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17th March 2009 - The Chosen Commander|Route-finding Update


Sentry_Wolf

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Edit: On a more serious note, however, I think it's great that familiars aren't allowed near the G.E., nor allowed inside the party room any longer. :thumbup:

 

 

 

Weren't familiars already not allowed near the GE?

 

 

 

You could walk around it to get to the varrock spirit tree befor just not onto the platform of ge.

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Thanks Gradeskip93 for my awesome sig!

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Start of the quest

 

 

 

[hide=]kids in the nursery were poisoned, you need to investigate who sold the merchants poisoned food and arrest the person (HAM member?)If you accuse an innocent person, youve to pay 5k to continue[/hide]

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Edit: On a more serious note, however, I think it's great that familiars aren't allowed near the G.E., nor allowed inside the party room any longer. :thumbup:

 

 

 

Weren't familiars already not allowed near the GE?

 

 

 

You could walk around it to get to the varrock spirit tree befor just not onto the platform of ge.

 

Ah well that sucks, what's the point of that

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Hmmmm so the route-finding calculation was not server-side ....

 

 

 

That explains a lot actually

"Noob" is an insult. "Noob" is overused. Be polite. Try to say "noob" less than once a day.

Thank you.

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Start of the quest

 

 

 

[hide=]kids in the nursery were poisoned, you need to investigate who sold the merchants poisoned food and arrest the person (HAM member?)If you accuse an innocent person, youve to pay 5k to continue[/hide]

 

 

 

I've already done that part.

 

 

 

[hide=Spoiler]When you get the right person, they reveal their H.A.M cloaks and you fight them, after getting them to a certain HP they put protect from melee on and Zanik appears and shoots him so he switches to protect from range you then finish him off. Then you speak to Zanik and she tells you what happens... then I got DCed before I got to hear what she said. Noooooo[/hide]

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* You can no longer have a familiar near the Grand Exchange.

 

Does this mean you can no longer run around the GE wall to get to edgeville or the fairy ring?

 

 

 

Nice update, time to finish the goblin quests.

 

 

 

PS the official site has no info on the mace so far.

[hide=Drops]

  • Dragon Axe x11
    Berserker Ring x9
    Warrior Ring x8
    Seercull
    Dragon Med
    Dragon Boots x4 - all less then 30 kc
    Godsword Shard (bandos)
    Granite Maul x 3

Solo only - doesn't include barrows[/hide][hide=Stats]

joe_da_studd.png[/hide]

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151 User(s) are reading this topic (88 Guests and 1 Anonymous Users)

 

That's on RSC for the post about The Chosen Commander lol.

 

recentupdates.png

 

The worlds offline post is happily growing at like one page per 10 seconds \'

 

Patch Notes feels sad

6Ij0n.jpg

In real life MMO you don't get 99 smithing by making endless bronze daggers.

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Quest "guide" so far:

 

 

 

[hide=Spoilers]Quest Guide:

 

 

 

1) Speak to the Captain Who is in the east side of the city.

 

2) Get him to follow you and go up the nearby stairs to get to the nursary.

 

3) Speak to the goblin inside the Nursary who will tell you that the children are sick and you should speak to the assistant outside.

 

4) Speak to the assistant than calm her down and ask her about the food the children ate, she suggests you speak to the children to figure out which one made the children ill.

 

5) Speak to the children and work out the two foods, for me they were the Gloop soup and the Spawn Gumbo.

 

6) Speak to the Captain and tell him you know what food it is, he suggests you speak to the merchants downstairs to find out who they bought these off.

 

7) Speak to the merchants of the two poisoned food and they will tell you who they got them off.

 

8) Find the person in common, for me it was Walton.

 

9) Tell the Captain this and he will tell you to take him to that person.

 

10) Find the person in the south of the city and acuse them, if you get it wrong you'll get charged 5,000gp

 

11) You will then have a conversation with the villain and then you fight them, after a while they will switch on protect from Melee.

 

12) Zanik appears and starts ranging the HAM member, who switches to protect from range so you can finish them off.

 

13) "Kill" him and then you can talk to Zanik, she will tell you what happened in the box.[/hide]

 

 

 

Not sure if it's the same for everyone.

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* You can no longer have a familiar near the Grand Exchange.

 

Does this mean you can no longer run around the GE wall to get to edgeville or the fairy ring?

 

 

 

Nice update, time to finish the goblin quests.

 

 

 

PS the official site has no info on the mace so far.

 

My stat guessed are:

 

 

 

Stab: +63

 

Slash: -2

 

Crush: +83

 

Magic: +0

 

Range: +0

 

----------

 

Strength: +76

 

Prayer: +6

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Main Page now reads:

 

 

 

The game worlds are currently unavailable. We're looking into this now and will bring them back as soon as possible.

 

 

 

Thank you for your understanding.

 

 

 

Ffs lost the game.

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