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Should Jagex make RS a one-server game?


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#21
Fairness
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Other than TC, who the hell would even like this idea?
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#22
baron8000
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Wow way to savage the OP guys, nice one.



Firstly it seems a lot of people don't understand it, obviously there isn't just going to be one server with 1,000,000+ people on it, learn to read before you spite people.



Secondly obviously there are disadvantages and advantages that's the point of debate - NOT to just shout it down.



Personally I don't mind, both methods have good and bad sides but I feel that because RS has always been a switchable server game the community has developed so - PC clans, PK clans, trading and merchanting, switching to find rune rocks, training spots and a myriad of others. Other games like WoW have begun as a single server and probably have a community to reflect that.



So no, I don't think they should, not because of the downsides of the system, but because of the problem of transferring between the two.

#23
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Besides all of the problems that it would create on runescape's economy, it would also make it impossible for lower lvl players to have any chance at training. Lower lvl training areas would be so packed that unless it was a multi-combat area (which actually may make the problem worse) There would be no way (or really difficult) for anyone with a lower lvl to train.
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#24
imaerehw14
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it will have to stay the way it is, or we will have to expand runescape so far, that it would have to become a game to which you pay $15 a month for, instead of $5.



and the lag would be killer #-o
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#25
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Other than TC, who the hell would even like this idea?




I like the idea.



It's just got to many flaws with it for it to become a reality.

#26
Duckersmash3
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this has some problems that would hurt minigames that people hop severs

to find a sutable amount of people to play the minigame

with people limited to one sever you could no longer be able to go on world 104 for trouble brewing or world 78 for pc

and clans would be limited to the number of people they can draw from

the main problems with an mmo is that other then two major clans that have some representation on nearly all severs small clans revolve around one active or carismatic leader and when he leaves the clan falls apart

you can't force poeple to be nice if you force them to be together trust me

it was the fouth of my uncle's devorces that my famiy figured that out :lol:

#27
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The economy would die, and its tombstone would be a small pile of rubble.



I say no.



Basically, if everyone was on one server, you'd have to make different accounts and DROP TRADE (:o) to trade with the person, who was assigned to their own world. +, that would absolutely kill training, because if world 111 has 28 people training at moss giants, that means you have to wait there for a decent opportunity.



Gf, its a no.
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#28
diefladermas
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Assuming we could pick what world we were in, it would create an interesting dilemna, what would become of the tip.it community on world 99? We'd be an unofficial uber-clan.



Another thing is all P2P players should get to pick an F2P world as well as a P2P world so we have a place to go if membership lapses.
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#29
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Prepare to lose the connection every second. Really, RuneScape has over 200,000 people playing on a weekend. Do you think you can handle 100,000 people in Falador at a time? I speak for almost everyone when I say "No.".

You have the wrong idea.



There are multiple servers, however, each player is assigned to a random one. The players have to stay in that world. This takes out the whole idea of world hopping. Each world would have it's own separate economy and such.





Personally, I think this is a horrible idea. \<img src=/' />




Oh, sorry for being so stupid... :wall: This is even worse than the one server thing. :XD:
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#30
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runescape wouldn't exist anymore. The main part of RS (many people dissagree, but it is) is money making. skills=monkey making monster hunting=money making minigames (some)=moneky making. if the one hugse parr of RS was cut off, World 2/merchanting/world hop runes/world hop other shops/world hop for training spots would be no more.



horrible idea
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#31
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skills=monkey




That would be the best update ever, if the next skill was monkey making.
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#32
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I reember adventure quest and the bordom of having to get up at 5 in the morning to get on its ONE surver.



NOT FOR RUNESCAPE.
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#33
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Why take away World Hoppin'? World Hoppin' is amazing!!!

#34
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I reember adventure quest and the bordom of having to get up at 5 in the morning to get on its ONE surver.



NOT FOR RUNESCAPE.

Unless I am reading it wrong, it looks like you have mistaken the idea. It doesn't mean there will be only one server. There will still be many servers but you only get to use one. So, if you started on World 37, you stay on World 37. There is no longer a World 1, 2, etc. for you.

#35
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nope, think about all the people who buy vials and resell (me) i make good money for my time. but i switch world about every 2 min
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#36
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If Jagex implemented this for their game I wouldn't be able to meet up with my friends on other servers. And it would do really weird things to the game as a whole, especially economically. Maybe this would've been a good idea when the game was in its infancy, but it's totally out of line today.



I also think it wouldn't fit in with the spirit of the game, which is supposed to involve the freedom to do things like switch worlds.



Unless you could find a way to condense all of runescape into a just a few worlds, this idea wouldn't work.

#37
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Hmm... you all speak very good points that I hadn't really considered, and you're all right. With hindsight, even with the BIG benefit it would have, the downsides far outweigh this.



Just one point I'd like to touch on:



This isn't World of Warcraft




Fair enough, you've chosen to play RS, but can you honestly say that every single thing in RS is better than WoW (apart from graphics, which is fairly obvious)? This attitude annoys me, because like it or not, RSers are gonna have to accept that there are some things the designers of WoW do better than the Gowers, simply because they have more experience, and that the Gowers really should look towards them for inspiration instead of digging their heels in the sand, with the majority of the RS community blindly supporting them with an almost war-like patriotism. I'm also sorry to say they probably do more things right than the Gowers, as is shown by the sheer comparison in the games' relative populations.



I'm sorry to wake some RSers up here, but no other MMORPG has the same behavioural problems with its community as RS! Is perhaps the fact we can world-hop the main reason for this, and if so, if not RS be made into a one-server game, should the extent to which we can world-hop be limited, in order to make rule-breakers and generally unpleasent people accountable for their actions? And if so, would it actually work anyway?

#38
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Hmm... you all speak very good points that I hadn't really considered, and you're all right. With hindsight, even with the BIG benefit it would have, the downsides far outweigh this.



Just one point I'd like to touch on:



This isn't World of Warcraft




Fair enough, you've chosen to play RS, but can you honestly say that every single thing in RS is better than WoW (apart from graphics, which is fairly obvious)? This attitude annoys me, because like it or not, RSers are gonna have to accept that there are some things the designers of WoW do better than the Gowers, simply because they have more experience, and that the Gowers really should look towards them for inspiration instead of digging their heels in the sand, with the majority of the RS community blindly supporting them with an almost war-like patriotism. I'm also sorry to say they probably do more things right than the Gowers, as is shown by the sheer comparison in the games' relative populations.



I'm sorry to wake some RSers up here, but no other MMORPG has the same behavioural problems with its community as RS! Is perhaps the fact we can world-hop the main reason for this, and if so, if not RS be made into a one-server game, should the extent to which we can world-hop be limited, in order to make rule-breakers and generally unpleasent people accountable for their actions? And if so, would it actually work anyway?







I seriously doubt that making rs a one-server game would significantly help our huge rule-breaking, begging, macroing, scamming, luring, and idiot/immature player problems.



It's easy to think that our problems will be solved with a single update like the one suggested here, but that simply isn't the case. If rs really wants a better community, both Jagex and the average player must get actively involved to do it. It would take a very long time to fix it, and even then we would likely fail.



I'm not trying to shoot you down, but I don't see this doing anything but cause alot of outrage.

#39
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It's too late into the games development to change now. You can't suddenly expect thousands upon thousands of players to suddenly choose which server would best suite them. And in other games in which this idea is used, you CAN change the world. (for a semi-high fee ofcourse) And knowing that they are doing it just to make more money really pisses me off :-$ .
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#40
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If we only had one server, places would be packed! #-o



People would not be able to get a word in edgeways if they are buying or selling due to the large amount of text flying acrss the screen. :evil:



Fishing and woodcutting spots would be packed so no fish or logs could be collected before another fish spot appears or the tree disappears. :evil:



Hunting spots would be packed also. <.<



My point=Not 1 server! :thumbsup: :<img src=:' /> :pray:
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