Dire_Wolf Posted August 21, 2008 Share Posted August 21, 2008 I have recently gotten a Zamorak Godsword, it's as any other GS a useful tool at certain area. Now a other friend has also gotten one, and we tested it to see if the two specs we did on a monster would stack. It didn't: i also made thread on Help and Advice. It seems that if you Spec with ZGS right after someone has speced, the 2 specs which should be 40 secs all together will be only 20 sec. For two players specing to work, the 2nd specer must wait 5-6 secs after monster is released from 1st specs "Freeze". The Gs cost 38m, it's good weapon and i don't complain about it. But i am wondering, with Saradomin boss new AI: Do you think Jagex should make ZGS Specs stack? I think they should: i mean if a 4 man has all 4 ZGS at Saradomin: If all specs hit boss, it will stop her for 80 Sec. That's major time: You might say or think that it will make the boss to easy, but if you think about it: 38M isn't something average people would get easily. Link to comment Share on other sites More sharing options...
Mr_Recci Posted August 21, 2008 Share Posted August 21, 2008 But does it really stop it 80 seconds? Link to comment Share on other sites More sharing options...
Dire_Wolf Posted August 21, 2008 Author Share Posted August 21, 2008 No, i told you it does not stack. So if 4 players do this: 1st Spec, then the 3 others spec right after him. It will only last for 20 sec: cause the Specs don't stack. Link to comment Share on other sites More sharing options...
brunokiller Posted August 21, 2008 Share Posted August 21, 2008 Maybe. But what is the big deal? just have person 2 spec 25 seconds after person 1 and you're all fine. My blog Link to comment Share on other sites More sharing options...
Dire_Wolf Posted August 21, 2008 Author Share Posted August 21, 2008 Maybe. But what is the big deal? just have person 2 spec 25 seconds after person 1 and you're all fine. I didn't say it was a big deal: i just asked if you think it should stack considering the change of saradomin boss AI. Link to comment Share on other sites More sharing options...
davidium Posted August 21, 2008 Share Posted August 21, 2008 nah it shouldn't as this will create a lot of problems in future...especially when PvP comes out...imagine clans who go around everyone holding a ZGS...zzzzzz 10 people with zgs = 200 seconds = gf to the poor guy lol maxed out melee on 10/10/08, current goal: 94/99 cookinglife may be unfair, but why can't it be unfair in my favor?my fake plant died because i forgot to pretend to water it Link to comment Share on other sites More sharing options...
Will H Posted August 21, 2008 Share Posted August 21, 2008 Too overpowered, it should just be like the ice spells. ~ W ~ Link to comment Share on other sites More sharing options...
tintin113 Posted August 21, 2008 Share Posted August 21, 2008 You say 38m is a large amount for a sword and it should be better, but 4 people paying 38m each for a sword is nothing compared to what will happen to the RS economy GWD especially) is sara is made so easy. Thanks to Quarra for the awesome sig!Xbox360 Gamertag = Tintin113 Link to comment Share on other sites More sharing options...
mega_vegeta6 Posted August 21, 2008 Share Posted August 21, 2008 making the rich richer. Link to comment Share on other sites More sharing options...
Dharockslayer Posted August 21, 2008 Share Posted August 21, 2008 You say 38m is a large amount for a sword and it should be better, but 4 people paying 38m each for a sword is nothing compared to what will happen to the RS economy GWD especially) is sara is made so easy. Sara was easier before, and we still didnt see a massive drop. Thats because not a lot of people can cough up the 70 mil in order to afford one. It would have gone down, steadily. And furthermore I don't see how this could effect the economy, since the only real benefit would be in monster hunting. There is no money benefit in holding someone for 80 seconds in Castle wars. And to the person who was talking about how stacking would effect the PvP worlds. Lets put it this way. If ten people run up to you with a godsword wielded, you're pretty much waiting for an inevitable death anyway. Waiting for 200 seconds to regain movement is the least of your problems. I don't think it should stack though, Ancient magicks doesn't have that benefit either. Interrested in joining the cabbagy madness? Click here to go to our forums, and say hi ^^lol one of the biggest pvp updates of the year, and tip it is discussing granite Link to comment Share on other sites More sharing options...
Dire_Wolf Posted August 21, 2008 Author Share Posted August 21, 2008 Good point Dharok, i forgot about before AI :thumbup: Link to comment Share on other sites More sharing options...
brunokiller Posted August 21, 2008 Share Posted August 21, 2008 You say 38m is a large amount for a sword and it should be better, but 4 people paying 38m each for a sword is nothing compared to what will happen to the RS economy GWD especially) is sara is made so easy. Sara was easier before, and we still didnt see a massive drop. Thats because not a lot of people can cough up the 70 mil in order to afford one. It would have gone down, steadily. And furthermore I don't see how this could effect the economy, since the only real benefit would be in monster hunting. There is no money benefit in holding someone for 80 seconds in Castle wars. And to the person who was talking about how stacking would effect the PvP worlds. Lets put it this way. If ten people run up to you with a godsword wielded, you're pretty much waiting for an inevitable death anyway. Waiting for 200 seconds to regain movement is the least of your problems. I don't think it should stack though, Ancient magicks doesn't have that benefit either. 400 seconds actually, their spec bar would've recharged by then. :twss: But if it was non multi they would just tag you meaning a 200 sec wait anyways. My blog Link to comment Share on other sites More sharing options...
nyyankees588 Posted August 21, 2008 Share Posted August 21, 2008 With say 3-4 people it's better to only spec once per kill. Running in while ranging to melle takes to long compared to the spec once at the beginning. Getting another sig[removed] Link to comment Share on other sites More sharing options...
No_99_Melee Posted August 21, 2008 Share Posted August 21, 2008 Nope. It's supposed to be just like ice barrage without the runes. You can't stack ice barrage so why this? Like others said it would be a major problem in the new PvP and make most tasks insanely easy. Link to comment Share on other sites More sharing options...
Gravy Posted August 21, 2008 Share Posted August 21, 2008 Stacking would be incredibly stupid. >< As someone said, their spec bar would've been able to recharge and she'd be stuck forever. :lol: Follow me on Twitter!FORGET NOT THE CHICKEN.I have no intrest in helping "keyers" farm xp. Link to comment Share on other sites More sharing options...
Kenshinjapan Posted August 21, 2008 Share Posted August 21, 2008 Does this work on any monster? YOU! ATTEND TET EVENTS! CLICK HERE! Link to comment Share on other sites More sharing options...
z0diark Posted August 21, 2008 Share Posted August 21, 2008 As with the ancient 'ice spells' players have a few seconds after being released from the freeze before they can be frozen. This is how the mechanics of the game works and is unlikely to change because you're finding it too hard to kill a boss (no offence). The bosses in the GWD are meant to be hard as they can give great rewards when they are defeated and in my opinion you should be happy that you have the ability to freeze Zilyana at all without the use of ancients. Jagex would never change the mechanics of the game by allowing the zgs spec to stack for the reason you have stated as it would cause more harm than good and thw change you suggested is entirely unnecessary. Also, if the zgs spec was allowed to stack vs Zilyana then they would also stack throughout the rest of the game. Being frozen for 20 seconds at castle wars is bad enough but being frozen for 200 seconds (as has been suggested) would completely ruin the minigame. Link to comment Share on other sites More sharing options...
toast647 Posted August 21, 2008 Share Posted August 21, 2008 No, they shouldn't stack. Come to #tip-it on Swift IRC, if you're cool Link to comment Share on other sites More sharing options...
jettrider Posted August 21, 2008 Share Posted August 21, 2008 ZGS spec in a 4man team should ensure that Zilyana drops before she unfreezes. The whole point is to switch off who ZGS's and who covers in case the spec misses...not for everyone to unload once every 4 bosses. You shouldn't need to hold her for 80 seconds just to kill her once. 2496 Completionist Link to comment Share on other sites More sharing options...
tintin113 Posted August 21, 2008 Share Posted August 21, 2008 Heh, if there was someone with uber def who you hated in Castle Wars or something you could just spec him and walk off, and let your mates do the same once he's healed. :twisted: Thanks to Quarra for the awesome sig!Xbox360 Gamertag = Tintin113 Link to comment Share on other sites More sharing options...
Death Posted August 21, 2008 Share Posted August 21, 2008 nah it shouldn't as this will create a lot of problems in future...especially when PvP comes out...imagine clans who go around everyone holding a ZGS...zzzzzz 10 people with zgs = 200 seconds = gf to the poor guy lol Those 10 Specs would probably take out the poor guy before 200 secs of freezing mattered :ohnoes: Link to Forum Games signature.[hide=TIFer Quotes]This lack of discussion value..disturbs me.English is the only language on this forum.If you use another language, you need to include a traductionbgok5jn dsgtalgOh wow, I hate everything -.-Death kinda scares me.your obsession with phallic objects shows quite clearly in your artworks.Ffs, someone put this in their sig.[/hide] Link to comment Share on other sites More sharing options...
BloodArgon Posted August 21, 2008 Share Posted August 21, 2008 If you apply this logic to the ZGS, then, I should be able to freeze you with the combine time of ice barrage, blitz, burst, and rush. 20+15+10+5 = 50 seconds of freezing. You dont think the mage would be overpowered? Plus since it stacks, why not keep barraging, adding up 20 second freezes. Overpowered ftw? This would make the GS way overpowered, and not to mention you would have to treat all the binding spells the same and give them stacks, leading to one very big problem. I think your fine with re-freezing her, if everyone does it on cue, then it should simulate a 80 second freeze, but not all specing at once. 99 Crafting :: 39,750th || 99 Attack :: 1,775th Link to comment Share on other sites More sharing options...
Dire_Wolf Posted August 21, 2008 Author Share Posted August 21, 2008 As with the ancient 'ice spells' players have a few seconds after being released from the freeze before they can be frozen. This is how the mechanics of the game works and is unlikely to change because you're finding it too hard to kill a boss (no offence). The bosses in the GWD are meant to be hard as they can give great rewards when they are defeated and in my opinion you should be happy that you have the ability to freeze Zilyana at all without the use of ancients. Jagex would never change the mechanics of the game by allowing the zgs spec to stack for the reason you have stated as it would cause more harm than good and thw change you suggested is entirely unnecessary. Also, if the zgs spec was allowed to stack vs Zilyana then they would also stack throughout the rest of the game. Being frozen for 20 seconds at castle wars is bad enough but being frozen for 200 seconds (as has been suggested) would completely ruin the minigame. I have never found the boss hard, and never to easy. The boss is dangerous and if you think you have it to "Easy", you will do a mistake. I find her easy though, but i don't underestimate her one secound. But i guess seeing the replies, i must agree it's best that it's this way. For the sake of ancient spells= I don't use them at all, so i am sorry for the post. Thanks for comments all. Link to comment Share on other sites More sharing options...
999134 Posted August 21, 2008 Share Posted August 21, 2008 "you have been frozen for 600 seconds" reason enough? :lol: Check it out, huge amount of effort has gone into this massive mod![hide=old sig][/hide] Link to comment Share on other sites More sharing options...
Jondayla Posted August 21, 2008 Share Posted August 21, 2008 20 secs is plenty long enough to get a lot of high hits in with a team. Stacking hits would make it far too easy imo. And 38m is rather easy to come by, and would be even easier if this was implemented. Link to comment Share on other sites More sharing options...
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