Jump to content

Development Diary Summoning - Part 4


WhiteHorn

Recommended Posts

It is time for the fourth and final Summoning Development Diary. This diary's focus is on the anticipation for the skill, and how it has been built up both in game and on the website.

 

 

 

Please visit the Summoning Development Diary here.

 

 

 

 

Go to "Development Diaries" and check out...

 

 

 

For those who can't load the page:

 

aV51EtSA.jpg

Link to comment
Share on other sites

  • Replies 102
  • Created
  • Last Reply

Top Posters In This Topic

Top Posters In This Topic

wow! No announcement? I expect we will be hearing one soon. In fact I'm so optimistic that I'll take this as a reason why summoning will come up today/tomorrow.

76th to reach 99 Construction on 6th of February 2007

379th to reach 99 Runecrafting on 4th of November 2007

 

BlueSig6.jpg

Finally the secrets of goal achieving are revealed! (give my guide a read :^_^: )

Link to comment
Share on other sites

Here you go:

 

 

 

[hide]Summoning: Part 4 - Release

 

 

 

[comic strip image]

 

 

 

Summoning: Part 4 - Release

 

 

 

In this, the fourth and final Summoning Development Diary, we look at how anticipation has been built up for Summoning, including everything from birds' eggs to bulldogs.

 

 

 

Episode IV: A New Hype

 

 

 

Back in 2006, May's Behind the Scenes showcased a game engine update, two new random events, Swan Song and Royal Trouble. Tucked in at the very end was one sentence: "We are also adding some other smaller features to the game later this month, such as clockwork toys for your cats, teleportation tablets, making your own cups of tea and even chairs you can sit down in."

 

 

 

"By not mentioning upcoming updates, less players talk about them. Releasing information provokes conversations on the Forum, and gets people talking and speculating."

 

 

 

Mod Mark

 

RuneScape Content

 

 

 

That sentence was the only hint that Construction was arriving three weeks later. This is the way that we generally release skills ÃÆââââ¬Å¡Ã¬Ã¢ââ¬Ãâ with little or no promotion and 'hype'. Doing it in this fashion comes with many benefits; the unexpected release is enjoyable to many members, and reading the Forums, once we have surprised you all, is certainly fun!

 

 

 

While there is a lot to gain by doing it this way, a lot is also lost. The initial rush and excitement of finding out a skill has been released soon disappears. "Also, by not mentioning upcoming updates, less players talk about these positive things. Releasing information provokes conversations on the Future Updates Forum, and gets people talking and speculating," says Mod Mark, Senior Game Developer.

 

 

 

Players can eagerly talk about what Summoning will entail, what creatures they want to Summon and even what a wolpertinger is. "Some people also like to plan their training. For something as game-affecting as Summoning, which crosses over with every skill and even changes our Combat level calculation, players appreciate the notice," says Mod Mark.

 

 

 

Every Dog Has His Day

 

 

 

Changes were made to how we hinted at Summoning, mainly because of a bulldog. Web Content's Mod Kinder and Graphics's Mod Jamie created a front page advert that showed a character typing something into the Knowledge Base search engine. We knew that curious players would do the same, so we had some fun ÃÆââââ¬Å¡Ã¬Ã¢ââ¬Ãâ we made that word 'bulldog'. A Knowledge Base page was then introduced with an animated image of the bulldog pet from Summoning.

 

 

 

 

 

[image]

 

 

 

It was so popular on the Forums that we decided to change our approach, promoting Summoning more strongly. Not everyone was so keen on that idea at first, most notably RuneScape Content's Mod Wilson, developer of Summoning: "I had that pang of regret that we weren't just going to throw it out there unannounced. I really wanted to surprise everyone with the skill and knock their socks off." He was eventually won over, though: "not least because of the bulldog. I have fond memories of a bulldog my uncle owned. She'd just lie at my feet, snoring and farting all day."

 

 

 

We drew up a schedule of hints and spoilers, which was initially dominated by in-game teasers. More birds' eggs were planned (penguin, raven and vulture), in addition to a character that walked a bulldog and a pet shop in Yanille. "Once it was released, someone posted that they had got into the pet shop, before being kicked out by a grumpy pet shop owner! I can promise you that one isn't true..." says Mod Wilson.

 

 

 

The schedule then passed on to Web Content, who planned something Summoning-related for the website every week until the skill's imminent release.

 

 

 

The Greatest Trick the Chaos Elemental Ever PulledÃÆââââ¬Å¡Ã¬Ãâæ

 

 

 

When hinting towards the familiars in Summoning, we couldn't have put together a schedule without including the Chaos Elemental. For Summoning, we didn't want to limit him to just a few anagrams in the Postbag from the Hedge, as we have done many times previously. "So, we came up with the noticeboard idea. It was just perfect for including a huge number of Summoning hints," says Mod Osborne, who worked with Mod Murphy, both of Web Content, to create it, "and the idea was inspired by the film 'Usual Suspects'."

 

 

 

[image]

 

 

 

The noticeboard allowed the Chaos Elemental to try out more visual and, in some cases, more difficult puzzles. In fact, we believed that some were so elaborate that it would take ages for them to be figured out. "We soon changed that opinion!" says Mod Murphy. "The Chaosudoku was completed within hours, hidden words were found in minutes, and only the longest anagrams are yet to be solved."

 

 

 

Summoning 2: The New Batch

 

 

 

"Each creature has unique Summoning requirements, special moves, abilities, distinct personalities and hidden chat options, so no one could possibly experience them all as they rise through the levels."

 

 

 

Mod Osborne

 

Web Content

 

 

 

Of course, we wouldn't be hyping Summoning if we didn't feel that it was awesome. "It's my favourite members' skill that I've helped to release," says Mod Mark. This opinion seems to be shared by everyone who worked on it: "In terms of quality and quantity, nothing really matches it," says Mod Osborne.

 

 

 

As you have read, one of the things we are most happy about is the size of Summoning. You already know that there is something to do for virtually every skill level, but we can let you in on another secret... After Summoning is released, a second batch of creatures is coming in February, which will nearly double the size of the original skill! That's right, AFTER Summoning has been released, you will be getting 25 new familiars to summon, and 47 variations of pets and familiars from the first Summoning release!

 

 

 

Some players may wonder why there are two large batches, and not just one massive release. Well, there are issues with so many players downloading a huge piece of content simultaneously. We don't want technical problems and slowdown to interrupt players' enjoyment of the content.

 

 

 

More importantly, so many creatures released at once would be overwhelming to players. "Each creature has unique Summoning requirements, special moves, abilities, distinct personalities and hidden chat options, so no one could possibly experience them all as they rise through the levels," says Mod Osborne. To really get you exploring (and even getting to know) your familiars, we have left a little something extra to come - a February dessert to go with January's main course, if you will!

 

 

 

 

 

[image]

 

 

 

Hinting at Summoning has been an interesting experiment for us, and it is one that we feel has been very successful. Our favourite bits have been when studying the Forums, looking at what people expect from Summoning. "It's quite interesting, seeing some of the things that are bandied about on the Forums, considered to be 'fact'," says Mod Mark. Among these are 'I'll be able to summon an army' and 'Summoning has no use for skillers' ÃÆââââ¬Å¡Ã¬Ã¢ââ¬Ãâ well, we can say now that neither of those are true. The hints and teasers have also seen a lot of positive chat, suggestions and anticipation surrounding Summoning, which can only be a good thing!

 

 

 

We can promise you that we have made Summoning to the best of our abilities, and we're very proud of it. All that is left now is for you to play it, enjoy it, get your hands on a Summoning skillcape, and know that, in the month after the skill is released, another big batch of creatures will be on its way.

 

 

 

Three Summoning wallpapers are now available in the Downloads section of the website.[/hide]

76th to reach 99 Construction on 6th of February 2007

379th to reach 99 Runecrafting on 4th of November 2007

 

BlueSig6.jpg

Finally the secrets of goal achieving are revealed! (give my guide a read :^_^: )

Link to comment
Share on other sites

Look on the calendar on the wall, next week is outlined in green.

 

Ya I noticed that, but also noticed what looks like 22/1 in red in the corner of the calendar which is the week after. Hopefully I'm just reading it wrong...

How many runescape players does it take to change a lightbulb?

50.

1 to change the bulb and the other 49 to complain about how it was better before.

THE MODS THERE ARE COMPLETE AND UTTER IDIOTS!

So why are you here?

Link to comment
Share on other sites

Look on the calendar on the wall, next week is outlined in green.

 

Ya I noticed that, but also noticed what looks like 22/1 in red in the corner of the calendar which is the week after. Hopefully I'm just reading it wrong...

 

 

 

look again, that says "Jan"

Link to comment
Share on other sites

Look on the calendar on the wall, next week is outlined in green.

 

Ya I noticed that, but also noticed what looks like 22/1 in red in the corner of the calendar which is the week after. Hopefully I'm just reading it wrong...

 

 

 

look again, that says "Jan"

 

Thanks, so it does

How many runescape players does it take to change a lightbulb?

50.

1 to change the bulb and the other 49 to complain about how it was better before.

THE MODS THERE ARE COMPLETE AND UTTER IDIOTS!

So why are you here?

Link to comment
Share on other sites

oh dang more stuff in feb, why can't they just fix ls with all that time? :?

 

 

 

OT: guess this is it then, hopefully after release it'll end all the endless stream of annoying threads about summoning.

Strangely with WotLK so near, I wished I could delay it a bit to push through that last TBC content in MH/BT :'(.

Link to comment
Share on other sites

Sounds like a plan.

 

Yes they surprised with construction/hunter... and even RWT.

 

Now we are waiting for summoning like mads !

 

 

 

Already waiting for my skilling pets and doing my best to make room in bank.

 

 

 

The parted deployment explanation is also a satisfaction.

Oh baby light the dark side...

Link to comment
Share on other sites

Great to see that Jagex will soon release the skill! I have waited for it for a pretty long time now. I think it will be released tomorrow.

lGxorje.png

 

Add me if you so wish: SwreeTak

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.