril & Nature Spirit quests, in order to access this minigame. -Be aware that you can't use familiars in the catacombs.-Please make sure to take a look at our Barrows guide. It provides a lot of useful information & suggestions.-We will meet at the ol' good Canifis Pub. Can't get enough of their delicious, pickled brains-delicacy. :wub: 18:00/6PM GMT (UK Time) (In-game time): -Kalphite Queen. -There are no requirements to enter the queen's lair, but I suggest you have a minimal combat level of 70 and minimal level 60-70 armour.-Take a loot at our guide, even if it's a "little" out-dated, the same boss mechanics apply even till today.-As usual, this is a high risk area. So don't bring anything you aren't willing to lose. It's pretty rare these days to fail at KQ though, so I don't think it's going to be a problem, but still be careful. Anyone is welcome, so feel free to pop by for some fun in Morytania and/or in the Kharidian desert! :) PS. Remember to check your clocks! Spring is nearby and not sure when they are going to move the time by +1. This will be the last event I'll be hosting this month. Hopefully there was something interesting there for you. Have fun & good luck! |^_^|
  12. Hawks

    Birthday Ideas

    My brother will be turning 16 in a couple of weeks. Normally I give him a drawing I've done based off of a little questioniare I give him, resulting in a random but totally awesome fantasy character [there have been gnome wizards and dwarf fighters, etc]. I kind of want to mix it up this year though, and have him actually be surprised by it. Still in the general vein of 'doesn't cost me anything' - so art of some sort is the most likely. I'm up for suggestions, though [why else would I have made the topic?] He's an avid Magic: The Gathering player, likes Lego, general fantasy stuff, tanks, aircraft, most things to do with World War II (plays Axis & Allies)... He likes elephants [i've made him a papercraft Phanphy in the past]. At the moment I'm leaning toward a big version of his favorite MTG card art. I've been sketching them lately, though, so it wouldn't be much of a surprise. Plus, I'd have to ask him what it is. Any suggestions or comments would be really helpful! Thanks!
  13. Ok, so I have 99 everything (except dung its 96 I hate it) and i do know how to make money, I was just wondering any suggestions on the quickest ways? I'm open for any ideas because I don't have much time to play rs anymore and i could do with some more monies :) Thank you x
  14. After a quest, is it possible to list the items that are now useless and can be dropped? And maybe a list of items that should be kept? My bank is full of junk from quests that I am not sure if I need to keep, and the old man from draynor does not really help.
  15. Hello! I am new here and earlier today I came up with this extremely efficient method of killing the heralded waterfiend (level 155), post EoC, through the use of the quick action bar thingy that assigns functions to keyboard buttons. My relevant stats are: 71 ranged, 99 defence, 80 something constitution yielding some 7600 life points. The required amount of capital is no more than 150k total when starting from scratch. My load out, and of course interchangeable with any other equipment preferred, is: Royal Dragonhide top, bottom and vambraces, Helm of Neitiznot, Ava's backpack (varied from person to person), amulet of glory, ring of wealth, rock climbing boots, dual rune crossbows, and regular adamant bolts. In this method, we will make use of the ranged special abilities of: binding shot, piercing shot, fragmenting shot, sometimes snapshot, but lastly and most importantly, the ultimate ability, deadshot. Given the recharge times on the abilities, it is most efficient (in terms of most damage dealt verses time) to attack with the abilities quickly and in the consecutive order of: binding, piercing, fragmenting, and spamming piercing shot until deadshot is attainable. The combination of binding shot followed by piercing shot followed by fragmenting followed by piercing shots again exponentially outweighs the damage dealt through the traditional auto attack also at a fraction of the time. In addition, this method quickly fills up the adrenaline bar to reach the ultimate ability of deadshot. When executing this method, it would be most beneficial to perform deadshot on a waterfiend of fairly high health as the ability will, if it hits, deal immense amounts of damage that have averaged, as I have observed, at least 70% of the waterfiend's maximum health. Even if it does not make contact, spamming piercing shot quickly compensates for this and in virtually no time can deadshot be performed again. In a scenario where a waterfiend has a little too much health but not so much as to merit deadshot, snapshot comes into play and can quickly cut down on that extra health to a more reasonably low level and speed up the kill, especially since snapshot takes 2 piercing shots to recover from its adrenaline deduction. This method, once you have gained momentum, and by momentum I mean the adrenaline bar is constantly fluctuating from the deadshots and constant combo-ing, kills mount up rapidly and it eventually becomes a problem when it comes to trying to pick up the loot. This is where the quick action bar (it's what I'm calling it, the proper name escapes me, its the bar that has 10 boxes on each row that can be assigned to a specific function and linked to a specific key on the keyboard) comes into play. Utilizing this, you can keep one hand on the mouse and the other on the keyboard, executing the combo or any move in general and gather the loot at the same time. To do this, I recommend assigning the combo abiltiies (binding, piercing, fragmenting, shots) to relatively nearby keys (W, 2, and 3, respectively, work fine for me) and doing so allows me to easily execute the combo to fill up the adrenaline bar to the point where I can reach over to key 5 or 6 for snapshot, if necessary, or deadshot. The royal dragonhide armor costs virtually nothing (only 400ish gp above 20k), the crossbows cost virtually nothing (no more than 20k for both), the adamant bolts cost virtually nothing (82 gp each, 8.2k for 1000), the helmet costs virtually nothing (less than 30k), the rock climbing boots cost almost virtually nothing (less than 50k) and both the amulet of glory and ring of wealth cost virtually nothing (less than 12k each). Food wise, anything works, though, with a set up like this, the waterfiends hit so lightly, lots of food is negligible; just for reference, monkfish are 180 gp each, sharks are around 300 gp each. Even nothing but prayer potions and going off the low-drain 2x health regeneration prayer in the regular prayer book and resting provides compensation for the waterfiends' hits. The brutal green dragons I cannot even consider an issue, that is, until Jagex figures out the insane amounts of bots swarming them and totally annihilating them within 10 seconds of spawning. With a strategy like this, waterfiends continues to prove itself as one of the absolute best methods of charm farming (or regular training if that's what you're looking for). Heck, today was the very first time I have ever fought waterfiends, and after I had compiled this strategy earlier tonight, waterfiends have secured the position as the number one method for crimson charm farming due to the ease and simplicity of slaying. I wrote this at 2:45 in the morning, there's bound to be some sort of error or discrepancy or plain blibber-blabber stuff that makes no sense. Please reply back or send me a private message (if this forum has those, I donno, I just came right here right after I registered) if you have any comments, questions, concerns, or anything at all. Have a nice day :3
  16. Efficiency experts - thou art needed! Hey everyone, I am having a bit of a difficulty with deciding what to do with my construction skill. My short term goal is to get all skills 90+, I will have thieving in the bag this week, then I have a choice of either hunter or construction to go for 90, but I would go for construction for starters, because it is fast and I like instant gratification :). I have 80M to spend, I can make about 3M/h soloing GWD and I have about 2-3 hours of game time per day. I like to train as efficiently as possible, but I am not that great at figuring all the numbers out myself. The problem I have with construction specifically is that I have no actual idea of how many planks p/h you can realistically make. What I do know is oak planks are 8,9 gp/x, teak are 10,5 gp/xp and Mahogany are 14,9 gp/xp. (Thank you Grimy's spreadsheets!) So I have 2 main questions concerning construction: 1. Are SC hammers worth it? taking into account that I can get 9 hammers in 2 hours (what kind of xp/rate and gp/rate do they become useful or not useful) 2. To get constr 90 I need approx 23,4k mahogany (48M); 54,6K oak (27,2M) or 36,4k teak planks (32,8M) I don't feel like oak would be worth all the time just to save 5,6M, what about Mahogany vs Teak? 3. Anything else I am missing and should take into account? Suggestions appreciated for the following skills, these are what I am planning, if you have better ideas, or if you know xp rates, please do shoot at me: 1. Hunter (planning on doing HH, will get zamorack's favour at some point prob) Should be around 200k/h? 2. Firemaking - bonfires with magic logs (no idea of xp/h) 3. Agility - random xp lamps, task rewards and troll invasion all the way 4. Smithing - got 94 banked with SC hammers and addy ingot i - roughly 200k xp/h (i won't switch to plates cause I really cbf to walk that much, Artisans workshop ftw!) 5. Mining - LRC with urns and juju mining (no idea of xp/h) Any and all help would be greatly appriciated!
  17. Given the new Runescape update of EoC and a rework of all mobs to fit this update i think the Tip.It Bestiary could have an information pane in regards to the xp recieved from the kill of A mob. I have done a small test in the living rock caverns in specific the Rock Protectors and found out that you get... *379.5 xp magic xp if using pure magic *379.5 xp defense xp if using pure defence (either in the magic or melee menu) *379.5 xp strength xp if using pure strength and you guessed it *379.5 xp in attack if using pure attack *125.5 xp in constitution using any style The only style i have not yet tried is ranged but i assume it will show the same result sooooooo with this expample i think it would be niceif the Bestiary showed the xp recieved for the kill along with slayer xp recieved. * A rough xp guess as the pop up state 380 xp but you recieve 379 in the xp counter so im assuming its the middle ground *
  18. ok so I don't know if people already know this, but I tried searching on google and found no such suggestion. It's regarding the god-awful maze and a slight improvement to trying to dodge the guards. If you're finding it hard to figure out how to dodge the guards, you can click directly on "search goutweed" inside the storeroom, and each time the guards throw you out you will walk back in by yourself, without clicking search again. You will keep doing this until you finally get the goutweed. Ofcourse you'll have to keep a lookout for hp and run energy. But if you're high enough level you won't need to. I personally got frustrated to the point of trying to find invisibility potions in Runescape. Failing at that, i just randomly started walking inside without looking at where the guards were. One step ahead of that i clicked on "search goutweed" and ta-da! i didn't have to click and click anymore. i switched tabs for a minute, went back to RS tab and i was standing at the end with the goutweed in my inventory! After 10 mins of failed attempts and fruitless search for guides, this seemed like heaven. You can put this in the tips and tricks section for people like me, right underneath "people who enjoyed dodging the guards" tip :P Thanks.
  19. in your guide it states fishing outfit is only 2.5% i am currently wearing it and fishing monkfish and receiving a bonus of 6,which by my math equals 5% as monks are 120xp hope this helps those who do not think outfit is worth getting
  20. What is the BBCode for creating an anchor link and anchor? Nothing I've tried works including using the "New Anchor" and "New Anchor Link" buttons in the editor. Thank You! :)
  21. Quick post here to draw some attention to a Runelabs suggestion I recently made. Post as made on Runelabs: If you'd be willing to support, here's where to do so: https://[LikelyScam]/m=player-proposal/c=UXG1mzs8LME/view-idea?idea=43263 (or if you are cautious about links, search the suggestions for 'warehouse', there's only two results). In more detail this could involve items such as: FREE 150 pure ess from wizard cromperty 84 buckets of sand from bert 120 flax from geoffrey 40 free pineapples from dell monti Bag of lost items (from Desert Tasks) 20 noted potato cactus (from Desert Tasks) 8000 Tokkul (from Karamja tasks) Planks (from Morytania tasks) Collect items from any modified headdresses owned. AT PURCHASE COST - BUT ONLY AFTER REQUIRED ACCESS UNLOCK Battlestaves - from zaff, baby yaga and the prifddinas place Broad arrowheads from slayer masters (after buying the ability to fletch them) Yak-hide from Vanligga Raw bird meat from Oog'log Contents from the Culinaromancer's chest AT PURCHASE COST FROM SHOPS Runes from multiple magic stores Pineapples and seaweed from Arhein Feathers from fishing shops all over Gielenor etc. Details about how this could be implemented: base: - Start of with a high lvl (80?) construction room, which allows to hold the free supplies for one day. - Hire a staff member (similar to the butler) to keep track of your orders - needs a daily visit, as it holds stock for 1 day. expansion: Hard quest reward: - For every construction level over 80, the warehouse can store one extra day of supplies. Grandmaster Quest reward: - Hire another staff member which can be trusted with your money - allow him to buy supplies on your behalf on a daily basis. - GP limit on how much you can trust your employee with, could be based off QP, skill total, ... As for how this will not ruin our beloved economy: Most of the items aren't that big of an impact, as they are fairly low value. To pick out some of the more significant ones: - Potato cactus: As of today more a combat drop then genuinly farmed. Possibly to some extent picked up by bots. Very usefull in skilling (herblore). If any impact to be expected, lantadyme might go up a bit, the few slayer tasks dropping cacti might be slightly less popular. - Battle staves: The profit margin from G.E reselling is fairly low already, and bottomed out by alch value of staves. If anything, orbs may go up a bit in compensation, making the process a bit more worthwhile. - Yak-hides: Key impact is no more silly overpaying on these whenever 2x XP kicks in. It does take away an easy, little-skills-required moneymaker. Even for lower lvl accounts, money seems easy enough to come by. Whatever profit may remain on these, will however be far easier to get. - Broad arrowheads: Margin on these will definately decrease. Along with the suggested 'feathers', this would seamingly make fletching alot cheaper. However: This may push up the profit from making headless arrows (one tedioius, low xp task), and the more commonly fletching is done with broad arrows, the bigger the moneysink it forms. (and yea - we can use those).
  22. Cremation gives (as far as I am aware) less XP than both a gilded altar and the Ectofuntus, yet more than simply burying. Are there any plans for getting calculations for using cremation into the calculator? (If I screwed up and it does have the same XP rate as another training method, please put it in the notes |^_^| )
  23. Hello, I especially made an tip.it account to post this, and I'm not sure where I should post this but I thought suggestions would fit in this category. I was checking out the source code for tip.it (wanted to take a look at JavaScript files on how combat calculation works) when my eye fell on this: Solution for the 3-column div I might have found a solution for this issue. You could try and build your content with the use of the Holy grail layout system which uses flexbox as it's foundation. The Holy Grail Layout system is a solution for these problems: Possibility to have a fluid center container with fixed-width sidebars.The center column (main content) will appear first in the HTML source.All columns should be the same height, regardless of which column is actually the tallest.Requires minimal markup.The footer should “stick” to the bottom of the page when content is sparse.More info at: https://philipwalton.github.io/solved-by-flexbox/demos/holy-grail/ Browser support: You might wonder, what browsers support the use of flex? We are in luck, every modern browser supports flex, although some browsers require a fallback (internet explorer). A list on every browser that supports flex you can find here: http://caniuse.com/#search=flex -- Would be nice to see one more website that is table-free! Tell me what you think, and I hope this post reaches some of the tip.it admins.
  24. Please update your farming guide. Specifically the Fruit tree Guide. It says that Palm trees need 14.6 hrs to grow. Apparently that was changed by Jagex. Been waiting on my palm trees for over 18 hrs now, which prompted me to check elsewhere. It says now it takes 6-160 minute cycles, which is 18 hours, but can be delayed and can take up to 24 hours.
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