SwreeTak Posted June 14, 2008 Share Posted June 14, 2008 I like the idea of reducing the hits. I think that they should do something on the lines of the max hit of the monster is reduced by 25%. So if said monster hits an 8 as a max hit, it is reduced to 6, but still keep the defense bonuses of the body and legs at 300+. Good innovative thinking :) Yes, this was a very nice idea. Also the idea about a new queen is really good. Why must all the strong monsters in the game be boys? Isn't that discrimination? :P Add me if you so wish: SwreeTak Link to comment Share on other sites More sharing options...
harbringerjm Posted June 14, 2008 Share Posted June 14, 2008 I like the idea of reducing the hits. I think that they should do something on the lines of the max hit of the monster is reduced by 25%. So if said monster hits an 8 as a max hit, it is reduced to 6, but still keep the defense bonuses of the body and legs at 300+. Good innovative thinking :) Yes, this was a very nice idea. Also the idea about a new queen is really good. Why must all the strong monsters in the game be boys? Isn't that discrimination? :P KQ much? Mith drags probably have some each, and theres always Zil. Hail to The Great Big Penguin in the sky. And Guthix, of course. Link to comment Share on other sites More sharing options...
Gravy Posted June 14, 2008 Share Posted June 14, 2008 The tunic idea seemed quite cool. I quite like the thought of a damage dodging armour, it'd be different for sure. Follow me on Twitter!FORGET NOT THE CHICKEN.I have no intrest in helping "keyers" farm xp. Link to comment Share on other sites More sharing options...
mister_moocky Posted June 14, 2008 Share Posted June 14, 2008 Whatever it is, it should be non tradable, and require a risky mini game that excersies alot of different skills. Like mining pasages, crafting keys, burning (firemaking) obstructions, constructing bridges, ect. quit Link to comment Share on other sites More sharing options...
Chazimcgee Posted June 14, 2008 Share Posted June 14, 2008 I would looks forward to an armour with not amazing defence bonuses but a special ability for high level players. Would bring variety to the game and make boss fights more interesting Sn'C Events Team Member942nd to 99 hunter 2/8/07|26,042nd to reach 99 fletching 27/10/07|Quest Cape Achieved 22/1/08|50,000th to 99 Cooking 29/10/08Dagannoth King Drops: 7 Zerkers 2 Axes 3 Warriors | Armadyl: 1 hilt first ever trip and kill | Barrows: 2 Dharok Legs 1 Ahrim Skirt 1 Torag Helm 1 Guthan Spear Link to comment Share on other sites More sharing options...
githzerai1 Posted June 15, 2008 Share Posted June 15, 2008 i think instead of new armour they should add stuff to the old like rune bezerker shield. Maybe a different tike of leg or helmet. like customizable armor? I.E. add different raw materials to armor to improve def but lower something else...at your choosing? Link to comment Share on other sites More sharing options...
Yes_Its_Ross Posted June 15, 2008 Share Posted June 15, 2008 It would be nice but I don't think it is going to happen anytime soon. ] Link to comment Share on other sites More sharing options...
Infi Posted June 16, 2008 Share Posted June 16, 2008 Jagex already has an 80+ armour...you actually need 99 defence to wield it: The Defence Cape. :geek: :ugeek: (Nerd joke, I know) Anyways, I'm not sure what's the issue in notreleasing 80+ armour anytime soon, I'm sure they'll get to it eventually. Lol. 99 Hits, Attack, Strength, Defence, Mage, Summoning, Slayer, Ranged, 96/99 Prayer Link to comment Share on other sites More sharing options...
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