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What Game(s) Did You Last Get and What Are You Playing?


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Bought Witcher 1 and 2 when they were on sale the other day and after a grueling 8-ish hour download I've been getting into the first. I'm loving it. I've only racked up about five hours of playtime (Add me on Steam, DanceFunkyDisco) and I'm still confused by all the things (Mostly alchemy and such). But I'm feeling a sense of adventure that's been lacking in the games I've played of late.

Don't know about The Witcher 1, but i have the second and it's really great. Took me a while to get in to it, but once the game picked up a bit it was really fun. 

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So I just got with Transistor *sigh*. I am still teary eyed from the ending. If you get a chance to get this game get it! If you even remotely liked bastion you will like this. It may not be as good as bastion but for sure this game is in my top 5 games of all time without a doubt.

 

 

Don't read the next section if you are going to get the game ;)

[hide=Spoilers]

I only had one issues with the game compared to bastion. I found that the game was much shorter then bastion. Maybe I just blazed through it...but it only took me around 5ish hours if that. Also I loved how in bastion there was a choice in the end on how you wanted it to play out. Technically there 4 endings to bastion...with transistor I believe there is only one unless I really missed something. I guess a second play-through is justified but still it didn't seem to give me an option.While writing this the only way I could possibly get another ending is if you lose the last boss fight and let Royce win. But I don't see how that is possible for a second ending.

 

EDIT:

The more I think about the ending the more upset I get. The guy who posted this on Giant Bomb forums nails what I was thinking on the head. Do you agree or disagree? it's as if they just ran out of stuff to put into the story and chose the 'easy way out'.

http://www.giantbomb.com/transistor/3030-42012/forums/the-issue-with-transistors-ending-spoilers-1484607/

 

EDIT EDIT:
After reading one reply to the post above it does makes sense...infact what he posted made more sense then the original

 

The Process won. The people of Cloudbank either died in their homes, or died in the mass grave to the east, where they waited for their end. Royce even says as you beat him that you are among the last of Cloudbanks citizens. This isn't something she can fix, and we are given no indication there are other survivors. Sure there might be, but at that point you are arguing ifs rather then whats, which does nothing for the story.

 

It's not the story of a woman who can't live without her man. It's the story of a woman who did absolutely everything she could to try and bring back the dead, and when she found out she couldn't fix anything, decided to join the rest of her friends in the sword rather then live alone in the world. It's a nihilistic story about the inevitability of death, rather then a happy go lucky love story.

[/hide]

35bvvh1.png

[hide=Quotes]

Albel/Justin

Albel doesn't say anything anymore, just comes in, leaves an arrow and vanishes into the night :(Probably
practising some euphonium

You nearly had me fooled, you fooler you

Euphonium/10.

9/10. To me, always associate Albel with musical stuff in OT.

Everyone with a goatee and glasses is Albel now.

lmfao albel m8 wat r u doin, hi though.

 

[/hide]

[hide=Runescape Achievements]99 firemaking(2007), 99 woodcutting(2008), 99 fletching(2009), 99 magic(2010), 99 cooking(2010), 99 farming(2011), 99 construction(2011), 99 runecrafting(2012), 99 Hunter (2014),  99 ranged (2015), 99 HP (2015), 99 Slayer (2015), 99 attack (2015) 99 Defense (2015) 99 Prayer (2015) 99 Summoning (2015) 99 Strength(2015) 99 Herblore (2015) 99 Dungeoneering (2017)  99 Mining (2017) 99 Crafting (2017) 99 Smithing (2017) 99 Thieving (2017)  99 invention (2017) 99 Fishing (2018), 99 Divination (2018), 99 Agility (2018), MAXED (05/17/2018)[/hide]

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Hooked on Diablo 3: Reaper of Souls lately. Leveled a Barbarian and Wizard to 70. Still prefer my Wizard, archon build. Rifts and Bounties have breathed a lot of life back into the game. 

I actually started playing Torchlight 2 like a week and a half ago and 2 days ago i switched back to Diablo for some strange reason. i have D3 on Xbox so i guess i just wanted to play something on console again. Anyway i've been doing my first Inferno playthrough using a Witch Doctor.

Man... I sucked the first few hours. So many deaths it was insane. But i think i finally found a pretty good setup. I don't die nearly as often as i used to. Think i'm getting the hang of things now.

Also realised my lack of "research" on the game has caused me to miss out on so many things that could have made my time a bit more pleasant.

And i've wasted so much money the past 2 days on crafting gear... Until i found out that it's actually not a very good idea.

Oh well you live and you learn.

 

I'm still learning stuff on ROS, PC version and i have almost 200hours combined on my characters. The game is insane once you start min/maxing at level 70 torments, i'm having a great time trying to find a build that is viable for torment 2-3. 

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Hooked on Diablo 3: Reaper of Souls lately. Leveled a Barbarian and Wizard to 70. Still prefer my Wizard, archon build. Rifts and Bounties have breathed a lot of life back into the game. 

I actually started playing Torchlight 2 like a week and a half ago and 2 days ago i switched back to Diablo for some strange reason. i have D3 on Xbox so i guess i just wanted to play something on console again. Anyway i've been doing my first Inferno playthrough using a Witch Doctor.

Man... I sucked the first few hours. So many deaths it was insane. But i think i finally found a pretty good setup. I don't die nearly as often as i used to. Think i'm getting the hang of things now.

Also realised my lack of "research" on the game has caused me to miss out on so many things that could have made my time a bit more pleasant.

And i've wasted so much money the past 2 days on crafting gear... Until i found out that it's actually not a very good idea.

Oh well you live and you learn.

 

I'm still learning stuff on ROS, PC version and i have almost 200hours combined on my characters. The game is insane once you start min/maxing at level 70 torments, i'm having a great time trying to find a build that is viable for torment 2-3. 

 

I watched some RoS footage on Youtube yesterday, for the first time. It actually looks really good. It's kinda sad that they're never gonna bring something like that to the old gen Consoles. 

I might just have to get Diablo on PC at some point. But the thought of starting over again is just putting me off.

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Don't fret they're adding Tiered Rifts and Seasons with 2.1 patch on PC. Both will have leaderboards and the Seasons will require a fresh start to participate so it might be best to wait if you're interested in that. 

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Squaresoft released Final Fantasy 3 on steam the other day.

I bought it then realized it wasn't final fantasy 3 and Squaresoft wasn't called Squaresoft anymore. :/

 

It is final fantasy 3, just the DS version

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Noobs: We pay we say

JaGeX: How much will you pay?

 

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I've gotten back into Chivalry: Medieval Warfare. God I forgot how much fun that game is. Nothing better than sniping people with a heavy crossbow. :wub:

Unfinished netherrack symbol of Khorne.

 

Never forget. ~creeper face w/single tear~

 

DO YOU HEAR THE VOICES TOO?!?!

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Got 7 days to die. I think this is going to be what I always wanted minecraft to be. A zombie survival game where the zombies are the big threat, with free form building to make your own fortress and defend it with traps and stuff.

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I'll post this here, since this thread is kinda like "What did you do today (gaming related)". I bought a wired Xbox 360 controller because my wireless has reached its end. At first, the LS button wouldn't work at times. So I took it apart and deep cleaned it (not sure how much good this did). I continued to play with it and it was fine. Then, it started wonking out again, this time, while i would be sprinting, my character would randomly stop, and at times, even start going backwards. This was frustrating, so I just said screw it and bought a wired controller. I wanted a wired because a) it's a new controller in general and b) i could use it was my PC to play games that have controller support. This may make restarting the Mass Effect series more appealing. Which is other news. I think I'll start over on Mass Effect 1 mainly because I forgotten so much of the story since I last played (last Christmas). I'm doing to dread the elevators, but oh well.

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I finally finished New Vegas, after a bunch of false starts over several years. Definitely the best game I've played this year, maybe in the past couple of years.

 

 

It's ridiculous how much stuff there is in the game. I finished at around 50 hours and I probably missed out on a good 25% of base game content, since I went for the independent path earlier than I felt I should have, locking myself out of some NCR quests I'd like to have done. I played as a Guns/Sneak dude, which got pretty easy towards the end, since even the harder enemies died in a sneak critical from an anti-materiel rifle. The ending was good, and at least this time I understand why they couldn't have a postgame, though it would've been really interesting to see the actual effects of your actions if they had included one.

 

The issues with it are obviously the bugginess, the crashes, the broken quests. Luckily playing on the PC and learning to mash quicksave fixed most of them without too big an issue. I'd also say wanting to have everything voice acted negatively affects their ability to have your choices intertwine with others even more than they currently, especially when it comes to the DLC, which pretty much necessitated being entirely separate from the base game. Though that's hard to reconcile with how dead some areas of the game would feel without ambient conversation (Freeside, New Vegas, mainly). Maybe they could voice act only the more important NPCs, I don't know. It's really funny playing through the DLC and seeing how their bad facial models change the characters in the DLC. GIANT ROBOT FACES, GAS MASK, MUTE, BANDAGE FACE, BLURRY TV SCREEN. All solid ways of letting your characters deliver lively dialogue without it looking awkward coming out of a botox-injected face.

 

As for the DLC, I'd probably rank it (from lowest to highest) this way: Honest Hearts, Dead Money, Lonesome Road, Old World Blues. Again, it might be the best put together series of DLC I've seen, in how it all fits together, how all the characters in the DLC have generally interacted with each other in some way, how it's all building up really well to Lonesome Road.

 

With Honest Hearts, I really enjoyed the story, it was the environment that put me off. Not too many interesting indoor areas, kinda confusing layouts in places. I think it would have been more interesting letting your caravan live, too, or at least some members. Seeing their interactions w/the Tribals and also having them help out in the attack/escape would've also been nice. And maybe some more Tribal characters to interact with.

 

The first part of Dead Money was the first time I actually felt creeped out playing the game. The ghost dudes were really hard to kill with my build before getting into the casino, so it amounted to a lot of sneaking and then blind fleeing when I got caught. V. atmospheric. Taking the characters to their posts was a bit annoying since they didn't understand the meaning of stealth, but that was okay. Inside the casino was a lot easier, but the characters definitely carried the gameplay the rest of the way. Another situation where it would be cool to bring back characters from DLCs. It would be rad as heck taking Christine to talk some sense into the Brotherhood of Steel chapter.

 

Lonesome Road was real good, Ulysses was definitely worth the buildup throughout the game, and the themes he dealt with were v. compelling in the game's context. I didn't like how he chastised you for launching the Ashton missile, since it ran into the Spec Ops problem, where you can't progress in the game if you don't launch it without just stopping the DLC altogether. The enemies got a bit wonky thanks to me being higher than I should have, with Deathclaws often killing me in one hit, which got a bit annoying, though fair, since I was doing the same thing. I wish we got to see a bit more of the Divide's community rather than just Marked Men, though I guess it reinforces Ulysses' point how it was something the Courier did that had literally no effect on him. I missed out on the two post-DLC zones, since I stopped the missiles altogether, but from what I experienced in the Courier's Mile, they would've been hard as shit.

 

And finally Old World Blues. Funny as shit, every area has a purpose, you never feel like you're wasting time in some pointless cave, the Think Tank was a great reward, it was kind of the area that tied all the DLCs together. The downsides would be some of the random spawns in the overworld got annoying after a time, and maybe that the giant robo-scorpion as the final boss was a bit of a let down?

 

And now I realise how much I typed about a videogame and hide it all in spoiler tags so I don't feel so ashamed.

FBqTDdL.jpg

sleep like dead men

wake up like dead men

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3 friends have been playing Dota 2 and talked me into bot matches. I got level 5 in 2 days and still feel like I have no idea what i'm doing other than the basics. Never played a Moba before but It sure is addicting. 

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I finally finished New Vegas, after a bunch of false starts over several years. Definitely the best game I've played this year, maybe in the past couple of years.

 

 

It's ridiculous how much stuff there is in the game. I finished at around 50 hours and I probably missed out on a good 25% of base game content, since I went for the independent path earlier than I felt I should have, locking myself out of some NCR quests I'd like to have done. I played as a Guns/Sneak dude, which got pretty easy towards the end, since even the harder enemies died in a sneak critical from an anti-materiel rifle. The ending was good, and at least this time I understand why they couldn't have a postgame, though it would've been really interesting to see the actual effects of your actions if they had included one.

 

The issues with it are obviously the bugginess, the crashes, the broken quests. Luckily playing on the PC and learning to mash quicksave fixed most of them without too big an issue. I'd also say wanting to have everything voice acted negatively affects their ability to have your choices intertwine with others even more than they currently, especially when it comes to the DLC, which pretty much necessitated being entirely separate from the base game. Though that's hard to reconcile with how dead some areas of the game would feel without ambient conversation (Freeside, New Vegas, mainly). Maybe they could voice act only the more important NPCs, I don't know. It's really funny playing through the DLC and seeing how their bad facial models change the characters in the DLC. GIANT ROBOT FACES, GAS MASK, MUTE, BANDAGE FACE, BLURRY TV SCREEN. All solid ways of letting your characters deliver lively dialogue without it looking awkward coming out of a botox-injected face.

 

As for the DLC, I'd probably rank it (from lowest to highest) this way: Honest Hearts, Dead Money, Lonesome Road, Old World Blues. Again, it might be the best put together series of DLC I've seen, in how it all fits together, how all the characters in the DLC have generally interacted with each other in some way, how it's all building up really well to Lonesome Road.

 

With Honest Hearts, I really enjoyed the story, it was the environment that put me off. Not too many interesting indoor areas, kinda confusing layouts in places. I think it would have been more interesting letting your caravan live, too, or at least some members. Seeing their interactions w/the Tribals and also having them help out in the attack/escape would've also been nice. And maybe some more Tribal characters to interact with.

 

The first part of Dead Money was the first time I actually felt creeped out playing the game. The ghost dudes were really hard to kill with my build before getting into the casino, so it amounted to a lot of sneaking and then blind fleeing when I got caught. V. atmospheric. Taking the characters to their posts was a bit annoying since they didn't understand the meaning of stealth, but that was okay. Inside the casino was a lot easier, but the characters definitely carried the gameplay the rest of the way. Another situation where it would be cool to bring back characters from DLCs. It would be rad as heck taking Christine to talk some sense into the Brotherhood of Steel chapter.

 

Lonesome Road was real good, Ulysses was definitely worth the buildup throughout the game, and the themes he dealt with were v. compelling in the game's context. I didn't like how he chastised you for launching the Ashton missile, since it ran into the Spec Ops problem, where you can't progress in the game if you don't launch it without just stopping the DLC altogether. The enemies got a bit wonky thanks to me being higher than I should have, with Deathclaws often killing me in one hit, which got a bit annoying, though fair, since I was doing the same thing. I wish we got to see a bit more of the Divide's community rather than just Marked Men, though I guess it reinforces Ulysses' point how it was something the Courier did that had literally no effect on him. I missed out on the two post-DLC zones, since I stopped the missiles altogether, but from what I experienced in the Courier's Mile, they would've been hard as shit.

 

And finally Old World Blues. Funny as shit, every area has a purpose, you never feel like you're wasting time in some pointless cave, the Think Tank was a great reward, it was kind of the area that tied all the DLCs together. The downsides would be some of the random spawns in the overworld got annoying after a time, and maybe that the giant robo-scorpion as the final boss was a bit of a let down?

 

And now I realise how much I typed about a videogame and hide it all in spoiler tags so I don't feel so ashamed.

This post inspired me to play some New Vegas, and this time I really took my time. It's much better than I remember it, but I can't get over how nothing seems to do any damage. Doesn't help that I pissed off the Legion early on.

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Get back here so I can rub your butt.

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I finally finished New Vegas, after a bunch of false starts over several years. Definitely the best game I've played this year, maybe in the past couple of years.

 

 

It's ridiculous how much stuff there is in the game. I finished at around 50 hours and I probably missed out on a good 25% of base game content, since I went for the independent path earlier than I felt I should have, locking myself out of some NCR quests I'd like to have done. I played as a Guns/Sneak dude, which got pretty easy towards the end, since even the harder enemies died in a sneak critical from an anti-materiel rifle. The ending was good, and at least this time I understand why they couldn't have a postgame, though it would've been really interesting to see the actual effects of your actions if they had included one.

 

The issues with it are obviously the bugginess, the crashes, the broken quests. Luckily playing on the PC and learning to mash quicksave fixed most of them without too big an issue. I'd also say wanting to have everything voice acted negatively affects their ability to have your choices intertwine with others even more than they currently, especially when it comes to the DLC, which pretty much necessitated being entirely separate from the base game. Though that's hard to reconcile with how dead some areas of the game would feel without ambient conversation (Freeside, New Vegas, mainly). Maybe they could voice act only the more important NPCs, I don't know. It's really funny playing through the DLC and seeing how their bad facial models change the characters in the DLC. GIANT ROBOT FACES, GAS MASK, MUTE, BANDAGE FACE, BLURRY TV SCREEN. All solid ways of letting your characters deliver lively dialogue without it looking awkward coming out of a botox-injected face.

 

As for the DLC, I'd probably rank it (from lowest to highest) this way: Honest Hearts, Dead Money, Lonesome Road, Old World Blues. Again, it might be the best put together series of DLC I've seen, in how it all fits together, how all the characters in the DLC have generally interacted with each other in some way, how it's all building up really well to Lonesome Road.

 

With Honest Hearts, I really enjoyed the story, it was the environment that put me off. Not too many interesting indoor areas, kinda confusing layouts in places. I think it would have been more interesting letting your caravan live, too, or at least some members. Seeing their interactions w/the Tribals and also having them help out in the attack/escape would've also been nice. And maybe some more Tribal characters to interact with.

 

The first part of Dead Money was the first time I actually felt creeped out playing the game. The ghost dudes were really hard to kill with my build before getting into the casino, so it amounted to a lot of sneaking and then blind fleeing when I got caught. V. atmospheric. Taking the characters to their posts was a bit annoying since they didn't understand the meaning of stealth, but that was okay. Inside the casino was a lot easier, but the characters definitely carried the gameplay the rest of the way. Another situation where it would be cool to bring back characters from DLCs. It would be rad as heck taking Christine to talk some sense into the Brotherhood of Steel chapter.

 

Lonesome Road was real good, Ulysses was definitely worth the buildup throughout the game, and the themes he dealt with were v. compelling in the game's context. I didn't like how he chastised you for launching the Ashton missile, since it ran into the Spec Ops problem, where you can't progress in the game if you don't launch it without just stopping the DLC altogether. The enemies got a bit wonky thanks to me being higher than I should have, with Deathclaws often killing me in one hit, which got a bit annoying, though fair, since I was doing the same thing. I wish we got to see a bit more of the Divide's community rather than just Marked Men, though I guess it reinforces Ulysses' point how it was something the Courier did that had literally no effect on him. I missed out on the two post-DLC zones, since I stopped the missiles altogether, but from what I experienced in the Courier's Mile, they would've been hard as shit.

 

And finally Old World Blues. Funny as shit, every area has a purpose, you never feel like you're wasting time in some pointless cave, the Think Tank was a great reward, it was kind of the area that tied all the DLCs together. The downsides would be some of the random spawns in the overworld got annoying after a time, and maybe that the giant robo-scorpion as the final boss was a bit of a let down?

 

And now I realise how much I typed about a videogame and hide it all in spoiler tags so I don't feel so ashamed.

This post inspired me to play some New Vegas, and this time I really took my time. It's much better than I remember it, but I can't get over how nothing seems to do any damage. Doesn't help that I pissed off the Legion early on.

 

The last time I played New Vegas I made an Asian character named Kung Pow and only used Unarmed weapons. The first few levels were tough but once I got a decent set of armor and a pair of brass knuckles it was all over. So much fun running around the Mojave punching everything in sight.

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My last New Vegas playthrough devolved into unarmed after I got low on ammo, found Love and Hate and that was it.

 

PC: I've been playing Max Payne. I finished the first last night and loved it, even if I replayed the final section a million times because I couldn't get it right. A bit clunky, but still solid and fun. It's acceptable, though, as it was released in 2001. I hated the dream sequences, though, they were dreadful. I'm onto the second now and the looks alone are about a hundred times better than the first. I've heard the second is commonly chosen as the favourite of the trilogy. We'll see. 

 

PS3: My Ratchet and Clank HD trilogy journey has slowed significantly. I've platinum trophy'd the first two and am now at about 80% done with the third, just have to grind all my weapons up to Omega and I'll be done and will get the Platinum for that along the way. I've only done four/five weapons so far, and there are 20 all up, so yeah. Shame I've already done the Qwack-o-blitzer and Liquid Nitrogen guns. They're my favourites.

 

360: I bought a 360 for cheap a couple weeks back, it's pretty cool. I've been playing Forza Horizon when the mood hits. Pretty excellent racer, though the racer formula is pretty hard to screw up. Pretty nice soundtrack. The 360 controller still doesn't fit right in my hands.

#KERR2016/17/18/19/20/21.

 

#rpgformod

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My nephews have Mario Kart 8 for the Wii U, and I was housesitting/dogsitting for them for the weekend. So I was able to play it and experience how the game can be rigged for myself. I can't count the number of times I was in 1st place for 2/3 of the race and then I got [bleep]ed by so many things in a row and dropped to 6th.

 

It was fun, though... for the most part.

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Acquired KOTOR, KOTOR 2, Nox and Patrician 3. Summer of gaming awaits!

t3aGt.png

 

So I've noticed this thread's regulars all follow similar trends.

 

RPG is constantly dealing with psycho exes.

Muggi reminds us of the joys of polygamy.

Saq is totally oblivious to how much chicks dig him.

I strike out every other week.

Kalphite wages a war against the friend zone.

Randox pretty much stays rational.

Etc, etc

 

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Steam Sale Day 1:

 

Far Cry.

Far Cry 2.

Far Cry 3.

Far Cry: Blood Dragon.

To the Moon.

Postal 2.

Euro Truck Simulator.

Euro Truck Simulator 2.

Bus Driver.

Trucks and Trailers.

Scania Truck Driving Simulator.

 

 

 

please send help

#KERR2016/17/18/19/20/21.

 

#rpgformod

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I decided to buy Euro Truck Simulator 2 since it was only four dollars.

 

New daily deals are about to refresh, so we'll see if there's any good stuff today.

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