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Land of the Goblins, Assist System and Skill interface


skoda333

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Our latest quest starts with a little goblin and a big dream. Grubfoot, the generals' dogsbody from the Goblin Village, has arrived in the Cave Goblin Mines and wants to speak to Zanik about what his dream might mean...

 

 

 

Journey into the secret heart of goblin religion, battle magic-wielding skeleton priests, and take on a whole new identity as you seek out the fabled Land of the Goblins.

 

 

 

This quest takes the focus off the H.A.M. storyline and puts it firmly onto the goblins. More will be revealed about the Big High War God, and Zanik will move closer to fulfilling her destiny. Your path may even bring you to a goblin transformation potion!

 

 

 

Summary

 

 

 

Where to start Land of the Goblins

 

Speak to Grubfoot in the Cave Goblin Mines.

 

 

 

Requirements to complete Land of the Goblins

 

Another Slice of H.A.M.

 

Fishing Contest

 

Level 30 Prayer

 

Level 36 Agility

 

Level 36 Fishing

 

Level 36 Thieving

 

Level 37 Herblore

 

Must be able to defeat a level 75 foe.

 

 

 

Access to

 

A new area, the size of the Void Knights' Outpost

 

Ability to transform into a goblin

 

New teleport sphere

 

 

 

 

 

 

 

 

 

12 November 2007 - Assist System and Skills Interface

 

 

 

There are two new updates to existing content this week, both of which have been drawn from your suggestions and ideas.

 

 

 

The first of our changes is to the Assist System. When we released it, we wanted it to be an alternative way for players to help others. We also envisioned it to be a safe option for doing this, without any worries about item scamming.

 

 

 

Since its release, many of you have left comments about the Assist System on the Forums. Having read these posts, we have come to the decision that many of you have a strong and valid point!

 

 

 

Some forum-posters felt that the Assist System should not be used for getting hold of raw materials when using skills like Mining and Woodcutting. After all, getting hold of raw materials does not involve an actual exchange of items - it involves the passing of one item, or a group of items, to another player without receiving anything in exchange. A main aim of the Assist System is to make exchanging items safer and scam-free, so it does not apply here.

 

 

 

We had considered this when first creating the Assist System; however, we felt that some players would appreciate having this ability. Now, thanks to your feedback, we have reassessed this decision.

 

 

 

So, this week, we have limited the Assist System to those actions that do not consist of gathering raw materials. An exhaustive list can be found in the knowledge base, here.

 

 

 

The skills that can no longer be used with the Assist System are:

 

 

 

Fishing

 

Hunter

 

Mining

 

Woodcutting

 

We have also taken the opportunity to make the interface smaller, allowing the split-chat to appear clearly for those players who use it.

 

 

 

 

 

--------------------------------------------------------------------------------

 

 

 

Our second update is to the skills interface. The changes are largely gathered from your suggestions, so thank you very much. We hope you appreciate them.

 

 

 

You will notice the first change when you hover over a skill icon on the skill interface. A pop-up window will now tell you exactly how much xp is required to train to the next level. This saves having to work it out, allowing more time for actually training that skill.

 

 

 

Your xp tallies are now separated with commas, so your 1567993 experience is now 1,567,993. We think you'll agree that this is much nicer to look at. The xp values are also justified to the right, so you can make at-a-glance comparisons quickly. Add to this a quicker pop-up window for your xp, and you have a tidy little update.

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barrows:dh axe, guth chainskirt, ah staffX2, v skirt, t leggsX2,

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bandos: plate, bootsX3 tassetsX3(1 solo)

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Our second update is to the skills interface. The changes are largely gathered from your suggestions, so thank you very much. We hope you appreciate them.

 

 

 

You will notice the first change when you hover over a skill icon on the skill interface. A pop-up window will now tell you exactly how much xp is required to train to the next level. This saves having to work it out, allowing more time for actually training that skill.

 

 

 

Your xp tallies are now separated with commas, so your 1567993 experience is now 1,567,993. We think you'll agree that this is much nicer to look at. The xp values are also justified to the right, so you can make at-a-glance comparisons quickly. Add to this a quicker pop-up window for your xp, and you have a tidy little update.

 

 

 

I'm more hyped about that, should make planning out my levels so much more easier.

My dA account.

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.retired, as of the 1st January 2008.

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i was hoping for the duel arena tournaments, but oh well i hope this quest is nice, i really like them since it breaks up the tediousness

 

 

 

 

 

Access to

 

A new area, the size of the Void Knights' Outpost

 

Ability to transform into a goblin

 

New teleport sphere

 

 

 

 

interesting

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Yea duel arena or grand exchange. Aw well this sounds good.

 

 

 

Too bad I'm a pure and can't do these amazing quests that sound really good in quality in-depth content. :-#

 

 

 

The new interfaces are great, no one should complain, yet complaining about that agility icon...

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Great work from Jagex on releasing something that was in high demand (Better exp format). The quest is going to be a new DT, that's for sure, but the potion for turning into goblins sounds pretty interesting.

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A Draconic Guide V1.4, Fimer - Multi-Timer Farming Timer V3.

Dragon Boots: 39|Abyssal Whips: 16|Dark Bows: 1|

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Must say I love the new interface.

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[spoiler=Stats:]Updated December 22, 2011:

 

Total level - 1442 - 170M+ XP , Combat level - 115

Combat skills: Attack - 90, Defence - 99 (24.45m+ XP), Strength - 90, Constitution - 99 (16.42M+ XP) Ranged - 99 (13.32M+ XP), Prayer - 60, Magic - 99 (13.25M+ XP)

Non-Combat skills: Cooking - 99 (13.80M+ XP), Woodcutting - 99 (31.95M+ XP), Fishing - 90, Firemaking - 99 (24.82M+), Crafting - 90, Smithing - 90, Mining - 85, Runecrafting - 60, Dungeoneering - 85

 

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