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Hunt for Red Raktuber (Members)


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New penguin/sea slug quest.

 

 

 

[hide=Quest]Larry the zookeeper has made the mistake of going on vacation, and now hes in a bit of a picklewell, more like a straitjacket than a pickle! Apparently, he spotted a giant penguin near Witchaven, and now he suspects that the other penguins may be up to something. The problem is that his superiors at the zoo dont believe him. Speak to Larry to find out what the penguins have been up to, and help him stop them before they take over the world!

 

 

 

It wont be easy to discover what the penguins are plotting, however. Youll have to travel back to the iceberg from the Cold War quest, and don your penguin suit, to begin your espionage. Creative thinking will be needed if youre going to get any information from the penguins, but you will find friends on the iceberg to help you: Ping and Pong will be glad to see you, and you can help them finish their new song.

 

 

 

After you've finished the Hunt for Red Raktuber, you'll still be able to put your keen Hunting skills to the test. A new area will be available near the Iceberg, where youll be able to track down new penguin recruits. You may also find an unusual kind of spy moving around RuneScape, so keep your eyes 'well' peeled!

 

 

 

Ive had a great time developing The Hunt for Red Raktuber, and I hope all you penguin fans out there enjoy it as much as I have.

 

 

 

Mod Nancy

 

RuneScape Content Developer

 

 

 

Summary:

 

 

 

Where to start The Hunt for Red Raktuber:

 

Speak to Larry at the Ardougne Zoo, near the penguin enclosure.

 

 

 

Requirements to start The Hunt for Red Raktuber:

 

Thieving 38

 

Construction 45

 

Hunter 45

 

Must have completed Sea Slug and Cold War

 

 

 

In Other News

 

 

 

We've been collating your feedback on the spam filter, and have added several of the messages you suggested to this recent feature.

 

 

 

You may also have noticed that weve added a Developers Blogs links to the bottom of our homepage. These Developers Blogs are the new home for the Developer Diaries that weve been releasing every week over the last few months. Were going to continue with these regular updates, and are also looking to add some extra features to the blogs in the future.[/hide]

 

 

 

[hide=Info]Quest about thing on website:Introduction

 

 

 

When we last left Larry, the penguins were hatching a diabolical plot to invade the mainland. Larry is certain the invasion has begun and you two must hurry to sabotage whatever the penguins are up to. This new adventure will take you back to the Iceberg where you will sing, interrogate and wear odd hats.

 

Quest Information

 

Members only: Yes

 

Start point: Ardougne Zoo

 

To Start: Speak to Larry

 

Quest Length: Medium

 

Minimum Requirements:

 

Level 38 Thieving

 

Level 45 Construction

 

Level 45 Hunter

 

Cold War

 

Sea Slug

 

 

 

Horrifically massive feet!

 

 

 

To see the rewards for this quest, please click below:

 

 

 

 

 

Warning: Spoilers Below To view the spoiler, please click below:Show spoiler...

 

The spoilers have been classified by both the KGP and the PBJ. By tomorrow we might have managed to steal an uncensored set.

 

Development Team

 

 

 

Developer: Nancy J

 

Graphics: Nick F, Alec V, Chris W

 

Quality Assurance: Dan G, Dan O'R, James H

 

QuestHelp: Ian D

 

Audio: Grace D[/hide]

 

[hide=Patch Notes]The following small fixes and adjustments have now been made to the game. If you spot any further bugs in-game, please use the Bug Report feature ('Submit a Bug Report' under the 'Help' drop-down menu of the website).

 

 

 

Graphical

 

 

 

The water, lighting and fog effects have been updated in the daeyalt mine.

 

Fixed a tile where you couldn't collect drops.

 

Fixed some graphical issues with some walls in Dorgesh-Kaan.

 

Updated the glassblowing animation when crafting molten glass.

 

Fixed some of the recent mapping issues in Tarn's Lair.

 

Adjusted the hairdressers interface to cope with slightly longer text.

 

Made slight adjustments to the script that deals with the Castle Wars waiting room timer interface.

 

 

 

 

 

Quests

 

 

 

Removed safe spots from the Great Brain Robbery.

 

Resolved an issue with attempting to defeat the king rat in Rat Catchers.

 

 

 

 

 

Minigames

 

 

 

A Treasure Trails clue scroll was giving slightly odd directions.

 

Very slightly increased the activity in Soul Wars for magic users.

 

Slightly modified the safe area in Lumbridge on PvP worlds.

 

Checked the code for the champions scrolls on existing npcs, and added it to several creatures drop tables.

 

 

 

 

 

Miscellaneous

 

 

 

You should now be able to remove wardrobes from your house if they're empty.

 

Properly fixed Zaff's options on free worlds.

 

Improved the Town Crier's calls.

 

Melee combat dummies in Lumbridge should no longer be killable.

 

Fixed a typo with goblin armour.

 

Hay bales near Draynor can now be used to make scarecrows.

 

The quick option to change your shoes when speaking to Yrsa will now also complete the relevant Fremennik Achievement Diary entry.

 

Fixed a bug with the Enchanted Lyre where it consumed charges without teleporting you.

 

The Kalphite Lair is now the Kalphite Hive on the surface world map to match the dungeon version.

 

Improved the directions to make a Drunk Dragon cocktail, which was missing an ingredient in the recipe.[/hide]

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Locked, there's already a topic on the new update.

 

 

 

-Necromagus, Tip.It Mod.

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