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A better way to slay Dagannoths! ~Revamped!~


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#41
Dire_Wolf
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No i am not going for money: but mostly for EXP+Crimsom....



The money is bonus: have you been to Chaos dagannoths?



As for Cannon: i am 100% Sure that i would 2-3 hit the dagannoths at Chaos with piety. And i am more faster than a cannon with my melee at Chaos Dagannoths....



I said that i could use piety since i earn cash on the drops...

#42
Inuashakent
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No i am not going for money: but mostly for EXP+Crimsom....



The money is bonus: have you been to Chaos dagannoths?



As for Cannon: i am 100% Sure that i would 2-3 hit the dagannoths at Chaos with piety. And i am more faster than a cannon with my melee at Chaos Dagannoths....



I said that i could use piety since i earn cash on the drops...


LOL! No you're not. Seriously, just do 1 task there to remind yourself...
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#43
Dire_Wolf
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Anyhow:



Lighthouse monsters:

Slayer exp is equal to hitpoints.



Lighthouse

Lvl 74 dagannoths - lighthouse:

74 hitpoints=so 74 slayer exp



Lvl 90 Dagannoth - Lighthouse

120 hitpoints= so 120 slayer exp.



Crowded? Quite often. Also remember if a player takes half hp of a dagannoth he will get half exp or if he gets last hit....which happens alot when players use cannons at lighthouse. So how is the exp great at lighthouse compared to chaos tunnels?



Chaos tunnel:

level 88 dagannoth

hitpoints=85.



Crowded? no



So tell me what i am not getting right?

#44
Inuashakent
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Wow, you list all the factors but the most important one. If you seriously don't know which it is, please stop arguing.
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#45
Dire_Wolf
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The lighthouse is not packed with dagannoths. It's not so many of them...



I am not arguing but tell me what i have forgot to point out?

#46
Inuashakent
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Speed? It's multi combat, and a cannon. In chaos tunnels, the amount doesn't matter.
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#47
Dire_Wolf
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Speed? I did say it was crowded in lighthouse: also if a player hits a monster that your cannon is hitting and he or she lowers it hp by half or gets last hit they will get half exp. That happens alot when players use cannon so i have heard. Correct me if i am wrong though.



As for Chaos....it's multi...



you got constantly 9-10 monsters that is waiting to die (that is killed by 2-5 hits depending on your stats)...their defence is very low against melee.



On top of it: they drop tons crimson charms and also cash.



No cannon can't be used: but the fact that cannon used at lighthouse is used by other players to have advantage by attacking the monsters that cannon is hitting.



If someone uses cannon and takes my monsters? Hell yes i would take advantage of it. Once i tried to be nice and stay away: but cannon constantly attack the monsters so i took advantage.



So that goes for other players: they will attack cannon attacked dagannoths in other words: make the player who use cannon get less exp.



Also if i used Piety: i would hit 40-50 damage on dagannoths....

#48
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SirHemen, your points are too stupid. You're exaggerating the minorities and making the important points seem as if it is a minority.



CANNON IS BETTER



Unless we arne't talking about efficiency. This is a FACT.
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#49
Dire_Wolf
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OK, now i know your immature+dislike me. I will stop posting, not cause my posts is stupid but cause what i believed was a discussing seems like a argument to you :shock:



Sure i felt competitive about the discussion: but i didn't take it as a argument. Now i know why you post on my threads...



I asked you: have you been to chaos tunnels...you didn't answer.



I don't know how i am exaggerating: i have hit 53 with whip on iron dragons with piety (slayer task). I am sure i can same on Ranger dagannoths (level 88): which is the footsoldiers of Dagannoth Supreme. They also have 85 hp :|



Cya

#50
Inuashakent
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OK, now i know your immature+dislike me. I will stop posting, not cause my posts is stupid but cause what i believed was a discussing seems like a argument to you :shock:



Sure i felt competitive about the discussion: but i didn't take it as a argument. Now i know why you post on my threads...



I asked you: have you been to chaos tunnels...you didn't answer.



I don't know how i am exaggerating: i have hit 53 with whip on iron dragons with piety (slayer task). I am sure i can same on Ranger dagannoths (level 88): which is the footsoldiers of Dagannoth Supreme. They also have 85 hp :|



Cya


Last post for me as well. Sorry if you think I was arguing, I am pretty straightfoward with my points, that doesn't make me childish. To answer your question if I've been to Chaos tunnels,



I have. It's not better, but it's cheaper... not worth it, unless you are more of a DYI (then efficiency shouldn't even apply)


I don't particularly dislike you, why would an argument/discussion make me dislike you as a person? I obviously don't share your "Runescape" views, but it's no reason to flame. (Sorry if the Caps made you think I was... I wasn't.) When I say you're exaggerating, you say that their defence is low, you make it seem as if people taking your monsters is a big deal (it's not), you make it seem as if a 40-50 compares to cannon (it doesn't), you make it seem as if their hp is a big deal (it's not). The killing speed of the cannon helps too much to compare, thus the reason why this is the fastest slayer xp in the game... and this method demotes it to... a decent task.



I know alot of people hate you because your Runescape views are not very smart, but I don't particularly hate anybody here... Sorry for any offense.
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#51
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I decided not to post back as you are a silly person. But since you said i was flaming i shall answer back one last time.



I am not flaming: let's see...this is dagannoth at chaos tunnel guide and i am for that spot so i am discussing it with you (But you obviously take it as a argument). From what i see: i have been at Dagannoth at chaos tunnels and ones at lighthouse: and there is no way that the lighthouse beats the ones at chaos tunnels.



Chaos tunnels: Easier, proffitable, equal exp (Same as you would get at lighthouse)...and alot crimson drops. Very fast kills, and add Piety and you will be killing a dagannoth between 6-10 secs. I would kill dagannoths at chaos in 2 hits (as i can hit 40-53 with piety). Now your gonna say "What does hp matter?", well i could do the same thing at lighthouse: only the difference is drops, competition and the profit.



You earn less cash, lower charms and it's more competition. And if you kill the level 74 dagannoths (which is alot of them, and rarely a lvl 90=120hp=120 slayer exp, then if you kill the lvl 74 you get 74 slayer exp so it's little.) Where the slayer exp at chaos is constant at 85.



Lighthouse:
With cannon very good, good snap seed (But not always), alot green+gold charms, great exp if you were alone: but most of time i was there i was not alone. On top of it: as i said, if a player put up a cannon and then cannon interrupted my side of cave (Which it did) i will go and use the cannon to my advantange (Leech exp). You might say "That's dirty", but the fact that the player is stealing all monsters in cave isen't?



So at lighthouse you meet competition and at chaos you don't: and what does that say? It says that the exp (slayer+combat) is affected by competition which makes it slow.



That is what i know: you call my points stupids? I don't get why that is, cause last i remember i spent alot of my time from combat 85-110 at Waterbirth making spined sets.



I have met Giant rock crabs: made 1 set of rock shell and sold for 400k, bad idea as it took far to long. Very high defense.



I have met Wallasalki's: I killed them and made 4 sets where i sold em for 400-450K each. They hit max 26 or 27 i do not remember, but very strong magic monsters.



I have met ranger dagannoths (level 88, same as in chaos): and made over 40 Spined sets and sold each for 300-350K. They hit max 26, but it's very inaccurate missile they shot so it does not happend to often.



So yes my points are stupid, since i have got clue on dagannoths+waterbirth island (their home)+ i am posting in a dagannoth guide that's about ones in chaos tunnels.



Have a nice day.

#52
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You misunderstood me. I'm saying that I'M not flaming, as you're obviously not.



Just add in the fact that Light house is 2-3x faster, do the math, I'm sure you'll get an answer in my favor.



I'm sorry for the misunderstanding...
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#53
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I recently completed a Daganoth task here, I was pleasantly surprised. Granted the slayer xp was probably lesser than what I could of earned at the lighthouse, I enjoyed the charms and the fun of it. Thank you for this!
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#54
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I decided not to post back as you are a silly person. But since you said i was flaming i shall answer back one last time.



I am not flaming: let's see...this is dagannoth at chaos tunnel guide and i am for that spot so i am discussing it with you (But you obviously take it as a argument). From what i see: i have been at Dagannoth at chaos tunnels and ones at lighthouse: and there is no way that the lighthouse beats the ones at chaos tunnels.



Chaos tunnels: Easier, proffitable, equal exp (Same as you would get at lighthouse)...and alot crimson drops. Very fast kills, and add Piety and you will be killing a dagannoth between 6-10 secs. I would kill dagannoths at chaos in 2 hits (as i can hit 40-53 with piety). Now your gonna say "What does hp matter?", well i could do the same thing at lighthouse: only the difference is drops, competition and the profit.



You earn less cash, lower charms and it's more competition. And if you kill the level 74 dagannoths (which is alot of them, and rarely a lvl 90=120hp=120 slayer exp, then if you kill the lvl 74 you get 74 slayer exp so it's little.) Where the slayer exp at chaos is constant at 85.



Lighthouse:
With cannon very good, good snap seed (But not always), alot green+gold charms, great exp if you were alone: but most of time i was there i was not alone. On top of it: as i said, if a player put up a cannon and then cannon interrupted my side of cave (Which it did) i will go and use the cannon to my advantange (Leech exp). You might say "That's dirty", but the fact that the player is stealing all monsters in cave isen't?



So at lighthouse you meet competition and at chaos you don't: and what does that say? It says that the exp (slayer+combat) is affected by competition which makes it slow.



That is what i know: you call my points stupids? I don't get why that is, cause last i remember i spent alot of my time from combat 85-110 at Waterbirth making spined sets.



I have met Giant rock crabs: made 1 set of rock shell and sold for 400k, bad idea as it took far to long. Very high defense.



I have met Wallasalki's: I killed them and made 4 sets where i sold em for 400-450K each. They hit max 26 or 27 i do not remember, but very strong magic monsters.



I have met ranger dagannoths (level 88, same as in chaos): and made over 40 Spined sets and sold each for 300-350K. They hit max 26, but it's very inaccurate missile they shot so it does not happend to often.



So yes my points are stupid, since i have got clue on dagannoths+waterbirth island (their home)+ i am posting in a dagannoth guide that's about ones in chaos tunnels.



Have a nice day.






Nice credentials, cannoning them in the lighthouse is far more efficient then this method, don't debate with kent on this, it is a fact. Now that's all I'm saying is that its more efficient, so... don't flame me?

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#55
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To topic poster. I will post a video for you soon :thumbup:

#56
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Inuashakent, your claims that Lighthouse is better even after reading my guide surprise me.



The only area where it lacks in ability is the speed, but does the cannon fire for free?



I have timed myself at the Chaos Tunnels (using my Titans timer), and found out that I finished a task of 130 odd Dagannoths in 33 minutes. Using a cannon at lighthouse finishes the task for me in 15 minutes. Cannon uses 200k+ [often funded by a snapdragon seed, so 170k], and CT gets you 150k+ profit.



You are ready to waste 170k for a matter of 18 minutes? (Yes, I do finish them in CT in half an hour, because as SirHemen rightly says, its only a matter of 3-4 hits)..Yes, Yes, Time = Money and all that is known..but totally throwing away nice chunks of money at a good task just for finishing it faster is well..a little foolish.



Thats not all, I thought you, of all people, the owner of a humongous guide on summoning, is underrating the value of 30 Crimson Charms as compared to 50 Gold Charms? It doesn't take a genius to figure which charm will be better and more worth the time. (Taking average xp of Crimson as 350, and Gold as 70).



It is your wish in the end..whether to spend extra 18 minutes (depends on quantity, but close) to make a profit of 150k+ and not lose another 170k and make around 15k Summoning experience (all charms included) or spend 170k, get a shiny, round snapdragon seed and start dancing with your excellent amount of 50 Gold Charms.



Thanks..

Lord Shalaj



PS: Thanks SirHemen for the video :)
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#57
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Inuashakent, your claims that Lighthouse is better even after reading my guide surprise me.



The only area where it lacks in ability is the speed, but does the cannon fire for free?



No, but it's by far more efficient.



I have timed myself at the Chaos Tunnels (using my Titans timer), and found out that I finished a task of 130 odd Dagannoths in 33 minutes. Using a cannon at lighthouse finishes the task for me in 15 minutes. Cannon uses 200k+ [often funded by a snapdragon seed, so 170k], and CT gets you 150k+ profit.



Efficiency. This method is not better, only an alternative.



You are ready to waste 170k for a matter of 18 minutes? (Yes, I do finish them in CT in half an hour, because as SirHemen rightly says, its only a matter of 3-4 hits)..Yes, Yes, Time = Money and all that is known..but totally throwing away nice chunks of money at a good task just for finishing it faster is well..a little foolish.



It's not foolish? Thats around 600k gp/hour from your rates, and I can easily make 800k +/hour from GWD.



Thats not all, I thought you, of all people, the owner of a humongous guide on summoning, is underrating the value of 30 Crimson Charms as compared to 50 Gold Charms? It doesn't take a genius to figure which charm will be better and more worth the time. (Taking average xp of Crimson as 350, and Gold as 70).



50 Gold charms extremely fast is much better than a slow 30 crimson charms.



It is your wish in the end..whether to spend extra 18 minutes (depends on quantity, but close) to make a profit of 150k+ and not lose another 170k and make around 15k Summoning experience (all charms included) or spend 170k, get a shiny, round snapdragon seed and start dancing with your excellent amount of 50 Gold Charms.



Thanks..

Lord Shalaj



PS: Thanks SirHemen for the video :)


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#58
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No, but it's by far more efficient.




Is this a joke? As I said, the power factor of the cannon that is faster is compensated by far by the costs or even more. No HP experience and half ranging experience is another issue. I don't see how it is more efficient.



Efficiency. This method is not better, only an alternative.




Method is much better. Proved using above facts and lots of help from SirHemen



It's not foolish? Thats around 600k gp/hour from your rates, and I can easily make 800k +/hour from GWD.




What you "can" or "could" is garbage in relation to GWD. You can go on 5 dropless trips and then get a 5m split on your 6th Bandos trip. Will that count as 5m/hour money made? Your basing your money making abilities on luck and while dagannoths do have that small element of luck along too, it is divided into a variety of drops to ensure profit rather than a few rare drops which people hardly get. [I have GWD'ed a lot, so I know what I'm talking]



50 Gold charms extremely fast is much better than a slow 30 crimson charms.




Gold: 70 Average xp per pouch

Experience: 70 x 2x [Seeing that you can get double the golds by the time you get the amount of crimsons from CT]

= 70 x 2 x 50

= 7000 Summoning experience



Crimson: 350 average per pouch

Experience: 350x

= 350 x 30

= 10500 Summoning experience.



:thumbdown:



Rest assured, your guide is immediately ticked as "obsolete" in my list. [Couldn't find a more polite word 8-) ]



Thanks..

Lord Shalaj
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#59
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Lets summarize this.



Ct:

33 mins, 30 crimsons, 150k profit



Lighthouse:

15 mins, 50 golds = 10 crims, 170k loss.



To save 18 mins, you sacrifice 20 crimsons and 320k.

Waterfiends break even at ~100 crims/hour, so it takes 12 mins to get 20 crims.

You have 6 minutes left to make that 320k back.



So, if you make of 3.2m/hour, go lighthouse. We're not even factoring in xp, you get slightly more combat xp in the chaos tunnels because you don't get halved cannon xp there.



The Ct dagganoths don't seem so bad to me.
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#60
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No, but it's by far more efficient.




Is this a joke? As I said, the power factor of the cannon that is faster is compensated by far by the costs or even more. No HP experience and half ranging experience is another issue. I don't see how it is more efficient.



Slayer xp is much more important, as you'll max out before 99 Slayer.

Efficiency. This method is not better, only an alternative.




Method is much better. Proved using above facts and lots of help from SirHemen



Which I disputed.

It's not foolish? Thats around 600k gp/hour from your rates, and I can easily make 800k +/hour from GWD.




What you "can" or "could" is garbage in relation to GWD. You can go on 5 dropless trips and then get a 5m split on your 6th Bandos trip. Will that count as 5m/hour money made? Your basing your money making abilities on luck and while dagannoths do have that small element of luck along too, it is divided into a variety of drops to ensure profit rather than a few rare drops which people hardly get. [I have GWD'ed a lot, so I know what I'm talking]



Ok. However, cash/hour is the average. You can go GWD as much as you want, it doesn't really make you any more credible.

50 Gold charms extremely fast is much better than a slow 30 crimson charms.




Gold: 70 Average xp per pouch

Experience: 70 x 2x [Seeing that you can get double the golds by the time you get the amount of crimsons from CT]

= 70 x 2 x 50

= 7000 Summoning experience



Crimson: 350 average per pouch

Experience: 350x

= 350 x 30

= 10500 Summoning experience.



:thumbdown:



Rest assured, your guide is immediately ticked as "obsolete" in my list. [Couldn't find a more polite word 8-) ]



You look like an idiot here, as you're falming my guide, yet your information is straight up wrong. Sure, it's 7000 xp to 10,500 xp, but you're forgetting you get charms (more than) 2 times faster, which makes it 14k sum xp to 10.5k xp. Secondly, those summoning rates are wrong, as I will explain below.



Thanks..

Lord Shalaj




Lets summarize this.



Ct:

33 mins, 30 crimsons, 150k profit



Lighthouse:

15 mins, 50 golds = 10 crims, 170k loss.



To save 18 mins, you sacrifice 20 crimsons and 320k.

Waterfiends break even at ~100 crims/hour, so it takes 12 mins to get 20 crims.

You have 6 minutes left to make that 320k back.



So, if you make of 3.2m/hour, go lighthouse. We're not even factoring in xp, you get slightly more combat xp in the chaos tunnels because you don't get halved cannon xp there.



The Ct dagganoths don't seem so bad to me.


Hmm... this is the first valid point that I see from this forum. Hard math truely is the answer. However, about the comment about ranged xp, you get much more than enough combat xp, making it almost useful for a true Slayer. Ranged xp, on the other hand, sacrifises efficiency just to obtain Ranged xp.



However, the information you started with is wrong. (You're using Zarfot's numbers, as I can see.) The below will be based on a 171.



1) You don't get 50 charms. Zarfot says there is a 25% chance of a Gold charm, 7% for green, 4% for crimsons, and 2% for blue.



That's 3718 for gold, 2736 for crimsons, 2677 for blue, and 1843 for green. = 10974 xp per 171. (15 minute task, according to Zarfot.) So that's 51340 Summoning xp.



For your spot, that's 38 Crimsons, 14 Gold, 11 Green, 1 Blue for 171.



That's 15200 for crimsons, 1218 for gold, 1694, and 783 for blue. = 18895, which takes (100 xp per Dags, and 35k/hour.) So that is 350 kills per hour. That's 38673 Summoning xp per hour.



87 xp per gold, 400 for crimsons, 783 per blue, 154 per green.



Zarfot says you can get 900-730 kills/hour possible, so I'll take 800 for Lighthouse and 350 for CT.



51340 Summoning xp per hour and 80k Slayer xp, and 38673 Summoning xp per hour and 35k Slayer xp.



Remember, it takes around 3 p pots for Piety at Lighthouse (according to Zarfot), but it takes over 7-9 (going to count it as 7) for Dagannoths (according to RuneHQ calculator.) That's an extra 4 p pots, making it an extra 30k or so for costs, on top of the other costs for Range prayer.



You can gain 50k (if you include crimsons + other charms.) Summoning xp/hour at Waterfiends, so you need exactly 15 minutes (strangely.) to make up for the Summoning xp lost.



120k (remember, costs of other p pots) vs 15 minutes.

That's 480k per hour.



If you're going to say don't Piety, it doesn't matter. It might lower the costs by a little, but it would also lower the kills alot. Also, it's going to make it a slightly less more (well, less for average people) efficient.



If you make (around) 480k/hour, go to the Lighthouse. Anybody can make double that, if they GWD.
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