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F2P Mage and range underpowered


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#21
The_Maddest
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[quote name="compfreak847"]
[quote]Range pures own pures and mains. And how is meleeing in full rune 'tanking'? Is there any offensive F2P melee armour that I've overlooked?[/quote]

Take a look at the cost of green d hide vs. rune - the ranger dies and loses 30k, the meleer dies and loses 250k. The ranger should be tanking in rule legs\helm too; the poster made no mention of his or his opponents outfits.[/quote]Cost is irrelevant. Full rune for melee is the standard gear for melee, and green d'hide with coif is the standard gear for rangers, but they get obliterated in this so they use rune (melee gear) to beef up their defensive stats. But of course, you have only experimented with pures and you have no experience with ranging with rune on verus a fully armoured melee opponent :<img src=:' />



Sidenote: Why does everyone use the rune helm/legs setup when rune helm/chain one gives better stats?





[quote]Care to explain? I'm assuming you're talking about solo PKing.[/quote]

What needs explaining? Up to its cap in FTP, an equally leveled mage will destroy a meleer.[/quote]Oh, now we're only talking about mages with exactly 59 magic or under?

If the account you're talking about is a mage pure, then yes it is great until around 40 combat where you reach 59 magic. Meleers at that level will hit around 12s with scimitar so magic will hit higher and probably more accurately. Pity the "mage >> melee" principle doesn't work with anything other than magic pures under 40 combat.
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#22
bedman
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Yeah, I was wondering too about the rune legs + full helm.



Rune chain + full helm beats it both in offense and defence. People don't try things out themselves I guess :roll:

#23
cuteymitzy
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Yeah, I was wondering too about the rune legs + full helm.



Rune chain + full helm beats it both in offense and defence. People don't try things out themselves I guess :roll:




I use the rune chain setup... it's the cheaper set up as well :P
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#24
compfreak847
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Cost is irrelevant. Full rune for melee is the standard gear for melee, and green d'hide with coif is the standard gear for rangers, but they get obliterated in this so they use rune (melee gear) to beef up their defensive stats. But of course, you have only experimented with pures and you have no experience with ranging with rune on verus a fully armoured melee opponent :<img src=:' />



Sidenote: Why does everyone use the rune helm/legs setup when rune helm/chain one gives better stats?


It's typical in members because of the accumulator relying on a ranging body, it tends to carry over.



I have used range tanks extensively, making it quite obvious that rune works. It's called tank armor for a reason :roll:



Oh, and cost doesn't matter? Which would you rather PK, 5 250k rune pures or 5 30k range pures? Which would you rather die in? If you go in welfare gear, yes, your going to lose more fights.



Oh, now we're only talking about mages with exactly 59 magic or under?

If the account you're talking about is a mage pure, then yes it is great until around 40 combat where you reach 59 magic. Meleers at that level will hit around 12s with scimitar so magic will hit higher and probably more accurately. Pity the "mage >> melee" principle doesn't work with anything other than magic pures under 40 combat.


Glad to see you got the point.
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Drops: 1x Draconic Visage, 56x Abyssal Whip, 5x Demon Head, D Drops: 37, Barrows Drops: 43, DK Drops: 29
GWD drops: 14,000x Bars, 1x Armadyl Hilt, 2x Armadyl Skirt, 4x Sara Sword, 1x Saradomin Hilt, 8x Bandos Hilt, 8x Bandos Platebody, 9x Bandos Tassets, 4x Bandos Boots, 43x Godsword Shard, 82x Dragon Boots
Dry streak records: Saradomin 412 kills Bandos 988 kills Spirit Mages 633 kills - Slayer Sucks

#25
alex_Lei1993
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You think this is bad? I remember a time when F2P Ranged was limited to oak bows and steel arrows. There have been many good additions to F2P since last year; maybe you just don't know about them. For magic, Combat Robes and Druidic Robes work wonders aside from the recharging costs. I personally love Runecrafting robes. They are so worth it. Also, teleblock was recently added to F2P. :thumbsup:



F2p Ranged is decent I guess. We have green dragonhide coifs, which are alright except for the recharging. I would like to see yew bows added to F2P, but I think that rune arrows is over doing it. You should get 99 Ranged for constant 18s. It works wonders in Bounty Hunter when you no arm fight.
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#26
Zaaps1
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Oh yes, and don't forget Mage now has Teleblock :P



Although at level 85 magic you won't be a pure mage.

#27
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So what if f2p mage has teleblock? it requires 85 mage for goodness's sake.

Range isnt too underpowered but it should still get a boost.



Mage is far and by underpowered in f2p and still underpowered in p2p, though not as much. (compfreak will surely have quite a lot of cutting remarks about this) :roll:



F2p mage maxes out as 16 damage... As someone already said, range can hit constant 18s if LUCKY which is far above what fire blast hits..about 10s-13s usually. Without range or mage protect prayers. High lvl meleers can hit quite high also.



Ok so mage is powerful at low levels but how many low levels have enough money for the extravagant price of effective mage pking??? VERY VERY VERY few, after factoring in the costs to even train mage to that lvl. Cost does matter in pking/training or whatever.

#28
compfreak847
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FTP mage is THE best combat style for its levels, range is overpowered if anything. Magic simply could use more higher levels spells. PTP mage is ridiculously overpowered for anyone who has a clue how to use it, too many inexperienced low level mages watch a few PKing videos and make threads whining about how underpowered it is :roll:



FTP combat triangle:



Mage until it maxes out > Range > melee



PTP combat triangle:



Mage > Range > Melee



Needs some serious reworking, PTP mage has to have a nerf in some way or another.
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Drops: 1x Draconic Visage, 56x Abyssal Whip, 5x Demon Head, D Drops: 37, Barrows Drops: 43, DK Drops: 29
GWD drops: 14,000x Bars, 1x Armadyl Hilt, 2x Armadyl Skirt, 4x Sara Sword, 1x Saradomin Hilt, 8x Bandos Hilt, 8x Bandos Platebody, 9x Bandos Tassets, 4x Bandos Boots, 43x Godsword Shard, 82x Dragon Boots
Dry streak records: Saradomin 412 kills Bandos 988 kills Spirit Mages 633 kills - Slayer Sucks

#29
quelmotz
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Knew it.. :D compfreak would definitely say something about this.



F2p mage still sucks and melee owned f2p the last time i checked.

#30
DreamReaper
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Mage until it maxes out > Range > melee


The abilities of ranged and melee are situational. Ranged will have the upper hand in a no-armor fight or in the case of higher-leveled pures. However, in an armor fight I'd put my money on the meleer.



PTP combat triangle:



Mage > Range > Melee


I disagree. Ranged will beat mage and melee has a fair chance of beating ranged. The combat triangle is incredibly situational and easily warped. You can't effectively place one style of combat as better than the other even with an infinite number of tests. There are always a myriad of variables to consider and the randomness of hits.
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#31
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i agree. right now the combat triangle in f2p is something like Melee>mage
though if the players use good strategy, they can warp it of course. Melee is too powerful in armored fights because the ranger cant stand so much damage and the ranger also has to strike by surprise.

#32
compfreak847
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The abilities of ranged and melee are situational. Ranged will have the upper hand in a no-armor fight or in the case of higher-leveled pures. However, in an armor fight I'd put my money on the meleer.


Waste of your money. Range has very, very powerful accuracy; coupled with its cheap armor, it makes for fast, reliable hits. It will hit a pure faster then he can eat in many situations, and few level 80-90s will even be tanking in rune.



I disagree. Ranged will beat mage and melee has a fair chance of beating ranged. The combat triangle is incredibly situational and easily warped. You can't effectively place one style of combat as better than the other even with an infinite number of tests. There are always a myriad of variables to consider and the randomness of hits.


Equal level mage beats equal level range in low level FTP pking. It's very simple; there is only one outfit, and the 'randomness of hits' is a joke - the average hit is 1 half of the max, and I have the hit spreads to prove it.



i agree. right now the combat triangle in f2p is something like Melee>mage
though if the players use good strategy, they can warp it of course. Melee is too powerful in armored fights because the ranger cant stand so much damage and the ranger also has to strike by surprise.




'warping it with good strategy'? More like 'Mage > range > melee if used properly, melee wins if you use bad armor and weapons to warp it'. The ranger has similar defence to the meleer, but much higher accuracy; what is it with the 'ranger has to strike by surprise'? Melee is a joke in PKing, dodge a single obstacle and your opponent will never catch you - you can log out or run to the nearest bank.
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Drops: 1x Draconic Visage, 56x Abyssal Whip, 5x Demon Head, D Drops: 37, Barrows Drops: 43, DK Drops: 29
GWD drops: 14,000x Bars, 1x Armadyl Hilt, 2x Armadyl Skirt, 4x Sara Sword, 1x Saradomin Hilt, 8x Bandos Hilt, 8x Bandos Platebody, 9x Bandos Tassets, 4x Bandos Boots, 43x Godsword Shard, 82x Dragon Boots
Dry streak records: Saradomin 412 kills Bandos 988 kills Spirit Mages 633 kills - Slayer Sucks

#33
pureprayer
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If you go to F2p BH count the rangers and meleers.



It should be about equal.



Now count the rangers owning meleers.

#34
quelmotz
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F2p range is only good in bh and meleers DONT suck.

go to clan wars and count the meleers and rangers and mages. And dont tell me it is a no risk minigame. bh is a minigame isnt it? noob.

#35
DreamReaper
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Waste of your money. Range has very, very powerful accuracy; coupled with its cheap armor, it makes for fast, reliable hits. It will hit a pure faster then he can eat in many situations, and few level 80-90s will even be tanking in rune.


That's what I said. :-s



Equal level mage beats equal level range in low level FTP pking.


I know, we're talking about PTP here.



It's very simple; there is only one outfit, and the 'randomness of hits' is a joke - the average hit is 1 half of the max, and I have the hit spreads to prove it.


Ok, we know the average; now we can determine the outcome of a fight with 100% accuracy.
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#36
compfreak847
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Since when does numbers equal combat power :roll:



The majority of bandosers believe ROW is a jinx with LS drops, yet anyone with an IQ above the ambient room temperature would realize that Jagex themselves have denied it. RS population, as a whole, is very, very stupid. Take a look at the RSOF.



Out of curiosity, what's with the random 'noob' thrown in? You have a grand total of 7 skills ranked on the HS - 63 attack, 58 defence, 65 strength, 63 HP, 41 prayer, 50 magic (You haven't even hit the upper level of FTP spells!), and 45 firemaking. You arn't even RANKED in range, indicating you have never had a chance to even try it - yet you are arguing against someone with thousands of hours experience with EVERY combat style, calling him a 'noob' for proving you wrong.
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Drops: 1x Draconic Visage, 56x Abyssal Whip, 5x Demon Head, D Drops: 37, Barrows Drops: 43, DK Drops: 29
GWD drops: 14,000x Bars, 1x Armadyl Hilt, 2x Armadyl Skirt, 4x Sara Sword, 1x Saradomin Hilt, 8x Bandos Hilt, 8x Bandos Platebody, 9x Bandos Tassets, 4x Bandos Boots, 43x Godsword Shard, 82x Dragon Boots
Dry streak records: Saradomin 412 kills Bandos 988 kills Spirit Mages 633 kills - Slayer Sucks

#37
pureprayer
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F2p range is only good in bh and meleers DONT suck.

go to clan wars and count the meleers and rangers and mages. And dont tell me it is a no risk minigame. bh is a minigame isnt it? noob.


This is a random pile minigame. Rangers usually have low melee defense. If a clan has many meleers it will kill the ranger. That is why most people end up meleeing. Its the Pjers not the rangers.



Besides all the rangers are in BH.

#38
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Mage maxes out way to early, we need higher spells.



Range is allrite now, at least we have addy arrows.



Melee is also allrite, at least in my opinion.
O.O

#39
compfreak847
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Mage maxes out way to early, we need higher spells.



Range is allrite now, at least we have addy arrows.



Melee is also allrite, at least in my opinion.


Good way to sum it up. Quite the opposite of the great proclamations made by a level 70 meleer with 60 mage and unranked range :roll:
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Drops: 1x Draconic Visage, 56x Abyssal Whip, 5x Demon Head, D Drops: 37, Barrows Drops: 43, DK Drops: 29
GWD drops: 14,000x Bars, 1x Armadyl Hilt, 2x Armadyl Skirt, 4x Sara Sword, 1x Saradomin Hilt, 8x Bandos Hilt, 8x Bandos Platebody, 9x Bandos Tassets, 4x Bandos Boots, 43x Godsword Shard, 82x Dragon Boots
Dry streak records: Saradomin 412 kills Bandos 988 kills Spirit Mages 633 kills - Slayer Sucks

#40
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Being a high level does not give you the right to insult people. You think you're that great just because you have a lot of lvls and money? You're wrong. high lvl people do not deserve respect, only their actions do. And im not referring to you as a noob. Another point against you. Making a lot of assumptions. And how do you know quelmotz is my main/highest lvled/most experienced account?

I can assume that you gave fake stats using computer photo editing of your sig.




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