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The Ultimate GWD Guide (AOW Discussion) Updated 6-17-2008


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#41
Soma2035
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hey there once again - I really think this is a well thought out guide, so I want to put a couple more of my two cents in.



Did another run with a friend of mine tonight (same person, only two of us)



This is the setup I used tonight




It worked wonders. Was a GREAT mix of Bandos not hitting me a lot, and CONSTANT splashes from the mage.



I don't know if you'd like to edit your guide when specifically talking about Duo setup versus a full team, or possibly talking about the importance of Magic defense in a small group. Another option would be to definatly test it out for yourself... but I am 100% sold on at least having half decent magic defense and good ranged.



Thanks again, and I hope you don't see this as trying to hijack your thread or tell you what to do or anything malicious like that. Just would like to help out in any way possible towards this very thorough guide.




The trouble is that the tank strategy isn't meant for duo trips. If your tank doesn't attack, you're not doing enough damage to kill the boss efficiently. Unforuntately, with only one other person, your splitting the damage from the minions 50-50.



I may look into writing a guide for duo trips, but yes, I would wager that you want partial magic defense when doing duo. Although really, I'd suggest just sticking to at least 3 people. The amount of kills you get is far higher, your chances of obtaining good treasure is therefore also higher, and if something goes wrong, it's more likely someone will be able to bless your grave and such. Admittedly you do get a smaller share, but getting more kills seems to cover that.



I might take a look into duo Bandos trips, but I've tried it once in the past, and found that if you want to duo, both Armadyl and Zamorak are far better alternatives.



And yes, I'm willing to say your death was a stroke of bad luck. Your friend either ate or potted exactly as you struck another hit, and Graardor and Steel decided to combo you. This is always possible of course, but with a larger team, it's far less likely EVERYONE will stop and leave all 4 guys on you.



If you would still prefer to do duo trips, go ahead and use whatever set up works for you best. Sorry I can't really help you with that, but from my experience, it's very inefficient and therefore I've spent less time refining strategies for it.

#42
Who
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Great guide. Very detailed, and covers about everything.



BTW you spelt Eyrie wrong :wink:

#43
Muddybob
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Few words to say...



Muddy Here, I'm one of the guys that goes along with Soma for the Armadyl trips mostly. Here are my tips...



Constantly eat if all the minions are on you.

- Reason for this is last time we went, some reason, I wasn't even attacking yet all three minibirds were on me and I died pretty fast.



- My hypothesis: If one was to pit themselves in a team against all the minibosses in godwars, then Armadyl would be the most dangerous because they do not switch targets based on who hit Kree last, instead, they find someone and stick with him.



- Result: EAT like HECK when you see all of them looking at you.



An easy KC method?

- My way of getting KC is to stay right outside of the grapple pit. Be sure to wear all god items except Bandos, and pick off the level 69, 71, and the other weak one, make sure they are weakened first by the other denizens.

- As for choice of weaponary. I am very versatile when it comes to this so I would suggest one of the following and I will also rank them...(1s best 5s least suggested).



5 - Misc Bolts - This includes all non enchanted bolts, mithril enchanted or below. They may be cheap, but they will take a while to take out an Aviansie. Strongly not recommended for people who wish to preserve their prayer or hitpoints.



4 - Adamant Bolts (Ruby Enchanted) - This may be good for taking out Kree at the end, but it just doesn't deal constant damage like it's Diamond Cousin. If you really want, carry these extra.



3 - Rune Darts. - Soma used these last time, they didn't work too well I would say, But they did the trick in dealing rapid and steady damage to take out the Aviansie. But if you are planning on going after the warriors (to prevent damage), I would not advise this.



2 - Obsidian Rings ( Toktz Ul Xil I think...) - I used these to retrieve my gravestone when I died last time. I ripped the aviansie to shreds but it costed me 20 rings that broke. These are HIGHLY recommended if you can afford them due to their massive damage and decent speed.



1 - Adamant Bolts (Diamond Enchanted) - These are by far the best i have used for kill count and Kree. They can deal out a massive stream of damage due to armor piercing and they also pack quite a punch. I would suggest these for the entire trip if you have them.



*PS* I did not include Dragon Bolts or Onyx bolts because they are just too darn inaccurate on Kree and a total waste of money in my honest opinion. If you want, go ahead and try to use onyx to save your hit points, but I wouldn't suggest it.



Last Tip from me



Be a team player. If you finish your KC faster than others, help them out a tad, once they get half killed, nail it, it might help.



Kree is not a turkey. No matter what, DO NOT underestimate Kree, he has tendencies to whack real hard at sporadic intervals. Mostly due to magical attacks, keep your prayer on for range to lessen his assault. The magic attacks will still pack a punch so keep your hit points above 75%



Finally, coordination. Look out for each other, provide food when needed, and when one guy needs to go, if you only 2 men left, get out of there, You have to have at least 3 people if you are to do an efficient trip of at least 6 kills.
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#44
Soma2035
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Great guide. Very detailed, and covers about everything.



BTW you spelt Eyrie wrong :wink:




Thanks... I went onto RS KB to make sure I had it spelled right too. <.< I mispelled it once, notice the discrepancy, and change em all wrong. :<img src=:' />

#45
Artemis1330
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An easy KC method?

- My way of getting KC is to stay right outside of the grapple pit. Be sure to wear all god items except Bandos, and pick off the level 69, 71, and the other weak one, make sure they are weakened first by the other denizens.

- As for choice of weaponary. I am very versatile when it comes to this so I would suggest one of the following and I will also rank them...(1s best 5s least suggested).




Try emerald (e) bolts, poisoning 4-5 avansie. After doing 50+ trips in 6 days, that is the fastest way.

I am not a skiller, but i do some skills.

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#46
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Now it's finished, this is without a doubt the best GWD guide I've seen.

When everything's been said and done, more has been said than done.

All skills 80+
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#47
luluu247
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good guide but for some reason the armaydl area won't load :wall:
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#48
luluu247
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9/10 =D>

10/10 would be a section on using a canon, wouldn't that be

useful :-k
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#49
luluu247
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oops. double posted :oops:
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#50
Soma2035
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9/10 =D>

10/10 would be a section on using a canon, wouldn't that be

useful :-k




I can include that now...



You go down.



You set up your cannon.



You load 30 cannon balls.



You click fire.



It shoots about 3 times, then disappears. You read "Something has attacked your cannon!"



You claim your free cannon from your warranty (head back to Nulodian for this).

#51
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*Sarcasm dector blows up*



Thanks for addressing the concerns I mentioned the other day, soma.



Perhaps in the future, a more in depth look at Duoing? (as the prices go down as time goes by, duoing might be more profitable?)
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#52
Soma2035
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*Sarcasm dector blows up*



Thanks for addressing the concerns I mentioned the other day, soma.



Perhaps in the future, a more in depth look at Duoing? (as the prices go down as time goes by, duoing might be more profitable?)




I will take a look at it once I find a more efficient technique, or if the prices change enough to make duo trips worth considering. In the current climate, I'm not sure it's worthy of a guide right now though.

#53
CatsCradle
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Just a few things,



First, I love the guide <3: I reccomend it to anybody who asks how to do gwd.



Second, is there any way to get Kreeyath and Gritch (the ranger and the mage) from attacking you? I tried soloing him and was forced to tele out because the mage and ranger were pounding me.



Third, I really think you should talk about duoing/soloing the generals. I mention this because I am going to be duoing K'ril/Graardor with a friend of mine once he hits 80 all mellee stats and would appreciate your thoughts about how to go about it.



19/10

Would be twenty out of ten but you dont mention duoing/soloing the generals at all :<img src=:' />

#54
Skull
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I should work on my stats :<img src=:' />

10/10

15cbz0y.jpg
[bleep] the law, they can eat my dick that's word to Pimp


#55
Soma2035
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Just a few things,



First, I love the guide <3: I reccomend it to anybody who asks how to do gwd.



Second, is there any way to get Kreeyath and Gritch (the ranger and the mage) from attacking you? I tried soloing him and was forced to tele out because the mage and ranger were pounding me.



Third, I really think you should talk about duoing/soloing the generals. I mention this because I am going to be duoing K'ril/Graardor with a friend of mine once he hits 80 all mellee stats and would appreciate your thoughts about how to go about it.



19/10

Would be twenty out of ten but you dont mention duoing/soloing the generals at all :<img src=:' />




There used to be a way to throw them off. However, Jagex updated that fairly recently. If you're being overwhelmed by the range and magic attacks, try getting your defense and magic up. If that's too much trouble, wait until you get a lesser demon mission. You'll be able to kill K'ril substantially faster and take less damage.



Addressing your point about solo-ing, these monsters aren't really meant to be killed alone. While you can fight them alone, it's generally very inefficient. I have solo'd all four so I probably will add sections for solo-ing and duo-ing sooner or later though. It seems a lot of people want a 2-man bandos guide :<img src=:' /> .

#56
CentriX_2
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Excellent guide. The Bandos part definately helped me do my first trip. Good job Soma and everyone who contributed :D



~Cent
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Dragon Drops : Axe, Shield Left Half
Dk drops : Axe, Zerker (X3)
Barrow drops : Torag Plate (X3), Ahrim Robeskirt, Dharok Legs
GWD drops : Sara Sword, Bandos Tassets, Zammy Spear

#57
habbit33
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well this is by far the best gw guide ive ever seen

you did a rly great job :)

thx

#58
Ghost-Knigth
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Very nice guide :D
99 ranged | 99 magic | 99 defence | 99 hitpoints
Remember, it's just a game
Feel free to add me on RS. :) Always ready for a chat.

#59
hellbellz
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The most in-depth guide I've ever seen. :shock:

#60
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You might want to include ranging section under bandos and maybe several tricks useable while ranging such as bringing knives for kc etc.
Strangely with WotLK so near, I wished I could delay it a bit to push through that last TBC content in MH/BT :'(.




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