None2None Posted May 15, 2007 Share Posted May 15, 2007 Well, my idea is simple, yet would change a lot about the game. As of right now, all of the same items are the same, a whip is the same as any other whip, and a rune scimitar is the same as a rune scimitar. My suggestion is to make it so that some rune scimitars are better than others, and some whips are better than others. This mattering, in some cases, what monster dropped it, while in others, what smithing level that you are. Experience wouldn't change (in my mind) and levels to wear things would change (also, just in my mind). Durability could come later (like barrows, yet for all armor), but not yet as I know many people hate that part of other games. They would look somewhat like this: Yet could also look like Showing the stats would prevent scamming, and therefore be called the anti-scam ;) If you understand what I'm saying without the picture, you can reply, else, please wait until I get these pictures up to get the full-scale idea of what I'm talking about. If you'd like to know in relation to other games what this idea is like, look at some of Diablo II's weaponry and that is very similar. The attributes of these weapons would be the same, we wouldn't add any of the many other attributes that Diablo II has like poison and change of critical hit etc., but it would stay with slash damage, bash damage, stab damage, etc and the defenses, those would just vary. Clarifier - (Generally) The armor classes would stay the same. i.e. Rune better than Addy, Addy better than mith, mith better than black etc etc etc... Addressing the scamming issue: Second screen (I'll make a picture later) could look similar to the way it looks now, yet you could click on the item, or hold your mouse over it and the stats could be shown. If you get what I mean...the second screen would remain looking clean and you could decide which items you'd like to re-view to make sure there isn't a scam in order. Another idea I came up with on this issue would be to name the lower items differently from the higher items by adding prefixes such as "Low-Quality [item]" as opposed to "Excellent [item]" which would be applied to each item. For example: "Low-Quality Whip" "Excellent Whip" Addressing the economy: ... it would also ruin the economy, and if you haven't noticed, the economy is already messed up Not necessarily ruin it, but could in fact possibly save it. Having higher and lower whips/weapons would allow poorer players to be able to buy lower-weapons and richer players to buy higher-weapons. Then, instead of people complaining about how high certain items have gotten in cost, they could buy a lower - yet still effective for what they want to do - item to complete the task. :wink: No way! 5 separate spots for the same type of item?! Waste of space! Well, I've actually come up with a solution to that and made a visual .gif image to simluate how this problem could be fixed by simply adding a "specific item screen" over the actual bank screen. You could X-out of this second "specific item screen" and you would be brought back to your bank screen. (Best/Worst would be calculated by adding up all stats - including negatives. The one with the highest number is considered the 'best') Yes this would add more words and dimensions to items, but again, no new items Supporters: 1.) None2None 2.) Toxicologist 3.) mrmyk 4.) Gyroman26 5.) ThruItAll 6.) Artificial_Doom_Flavor 7.) Flamebade 8.) roguecow1 9.) iwatake 10.) highlanders 11.) FusionX 12.) iwldwonu 13.) ickdeep 14.) nicrune008 15.) Domo 16.) piman1053 17.) Albel_8492ed 18.) Chewylobster 19.) dsavi_x4 20.) Doughnut 21.) newb4lyfe7 22.) Mouseydude 23.) Kilo 24.) salim123 25.) Jeda45 26.) Stewie_Griffen 27.) Moonlapsed 28.) Silentsurf 29.) Legionwizard 30.) DarkVincent 31.) NinjaChicken 32.) dtbrehm 33.) deathlord552 34.) chiknstu 35.) Gabe93walla 36.) shadow_hawk 37.) Borschwicz 38.) mininpure 39.) GlowinRedM 40.) Masterthias 41.) go461 A related idea that I liked, suggested by ThruItAll but not included in the support list, just for Jagex or others to look at and ponder: (comment on it if you like/dislike it. If there are enough I'll make a new support list) The suggestion made was to have only the basic weapon tradable - All higher and lower variations of the weapon could only be gotten through drops from monsters, and most likely only sold to a general store for a certain amount based on the quality - Nobody else could see this item appear. This would make slayer more useful as well as add a point in looking for drops like a rune scimmy. ~ Clicky for the blog of No Cb Skils ~ Link to comment Share on other sites More sharing options...
m1cha34l Posted May 15, 2007 Share Posted May 15, 2007 That would destroy the whole point of ahaving ja prestigeous item wouldn't it? Link to comment Share on other sites More sharing options...
The_Gabe Posted May 15, 2007 Share Posted May 15, 2007 Really bad idea, people would be out to find the strongest rune scimmy for f2p pking and etc. Three months banishment to 9gag is something i would never wish upon anybody, not even my worst enemy. Link to comment Share on other sites More sharing options...
LordOfWar Posted May 15, 2007 Share Posted May 15, 2007 not a great idea there is already enough items that we all want no need to add more Link to comment Share on other sites More sharing options...
None2None Posted May 16, 2007 Author Share Posted May 16, 2007 That would destroy the whole point of ahaving ja prestigeous item wouldn't it? Not at all. In fact, what this would do is make the better items of the same class even more prestigious than the lower ones. Someone with a whip would still look like... erm... a person with a whip. The appearance of the item wouldn't change... And generally, the effectiveness of an item wouldn't change. It would just add a new twist to items in making them different as opposed to all the same. Really bad idea, people would be out to find the strongest rune scimmy for f2p pking and etc. Erm... Yea... that would be the point. But that's not to say that the *best* rune scimmy would be common. As of now everyone has a rune scimmy, all the same. If they were different, a person just training for the sake of training could buy one with lower stats, while a pker could buy one with higher stats. Of course the economy would change, but it does with every update... not a great idea there is already enough items that we all want no need to add more No items would be added at all. The same items would be in RuneScape. The only thing that would change is the potential of those items. Some would be better, some would be worse. If you were buying a whip (for instance) you could either buy a perfect, or greater one, for more money, or a lesser one for less money. either way it would remain a whip though. It would also add to the anticipation when you get a whip-drop ;) ~ Clicky for the blog of No Cb Skils ~ Link to comment Share on other sites More sharing options...
RayOxide Posted May 16, 2007 Share Posted May 16, 2007 Actually, if you change it to... Like, one is stronger than the other in a certain strength thing (Slash, Crush, Stab, etc) And the other is stronger in another. It all works out there. One stronger than the other in every way would unbalance the game. I dont need a siggy no moar. Link to comment Share on other sites More sharing options...
Toxicologist Posted May 16, 2007 Share Posted May 16, 2007 Sure. A Rune Scimitar with two extra strength, or maybe four, is going to unbalance the game. I really see the logic there. I think this is an excellent idea. Of course, you would need to be able to see the statistics in a trade screen... however, considering this idea is a tad bit complicated, I really don't think JAGeX would do it. I would also like to add that this idea of same weapons with variable stats is used widely in other MMORPGs. It does add a bit of spice, especially (in my opinion) to trading. Not saying Runescape should copy everyone else, but... Why do you resist? My experiments are only helping humanity push the boundaries of the Art of Toxicology... you should be proud to be one of my victims. ~Toxicologist~ Link to comment Share on other sites More sharing options...
Huta Posted May 16, 2007 Share Posted May 16, 2007 Scamming ftw eh? That's all this is asking for. People won't even check the second screen long enough to notice if their set of armor they're buying has two skirts, or if the entire set says "verac" or "guthan" before the armor piece. You really expect them do wade through this? Your Offer; Coins x 8,250,000 Opponants offer; Abyssal whip x 5 Can you even imagine how messy the second screen would be? Link to comment Share on other sites More sharing options...
None2None Posted May 16, 2007 Author Share Posted May 16, 2007 Well, at least Toxicologist agrees :P But Huta, I was actually thinking about that last night. Second screen (I'll make a picture later) could look similar to the way it looks now, yet you could click on the item, or hold your mouse over it and the stats could be shown. If you get what I mean...the second screen would remain looking clean and you could decide which items you'd like to re-view to make sure there isn't a scam in order. Another idea I came up with on this issue would be to name the lower items differently from the higher items by adding prefixes such as "Low-Quality [item]" as opposed to "Excellent [item]" which would be applied to each item. For example: "Low-Quality Whip" "Excellent Whip" Yes this would add more words and dimensions to items, but again, no new items ~ Clicky for the blog of No Cb Skils ~ Link to comment Share on other sites More sharing options...
mrmyk Posted May 16, 2007 Share Posted May 16, 2007 i like this...provides more tactics into the game :wink: Proud Retired Council of The GladiatiorzClick here for our website - 110+ F2P Combat Requirements Link to comment Share on other sites More sharing options...
None2None Posted May 17, 2007 Author Share Posted May 17, 2007 i like this...provides more tactics into the game :wink:Awesome, thanks. Added you to the (currently) short list :P ~ Clicky for the blog of No Cb Skils ~ Link to comment Share on other sites More sharing options...
la la la Posted May 17, 2007 Share Posted May 17, 2007 I don't like it, and I think you have been playing too much guild wars (most weapons like 2k, max bonuses like 200k). If you want different stats, get a different weapon. Edit: It only changes by a few points, but the cost changes are incredible. Link to comment Share on other sites More sharing options...
None2None Posted May 17, 2007 Author Share Posted May 17, 2007 I don't like it, and I think you have been playing too much guild wars (most weapons like 2k, max bonuses like 200k). If you want different stats, get a different weapon.tbh, never played guild wars in my life...Got the idea from Diablo II, where there arn't durastic changes like that. I'm thinking of more a swing from (in a whips case) 77-87, not like 60-100... But you can have your opinion :) ~ Clicky for the blog of No Cb Skils ~ Link to comment Share on other sites More sharing options...
RayOxide Posted May 17, 2007 Share Posted May 17, 2007 Actually, if you change it to... Like, one is stronger than the other in a certain strength thing (Slash, Crush, Stab, etc) And the other is stronger in another. It all works out there. One stronger than the other in every way would unbalance the game. This is teh better idea matey I dont need a siggy no moar. Link to comment Share on other sites More sharing options...
Abyssalwhip Posted May 17, 2007 Share Posted May 17, 2007 They have these, they're called different metal types. Your name is "bet you fail", and you're starting a business with your mom? I'm not even going to touch that..... Link to comment Share on other sites More sharing options...
Gyroman26 Posted May 17, 2007 Share Posted May 17, 2007 lol i can see the people selling and buying it now\ buying whip with 82 slash selling 84 slash whip 1.7 mil buying 77 whip 1.3 mil selling all kinds of whip stats take yuor pick and offer imagine that with even more items. i still like the idea. Link to comment Share on other sites More sharing options...
None2None Posted May 17, 2007 Author Share Posted May 17, 2007 Actually, if you change it to... Like, one is stronger than the other in a certain strength thing (Slash, Crush, Stab, etc) And the other is stronger in another. It all works out there. One stronger than the other in every way would unbalance the game. This is teh better idea mateyWell, sure, one could do that...but I don't believe everything should ballanced in the first place... They have these, they're called different metal types. Yep, thanks for the spam, hense I addressed that :roll: Added ya Gyroman26 ;) ~ Clicky for the blog of No Cb Skils ~ Link to comment Share on other sites More sharing options...
Huta Posted May 17, 2007 Share Posted May 17, 2007 Ok...what about noting? If you note these whips, they won't be examinable. True, you could give them classes; "Excellent whip", "Poor Whip", "Average Whip", but then every whip in a class would have to be identical, which messes up your idea of varying whips. Link to comment Share on other sites More sharing options...
wizard_1315 Posted May 17, 2007 Share Posted May 17, 2007 NO! I've used weapons with different attributes in Silkroad Online and i'm fed up with them. Runescape weapons are just fine :) Every path you have trod, through wilderness and through war, has led to this road... Link to comment Share on other sites More sharing options...
None2None Posted May 17, 2007 Author Share Posted May 17, 2007 Ok...what about noting? If you note these whips, they won't be examinable. True, you could give them classes; "Excellent whip", "Poor Whip", "Average Whip", but then every whip in a class would have to be identical, which messes up your idea of varying whips.Hmm, you have a good point. I'll try to come up with a solution to that. Give me a few hours and I'll get back to ya...may make a picture of my final idea ;) ~ Clicky for the blog of No Cb Skils ~ Link to comment Share on other sites More sharing options...
ThruItAll Posted May 17, 2007 Share Posted May 17, 2007 This is an ok idea, but make only the normal Abyssal Whips tradeable, the others from kills from abyssal demons. danke Schon Sam!^^"Blood runs thicker, oh were thick as thieves you know"-Carl Barât Link to comment Share on other sites More sharing options...
None2None Posted May 17, 2007 Author Share Posted May 17, 2007 This is an ok idea, but make only the normal Abyssal Whips tradeable, the others from kills from abyssal demons.Well...could...but then slayer would suddenly help dueling and pking 100x over...and then on that topic, what happens when one is pk'd for a high whip? :-k Either it would have to change to a regular or there would be massive drop-trades going on for 'em. :? I'll add you're suggestion to the front page so that it can be viewed in relation to the idea, but those who support will support the general idea without that twist ;) BTW - Can I add ya under those conditions? : ~ Clicky for the blog of No Cb Skils ~ Link to comment Share on other sites More sharing options...
ThruItAll Posted May 17, 2007 Share Posted May 17, 2007 Yep. danke Schon Sam!^^"Blood runs thicker, oh were thick as thieves you know"-Carl Barât Link to comment Share on other sites More sharing options...
None2None Posted May 18, 2007 Author Share Posted May 18, 2007 Added ya ;) ~ Clicky for the blog of No Cb Skils ~ Link to comment Share on other sites More sharing options...
mr_invisable Posted May 18, 2007 Share Posted May 18, 2007 Dont only think about the trades, what about the banks? If you had 85 slayer and after getting a few whips as drop. All would be different. 5 bank slots for 1 whip in ea. #-o Link to comment Share on other sites More sharing options...
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