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The Overall Easiest 99 Skill To Get?


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#21
123Yourgone
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There are still ways to lvl skills just as fast as charge was if you have the money, the skills this can be done with are construction and fletching, if you can get 99 in 2 days how hard is the skill honestly?.




Why are you still unable to prove any of your points? Your claim of completing 99 construction in two days is completely baseless



The question was which skill is easiest not which skill is cheapest.




The entire point of my long post before was demonstrating that expensive skills are hard skills (within reason), go read it.



Im not saying any 99 isnt an achievement, even pced 99 str takes a lot of work, its just some are easier then others.




Yes, but you claim that 99 construction is easier than 99 cooking which is just plain ignorance



And if you have money construction is one of the fastest 99's.




Of course, but the hard part is getting the money. You can't just neglect the hard part of a skill and then attempt to claim that it is easy. From that kind of terrible reasoning you could even say "getting a party hat is easy if you have the money".



btw, Cooking and fletching have been in the game 6+ years longer then construction.




Does that imply that there are fewer 99 constructors because it's new?



First of all, that's completely wrong. Hunter, which came after construction, has a lot more people at 99.



Second of all, the ratios still lean in favor of 99 construction even if you assume that the rate doesn't change (which it actually does)



According to your claims, 99 construction has been out for 1 year so about 300 constructors per year



Cooking/fletching, according to you have been out for 7 years so about 20000 / 7 = 2857 cooks or fletchers per year



Even if construction had been out at the same time as fletching/cooking. They are both still obviously easier skills than construction.

Money towards a skill doesnt count as lvling a skill moron, loads of people have party hats sitting arround and could lvl con to 99 easy..

Does that mean its a hard skill?, most people cant be bothered becouse essentially after 75 the skill is useless.

Fletching is used as a means to get magic xp.

Hunter makes a lot of cash.

And just so you know, in the first year of fletching and cooking there wasnt even 20 people with 99 in them.

The 20k people who have 99 fletching could have been lvling it since 2002 for all you know.

every person has had a lot longer to lvl them then they have in construction.

Comparing a 7 year old skill to a 1 year old one and saying more people get cooking per year then con is stupid, most of these 99 cooks could have taken 3-7 years to do it.

And trust me 99 con can be done in 2 days.

cursedyou took a week or two and he did it relativally cheap.

#22
Solidus_77
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Money towards a skill doesnt count as lvling a skill moron, loads of people have party hats sitting arround and could lvl con to 99 easy..




Those people didn't start out with party hats. All the time they spent getting the partyhats (or all the time it took for those party hats to gain value, in the case of someone who was there which they were bought) is thus included in the time it takes to get the skill because to get the skill to 99 you need the materials and to get the materials you need the phats and to get the phats you need tons of cash.



Does that mean its a hard skill?, most people cant be bothered becouse essentially after 75 the skill is useless.




The term of "use" is a personal judgment. However, I do know that people will often seek to "complete" a skill and get everything the skill has to offer. In that case, construction doesn't end till 99.



There are plenty of other incentives to get 99 construction, one being the fact that it is, still, one of the rarest skillcapes.



Fletching is used as a means to get magic xp.




Just one of many ways to get magic. You might notice that many skills have many different purposes.



Hunter makes a lot of cash.




So does runecrafting



And just so you know, in the first year of fletching and cooking there wasnt even 20 people with 99 in them.




Because leveling has chanced so much over the years. Nowaways there's been about 10k people in the past year with 99 fletching/cooking compared to less than 99 with 99 construction. I would expect it to be self evident that leveling back then was far slower than now. Therefore 20 people in the first year of fletching and cooking only proves how easy the skills are.

The 20k people who have 99 fletching could have been lvling it since 2002 for all you know.



every person has had a lot longer to lvl them then they have in construction.




That's exactly why i had a rate "per year" of 99 constructors to flechers/cooks. And it played in your advantage, since the rate meant that 300 or so constructors would have gotten 99 in the first year back then, which I guarantee you is absolutely not the case.



Comparing a 7 year old skill to a 1 year old one and saying more people get cooking per year then con is stupid, most of these 99 cooks could have taken 3-7 years to do it.




So your argument would have been valid if there were 6 times as many 99 cooks as there are of 99 constructors. However there are closer 60 times as many.



And trust me 99 con can be done in 2 days.

cursedyou took a week or two and he did it relativally cheap.




Two weeks is not the same as 2 days. cursedyou didn't do it in 2 days and besides it was absolutely not cheap because he was buying the planks (for which the price was considerably higher at the time). Again you present baseless speculation.



If you look at what skills you can buy level 99 for prayer is pretty much the easiest way and fastest way. You just need a lot of cash to buy all the dragon bones, and you can get it within a few days.




I don't see what's so hard to understand about this. Getting the cash takes a huge amount of time. That is the hard part of the skill. Does everyone start off with enough bones in their bank to make it to 99 prayer? or do they have to spent time any money in order to obtain them?
76th to reach 99 Construction on 6th of February 2007
379th to reach 99 Runecrafting on 4th of November 2007

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#23
123Yourgone
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Money towards a skill doesnt count as lvling a skill moron, loads of people have party hats sitting arround and could lvl con to 99 easy..




Those people didn't start out with party hats. All the time they spent getting the partyhats (or all the time it took for those party hats to gain value, in the case of someone who was there which they were bought) is thus included in the time it takes to get the skill because to get the skill to 99 you need the materials and to get the materials you need the phats and to get the phats you need tons of cash.



Does that mean its a hard skill?, most people cant be bothered becouse essentially after 75 the skill is useless.




The term of "use" is a personal judgment. However, I do know that people will often seek to "complete" a skill and get everything the skill has to offer. In that case, construction doesn't end till 99.



There are plenty of other incentives to get 99 construction, one being the fact that it is, still, one of the rarest skillcapes.



Fletching is used as a means to get magic xp.




Just one of many ways to get magic. You might notice that many skills have many different purposes.



Hunter makes a lot of cash.




So does runecrafting



And just so you know, in the first year of fletching and cooking there wasnt even 20 people with 99 in them.




Because leveling has chanced so much over the years. Nowaways there's been about 10k people in the past year with 99 fletching/cooking compared to less than 99 with 99 construction. I would expect it to be self evident that leveling back then was far slower than now. Therefore 20 people in the first year of fletching and cooking only proves how easy the skills are.

The 20k people who have 99 fletching could have been lvling it since 2002 for all you know.



every person has had a lot longer to lvl them then they have in construction.




That's exactly why i had a rate "per year" of 99 constructors to flechers/cooks. And it played in your advantage, since the rate meant that 300 or so constructors would have gotten 99 in the first year back then, which I guarantee you is absolutely not the case.



Comparing a 7 year old skill to a 1 year old one and saying more people get cooking per year then con is stupid, most of these 99 cooks could have taken 3-7 years to do it.




So your argument would have been valid if there were 6 times as many 99 cooks as there are of 99 constructors. However there are closer 60 times as many.



And trust me 99 con can be done in 2 days.

cursedyou took a week or two and he did it relativally cheap.




Two weeks is not the same as 2 days. cursedyou didn't do it in 2 days and besides it was absolutely not cheap because he was buying the planks (for which the price was considerably higher at the time). Again you present baseless speculation.



If you look at what skills you can buy level 99 for prayer is pretty much the easiest way and fastest way. You just need a lot of cash to buy all the dragon bones, and you can get it within a few days.




I don't see what's so hard to understand about this. Getting the cash takes a huge amount of time. That is the hard part of the skill. Does everyone start off with enough bones in their bank to make it to 99 prayer? or do they have to spent time any money in order to obtain them?

Money spent on a skill does NOT count as time.

Thats just stupidity, We are talking about the skills not the cost involved, cost is a factor in deciding whether to lvl the skill and how far, outside of that it means nothing towards ease of lvling, you have the cash or you dont.

Say you get the money for construction from rcing are you saying lvling construction is lvling rc + con?

Thats stupid, the only thing that counts is time lvling the skill which with construction is minimal.

I made 714 million gp in 1 weekend staking, if i bought con with it my total time spent would be like 5 days total including the staking OMG SO HARD!.

A hard skill is mining, you cant buy it and you cant afk it.

#24
Triforceelf
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Construction probably takes the least amount of time to do if you have the resources. You can get ridiculous amounts of exp per hour, but it costs (according to some estimates) over 200mil to use this method.



The other skill that you can level very quickly is hunter. As you get into the higher levels people have talked about getting from 63-99 in only about 36 hours of game play.
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#25
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The fact that you mention 99 construction is an insult. There are about 300 people with 99 construction and 20k or so with 99 fletching/cooking. This already shows that construction skillcape is extremely rare. For a long period of time (and even maybe now, but i havn't checked) Construction has been the rarest skillcape due to it's immense cost and most people consider it "not worth it". Compare this to fletching/cooking for which the capes are abundant.



Furthermore, construction is very expensive and has virtually NO return. The experience gain isn't all that generous either making it a hard skill. One of the most expensive to be precise



Cooking/Fletching have ridiculously high exp rates and the total amount spent on them is very slight. This is because most of the money you spend to get 99 cooking/fletching can be returned, negating a part of the cost.



Prayer also doesn't deserve to be included. Although it has more people (about 3k last I checked), this is all due to people just considering it more "useful". 99 prayer is also one of the most expensive skills and also has NO return on the investment. How could you possibly even think that one of the most expensive skills even comes close to comparing to fletching/cooking



Don't assume a skill is easy just because it is buyable. A lot of people forget that the time spent to get the cash ALSO counts as time taken to get 99 in that skill.






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#26
Solidus_77
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Money spent on a skill does NOT count as time.




It most certainly does.



Fact: You cannot get levels in the skill without the materials.



Therefore, the time spent getting the materials counts as time taken to complete the skill. And therefore, the money spent getting the materials counts as well.



To get 99 in the skill, you have to get the materials in the bank some way or another. Whether it's gathering them yourself, or paying someone else to do so, you cannot get the skill to 99 without doing so just as you cannot get 99 in the skill without getting experience.



If the time spent getting the materials didn't count, that would be imagining that everyone starts off with the materials in their bank. That's not the case.



Thats just stupidity, We are talking about the skills not the cost involved, cost is a factor in deciding whether to lvl the skill and how far, outside of that it means nothing towards ease of lvling, you have the cash or you dont.




Incorrect. This is probably why you don't even understand it. The various methods are all about cost vs time spent. You can figure out which method is best for you by evaluating how long it takes for you to get the cost and if it's more or less than the time spent.





Say you get the money for construction from rcing are you saying lvling construction is lvling rc + con?




No, i'm saying leveling construction includes the time spent getting money from runecrafting. The levels I got towards runecrafting are positive externalities, and ways of killing two birds with one stone to set up my next goal.



Thats stupid, the only thing that counts is time lvling the skill which with construction is minimal.




So where did the time spent getting the cash go? was that for fun or something? I most certainly didn't do it for the sake of runecrafting. My most important reason for doing it was for getting 99 construction. If i didn't spent that time, I wouldn't have gotten 99 construction just as if I hadn't spent the time making oak larders, I wouldn't have gotten 99 construction.



I made 714 million gp in 1 weekend staking, if i bought con with it my total time spent would be like 5 days total including the staking OMG SO HARD!.

A hard skill is mining, you cant buy it and you cant afk it.




That's an exceptionally high income, in fact it's so high I have a very hard time just taking your word for it. Furthermore, it's an income based on profit, which means that your experience doesn't necessarily repeat itself. In some cases you might end up losing cash.



Different skills will be harder for different people as well. For some, their income might be terrible in which case they are better off doing a non buyable skill (again, where do you draw the line? and how do you even compare the a buyable skill to a non-buyable skill? they differ so much)
76th to reach 99 Construction on 6th of February 2007
379th to reach 99 Runecrafting on 4th of November 2007

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#27
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Cooking Hands down!



The fact that you mention 99 construction is an insult. There are about 300 people with 99 construction and 20k or so with 99 fletching/cooking. This already shows that construction skillcape is extremely rare. For a long period of time (and even maybe now, but i havn't checked) Construction has been the rarest skillcape due to it's immense cost and most people consider it "not worth it". Compare this to fletching/cooking for which the capes are abundant.



Furthermore, construction is very expensive and has virtually NO return. The experience gain isn't all that generous either making it a hard skill. One of the most expensive to be precise



Cooking/Fletching have ridiculously high exp rates and the total amount spent on them is very slight. This is because most of the money you spend to get 99 cooking/fletching can be returned, negating a part of the cost.



Prayer also doesn't deserve to be included. Although it has more people (about 3k last I checked), this is all due to people just considering it more "useful". 99 prayer is also one of the most expensive skills and also has NO return on the investment. How could you possibly even think that one of the most expensive skills even comes close to comparing to fletching/cooking



Don't assume a skill is easy just because it is buyable. A lot of people forget that the time spent to get the cash ALSO counts as time taken to get 99 in that skill.




You sit in ur house all day how hard is that it requires no patience. You can make up to 250k xp in 3 hours it's not a cheap skill but it is easy.
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#28
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The fact that you mention 99 construction is an insult. There are about 300 people with 99 construction and 20k or so with 99 fletching/cooking. This already shows that construction skillcape is extremely rare. For a long period of time (and even maybe now, but i havn't checked) Construction has been the rarest skillcape due to it's immense cost and most people consider it "not worth it". Compare this to fletching/cooking for which the capes are abundant.



Furthermore, construction is very expensive and has virtually NO return. The experience gain isn't all that generous either making it a hard skill. One of the most expensive to be precise



Cooking/Fletching have ridiculously high exp rates and the total amount spent on them is very slight. This is because most of the money you spend to get 99 cooking/fletching can be returned, negating a part of the cost.



Prayer also doesn't deserve to be included. Although it has more people (about 3k last I checked), this is all due to people just considering it more "useful". 99 prayer is also one of the most expensive skills and also has NO return on the investment. How could you possibly even think that one of the most expensive skills even comes close to comparing to fletching/cooking



Don't assume a skill is easy just because it is buyable. A lot of people forget that the time spent to get the cash ALSO counts as time taken to get 99 in that skill.

For example i only got mine 2 52 but it cost 3.2mill by itself think about getting 2 99.
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#29
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You sit in ur house all day how hard is that it requires no patience.




Sitting in your house all day doesn't mean that it requires no patience, in fact that is completely irrelevant. It requires tremendous patience because you're doing the same repetitive thing over and over again for days on end. A lot of people would just give up because they can't do that.



You can make up to 250k xp in 3 hours it's not a cheap skill but it is easy.




Not really if you compare it to cooking/fletching for which you can get even more exp in a shorter amount of time AND that you can train AFK AND that you can sell your products back to get most of your cash back AND that only costs about 6 mill (as opposed to construction which costs 90m)
76th to reach 99 Construction on 6th of February 2007
379th to reach 99 Runecrafting on 4th of November 2007

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#30
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This shoudn't be "what is the easiest", but rather "what in your opinion is easiest"

Sorry for being a hippy, but everyone has an opinion, with different reasoning. WOW HE DISAGREES LET'S ARGUE ABOUT IT FOR NO REASON!!
 

[bleep] OFF HOW ARE U SO [bleep]ING LUCKY U PIECE OF [bleep]ING SHIT [bleep] [bleep] [wagon] MUNCHER

 

 


#31
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Before i write this post i want to outline some points

> I have no 99 but i know alot about exp/rates

> I have tryed to get many 99's and got bored



Now to my post

From what i have seen in this debate is two different sides of the story. In terms of leveling i believe Cooking, Fletching and Construction are all relatively easy to level compared to some skills but i think construction is the only skill mentioned which requires patience as it is the same thing over and over agian I.E. go to bank.... collect planks.... return to portal... build your chosen item....remove it and build it again...... repeat but i find this type of leveling very boring but with cooking and fletching go to either rogues den for cooking or any bank for fletching, remove your chosen items.... cook them or fletch them.... bank them..... repeat but while doing fletching or cooking you can read a magazine or book while using the ''press-x'' function.



Another point i want to outline in this post is that leveling to 99 and getting a 99 is completly different. Leveling cooking, prayer, fletching and construction is all relatively easy, just repeat a process over and over again but gaining the money for 99 prayer and constrcution is crazy, gaining 100mil in a week is pure BULL(BLEEP). Any player who mentioned that i want to see achieve that... Please go down to the duel arena and pm me when you finally got the 100mil. We have all seen those staker blogs of people winning rares or stakes going into the millions but in reality it takes much practice to become a succesful staker at that level and also in their blogs they also dont outline thier loss'es.... it might show them winning a santa hat but maybe they lost 14mil in the process of gaining that. Prayer normaly comes close to about 100mil if using a gilded altar with 2 burners and construction comes to about 70mil if using oak plank method without servant or using teleport while on fletching you can easily make a profit and cooking can break even or at most about a 3mil loss.



So will someone please tell me from what ive said which is are easier 99's using this method



time taken to raise money + time taken to get actual level 99 in chosen skill = total amount of time taken.



People here say that construction and prayer are easy 99's but they dont take into account the effort taken to actuly raise those sums of money required while somebody can start cooking or fletching with 500k and slowly progress their way to more money



P.S I wrote this post at 3am in the morning so ive probaly (BLEEP) some of it up

#32
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kranked, that is an excellent explanation of how time taken to get cash is included in the total time taken to get the skill to 99. Very well said. =D>
76th to reach 99 Construction on 6th of February 2007
379th to reach 99 Runecrafting on 4th of November 2007

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#33
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~Seeing as you have 37 Construction, you have no right to say it's easy. It's tough being away from society for so long with Chat Off. Cooking is the easiest. You can cook 28 (Items) per inventory, and they give much more experience than Fletching Items. In Fletching, you can only do 27, at best, (because you need a Knife,) and they give much less experience than Cooking Items.~



~It used to be possible to get over 300k Fletching Experience per hour, but now it's more like 100k. Cooking remains steady at around 150-200k Exp per hour. Theiving is also ~175k Experience per hour, but Pyramid Plunder is the the middle of nowhere, thus making it very hard to concentrate.~

#34
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Seeing as you have 37 Construction, you have no right to say it's easy.




Since when does someone's skill level mean they can't voice their opinion?



By the Logic I can't say any 99 is the easiest, as I have none.
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#35
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I think that some of us are forgetting that the time spent gaining money also counts as a part of getting XP, Because even though money isn't the end (99) , it is the means to an end, Therefore I think we should count it in our sums.



Overall i think the cooking skill is just too ridiculously easy to level and can end up evening out if the person who gets it is a pker, because instead of losing osbidian capes in the wilderness they lose 1/3 of the price so it's about 200k made up each time they die with the Cape on. That should be taken in account too. No chance of this filling up the 80m or so for construction.



And yeah i know the second paragraph is ridiculously far fetched but oh well :boohoo:
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#36
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Cooking is fast and at average cost if you cook sharks at 94. Prayer is expensive but uber fast if you use a guilded altar. I would say probably cooking due to its non expensiveness
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#37
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I think fishing is easiest in terms of preparation/investment and amount of attention you have to devote to the actual 'training.' Fishing takes nothing/little to start with. And you could even continue on with training it if you had (relatively) nothing.



One doesn't have to pay very much attention to training fishing either. Set your character up at a spot, then you can go look at whatever else as long as you check back once in a while to see if the spot has changed or your inventory is full.



Fishing is also the only resource-gathering skill that you don't have to 'compete' with other players for spots. (unlike for rocks, trees, chins, etc).



I'm sure it's not the fastest, by any means. But I think Fishing requires the least overall 'effort' of all the skills.

#38
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I think fishing is easiest in terms of preparation/investment and amount of attention you have to devote to the actual 'training.' Fishing takes nothing/little to start with. And you could even continue on with training it if you had (relatively) nothing.



One doesn't have to pay very much attention to training fishing either. Set your character up at a spot, then you can go look at whatever else as long as you check back once in a while to see if the spot has changed or your inventory is full.



Fishing is also the only resource-gathering skill that you don't have to 'compete' with other players for spots. (unlike for rocks, trees, chins, etc).



I'm sure it's not the fastest, by any means. But I think Fishing requires the least overall 'effort' of all the skills.




Isn't woodcutting exactly the same as that except even easier?
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#39
Antaeus
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Antaeus

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I think fishing is easiest in terms of preparation/investment and amount of attention you have to devote to the actual 'training.' Fishing takes nothing/little to start with. And you could even continue on with training it if you had (relatively) nothing.



One doesn't have to pay very much attention to training fishing either. Set your character up at a spot, then you can go look at whatever else as long as you check back once in a while to see if the spot has changed or your inventory is full.



Fishing is also the only resource-gathering skill that you don't have to 'compete' with other players for spots. (unlike for rocks, trees, chins, etc).



I'm sure it's not the fastest, by any means. But I think Fishing requires the least overall 'effort' of all the skills.




Isn't woodcutting exactly the same as that except even easier?




yes :P just that for fishing you don't have to compete with others for resources. And fishing spots generally move around less than trees stop giving logs (so you pay attention/move around slightly more with wc?) idk :o lol

#40
Solidus_77
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Solidus_77

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yes just that for fishing you don't have to compete with others for resources. And fishing spots generally move around less than trees stop giving logs (so you pay attention/move around slightly more with wc?) idk :o lol




How about the hourly exp rates?
76th to reach 99 Construction on 6th of February 2007
379th to reach 99 Runecrafting on 4th of November 2007

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