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Fist of Guthix rewards - F2P


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I have recently sold my uncharged Berserker shield and only have enough tokens for one more pair of air crafting gloves. I do not intend playing the game again as I find it tiresome especially when getting logged out for no reason at all.

 

The game is infantile in the extreme with no risk involved. However with the no risk has also come the no reward.

 

Initially there was much excitement from p2p and f2p alike at the possibility of these rewards and uncharged shields were selling at hugely ridiculous prices. We were led to believe that the crafting gloves would make runecrafting much better and that the combat bonuses on the shield were so much higher than an ordinary rune kite.

 

Well how wrong can you get? It takes longer to get the tokens than it takes to use them up so they are a pointless reward. You can only get one of each item at a time and can only purchase from the Wildy site of FOG.

 

So, should JaGex improve the rewards by slowing the degrade time of the shields and increasing the charges on the gloves because as it stands the game will eventually become obselete? Higher levels get no rewards, medium levels end up paired with low levels that take forever to kill them and low levels (who at least get mage training) never win.

 

The game was supposed to be part of a strategy to replace the elements of the Wildy that were lost during the updates and yet has no resemblance to anything connected. (Please be aware that I never Pked but was a rune miner and never minded being attacked).

 

Will JaGex ever make a minigame available to f2p that is not designed for 8 year old newbs with appropriate risk and reward but is designed to properly reward skilling?

 

Please do not turn this into a p2p v f2p or bring back wildy thread.

 

 

 

Thankyou

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1. Jagex removed the wildy because of real world item trading...

 

2. I was f2p when fog came out, and i got the rune beserker shield in less than a few days

 

3. It has plenty of use before degrading imo

 

4. The degrade time for all items are all reasonble - fog is a fun alternative to train mage and get bonuses, it wasn't about rewarding f2p, it was about suitably replacing what was taken away.

 

5. Have you never encountered a reverant whilst rune mining? Surely this is more of a risk than PvP?

 

6. What's missing from bounty hunter and clan wars that the wildy didn't have? F2p have more than they deserve anyway...

 

7. The game isn't about taking risks, it's about having fun and meeting new people.

 

8. Have a nice break from the game - might be worth checking out the new graphics update though.

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The berserker degrades in about 5 hours and it takes a few days to get - Go figure. Remember also that you are not getting double your max hit while using just a small percentage increase.

 

Runecrafting gloves degrade in about 1 hour. It takes even at my level (122) nearly 2 hours to get 75 tokens.

 

I have never been killed by a revenant and do not feel the same sort of apprehension in wildy. In any case I always 3 item when mining now cos running is the only option.

 

I am as a f2p player grateful for anything I get from JaGex and have been seriously pleased with GE but why have they made this game?

 

If bounty hunter and Clan wars are supposed to give the same sort of situations as wildy did then this game is superfluous.

 

If this game is supposed to give f2p a feel for the p2p version then it surely fails miserably or maybe it is a correct mirror in which case I am glad I have not been member.

 

Surely if it is not designed to help make new friends? Thats plainly ridiculous!!

 

Every single player has different reasons for playing. Mine is certaintly not to make friends (I am 45 years old). I enjoy the challenge of levelling in a challenging f2p environment.

 

So what is the reason for this game? I bet you do not play it much now?

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2 hours? how bad are you at fog? It takes an experienced fogger around 1 hour to get 110 tokens. If you are decent then it is 100 tokens per hour.

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2 hours? how bad are you at fog? It takes an experienced fogger around 1 hour to get 110 tokens. If you are decent then it is 100 tokens per hour.

 

 

 

Maybe he isn't experienced, or you're just guessing the numbers or you just heard it somewhere... If not how many times have you tested it? If you did it like 30 times, and got 110 tokens in an hour or something like that every game, then it might be a bit reliable.

 

 

 

Also I've to agree with the autor, the mini-game isn't that great in my opinion, others may find that it's fun. When Jagex announced it, everyone was like yay! The day they released it rants in the official forums probably got flooded. They just made it seem so much better than it actually is :( .

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Speaking from a p2p past and a f2p current.

 

Con

 

1.Yes the rewards degrade so fast yesterday in 1 hour my combat robes degraded 2 times.

 

2.This does not make up for wild, neither does clan wars or bounty hunter.

 

-Bounty Hunter is close but not close enoph if you are in a clan you are all seperated and must meet up.

 

-Clan Wars there is no loot

 

3.This is really not making me want to become a member to me.

 

4.As for the ge. It controls all prices. I used to merchant. Now I can't.

 

 

 

Pro

 

1.The game has good rewards.

 

2.Free mage and range exp.(You get all arrows back.)

 

3.Fast tokens but not fast enoph.

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Yes you lose addy arrows too!!

 

However 100 tokens per hours is far too high. That means you should be playing one game every 6 mins approx. That assumes approx 12 tokens per game.

 

However what about games losses? Getting logged out of system? Other players that are good at game too? Low levels who hunt first and take forever to kill you (or even just 6 minutes). Time taken to get to FOG in first place. My rating is 1535 but I still lose.

 

Sorry I do not buy into that figure in the slightest.

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it depends on who your playing against. one day i was paired with very low level (like 20 and below) for about 10 games in a row and i made around 100-120 tokens. but i highly disagree that it takes 2hours to get 100 tokens, 1hour at the very max

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i think the degrade time for fog items is faster than that of barrows =S they should make it 15 hours too...or allow us to use cash to repair the equipment just like how barrows work!

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As we started with the shield, I'll go into the usage of FoG items in pkin. First of all, pretty much all of the top pkin related clans that do f2p either strongly advise their members to get certain items or like RSD, even require them to get them. This kind of items are rune berzerker shield, rune gloves and druidic robes.

 

 

 

For non-return multi pkin (read, mostly clan wars), even a small advantage is more than helpful. The ability for one member to do even 10-20 points more damage in one round can easily cost the lost tight fights, yet alone how much the binding robes help in order to avoid your enemy's best tanks to make your clan look like helpless fools. Also in pkin the degration doesn't really bother: with one charge you can go on for months. If we look the FoG rewards from the view of a clan pker, they are great things and definately worth getting.

 

 

 

If we now get into the runecrafting gloves you were talking about, you're right that with the charm-xp/h speed they wouldn't be worth getting as the time in fog is higher than the time to craft the extra runes. However they are a good "secondary things" to buy for those players who play FoG in order to gain ranks or have fun.

 

 

 

Now we're somewhat done with the rewards, let's now look at FoG as a phenomena for f2p. If we don't count in "immediate wilderness replacements", it's the biggest and probably most played minigame in f2p. Thousands of people have managed to get something (money, fun, xp, helpful items, etc) out of it so it was definately an update that has helped f2p. Yes, probably the best f2p update ever doesn't please EVERYONE, but for an f2p update it pleases a really high number of people and for p2p, it's a typical update that helps some player subcategories.

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I don't pk, so i don't care about degrading. the only place i mage is wiz tower (yeah, so what) so by logic, my robes shouldnt degrade. right now i just have a combat hood that i maged for an hour with and it was still 100 at the end.

 

 

 

As for the game itself,

 

sometimes it's not a matter of skill in the game, it's the horrible player-matching system they have. Oh, and for those who say they can get a zerker shield in a day have no life. FoG is just not that fun.

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You forget the most important question: is it fun to play? Rewards aren't necessary for a successful minigame. Look at castle wars, the rewards are cabbage, but it's very popular.

 

Personally, I found FOG one of the most boring things to do in RS, even worse then skilling. But if it's great fun, why bother so much with the rewards? To me, if people complain about the bad rewards of a minigame and use that argument to say the minigame is useless, the minigame has failed.

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The berserker degrades in about 5 hours and it takes a few days to get - Go figure. Remember also that you are not getting double your max hit while using just a small percentage increase.

 

Runecrafting gloves degrade in about 1 hour. It takes even at my level (122) nearly 2 hours to get 75 tokens.

 

I have never been killed by a revenant and do not feel the same sort of apprehension in wildy. In any case I always 3 item when mining now cos running is the only option.

 

I am as a f2p player grateful for anything I get from JaGex and have been seriously pleased with GE but why have they made this game?

 

If bounty hunter and Clan wars are supposed to give the same sort of situations as wildy did then this game is superfluous.

 

If this game is supposed to give f2p a feel for the p2p version then it surely fails miserably or maybe it is a correct mirror in which case I am glad I have not been member.

 

Surely if it is not designed to help make new friends? Thats plainly ridiculous!!

 

Every single player has different reasons for playing. Mine is certaintly not to make friends (I am 45 years old). I enjoy the challenge of levelling in a challenging f2p environment.

 

So what is the reason for this game? I bet you do not play it much now?

 

it didnt take me more than an hour or 2 to get the zerker and it doesnt take as many tokens as it does to recharge so your logic is off

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I got 800 or so tokens in about 6 hours, it's not as bad as you make it sound with 75 in 2 hours. Runecrafting gloves do have some problems seeing as 75 tokens is probabably 45 minutes to an hour depending on how good you are, where as it takes me exactly 1 hour to craft 1000 essence into air runes.

 

 

 

And yes, I like FoG, it's probably the second most fun thing to do in f2p other than clanwars with friends. No, I'm not an "8 year old newb" as you so brilliantly put it. I just happen to play Runescape for fun and not for having the highest levels to be better than others. I belive the quote in my signature sums it up perfectly.

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  • 1 month later...

I don't have THAT much of a token per hour rate :shock: , but I have gotten about 1 token per rating point (about 850 tokens and 720 rating). It also helps to have a high total lvl. With 1699 tl, I can get 24 tokens if the other one forfeits from my leet hiding skillz \' . Normally I get around 15 or 16 when I win with 1600 charges (fairly often), or about 11 or 12 if I have ~800. If you're ftp, sorry but p2p owns so much more because the rounds are over more quickly. ::'

 

 

 

You also get claws of Guthix, which lowers your opponent's defense, auto casts, and can hit 30 with Charge (like Ice barrage and you can still entangle for 15 seconds)

 

 

 

^^^^Adn yes, your quot does sum it up quite well.

 

Time for me to Temple Trekking not for the lumberjack, but for *GASP* FUN?!?!?! :lol: :lol:

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You forget the most important question: is it fun to play? Rewards aren't necessary for a successful minigame. Look at castle wars, the rewards are cabbage, but it's very popular.

 

Personally, I found FOG one of the most boring things to do in RS, even worse then skilling. But if it's great fun, why bother so much with the rewards? To me, if people complain about the bad rewards of a minigame and use that argument to say the minigame is useless, the minigame has failed.

 

 

 

Good point. I agree - at least you get ratings and tokens from it. I know I'm a member, but still, I find the Shark Gloves extremely useful. This is just another reason Jagex has for F2P to subscribe.

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The only worthy reward from FoG are the Rune Gauntlets. Rune Berserker Shield degrades way too fast. The only good uses I find for it are: warring w/ my clan, killing revenants, and sometimes bh fights.

 

 

 

Yes. I agree. Jagex should release more rewards for the high lvled f2per (120+) :)

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Yeah tbh the degrade time is crazy. Not worth the time. I do find fog fun for a certain amount of time. I remember I sat at fog for a couple of days and that was all a did (of course couldn't take more than 1 hour of it at a time). But it didn't take long and I had Druid full. As far as f2p with all the low levels i average about 10-16 tokens a game. Think I lost 3 games and my rating is at 700's. Pretty easy mini game if you have the combat advantage, and free mage xp is always good \' :thumbsup: . But like mentioned before as quick as my druid was to degrade a berserker wouldn't be nothing more than something too look good on f2p.

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  • 2 weeks later...

It looks like you still get a plus two strength bonus from the berserker shield after it is at zero level.

 

 

 

So it doesn't do much as a shield at that level, but it might be good for a couple extra strength bonus if you are training.

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When I was Rcing Airs I decided to get the gloves. It took me about an hour to get the gloves in F2P at level 60. I enjoy FoG and I think the rewards are perfectly fine. For such a simple mini-game, that any level can play, the rewards are very good.

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Higher levels get no rewards, medium levels end up paired with low levels that take forever to kill them and low levels (who at least get mage training) never win.

 

 

 

Correct me if i'm wrong but aren't you stating that low levels always lose or mostly lose. That is not true my lvl 48 pure wins all the time against high lvls and members. 15 wins is my record and is still ongoing. If you're not winning change your stragedy.

 

 

 

You also said it takes longer to get the tokens than use them, again that is not true. You are obviously aren't doing a good stragedy...

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